Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 22:26:27 Player: Mairon Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2904) 2904 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 5777 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 100/100 System Corruption 1% Temperature Cool (43) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Heat Sink Transport Network Coupler Makeshift System Restoration Module Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Particle Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Transport Network Coupler Makeshift System Restoration Module Heavy Assault Rifle Heavy Assault Cannon Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Ripper [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 86 | 6 4 26 2 . 16 32 Power 9 | 1 2 2 1 . 1 2 Engine 6 | 1 1 1 1 . . 2 Core 3 | . 1 1 . . 1 . Reactor . | . . . . . . . Propulsion 31 | 2 . 10 . . 9 10 Treads 5 | . . 3 . . 2 . Leg 26 | 2 . 7 . . 7 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 6 1 . 4 6 Device 6 | . . 2 1 . 2 1 Storage 2 | 1 . 1 . . . . Processor 2 | . 1 . . . . 1 Hackware 1 | . . . . . . 1 Protection 8 | . . 3 . . 2 3 Artifact . | . . . . . . . Weapon 27 | 2 1 8 . . 2 14 Energy Gun 4 | . 1 1 . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 6 . . 1 6 Ballistic Cannon 3 | . . . . . . 3 Launcher 5 | . . 1 . . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 39 | . . 12 . . 2 25 Power 4 | . . 2 . . . 2 Propulsion 12 | . . 4 . . . 8 Utility 9 | . . 1 . . 1 7 Weapon 14 | . . 5 . . 1 8 Highest Loss Streak 11 | . . 4 . . 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 90 100 100 99 81 Engine 7 | . 12 2 11 11 4 8 Core 2 | . . 7 . . 6 . Treads 14 | . . 4 33 33 29 . Leg 14 | . 28 23 . . 3 23 Device 5 | . . 3 11 11 3 8 Storage 11 | . 14 11 11 11 11 9 Processor 9 | . 12 11 11 11 9 4 Protection 3 | . . 3 . . 8 4 Energy Gun 3 | . 4 4 . . 6 2 Ballistic Gun 17 | . 23 16 22 22 15 10 Ballistic Cannon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 15 34 32 32 35 48 Greatest Support 68 | 20 20 66 66 66 68 45 Greatest Overweight (x) 10 | 4 . 1 . . 3 10 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 15 Most Carried 15 | . 5 9 8 10 14 15 Average Carried 8 | . 3 6 6 9 11 9 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 14 | . 5 5 8 10 14 5 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 9% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1991 | 181 328 528 38 . 210 706 Remotely . | . . . . . . . Salvage Created 3155 | . 419 1075 82 . 391 1188 Parts 189 | . 30 60 6 . 22 71 Haulers Intercepted 4 | . 1 3 . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 79 | . 9 20 2 . 10 38 Melee 1 | . . . . . 1 . Guns 52 | . 9 18 2 . 9 14 Cannons 10 | . . . . . . 10 AOE 16 | . . 2 . . . 14 Classes Destroyed 12 | . 5 2 . . 3 2 Worker 5 | . 2 1 . . 1 1 Builder 4 | . . . . . 1 3 Tunneler 1 | . . . . . . 1 Hauler 4 | . 1 3 . . . . Recycler 1 | . . . . . . 1 Watcher 4 | . 2 1 . . . 1 Swarmer 20 | . 3 . . . 3 14 Grunt 45 | . 6 12 2 . 5 20 Brawler 1 | . . . . . 1 . Duelist 2 | . . 2 . . . . Sentry 9 | . . 6 . . . 3 Hunter 2 | . . . . . 1 1 Best Kill Streak 13 | . 6 5 2 . 5 13 Combat Bots Only 12 | . 3 4 2 . 4 12 Max Kills in Single Turn 4 | . 2 3 1 . 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 5127 | . 381 1408 54 . 579 2705 Core 886 | . 32 241 14 . 39 560 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 111 | . 42 69 . . . . Core Remaining (%) 71 | 100 87 . . . 26 . Volleys Fired 214 | . 39 72 3 . 29 71 Largest 3 | . 2 2 2 . 2 3 Hottest 111 | . 85 88 46 . 88 111 Shots Fired 406 | . 77 134 6 . 55 134 Gun 357 | . 77 133 6 . 55 86 Cannon 28 | . . . . . . 28 Launcher 21 | . . 1 . . . 20 Special . | . . . . . . . Kinetic 312 | . 71 107 6 . 36 92 Thermal 73 | . 6 26 . . 19 22 Explosive 21 | . . 1 . . . 20 Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 14 20 21 . 27 7 Robot Miss Streak 4 | . 3 1 1 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 298 | . 54 113 5 . 49 77 Core Hits 161 | . 19 41 3 . 23 75 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 10 | . . 2 . . 2 6 Burn 2 | . . 2 . . . . Destroy 3 | . . . . . 2 1 Blast 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7038 | . 740 1906 80 . 752 3560 Guns 4131 | . 736 1802 80 . 703 810 Cannons 874 | . . . . . . 874 Explosions 1937 | . . 98 . . . 1839 Melee . | . . . . . . . Ramming 96 | . 4 6 . . 49 37 Kinetic 4176 | . 672 1438 80 . 469 1517 Thermal 829 | . 64 364 . . 234 167 Explosive 1937 | . . 98 . . . 1839 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 76 | . . . . . . 76 Projectiles 26 | . . . . . . 26 Explosions 50 | . . . . . . 50 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 234 | . . . . . . 234 Shots 10 | . . . . . . 10 Rammed 9 | . . 1 . . 8 . Targets Rammed 23 | . 1 3 . . 11 8 Kicked 11 | . 1 2 . . . 8 Crushed 3 | . . . . . 3 . Highest Temperature 444 | . 108 199 1 . 444 89 Average Temperature 88 | . 45 87 1 . 213 28 Received Heat Transfer 2169 | . 162 624 33 . 198 1152 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 2109 | . 148 999 . . 555 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 575 | . 225 359 201 . 182 575 Initial 121 | . . 48 121 . . 13 Average 168 | . 73 185 191 . 44 368 Maximum Alert Level 2 | . 1 1 1 . . 2 Low Security (%) 63 | 100 97 48 15 . 100 17 Level 1 20 | . 2 51 84 . . 20 Level 2 15 | . . . . . . 62 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 1 . . . 11 Investigation 6 | . 2 . . . . 4 Extermination . | . . . . . . . Reinforcement 6 | . 1 1 . . . 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 9 | . 1 3 . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 18 32 2 . 11 52 Peak Tracking Total 12 | . 3 7 2 . 3 12 Tactical Retreats 5 | . . 3 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . 2 Max in Single Turn 1 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 21 | . 6 6 . 4 . 5 Terminals 15 | . 5 5 . . . 5 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 99 | . 20 15 . 49 . 15 Successful 72 | . 8 10 . 49 . 5 Failed 26 | . 12 4 . . . 10 Catastrophic 4 | . . 1 . . . 3 Database Lockouts 1 | . . 1 . . . . Manual 41 | . 14 9 . . . 18 Terminals 44 | . 17 12 . . . 15 Fabricators . | . . . . . . . Repair Stations 6 | . 3 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 68 | . 6 8 . 49 . 5 Record 49 | . . . . 49 . . Robot Analysis 10 | . 5 1 . . . 4 Level Access Points 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 5 . . . 5 Full Trace Events 12 | . 5 2 . . . 5 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 52 | . 26 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . 4 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 45 | . . . . 45 45 . Highest-Rated Ally 21 | . . . . 21 21 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 139 | . . . . . 139 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 10 | . 5 1 . . . 4 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4087 | 70 599 786 107 818 888 819 Spaces Moved 1869 | 36 245 315 57 482 466 268 Core 19 | 18 . . . . . 1 Treads 1019 | . . 67 57 482 413 . Legs 831 | 18 245 248 . . 53 267 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 120 Average Speed 150 | 171 120 135 160 160 156 165 Slowest Speed 550 | 250 120 240 160 160 330 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 47 46 14 91 87 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 127 | . . 10 . . . 117 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 113 | . . 10 . . . 103 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2703 | 41 472 538 66 529 562 495 Wait 421 | . 177 105 1 1 29 108 Move 1863 | 35 244 314 56 481 465 268 Hop . | . . . . . . . Pick Up 25 | . 5 9 3 2 2 4 Fast Attach 36 | 6 4 9 1 . 8 8 Attach 27 | . . 12 . . 2 13 Detach 3 | . . 2 . . . 1 Swap 23 | . . 5 1 . 6 11 Drop 23 | . 2 7 1 . 10 3 Fire 214 | . 39 72 3 . 29 71 Melee . | . . . . . . . Ram . | . . . . . . . Kick 11 | . 1 2 . . . 8 Crush 12 | . . 1 . . 11 . Escape Stasis . | . . . . . . . Rewire 45 | . . . . 45 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 574 | -10/Materials | Repaired Ion Engine 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Repaired Aluminum Leg 949 | -9/Materials | Lost 4 parts (1p1n2w) 959 | -9/Materials | Central database locked down 1125 | -9/Materials | Identified exit to Materials 1232 | -9/Materials | Build established: Scavenger-Mutant 1243 | -9/Materials | Core integrity fell below 50% 1270 | -9/Materials | Lost 4 parts (1p1n1u1w) 1434 | -9/Materials | Discovered new exit (range 9) 1456 | -9/Materials | Entered Mines 1510 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1537 | -9/Mines | Learned 4 Materials zone layouts 1556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1556 | -9/Mines | Discovered new exit (range 5) 1563 | -9/Mines | Entered Exiles 1563 | -9/Exiles | Found Exiles lab destroyed 1584 | -9/Exiles | Discovered new exit (range 15) 1585 | -9/Exiles | Build established: Mutant 2008 | -9/Exiles | Learned location of Zion (-7) 2367 | -9/Exiles | Discovered new exit (range 11) 2381 | -9/Exiles | Entered Mines 2381 | -8/Mines | Accompanied by 4 allies 2940 | -8/Mines | Discovered exit to Materials (range 11) 3035 | -8/Mines | Build established: Scavenger-Mutant 3070 | -8/Mines | Discovered exit to Materials (range 10) 3269 | -8/Mines | Entered Materials 3269 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3270 | -8/Materials | Identified exit to Storage 3332 | -8/Materials | Garrison activated, responded to threat 3575 | -8/Materials | Lost 10 parts (1p3n3u3w) 3577 | -8/Materials | Destroyed 12 combat bots 4041 | -8/Materials | Core integrity fell below 50% 4081 | -8/Materials | Core integrity fell below 20% 4088 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 04078_ A-02 Transporter sends out distress signal. 04078_ U-05 Engineer lays Concrete. 04079_ G-47 Trooper destroyed. 04079_ R-06 Scavenger collects Flight Unit. 04080_ U-05 Engineer lays Concrete. 04080_ U-05 Engineer builds a Wall. 04082_ S-10 Pest destroyed. 04082_ U-05 Engineer destroyed. 04084_ U-05 Engineer lays Concrete. 04085_ The unstable cave ceiling collapses. 04085_ U-05 Engineer lays Concrete. 04087_ The unstable cave ceiling collapses. 04087_ U-05 Engineer builds a Wall. 04087_ Adv. Visual Processing Unit destroyed. 04088_ Hvy. Assault Rifle destroyed. 04088_ Destroyed Imp. Sensor Array. 04088_ G-47 Trooper destroyed. 04088_ Mni. Grenade Launcher destroyed. 04088_ Destroyed Mni. Grenade Launcher. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#%#???# % = | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# #???###### | | ??????????????????????????????????????# ########?? | | ??????????????????????????????????????# # #?? | | ??????????????????????????????????????# #! 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Challenges ------------ None Game ------ Seed XenonIonicNetwork Manual? 0 Play Time 00:56:42 Cumulative 7.3 hours Start 2022.04.18 @ 15:37:22 End 2022.04.18 @ 22:26:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 748f2310-06f3-42ba-83dd-152b11f20624