Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 07:55:50 // AFD2020/Player2 Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (261) 1305 Value Destroyed (12420) 12420 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (14154) 14154 TOTAL SCORE: 38139 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4097 Follower Combat Kills 6181 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -1924 Cogmind --------- Core Integrity 461/1600 Matter 250/450 Energy 341/350 System Corruption 10% Temperature Cool (5) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg > --- UTILITY (10) ----- Compact Matter Pod Advanced Targeting Computer Core Analyzer Heavy Insulated Plating > --- WEAPON (8) ------- Heavy Machine Gun Helical Railgun Helical Railgun > --- INVENTORY (5) ---- Relay Coupler [NC] (22) Dispersion Rifle Quantum Rifle Heavy Machine Gun Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Core Analyzer Improved Transmission Jammer Advanced Force Field Makeshift Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Matter Neutralizer Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Biometal Heavy Treads Advanced Heat Sink Energy Well Compact Matter Pod Improved Kinecellerator Relay Coupler [NC] Relay Coupler [NC] High-powered Tractor Beam Dispersion Rifle Dispersion Rifle Quantum Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Advanced Remote Datajack Plasma Cutter [Rating: 172] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 . 2 1 . Weapon 6 | . . . 2 . . . 1 . . 1 . . . . . 2 . . . . . . . . . Parts Attached 166 | 7 3 . 4 3 . . 20 9 5 28 2 5 . 5 16 4 3 1 . 4 1 4 6 20 16 Power 15 | 1 1 . 1 . . . 1 . . 2 . . . . 1 . . . . 1 1 2 1 2 1 Engine 5 | 1 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . Core 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 1 Propulsion 29 | 2 . . . 1 . . 8 1 2 4 . . . . 3 . 1 . . . . 2 . . 5 Treads 23 | 2 . . . 1 . . 8 1 2 2 . . . . 3 . 1 . . . . 2 . . 1 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 53 | 2 2 . 1 . . . 3 3 1 9 2 3 . 2 6 2 1 1 . 3 . . 4 3 5 Device 30 | 1 . . 1 . . . 3 1 . 5 2 2 . 2 4 1 1 1 . 2 . . 1 3 . Storage 6 | 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 Processor 7 | . 1 . . . . . . 1 1 1 . . . . . . . . . . . . 2 . 1 Hackware 5 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 Protection 5 | . . . . . . . . . . 1 . . . . 2 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . . 2 2 . . 8 5 2 13 . 2 . 3 6 2 1 . . . . . 1 15 5 Energy Gun 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 59 | 1 . . . 2 . . 6 5 2 11 . 2 . 2 6 2 1 . . . . . . 15 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Corrupted Parts 5 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . 1 . System Corruption 23 | . . . . . . . 10 . . 5 . . . . 2 . . . . . . . . 6 . Parts Lost 55 | . . . . . . . 6 3 3 9 1 . . . 1 2 2 . . . . . 1 2 25 Power 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Propulsion 13 | . . . . . . . 3 1 2 3 . . . . . . 1 . . . . . . . 3 Utility 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 8 Weapon 29 | . . . . . . . 2 2 1 6 . . . . 1 2 1 . . . . . 1 2 11 Highest Loss Streak 24 | . . . . . . . 4 1 3 4 1 . . . 1 1 2 . . . . . 1 1 24 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Average Backups 17 | 4 11 19 19 18 20 20 19 19 19 14 14 17 19 19 19 16 16 19 20 19 17 18 18 18 15 Power 1 | . 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Propulsion 1 | 2 4 5 4 4 4 4 4 5 2 . 1 1 2 2 . 1 . . . . 1 1 1 1 . Utility 8 | . 2 6 7 8 8 8 9 9 10 7 6 7 8 8 10 11 12 13 13 12 11 12 10 7 4 Weapon 4 | . 1 5 3 4 6 6 4 2 4 2 4 5 6 5 4 1 1 3 4 3 3 3 4 7 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 7 . 1 . 8 2 2 5 1 1 . 1 2 1 . . . 1 . 3 . 1 8 Power 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . Propulsion 9 | . . . 4 . . . 1 . . 1 1 . . . 1 . . . . . . 1 . . . Utility 13 | . . . 1 . 1 . 2 1 2 2 . 1 . . 1 . . . . . . . . 1 1 Weapon 17 | . . . . . . . 4 1 . 1 . . . 1 . 1 . . . 1 . 1 . . 7 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 91 98 100 100 99 99 99 96 86 86 86 85 82 88 88 88 89 89 88 89 89 91 83 Engine 3 | . 14 14 11 11 11 11 3 . . 3 . . . . . . . . . . 4 1 . . . Core 3 | . . . . . . . 5 7 7 2 6 6 6 6 5 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 4 7 8 12 10 Treads 14 | . 28 28 22 22 22 22 26 22 23 16 6 6 6 6 10 10 10 10 10 10 9 8 8 8 7 Device 12 | . 12 14 11 11 11 11 9 7 7 8 6 6 6 5 10 14 15 15 15 15 17 19 19 22 22 Storage 6 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 4 | . 1 . . . . . . 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 5 7 7 Hackware 1 | . . . . . . . . 6 7 6 . . . . . . . . . . . . 3 4 1 Protection 2 | . . . . . . . . . . 1 6 6 6 6 5 5 5 4 5 4 4 4 3 1 . Energy Gun 4 | . 13 14 22 22 22 12 11 4 . . . . . . . . . . . . . . . . . Ballistic Gun 33 | . 14 14 11 19 22 31 32 32 37 39 40 40 40 39 34 40 41 42 42 42 38 38 31 30 28 Peak Build Rating 172 | 9 11 11 16 16 16 16 25 34 34 60 60 63 63 70 91 101 101 102 103 105 114 137 150 172 172 Average Rating 69 | 6 9 11 13 15 16 15 22 32 33 45 59 61 63 64 85 98 98 101 102 102 113 130 145 165 152 On Entrance 63 | . 9 11 11 16 16 16 15 25 33 33 59 59 63 63 70 87 101 101 102 103 103 114 137 142 172 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 4 3 3 3 3 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 50 50 56 57 57 57 65 60 60 68 68 90 89 93 102 101 109 102 102 112 121 129 138 163 163 Greatest Support 150 | 40 40 40 40 40 40 40 60 60 60 62 28 28 28 28 140 140 140 140 140 140 140 150 150 150 150 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 1 . 4 2 3 3 3 3 . . . . . . . . 1 3 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 2 2 3 3 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 19 20 20 20 20 20 20 20 20 19 15 19 19 20 20 19 18 20 20 20 19 20 20 20 20 Average Carried 17 | 4 11 19 19 18 20 19 19 19 19 14 14 17 19 19 19 17 17 19 20 19 18 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 17 20 20 20 20 20 20 15 14 19 19 20 20 18 18 20 20 20 18 20 19 20 5 Class Distribution -------------------- 55% | Scavenger-Executioner 10% | Scavenger-Skirmisher 10% | Mutant 8% | Gunner 7% | Executioner 4% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Executioner | -5/Proximity Caves Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 13516 | 285 314 22 148 45 . 49 926 390 649 2063 306 384 . 143 1626 1100 629 272 . 386 . 648 354 1617 1160 Remotely 5971 | . . . . . . . . . . 765 118 . . . 973 1098 62 185 . 237 . 431 277 1114 711 Salvage Created 13710 | 146 581 19 347 51 . 148 1463 680 591 1705 117 432 . . 1635 893 423 226 . 319 . 739 587 1527 1081 Parts 656 | 9 40 1 23 4 . 8 69 44 27 74 3 14 . . 78 29 18 6 . 8 . 26 25 83 67 Haulers Intercepted 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | 1 . . 2 1 . 1 2 . . 1 . . . . 2 1 . . . . . . . . 1 Parts Field Recycled 7 | . . . . . . . 6 . . 1 . . . . . . . . . . . . . . . Retrieved Matter 42 | . . . . . . . 36 . . 6 . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 8 17 . . . . 18 4 . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 197 | . 10 1 9 . . 1 24 15 10 21 2 6 . . 26 10 5 6 . 4 . 7 4 17 19 Guns 188 | . 10 1 3 . . 1 21 15 10 21 2 6 . . 26 10 5 6 . 4 . 7 4 17 19 AOE 9 | . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | 2 6 . 1 . . . 3 2 1 . . . . . . 2 1 1 . . . 1 . 1 3 Worker 12 | . 1 . . 2 . . . . . 2 . . . . 1 2 . . . . . . . 2 2 Builder 12 | . 2 . 1 . . 1 2 2 . . . . . . . 1 . . . . . . 1 2 . Tunneler 8 | 3 . . . . . 1 . . . 1 . . . . 2 1 . . . . . . . . . Hauler 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . Recycler 19 | 1 1 . . . . 1 3 1 . 4 . . . . 3 2 . . . . . . 2 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 3 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Swarmer 36 | . 4 1 . . . 1 2 7 1 4 . . . . 3 . . 5 . . . . . 4 4 Grunt 75 | . 6 . 7 . . . 16 6 5 9 2 5 . . 8 5 2 . . . . . . 4 . Brawler 5 | . . . . . . . 2 . . 1 . . . . . 1 . . . 1 . . . . . Duelist 6 | . . . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 Sentry 11 | . . . . . . . 3 . . 1 . . . . 3 1 . . . 2 . . . 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hunter 23 | . . . . . . . . . 2 1 . 1 . . 8 . 3 . . . . . 2 5 1 Programmer 26 | . . . . . . . . 1 2 4 . . . . 4 1 . . . . . 2 2 3 7 Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 3 3 1 8 1 . 1 6 6 7 5 2 3 . . 7 5 2 6 . 2 . 3 4 6 5 Combat Bots Only 7 | . 2 1 6 . . 1 5 5 7 5 2 3 . . 7 4 2 6 . 2 . 3 2 6 5 Max Kills in Single Turn 4 | 1 2 1 3 1 . 1 3 2 1 1 1 1 . . 3 2 1 3 . 2 . 1 3 4 2 Gunslinging 2 | . . . . . . . 1 1 . . . . . . 2 . . 1 . 1 . . 1 1 1 Exploded 2 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 944 | . 42 3 19 . . 4 65 62 28 66 21 14 . . 75 52 60 4 . 6 . 55 32 97 239 Missed 254 | . 14 1 4 . . . 13 16 5 18 9 5 . . 26 12 18 1 . 2 . 26 8 26 50 Hits 690 | . 28 2 15 . . 4 52 46 23 48 12 9 . . 49 40 42 3 . 4 . 29 24 71 189 Melee 5 | . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . Projectile 685 | . 28 2 15 . . 4 50 46 23 48 12 9 . . 49 37 42 3 . 4 . 29 24 71 189 AOE 11 | . . . . . . . 5 5 . 1 . . . . . . . . . . . . . . . Critical Strikes 34 | . . . . . . . 4 1 1 2 2 . . . 4 2 2 1 . . . 1 . 3 11 Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Damage Taken 13344 | . 281 13 192 . . 45 1063 895 459 1196 223 173 . 7 1134 717 644 43 67 74 . 220 398 788 4712 Core 1354 | . 60 . 10 . . . 211 92 31 62 . 21 . . 100 19 32 8 . 32 . 24 . . 652 Absorbed by Shields 3035 | . . . . . . . . . . . . . . . 402 305 99 41 64 11 . 236 190 791 896 Reduced by Siege Mode 279 | . . . . . . . . . . . . . . . 8 44 . . . . . 12 9 21 185 Ignored by Resistances 140 | . . . . . . . . . . . . . . . . 10 . . 9 . . 69 36 16 . Regen/Repaired (Parts) 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 40 . . . 7 50 . 66 . . . . 55 82 . . . . 64 . 94 98 . 28 Volleys Fired 533 | 5 56 6 20 3 . 5 67 32 34 68 5 13 . 3 45 25 12 6 . 8 . 16 14 45 45 Largest 8 | 2 2 2 4 4 . 4 5 5 5 6 6 6 . 6 6 8 8 8 . 8 . 8 8 8 8 Hottest 257 | 70 70 70 150 140 . 140 181 151 114 155 155 165 . 174 180 243 245 245 . 245 . 245 245 254 257 Shots Fired 2712 | 10 111 12 53 11 . 20 305 154 165 370 31 79 . 18 263 183 87 48 . 64 . 128 66 292 242 Gun 2677 | 10 111 12 48 11 . 20 303 154 164 365 31 79 . 18 262 181 86 48 . 64 . 128 60 284 238 Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . 6 8 1 Launcher 8 | . . . 5 . . . 2 . 1 . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . 5 . . . . 1 2 1 . . . . . . . 3 Kinetic 2483 | 5 56 6 16 5 . 13 232 142 164 365 31 79 . 18 262 181 86 48 . 64 . 128 60 284 238 Thermal 210 | 5 55 6 32 6 . 7 71 12 . . . . . . . . 1 . . . . . 6 8 1 Explosive 8 | . . . 5 . . . 2 . 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 8 8 3 12 7 . 7 24 8 28 29 7 8 . 3 17 24 10 5 . 6 . 17 6 14 16 Robot Miss Streak 7 | 1 5 3 1 1 . 2 5 7 6 4 3 5 . 2 5 3 4 3 . 4 . 2 7 5 6 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 1 1 . . . . 1 1 1 2 Secondary Targets 50 | . 1 1 1 . . . 6 6 3 3 1 2 . . 6 5 . 1 . 1 . 2 2 4 5 Max Gunslinging Chain 2 | . 1 1 1 . . . 1 2 1 1 1 1 . . 2 1 . 1 . 1 . 1 1 1 1 Shots Hit Robots 1532 | 8 58 4 36 4 . 10 199 87 96 200 17 43 . 11 152 114 50 17 . 24 . 84 28 136 154 Core Hits 709 | 5 27 3 28 3 . 5 90 41 44 85 10 21 . 3 77 47 23 11 . 9 . 28 20 68 61 Critical Kills 14 | . . . . . . . . . . . . 1 . . 4 . . . . 2 . 1 . 3 3 Critical Parts Destroyed 15 | . . . . . . . . . . . . . . 1 2 3 3 . . 1 . 1 . 2 2 Critical Strikes 43 | 2 1 1 2 . . 1 4 . . . . 1 . 1 6 4 3 . . 3 . 2 . 5 7 Burn 11 | 2 1 1 2 . . 1 4 . . . . . . . . . . . . . . . . . . Destroy 32 | . . . . . . . . . . . . 1 . 1 6 4 3 . . 3 . 2 . 5 7 Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31504 | 100 831 48 1055 53 . 134 3138 1202 1152 3297 306 874 . 268 3675 2948 1001 469 . 462 . 2029 826 3743 3893 Guns 30077 | 100 831 48 413 53 . 134 2678 1202 1152 3297 306 874 . 268 3640 2658 1001 469 . 462 . 2029 826 3743 3893 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1427 | . . . 642 . . . 460 . . . . . . . 35 290 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28451 | 37 441 22 136 15 . 83 2055 1044 1152 3297 306 874 . 268 3640 2658 1001 469 . 462 . 2029 826 3743 3893 Thermal 1626 | 63 390 26 277 38 . 51 623 158 . . . . . . . . . . . . . . . . . Explosive 1392 | . . . 642 . . . 460 . . . . . . . . 290 . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 . 1 4 4 4 . . 6 . . . 1 1 . 3 2 7 10 Average Corruption 4 | . . . . . . . 10 . 1 3 4 3 . . 3 . . . 1 1 . 1 1 6 8 Corruption Purged 6 | . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . . 39 . 3 29 11 3 . . 17 . . . . 5 . 3 3 34 35 Message Errors 47 | . . . . . . . 12 . . 9 3 . . . 5 . . . . 2 . 1 . 12 3 Matter Fused 37 | . . . . . . . 11 . 1 8 3 . . . 3 . . . . . . 1 1 3 6 Heat Flow Errors 14 | . . . . . . . 1 . . 5 . . . . 2 . . . . . . . . 1 5 Energy Discharges 24 | . . . . . . . 5 . 1 2 1 1 . . 1 . . . . . . 1 . 6 6 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . 4 . 1 4 . 1 . . 2 . . . . 1 . . 1 2 4 Data Loss (major) 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 5 . Misfires 9 | . . . . . . . . . . . 1 1 . . 2 . . . . . . . . 1 4 Alerts 7 | . . . . . . . . . . 1 2 . . . . . . . . 2 . . 1 1 . Weapon Failures 15 | . . . . . . . 5 . . . . . . . 1 . . . . . . . . 3 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 61 | . . . 20 . . . 13 . . . . . . . . 28 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . . . 20 . . . 13 . . . . . . . . 28 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | 36 72 18 63 21 . 30 236 33 62 236 87 192 . 49 202 261 39 36 282 48 . 6 60 189 199 Average Temperature 32 | 16 20 9 17 10 . 17 30 14 18 39 30 72 . 25 40 65 21 21 129 29 . 2 26 40 53 Received Heat Transfer 1416 | . 78 . 96 . . 9 396 81 99 168 117 72 . . 98 126 36 . . . . . 8 12 20 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . 3 2 1 2 . 1 . 1 1 4 5 Total Turns 194 | . . . . . . . . . . . . . . . 52 19 7 12 . 3 . 18 6 42 35 Longest Duration 26 | . . . . . . . . . . . . . . . 26 17 7 7 . 3 . 18 6 21 11 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 3 2 1 2 . . . 2 3 . . . 1 . . . . . . . . . . . . . Heat Transferred 5318 | 333 1221 148 878 111 . 222 2035 370 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Maximum Alert Level 5 | . 1 . 1 . . . 3 2 3 3 . . . . 5 5 . . . . . 2 1 4 4 Low Security (%) 28 | 100 80 100 42 100 . 100 15 . . . . . . . 33 . . . . . 100 26 58 3 . Level 1 12 | . 19 . 57 . . . 16 27 . . . . . . 10 . . . . . . 51 41 10 . Level 2 13 | . . . . . . . 44 72 22 18 . . . . 2 . . . . . . 21 . 1 . Level 3 28 | . . . . . . . 23 . 77 81 . . . . 23 6 . . . . . . . 23 36 Level 4 15 | . . . . . . . . . . . . . . . 19 84 . . . . . . . 60 63 Level 5 . | . . . . . . . . . . . . . . . 4 9 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1920 | 15 298 117 326 121 . 99 751 619 948 1071 . . . . 1920 1647 . . . . 156 446 272 1377 1573 Initial 1100 | . . 114 37 121 . . 11 308 424 497 . . . . . 1100 . . . . 156 109 250 139 816 Average 597 | 1 76 85 165 33 . 67 474 427 769 760 . . . . 697 1479 . . . . 153 279 151 1032 1232 Influence Increases 13956 | 20 617 93 511 12 . 120 1398 641 614 1392 87 242 . 37 2326 875 217 174 . 511 . 367 395 1796 1511 Destroy 0b10 Robot/C 6860 | . 320 60 300 . . 60 760 380 380 700 60 160 . 20 980 340 140 120 . 380 . 200 100 740 660 Destroy 0b10 Robot/NC 595 | 20 45 5 35 10 . 15 55 40 5 70 . 5 . . 65 60 5 . . . . 5 40 90 25 Destroy Leader 1346 | . 90 10 56 . . 10 164 84 50 152 10 30 . 10 192 82 30 20 . 30 . 40 36 148 102 Allied During Kill 2116 | . 105 18 92 2 . 35 245 119 106 219 17 47 . 7 296 113 42 34 . 101 . 59 39 230 190 Successful Hack 89 | . 24 . 7 . . . 8 3 12 . . . . . . 14 . . . . . . . 21 . Disable Machine 870 | . 30 . 15 . . . . 15 . 180 . . . . 315 120 . . . . . 15 15 60 105 Anti-Garrison Action 200 | . . . . . . . 150 . 50 . . . . . . . . . . . . . . . . Destroy Structure 1865 | . 3 . 6 . . . 16 . 11 56 . . . . 478 146 . . . . . 48 165 507 429 Lose Combat Pursuer 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . Influence Decreases 12567 | 20 322 291 297 323 . 90 751 711 273 1518 597 452 102 37 406 1308 1059 726 253 278 87 67 609 753 1237 Entered New Map 4780 | . . 181 60 190 . . 19 369 183 451 305 60 102 . . 980 611 154 253 . 77 37 196 93 459 Time Decay 5998 | 20 322 110 177 133 . 90 472 302 . 662 262 392 . 37 386 278 428 542 . 243 10 . 264 470 398 Lost Part 995 | . . . 60 . . . 70 40 90 130 10 . . . 20 50 20 30 . 35 . 30 10 30 370 Lost Ally 80 | . . . . . . . 40 . . . 20 . . . . . . . . . . . . 10 10 Purge Threat 714 | . . . . . . . 150 . . 275 . . . . . . . . . . . . 139 150 . Squads Dispatched 67 | . 4 . 2 . . . 10 8 . 11 . . . . 13 6 . . . . . 2 1 6 4 Investigation 8 | . 1 . 1 . . . 1 2 . 2 . . . . 1 . . . . . . . . . . Extermination 13 | . . . . . . . . . . 5 . . . . 1 1 . . . . . . 1 3 2 Reinforcement 24 | . 3 . 1 . . . 3 . . 2 . . . . 9 2 . . . . . 2 . 2 . Assault 13 | . . . . . . . 5 1 . 2 . . . . . 3 . . . . . . . . 2 Garrison 9 | . . . . . . . 1 5 . . . . . . 2 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Construction Impeded 6 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 16 | . 2 . 1 . . . 1 2 . 1 . . . . 1 1 . . . . . . 1 3 3 Communications Jammed 127 | . . . . . . . . . . . . . . . . 48 . . . . . 4 1 8 66 Distress Signals 119 | . . . . . . . . . . . . . . . . 48 . . . . . . 1 8 62 Times Spotted 362 | . 23 3 15 . . 2 44 22 19 40 3 7 . 1 42 19 7 6 . 14 . 10 9 38 38 Peak Tracking Total 9 | . 3 3 6 . . 2 5 7 7 5 3 4 . 1 6 5 3 5 . 8 . 2 3 8 9 Tactical Retreats 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 9 | . . . . . . . . . . 3 . . . . 3 . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 63 | . 2 . 1 . . . 1 1 1 12 . . . 1 21 8 . 1 . . . 2 1 4 7 Max in Single Turn 4 | . 1 . . . . . . . 1 1 . . . 1 3 4 . 1 . . . 1 1 . 1 Garrison Access 7 | . . . . . . . 1 . . 1 . . . . 2 1 . . . . . . 1 1 . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 40 | . 2 . 1 . 2 . 3 2 1 7 . . 4 1 4 2 . 1 . . 1 . 2 4 3 Terminals 18 | . . . 1 . . . 2 . 1 5 . . . . 2 . . . . . 1 . 1 3 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . . . . 2 1 . . . . . . 1 1 . Total Hacks 103 | . 4 . 1 . 5 . 15 7 2 16 . . 30 1 4 2 . 1 . . 1 . 4 7 3 Successful 69 | . 3 . 1 . 5 . 10 4 1 3 . . 30 1 2 2 . 1 . . 1 . 2 3 . Failed 34 | . 1 . . . . . 5 3 1 13 . . . . 2 . . . . . . . 2 4 3 Catastrophic 12 | . . . . . . . 2 . 1 3 . . . . 2 . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . . . 1 . 2 2 1 13 . . . . . 1 . . . . . . 1 . 1 Terminals 36 | . . . 1 . . . 5 . 2 14 . . . . 2 . . . . . 1 . 3 6 2 Fabricators 6 | . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . 1 . . . . 2 1 . . . . . . 1 1 . Terminal Hacks 45 | . . . 1 . 5 . 2 . 1 . . . 30 1 . . . 1 . . 1 . 1 2 . Record 16 | . . . . . 4 . . . . . . . 11 1 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . . . . 2 1 . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 1 . Unauthorized Hacks 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 . . . 3 1 1 5 . . . . 2 1 . . . . . . 1 3 3 Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 3 . . . . . 9 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Non-combat 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . find_terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 11 | . . . . . . . 2 . 6 . . . . . 1 1 . . . . . . 1 . . Machine Destruction 8 | . . . . . . . 2 . 3 . . . . . 1 1 . . . . . . 1 . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Attached 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Largest Group 4 | . 1 1 1 4 4 4 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Highest-Rated Group 240 | . 59 59 64 104 110 111 117 97 103 122 122 125 125 125 146 164 164 164 160 160 163 203 222 240 240 Highest-Rated Ally 240 | . 59 59 64 64 70 71 86 97 103 122 122 125 125 125 146 164 164 164 160 160 163 203 222 240 240 Total Orders 11 | . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 7 . EXPLORE 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . RETURN 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 6 . Ally Attacks 530 | . 41 3 32 . . 7 53 37 32 69 4 12 . 5 47 29 13 7 . 16 . 14 15 41 53 Total Damage 30926 | . 524 131 590 . . 69 1441 551 526 2379 127 359 . 296 5151 2454 441 337 . 2532 . 630 1049 6038 5301 Kills 197 | . 6 3 10 . . 2 17 8 9 20 2 2 . 1 30 13 2 . . 15 . 3 5 32 17 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Active Infowar (turns) 10349 | 42 1694 228 1 . . . . 1 . . . 360 . 966 . 617 1004 1510 152 881 26 281 621 1180 785 Sensors 4865 | . . . . . . . . . . . . 360 . 966 . . 970 1510 152 881 26 . . . . Terrain 1801 | 42 1529 228 1 . . . . 1 . . . . . . . . . . . . . . . . . T.N.C. 165 | . 165 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3518 | . . . . . . . . . . . . . . . . 617 34 . . . . 281 621 1180 785 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . . . . 2 2 . 1 . . 1 2 . . . . . . . Drone Launches 16 | . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 11 1 Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 20640 | 160 1696 228 375 509 865 192 1295 661 527 2516 567 939 115 1230 1410 619 1059 1559 154 916 26 281 621 1180 940 Spaces Moved 9951 | 76 659 88 112 203 359 70 432 322 251 1267 367 561 80 802 662 278 594 902 89 485 16 107 332 462 375 Core 12 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 7778 | 73 659 88 112 203 359 70 432 322 251 1139 . . . . 468 278 594 902 89 485 16 107 332 462 337 Legs 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 Wheels 2132 | . . . . . . . . . . 128 367 561 80 802 194 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 160 160 130 130 130 145 145 145 160 160 160 160 160 160 145 145 145 100 Average Speed 170 | 155 221 240 240 240 240 240 164 161 160 171 130 142 145 145 155 160 160 160 160 160 160 148 145 187 181 Slowest Speed 240 | 160 240 240 240 240 240 240 240 240 160 240 130 145 145 145 240 160 160 160 160 160 160 160 145 225 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 92 24 18 50 72 16 41 12 41 31 74 61 69 85 27 13 74 94 16 75 1 93 10 16 19 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . . . . 1 . . . . . 2 . 1 1 . . 1 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . . . . . 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 . . . 1 . Scrap Searched 10 | . . . . 1 . . . . . . 2 3 . 1 . . 1 . . 2 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Terrain Destroyed 159 | . . . 5 . . . 15 . 7 . . 3 . 1 20 23 9 9 . 23 . 5 8 18 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 107 | . . . . . . . . . . . . 3 . 1 20 2 9 9 . 22 . 5 8 15 13 AOE 47 | . . . 5 . . . 15 . 7 . . . . . . 20 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Total 12346 | 104 788 94 186 218 366 82 853 394 311 1473 445 666 79 846 897 359 664 999 100 597 17 183 441 661 523 Wait 1250 | 11 54 . 31 7 6 5 294 18 3 52 65 79 . 14 111 21 46 78 11 88 . 35 75 91 55 Move 9926 | 75 658 87 111 202 358 69 431 322 250 1266 366 560 79 801 661 277 593 901 88 484 15 106 331 461 374 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 6 12 1 8 1 1 1 16 5 6 15 1 3 . 5 7 2 2 4 . 2 . 6 4 4 2 Fast Attach 64 | 7 2 . 1 1 . . 2 2 3 7 2 2 . 2 13 1 1 1 . 1 . 2 . 4 10 Attach 62 | . 1 . 3 . . . 8 5 3 9 1 . . 1 3 4 1 1 . . 2 . 3 4 13 Detach 5 | . 1 . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . Swap 226 | . 2 . 1 2 . 1 16 3 5 30 2 7 . 7 33 19 9 5 1 11 . 10 10 35 17 Drop 143 | . 2 . 10 1 1 1 19 6 7 22 3 2 . 6 19 2 . 3 . 3 . 8 4 17 7 Fire 533 | 5 56 6 20 3 . 5 67 32 34 68 5 13 . 3 45 25 12 6 . 8 . 16 14 45 45 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . . . . . . . 7 5 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Discovered new exit (range 16) 1417 | -10/Materials | Discovered new exit (range 16) 1756 | -10/Materials | Repaired Med. Laser 1825 | -10/Materials | Core integrity fell below 50% 1857 | -10/Materials | Entered Mines 1861 | -10/Mines | Met a Derelict bent on vengeance 1942 | -10/Mines | Discovered new exit (range 15) 2085 | -10/Mines | Entered Materials 2085 | -9/Materials | Evolved 2 slots: Weapon x2 2232 | -9/Materials | Core integrity fell below 50% 2241 | -9/Materials | Core integrity fell below 20% 2398 | -9/Materials | Build established: Gunner 2412 | -9/Materials | Discovered new exit (range 13) 2419 | -9/Materials | Identified exit to Mines 2419 | -9/Materials | Identified exit to Storage 2460 | -9/Materials | Entered Mines 2475 | -9/Mines | Learned location of 1 exit from Proximity Caves 2626 | -9/Mines | Learned location of 1 exit from Materials 2909 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2959 | -9/Mines | Discovered new exit (range 5) 2969 | -9/Mines | Entered Exiles 2969 | -9/Exiles | Accompanied by 3 allies 3029 | -9/Exiles | Met 8R-AWN 3070 | -9/Exiles | Met EX-HEX 3142 | -9/Exiles | Met EX-BIN 3181 | -9/Exiles | Aligned with FarCom system 3183 | -9/Exiles | Given EX-Vault access code 3238 | -9/Exiles | Opened EX-Vault 3307 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3374 | -9/Exiles | Met EX-DEC 3434 | -9/Exiles | Learned location of Zion (-7) 3815 | -9/Exiles | Discovered new exit (range 10) 3834 | -9/Exiles | Left Exiles lab with Longsword +1 3834 | -9/Exiles | Entered Mines 3834 | -8/Mines | Accompanied by 3 allies 4001 | -8/Mines | Discovered new exit (range 8) 4026 | -8/Mines | Entered Materials 4026 | -8/Materials | Accompanied by 3 allies 4026 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4027 | -8/Materials | Identified exit to Factory 4115 | -8/Materials | Garrison activated, responded to threat 4169 | -8/Materials | Lost 3 allies 4334 | -8/Materials | System corruption reached 10% 4426 | -8/Materials | First assault squad dispatched 4550 | -8/Materials | Lost 4 parts (1p2n1w) 4832 | -8/Materials | Build established: Scavenger-Skirmisher 5321 | -8/Materials | Entered Factory 5321 | -7/Factory | Evolved 2 slots: Utility x2 5493 | -7/Factory | Garrison activated, responded to threat 5721 | -7/Factory | First assault squad dispatched 5848 | -7/Factory | Garrison activated, responded to threat 5982 | -7/Factory | Identified exit to Garrison 5982 | -7/Factory | Entered Garrison 6052 | -7/Garrison | Triggered checkpoint 6083 | -7/Garrison | Triggered checkpoint 6124 | -7/Garrison | Destroyed 7 combat bots 6139 | -7/Garrison | Lost 3 parts (2n1w) 6213 | -7/Garrison | Discovered new exit (range 14) 6286 | -7/Garrison | Installed Relay Interface Framework 6362 | -7/Garrison | Triggered checkpoint 6405 | -7/Garrison | Garrison Relay disabled 6469 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6509 | -7/Garrison | Entered Factory 6509 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6837 | -6/Factory | Build established: Scavenger-Executioner 6859 | -6/Factory | First assault squad dispatched 7390 | -6/Factory | Discovered new exit (range 16) 7415 | -6/Factory | Identified exit to Factory 8227 | -6/Factory | Lost 4 parts (1n3w) 8940 | -6/Factory | Discovered new exit (range 15) 9025 | -6/Factory | Entered Lower Caves 9189 | -6/Lower Caves | Learned location of Extension (-4) 9579 | -6/Lower Caves | Discovered new exit (range 4) 9592 | -6/Lower Caves | Entered another Lower Caves area 9599 | -6/Lower Caves | Learned location of 1 exit from Factory 10133 | -6/Lower Caves | Discovered new exit (range 9) 10239 | -6/Lower Caves | Learned Factory garrison access intel 10307 | -6/Lower Caves | Entered a destroyed Warlord outpost 10531 | -6/Lower Caves | Entered Data Miner 10531 | -6/Data Miner | Discovered new exit (range 7) 10559 | -6/Data Miner | Met Data Miner 10589 | -6/Data Miner | Learned location of Section 7 (-2) 10589 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10611 | -6/Data Miner | Received God Mode back door access code from Data Miner 10646 | -6/Data Miner | Entered Proximity Caves 10966 | -5/Proximity Caves | Build established: Derelict-Executioner 11307 | -5/Proximity Caves | Spotted B-75 Beast 11320 | -5/Proximity Caves | Allies destroyed B-75 Beast 11412 | -5/Proximity Caves | Build established: Executioner 11876 | -5/Proximity Caves | Entered Factory 11876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11877 | -5/Factory | Identified exit to Factory 11878 | -5/Factory | Loaded intel: 3 garrison access locations 12498 | -5/Factory | Cargo convoy interrupted 12827 | -5/Factory | Garrison activated, responded to threat 12896 | -5/Factory | Destroyed 7 combat bots 12989 | -5/Factory | Build established: Scavenger-Executioner 13183 | -5/Factory | Discovered exit to Factory (range 8) 13205 | -5/Factory | High security lockdown imminent 13285 | -5/Factory | High security lockdown engaged 13286 | -5/Factory | Entered another Factory area 13286 | -4/Factory | Evolved 2 slots: Weapon x2 13363 | -4/Factory | Spotted B-86 Titan 13368 | -4/Factory | Destroyed B-86 Titan 13536 | -4/Factory | First assault squad dispatched 13804 | -4/Factory | Incoming assault squad redirected 13804 | -4/Factory | Discovered new exit (range 11) 13905 | -4/Factory | Entered Upper Caves 13907 | -4/Upper Caves | Learned location of Armory (-4) 14867 | -4/Upper Caves | Discovered new exit (range 12) 14877 | -4/Upper Caves | Encountered a Warlord checkpoint 14964 | -4/Upper Caves | Entered another Upper Caves area 14965 | -4/Upper Caves | Encountered a Warlord checkpoint 15403 | -4/Upper Caves | Spotted B-86 Titan 15411 | -4/Upper Caves | Destroyed B-86 Titan 15451 | -4/Upper Caves | Learned Research emergency access door positions 16145 | -4/Upper Caves | Learned location of Testing (-3) 16325 | -4/Upper Caves | Discovered new exit (range 12) 16523 | -4/Upper Caves | Entered Warlord 16587 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 16587 | -4/Warlord | Attacked by Warlord forces 16648 | -4/Warlord | Discovered new exit (range 12) 16677 | -4/Warlord | Entered Proximity Caves 17046 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17412 | -3/Proximity Caves | Discovered new exit (range 12) 17455 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17593 | -3/Proximity Caves | Entered Research 17593 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17619 | -3/Research | Identified exit to DSF 17619 | -3/Research | Entered DSF 17668 | -3/DSF | Additional patrols routed to DSF 17833 | -3/DSF | Sterilization system engaged 17834 | -3/DSF | Discovered new exit (range 15) 17853 | -3/DSF | Ambient heat levels rising (+10) 17868 | -3/DSF | Ambient heat levels rising (+10) 17883 | -3/DSF | Ambient heat levels rising (+10) 17898 | -3/DSF | Ambient heat levels rising (+10) 17900 | -3/DSF | Entered Research 17900 | -2/Research | Evolved 2 slots: Utility x2 18057 | -2/Research | Discovered new exit (range 18) 18519 | -2/Research | Identified exit to Access 18521 | -2/Research | Entered Access 18521 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18559 | -1/Access | Garrison activated, responded to threat 19568 | -1/Access | Spotted B-99 Colossus 19685 | -1/Access | Discovered new exit (range 7) 19701 | -1/Access | Entered Command 19951 | -1/Command | First assault squad dispatched 20469 | -1/Command | Incoming assault squad redirected 20485 | -1/Command | Spotted Alpha 7 20486 | -1/Command | Allies destroyed Alpha 7 20486 | -1/Command | Spotted Striker 20490 | -1/Command | Spotted Executioner 20495 | -1/Command | Destroyed Executioner 20496 | -1/Command | Allies destroyed Striker 20496 | -1/Command | Spotted Striker 20497 | -1/Command | Spotted Alpha 7 20498 | -1/Command | Spotted Executioner 20500 | -1/Command | Spotted Executioner 20503 | -1/Command | Destroyed Striker 20509 | -1/Command | Spotted B-99 Colossus 20521 | -1/Command | Destroyed Executioner 20527 | -1/Command | Spotted B-99 Colossus 20529 | -1/Command | Allies destroyed Executioner 20531 | -1/Command | System corruption reached 10% 20532 | -1/Command | Allies destroyed B-99 Colossus 20534 | -1/Command | Destroyed Alpha 7 20540 | -1/Command | Spotted Executioner 20549 | -1/Command | Core integrity fell below 50% 20561 | -1/Command | Destroyed Executioner 20564 | -1/Command | Allies destroyed B-99 Colossus 20584 | -1/Command | Lost 24 parts (3p3n7u11w) 20601 | -1/Command | Found Hvy. Insulated Plating 20622 | -1/Command | Discovered new exit (range 8) 20641 | *** | Escaped! Last Messages --------------- 20585_ Acquired 23 matter. 20587_ System corrupted: Energy discharge (-20). 20589_ Acquired Prototype Leg. 20589_ Identified Enh. Biometal Leg. 20593_ The unstable cave ceiling collapses. 20594_ Acquired Prototype Leg. 20594_ Identified Hds. Centrium Leg. 20598_ Acquired Enh. Biometal Leg. 20601_ Acquired Hvy. Insulated Plating. 20602_ Acquired 133 matter. 20604_ System corrupted: FCS attempts to trigger Helical Railgun. 20604_ System corrupted: Helical Railgun misfires. 20605_ Acquired Helical Railgun. 20609_ The unstable cave ceiling collapses. 20610_ Acquired Enh. Biometal Leg. 20612_ The unstable cave ceiling collapses. 20617_ Acquired Rnf. Quantum Reactor. 20622_ The Access Shell folds into the floor. 20622_ EXIT=FOUND 20626_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #??# ###????????# # ""#??? | | ####??# #??????????# + ###??? | | ??????# #??????????# ####### #????? | | ??????# #??????????# #?????##############????? | | ??????# ############"#?#?????????????????????? | | ??????# # "" |!| # #?????????????????????? | | ??????# # """ ! [==??????????????????????? | | ??????? # "" ![#???????????????????????? | | ???????? # " #???????????????????????? | | ???????? # #???????????????????????? | | ????????? + #???????????????????????? | | ?????????# # #???????????????????????? | | ?????????# # #???????????????????????? | | ??##?????# #= #???????????????????????? | | ??# ????# # = " "" #???????????????????????? | | ??# ??# h ""T"" #???????????????????????? | | ??# ??# # """ #???????????????????????? | | ??# ??# ##############???????????????????????? | | ??# ### #????????????????????????????????????? | | ??# #??????##############????????????????? | | ??# h #??????# #????????????????? | | ??# #???##?# #????????????????? | | ??# #??? #?# ^ #????????????????? | | ??# #?? #?# #????????????????? | | ??# = #?? #?# #????????????????? | | ??# #? #?# @" #????????????????? | | ??# #? #?# "" ^ #????????????????? | | ??# # #?# ^ #????????????????? | | ??# # = #?# #????????????????? | | ??# + #?# =% #????????????????? | | ??# # #?# #????????????????? | | ??# ##+#+######?# ] @ #????????????????? | | ??## ## ?????# # ##????????????????? | | ???# ## #????## ##?????????????????? | | ???# ## #?????### #?????????????????? | | ???# ## ! =!#?????# ##?????????????????? | | ???# ## = #?????# # #?????????????????? | | ???# ## #?????## #?????????????????? | | ???# #########?????### #?????????????????? | | ???# #?????????????# = #?????????????????? | | ???# #?????????????# # #?????????????????? | | ???# #?????????????## ##?????????????????? | | ???# #??????????????## ! #??????????????????? | | ???# #??????????????# #########??????????? | | ???# #??????????????# =* !*"% #??????????? | | ??## ##???#######???# % !! " #??????????? | | ??# ##### "#???#=*]==%"% = #??????????? | | ??# T "######[![[*"= ! #??????????? | | ??# "" * !==|!|%"!"########??????????? | | ??# ##### ##%= !==%%=!!*=#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 83 Energy Capacity 720 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1200 Resistance: EM 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 4 Authchip Count 1 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Laser | 28% | -10/Materials Studied --------- Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Gun Specialist Hot Goods Join The Dark Side Mindtrick Window Shopping You Will Be Upgraded Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . . . 2 2 . . . . 2 . 2 2 . . Power 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . 1 1 . . . . . . . . . . Utility 9 | . . . . . . . 1 . 2 . . . . 1 1 . . . . 2 . 1 1 . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Attached 264 | . 11 . 27 . 1 1 22 11 10 41 2 5 . 5 23 13 . 3 . 11 1 34 11 16 16 Parts Lost 50 | . . . 6 . . . 1 1 6 4 . . . 3 1 3 . 3 . 6 . 3 . 1 12 Damage Taken 12627 | . 232 10 877 . . . 382 446 722 1630 36 269 . 270 772 767 159 353 . 882 . 252 60 1216 3292 Core 1872 | . 78 10 360 . . . 60 39 72 223 . 38 . 33 79 68 24 13 . 218 . 42 28 107 380 Player 2/Cogmind (%) 58 | . 56 100 97 . . . 22 29 69 78 . 64 . 100 44 78 42 61 . 87 . 63 100 100 36 Absorbed by Shields 2312 | . . . . . . . . 64 . . . . . . 402 176 118 104 . 211 . 258 62 917 . Damage Inflicted 30748 | . 524 131 590 . . 21 1311 551 526 2379 127 359 . 296 5151 2454 441 337 . 2532 . 630 1049 6038 5301 Player 2/Cogmind (%) 49 | . 38 73 35 . . 13 29 31 31 41 29 29 . 52 58 45 30 41 . 84 . 23 55 61 57 Combat Hostiles Destroyed 144 | . 6 2 6 . . 1 12 4 9 14 1 2 . 1 23 8 2 . . 15 . 3 1 20 14 Player 2/Cogmind (%) 42 | . 37 66 40 . . 50 33 21 47 40 33 25 . 100 46 44 28 . . 78 . 30 20 54 42 Game ------ Seed TargetMolecularClaw Manual? 0 Play Time 02:31:08 Cumulative 335.8 hours Start 2026.05.21 @ 01:56:28 End 2026.05.21 @ 07:55:50 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 87 Rogue 86 Adventurer 1 Explorer 0 Win Type 0 Total 31 Types 7/6/7/0/0/0/10/0/0/1 Lore% 66 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec7037b-5f10-4525-9eea-486940061ca2