Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.27 @ 09:23:04 Player: Alexis Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (6342) 6342 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 11476 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 186 Friendly Fire -72 Cogmind --------- Core Integrity 0/1000 Matter 302/600 Energy 425/600 System Corruption 0% Temperature Cool (752) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Cryofiber Web Energy Well Improved Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- Enhanced Gauss Cannon > --- INVENTORY (4) ---- Nuclear Core Armored Leg Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Energy Well Improved Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Beamcaster Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Armored Leg [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Heavy Plasma Cannon Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . . 1 1 . 1 . Weapon 3 | . . 1 . 1 . . 1 Parts Attached 156 | 7 4 8 31 29 28 34 15 Power 29 | 1 . 1 10 4 5 5 3 Engine 18 | 1 . . 9 2 1 3 2 Core 11 | . . 1 1 2 4 2 1 Reactor . | . . . . . . . . Propulsion 41 | 2 . 2 7 6 10 12 2 Treads 22 | 2 . 2 4 2 7 5 . Leg 16 | . . . . 4 3 7 2 Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 2 . 6 7 3 5 1 Device 14 | . . . 3 6 3 2 . Storage 5 | 1 1 . . . . 2 1 Processor 5 | . 1 . 3 . . 1 . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 61 | 3 2 5 8 12 10 12 9 Energy Gun 28 | 1 . 1 2 4 6 6 8 Energy Cannon 9 | . . . 3 2 . 4 . Ballistic Gun 17 | 2 1 4 3 3 4 . . Ballistic Cannon 4 | . 1 . . . . 2 1 Launcher 2 | . . . . 2 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 1 Parts Lost 60 | . 1 2 9 11 16 6 15 Power 15 | . . 1 3 2 4 1 4 Propulsion 14 | . . 1 2 3 2 3 3 Utility 4 | . . . 1 2 1 . . Weapon 27 | . 1 . 3 4 9 2 8 Highest Loss Streak 11 | . 1 1 4 11 5 2 10 Average Slot Usage (%) 93 | . 96 94 94 93 88 96 87 Engine 7 | . 14 2 10 6 4 6 6 Core 5 | . . 8 5 6 7 5 2 Treads 16 | . 28 29 22 14 6 19 . Leg 7 | . . . . 6 15 6 22 Device 8 | . . . 7 11 14 9 5 Storage 9 | . 14 11 9 7 7 11 11 Processor 8 | . 10 11 10 7 7 8 11 Energy Gun 8 | . 11 3 7 10 10 4 16 Energy Cannon 6 | . . . 11 2 2 14 . Ballistic Gun 4 | . 2 22 5 6 8 . . Ballistic Cannon 3 | . 13 6 . . . 5 6 Launcher 1 | . . . . 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 72 | 13 26 30 49 62 57 72 65 Greatest Support 112 | 40 40 60 60 60 84 112 65 Greatest Overweight (x) 6 | . . . 1 5 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 9 6 Most Carried 10 | 4 7 10 10 10 10 10 10 Average Carried 8 | 2 6 7 9 8 8 9 6 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 10 | 4 6 8 10 9 8 10 2 Class Distribution -------------------- 38% | Gunner 34% | Scavenger-Gunner 17% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Matter Collected 2864 | 173 201 351 353 505 489 458 334 Remotely . | . . . . . . . . Salvage Created 6383 | . 282 419 1292 1357 1352 1110 571 Parts 295 | . 19 29 52 52 55 53 35 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 125 | . 11 10 23 26 27 20 8 Melee 2 | . . . 1 . 1 . . Guns 62 | . 4 7 8 11 25 5 2 Cannons 45 | . 7 3 14 3 1 15 2 AOE 15 | . . . . 11 . . 4 Classes Destroyed 15 | . 3 1 4 5 1 1 . Worker 6 | . . . . 2 . 2 2 Builder 4 | . . . . 1 1 . 2 Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 5 | . . . 1 3 . . 1 Mechanic 1 | . . . . . . 1 . Operator 3 | . . . . . 1 1 1 Watcher 7 | . 1 . 2 . 1 3 . Swarmer 13 | . 6 . . 1 2 3 1 Grunt 65 | . 5 7 15 15 15 6 2 Brawler 2 | . . . 1 1 . . . Duelist 1 | . . . 1 . . . . Sentry 26 | . . 3 6 5 6 3 3 Hunter 6 | . . . . 1 3 2 . Programmer 11 | . . . . 3 1 6 1 Thug 1 | . . . . . . . 1 Best Kill Streak 17 | . 3 4 6 17 7 4 5 Combat Bots Only 12 | . 3 4 5 12 4 4 3 Max Kills in Single Turn 5 | . 1 1 2 4 2 2 5 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . 2 . . 2 Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Damage Taken 8450 | . 391 309 1162 1455 1910 1155 2068 Core 2059 | . 74 43 170 283 189 291 1009 Absorbed by Shields 135 | . . . 135 . . . . Core Remaining (%) 70 | 100 70 89 69 . 32 65 . Volleys Fired 299 | . 26 18 61 43 72 40 39 Largest 5 | . 2 3 3 4 4 4 5 Hottest 377 | . 85 102 199 258 258 345 377 Shots Fired 784 | . 45 54 132 97 185 155 116 Gun 479 | . 19 43 55 70 170 31 91 Cannon 294 | . 26 11 77 16 15 124 25 Launcher 11 | . . . . 11 . . . Special . | . . . . . . . . Kinetic 270 | . 26 50 29 25 78 37 25 Thermal 417 | . 19 4 97 51 107 103 36 Explosive 11 | . . . . 11 . . . Electromagnetic 86 | . . . 6 10 . 15 55 Robot Hit Streak 55 | . 28 35 54 55 40 49 19 Robot Miss Streak 4 | . 2 1 2 2 3 4 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . . 1 1 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 571 | . 34 44 110 74 131 104 74 Core Hits 335 | . 14 21 48 71 109 45 27 Critical Hits 16 | . 2 1 7 . 1 3 2 Critical Kills 9 | . 1 . 4 . 1 2 1 Critical Parts Destroyed 6 | . 1 1 2 . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14543 | . 510 608 2178 3301 2731 3164 2051 Guns 6832 | . 202 476 784 1505 2410 586 869 Cannons 5233 | . 308 132 1346 200 275 2458 514 Explosions 2355 | . . . . 1574 . 114 667 Melee . | . . . . . . . . Ramming 123 | . . . 48 22 46 6 1 Kinetic 3959 | . 308 566 435 389 1276 471 514 Thermal 8108 | . 202 42 1577 1331 1409 2484 1063 Explosive 1439 | . . . . 1344 . . 95 Electromagnetic 914 | . . . 118 215 . 203 378 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 1 3 7 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged . | . . . . . . . . Effects 23 | . . . . 6 11 6 . Message Errors 3 | . . . . 1 1 1 . Matter Fused 2 | . . . . . 1 1 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 5 | . . . . 2 2 1 . Data Loss (minor) 5 | . . . . 1 2 2 . Targeting Errors 4 | . . . . 2 2 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 342 | . . . 32 143 . 135 32 Projectiles 167 | . . . 32 . . 135 . Explosions 175 | . . . . 143 . . 32 Melee . | . . . . . . . . Knockbacks 14 | . 4 . . . . 5 5 Impact . | . . . . . . . . Kinetic 13 | . 4 . . . . 4 5 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 220 | . . . 8 105 3 . 104 Shots 7 | . . . . 5 . . 2 Rammed 31 | . . . 6 1 22 1 1 Targets Rammed 37 | . . . 9 1 24 2 1 Kicked 1 | . . . . . 1 . . Crushed 5 | . . . 3 . 1 1 . Highest Temperature 1159 | . 190 141 512 350 179 1051 1159 Average Temperature 209 | . 76 39 169 102 53 263 411 Received Heat Transfer 2556 | . 135 180 591 552 756 144 198 Effects 135 | . . . 24 . . 60 51 Shutdowns 22 | . . . 6 . . 11 5 Energy Bleed 17 | . . . 2 . . 7 8 Interference 35 | . . . 12 . . 11 12 Matter Decay 9 | . . . 3 . . 4 2 Short Circuit 10 | . . . 1 . . 6 3 Damage (minor) 10 | . . . . . . 10 . Damage (major) 25 | . . . . . . 9 16 Damage (core) 7 | . . . . . . 2 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 29 | . 2 1 . 5 4 16 1 Heat Transferred 13859 | . 592 111 3034 2494 3009 3542 1077 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Peak Influence 551 | . 231 332 443 491 551 210 242 Initial 185 | . . 32 119 134 172 185 3 Average 177 | . 95 188 245 202 375 92 106 Maximum Alert Level 2 | . 1 1 2 2 2 1 1 Low Security (%) 65 | 100 83 46 36 56 12 96 91 Level 1 23 | . 16 53 51 30 35 3 8 Level 2 11 | . . . 11 13 51 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 42 | . 1 2 5 12 10 10 2 Investigation 4 | . 1 . . . 1 2 . Extermination 9 | . . . . 2 1 5 1 Reinforcement 15 | . . 2 2 3 4 3 1 Assault . | . . . . . . . . Garrison 14 | . . . 3 7 4 . . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 3 . . 1 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Distress Signals 6 | . . 1 . . 2 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 12 13 46 26 41 29 17 Peak Tracking Total 7 | . 3 4 7 5 7 4 4 Tactical Retreats 19 | . . . 12 . 3 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Traps Triggered 13 | . 1 1 1 . 5 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Machines Disabled 27 | . . . . 16 2 5 4 Max in Single Turn 4 | . . . . 4 1 3 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Machines Accessed 18 | . 2 . 1 3 7 5 . Terminals 9 | . 1 . . 2 4 2 . Fabricators 2 | . . . . 1 . 1 . Repair Stations 3 | . . . 1 . 1 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 50 | . 8 . 2 6 13 21 . Successful 30 | . 5 . 2 1 7 15 . Failed 20 | . 3 . . 5 6 6 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 27 | . 7 . . 4 8 8 . Fabricators 6 | . . . . 2 . 4 . Repair Stations 11 | . . . 2 . 3 6 . Recycling Units 5 | . 1 . . . 1 3 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 16 | . 4 . . 1 5 6 . Robot Schematic 1 | . . . . . 1 . . Open Door 3 | . . . . . 3 . . Emergency Access Points 2 | . 1 . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 3 | . . . . . 1 2 . Unreport Threat 2 | . . . . . . 2 . Locate Traps 1 | . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 9 | . . . 2 . 1 6 . Scan Component 5 | . . . 1 . 1 3 . Repair 4 | . . . 1 . . 3 . Recycling Unit Hacks 4 | . 1 . . . 1 2 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 15 | . 2 . . 3 5 5 . Full Trace Events 4 | . 1 . . . 1 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 1 . . 3 . Time 146 | . . . 38 . . 108 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . . . . . 9 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 3 Highest-Rated Group 93 | . . . . . . 93 93 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 51 | . . . . . . 19 32 Total Damage 897 | . . . . . . 356 541 Kills 5 | . . . . . . 2 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Turns Passed 7693 | 85 598 327 983 1534 1068 2404 694 Spaces Moved 4006 | 52 315 157 469 769 471 1339 434 Core 18 | 13 . . . 4 . . 1 Treads 2534 | 39 315 157 385 564 133 941 . Legs 1370 | . . . . 201 338 398 433 Wheels 84 | . . . 84 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 100 156 126 120 120 Average Speed 151 | 132 160 160 151 169 144 150 120 Slowest Speed 350 | 160 160 160 185 300 185 163 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 43 18 38 17 52 41 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 183 | . . . . 71 3 61 48 Melee . | . . . . . . . . Projectile 46 | . . . . . 3 34 9 AOE 137 | . . . . 71 . 27 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Total 5013 | 68 364 194 624 918 693 1632 520 Wait 324 | . 15 1 21 44 68 157 18 Move 3999 | 51 314 156 468 768 470 1338 434 Hop . | . . . . . . . . Pick Up 123 | 10 4 8 21 21 19 35 5 Fast Attach 31 | . . . 5 3 4 9 10 Attach 72 | 6 2 4 14 19 14 10 3 Detach . | . . . . . . . . Swap 53 | 1 2 4 12 7 10 15 2 Drop 70 | . 1 3 13 12 7 26 8 Fire 299 | . 26 18 61 43 72 40 39 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick 4 | . . . . 1 2 . 1 Crush 32 | . . . 8 . 22 2 . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 987 | -9/Materials | Discovered new exit (range 16) 1011 | -9/Materials | Entered another Materials area 1011 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1160 | -8/Materials | Build established: Scavenger-Gunner 1677 | -8/Materials | Lost 3 parts (1u2w) 1693 | -8/Materials | Garrison activated, responded to threat 1768 | -8/Materials | Lost 4 parts (2p1n1w) 1810 | -8/Materials | Repaired Hpw. Shotgun? 1961 | -8/Materials | Discovered new exit (range 13) 1994 | -8/Materials | Entered Factory 1994 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2605 | -7/Factory | Garrison activated, responded to threat 2892 | -7/Factory | Lost 11 parts (2p3n2u4w) 2900 | -7/Factory | Destroyed 12 combat bots 3139 | -7/Factory | Garrison activated, responded to threat 3434 | -7/Factory | Discovered new exit (range 10) 3528 | -7/Factory | Entered Storage 3565 | -7/Storage | Build established: Gunner 3773 | -7/Storage | Lost 5 parts (1p4w) 4109 | -7/Storage | Build established: Scavenger-Gunner 4193 | -7/Storage | Core integrity fell below 50% 4198 | -7/Storage | Garrison activated, responded to threat 4377 | -7/Storage | Garrison activated, responded to threat 4423 | -7/Storage | Discovered new exit (range 15) 4550 | -7/Storage | Lost 4 parts (2p1u1w) 4596 | -7/Storage | Entered Factory 4596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4830 | -6/Factory | Spotted B-75 Beast 4965 | -6/Factory | Build established: Gunner 5855 | -6/Factory | Repaired Med. Treads 5882 | -6/Factory | Repaired Lrg. Storage Unit 5957 | -6/Factory | Repaired Lgt. Nuclear Core 6762 | -6/Factory | Allied Derelicts emerged from ambush trap array 6960 | -6/Factory | Discovered new exit (range 16) 6994 | -6/Factory | Identified exit to Factory 7000 | -6/Factory | Entered another Factory area 7000 | -5/Factory | Accompanied by 3 allies 7000 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7353 | -5/Factory | P-70 Sage assimilated allied H1-8AF(g) 7450 | -5/Factory | Lost 5 parts (2p3w) 7638 | -5/Factory | Discovered new exit (range 11) 7666 | -5/Factory | Core integrity fell below 50% 7684 | -5/Factory | Core integrity fell below 20% 7695 | -5/Factory | Core destroyed Last Messages --------------- Overheating: Enh. Gauss Cannon damaged (-69). Overheating: Imp. Matter Compressor damaged (-15). Overheating: Force Rifle damaged (-21). Overheating: Carbon-fiber Leg damaged (-9). Penetrated by Slug. Acquired 25 matter. K-01 Serf collects debris. Overheating: System interference. Force Rifle temporarily disabled. Carbon-fiber Leg destroyed. Broken Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. Slammed into K-01 Serf. Force Rifle destroyed. Critical hit. Carbon-fiber Leg destroyed. R-10 Processor collects VTOL Module. Overheating: Energy bleed (-90). Overheating: Core damaged (-160). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????#????######### ?????????????? | | ?????????????????????# ???# ## ?????????????? | | ?????????????????????# ???# = ## ?????????????? | | ?????????????????????# ??# ## ?????????????? | | ????????????????????## ## ##+########+## ? | | ???????????????????## # # | | ???????????????????#" # # T | | ???????????? < *+ / | | ??????????????#= ### =%# # ######??????? | | ????????????????????# !*=# # #?#####?????? | | ????????????????????### #?# R # #####[####### | | ?????????????????????## ### # # [[ ! | | ?????????????????????## @s # /]= | | ??????????????????????##### # ! # [ "" "" | | ??????????????????????????# # /# ""S"" | | ??????????????????????????###+#### # """" | | ??????????????????????????### #??# ############# | | ????????????????????????????? #??# #???????????? | | ????????????????????????????? #??# #???????????? | | ??????????????????????????????#??# #???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????^^?? ???????????? | | ????????????????????????????^?^? ???????????? | | ????????????????????????????^^?? !! ???????????? | | ??????????????????????????????? !! ???????????? | | ??????????????????????????????? !! ???????????? | | ???????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 40 Energy Capacity 840 Matter Stores 348 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Everything Is Under Control It's Just You Challenges ------------ None Game ------ Seed LargeDeepBuckler Manual? 0 Play Time 01:44:43 Cumulative 6.8 hours Start 2020.09.27 @ 05:56:42 End 2020.09.27 @ 09:23:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 5 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36871178-30bb-47bc-a521-66f63721b796