Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 17:54:55 Player: arkn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2548) 2548 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1878) 1878 TOTAL SCORE: 9651 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Friendly Fire -242 Cogmind --------- Core Integrity 19/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Advanced Cooling System Structural Scanner Improved Trap Scanner Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Trap Extractor (6/6 Dirty Bomb) Dimensional Node Initializer Hypervelocity Gauss Cannon Improved Proton Missile Launcher Improved Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Actuator Array A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Pulse Rifle Heavy Phase Cannon Powered Hammer > --- INVENTORY -------- Enhanced Fission Core Medium Armored Exoskeleton Structural Scanner Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter IFF Parser Advanced Terrain Scanner Force Booster Advanced ECM Suite Phase Shifter Improved Plasma Cutter Shock Maul [Rating: 91] Favorites ----------- Power Enhanced Fission Core Engine Light Deuterium Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Utility Advanced Melee Analysis Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Power Shielding Weapon Shock Maul Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 6 | . . 1 . . . 3 2 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 80 | 6 1 3 6 2 7 23 16 10 4 2 Power 12 | 1 . . 2 . 1 4 2 1 1 . Engine 5 | 1 . . 2 . 1 1 . . . . Core 7 | . . . . . . 3 2 1 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 1 1 . 1 4 3 2 . . Treads 6 | 2 . 1 1 . 1 1 . . . . Leg 8 | . . . . . . 3 3 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 1 1 2 1 2 9 9 4 2 2 Device 20 | 1 . . 1 . . 8 8 1 1 . Storage 1 | . . 1 . . . . . . . . Processor 9 | . 1 . . . 2 1 1 2 1 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 1 1 1 3 6 2 3 1 . Energy Gun 6 | 1 . . 1 1 . 3 . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . 1 . . . 1 . 2 . . Slashing Weapon 4 | . . . . . 1 2 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 28 | . . 1 3 . . 1 8 6 . 9 Power 6 | . . . 1 . . 1 1 1 . 2 Propulsion 6 | . . . . . . . 3 1 . 2 Utility 9 | . . 1 1 . . . 1 3 . 3 Weapon 7 | . . . 1 . . . 3 1 . 2 Highest Loss Streak 9 | . . 1 2 . . 1 4 3 . 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 3 5 2 3 8 13 12 12 12 13 13 Power . | . 1 . . 1 1 . 1 . . . Propulsion 1 | 2 2 1 1 4 2 . . . . . Utility 6 | . . 1 . 1 5 8 8 8 8 8 Weapon 3 | . . . . 2 5 4 1 1 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | 1 5 . . . 8 3 2 2 2 7 Power 2 | 1 . . . . . . . . 1 . Propulsion 6 | . 3 . . . 3 . . . . . Utility 11 | . 2 . . . 2 1 1 1 1 3 Weapon 9 | . . . . . 3 2 1 1 . 2 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 62 97 94 94 96 99 88 71 79 87 Engine 4 | . . 9 9 11 11 7 . . . . Core 5 | . . . . . . 5 11 9 7 10 Treads 14 | . 28 33 33 33 33 16 . . . . Leg 6 | . . . . . . 9 14 6 11 10 Device 12 | . 14 11 11 11 9 12 19 16 11 10 Storage 7 | . . 10 11 11 11 6 5 5 5 5 Processor 17 | . 5 11 . . 11 19 20 20 29 28 Protection 1 | . . . 7 5 1 . . 2 . . Energy Gun 2 | . . . 2 22 2 6 3 . . . Energy Cannon 3 | . . . . . 9 2 2 . . . Ballistic Gun 1 | . 14 11 7 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 5 4 Impact Weapon 4 | . . 9 11 . . 2 2 5 6 10 Slashing Weapon 2 | . . . . . 5 6 3 . . . Peak Build Rating 91 | 6 5 9 10 13 32 77 91 83 89 88 Average Rating 55 | 4 4 8 8 12 22 66 86 77 80 86 On Entrance 34 | . 4 5 8 10 13 32 77 64 81 88 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 9 3 30 33 37 41 51 65 65 67 84 Greatest Support 88 | 40 3 60 60 60 60 88 80 65 65 65 Greatest Overweight (x) 2 | 1 . . . . . . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 4 8 9 15 15 15 15 15 15 Average Carried 13 | 3 4 2 3 8 14 14 14 14 14 14 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 3 8 9 15 15 15 14 15 13 Class Distribution -------------------- 51% | Mutant 23% | Gladiator 17% | Assassin 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Gladiator | -5/Factory Assassin | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -5/Warlord Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Matter Collected 1471 | 272 16 43 66 40 60 294 360 213 62 45 Remotely . | . . . . . . . . . . . Salvage Created 3741 | 98 56 222 400 168 . 545 1313 841 35 63 Parts 128 | 5 3 6 11 7 . 27 44 21 4 . Haulers Intercepted 3 | . 1 . . . . 1 1 . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 19 3 . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Combat Hostiles Destroyed 51 | . . 3 8 2 . 5 14 17 . 2 Melee 26 | . . 1 6 . . . 9 10 . . Guns 8 | . . . 1 2 . 5 . . . . Cannons 3 | . . . . . . . 3 . . . Classes Destroyed 15 | 2 1 2 . . . 3 2 3 1 1 Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 3 | . 1 . . . . 1 1 . . . Recycler 9 | 1 . 1 1 1 . 1 4 . . . Minesweeper 1 | . . . . . . . . . 1 . Swarmer 14 | . . . . . . . 5 9 . . Grunt 16 | . . 2 6 . . . 4 3 . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 9 | . . 1 2 2 . 2 1 1 . . Hunter 2 | . . . . . . 2 . . . . Programmer 7 | . . . . . . 1 4 2 . . Striker 1 | . . . . . . . . . . 1 Savage 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 4 | 2 1 4 4 2 . 2 4 4 1 1 Combat Bots Only 4 | . . 3 4 1 . 2 4 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Hostile Shots Fired 641 | . . 20 56 10 . 86 167 155 . 147 Missed 212 | . . 5 15 4 . 29 62 50 . 47 Hits 429 | . . 15 41 6 . 57 105 105 . 100 Melee 13 | . . . . . . . . 2 . 11 Projectile 416 | . . 15 41 6 . 57 105 103 . 89 Critical Strikes 19 | . . 1 1 . . . 4 3 . 10 Part Disruptions 3 | . . . . . . . . 2 . 1 Damage Taken 7942 | . . 199 501 88 . 606 2193 1687 . 2668 Core 1121 | . . 22 46 . . 72 230 284 . 467 Absorbed by Shields 325 | . . . . . . . 282 43 . . Redirected to Shielding 74 | . . . . . . . . 74 . . Regen/Repaired (Parts) 240 | . . . . . . . . . . 240 Core Remaining (%) 93 | 100 100 . . . 83 91 . . . . Volleys Fired 54 | 4 3 . 3 9 . 20 14 1 . . Largest 3 | 2 1 . 1 2 . 3 2 1 . . Hottest 180 | 60 20 . 20 101 . 180 110 47 . . Shots Fired 100 | 8 3 . 3 18 . 46 21 1 . . Gun 85 | 8 3 . 3 18 . 46 7 . . . Cannon 15 | . . . . . . . 14 1 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 11 | 4 3 . 3 . . . . 1 . . Thermal 80 | 4 . . . 9 . 46 21 . . . Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . 9 . . . . . . Robot Hit Streak 12 | 2 4 . 2 4 . 12 11 . . . Robot Miss Streak 3 | 3 1 . 2 2 . 1 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 184 | 3 2 5 30 14 . 35 47 41 1 6 Core Hits 62 | 2 1 1 9 7 . 18 15 7 1 1 Critical Kills 7 | . . . 1 . . . . 6 . . Critical Parts Destroyed 19 | . . 2 3 . . . 1 10 . 3 Critical Strikes 32 | . . 2 4 1 . 1 3 17 . 4 Burn 2 | . . . . 1 . 1 . . . . Smash 28 | . . 2 4 . . . 1 17 . 4 Sever 2 | . . . . . . . 2 . . . Melee Attacks 172 | . . 8 34 . . 7 55 52 2 14 Impact 138 | . . 8 34 . . 1 27 52 2 14 Slashing 34 | . . . . . . 6 28 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . 1 2 . . 2 8 2 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . 1 2 . 1 Damage Inflicted 7367 | 40 27 139 706 173 . 1011 2486 2318 104 363 Guns 1191 | 40 27 . 24 173 . 824 103 . . . Cannons 373 | . . . . . . . 373 . . . Explosions . | . . . . . . . . . . . Melee 5803 | . . 139 682 . . 187 2010 2318 104 363 Ramming . | . . . . . . . . . . . Kinetic 91 | 40 27 . 24 . . . . . . . Thermal 1373 | . . . . 73 . 824 476 . . . Explosive . | . . . . . . . . . . . Electromagnetic 100 | . . . . 100 . . . . . . Impact 4735 | . . 139 682 . . 125 1004 2318 104 363 Slashing 1068 | . . . . . . 62 1006 . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 8 12 2 7 Average Corruption 3 | . . . . . . 1 4 2 2 2 Corruption Purged 12 | . . . . . . 2 . 10 . . Corruption Blocked . | . . . . . . . . . . . Effects 83 | . . . . . . 13 29 29 10 2 Message Errors 21 | . . . . . . 1 12 3 4 1 Matter Fused 26 | . . . . . . 3 8 11 4 . Heat Flow Errors 8 | . . . . . . 2 2 2 1 1 Energy Discharges 12 | . . . . . . 2 3 7 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 3 2 2 1 . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 4 | . . . . . . 2 2 . . . Overload Shots 17 | . . . . . . 17 . . . . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Overflow Damage 1661 | . . 65 112 . . . 435 822 . 227 Projectiles 34 | . . . . . . . 34 . . . Explosions . | . . . . . . . . . . . Melee 1627 | . . 65 112 . . . 401 822 . 227 Knockbacks 16 | . . . 2 . . . 5 4 . 5 Impact 15 | . . . 2 . . . 5 4 . 4 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked 1 | . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 288 | . . 4 10 288 . 188 153 208 228 259 Average Temperature 105 | . . 4 10 150 . 58 68 98 124 142 Received Heat Transfer 1091 | . . 90 246 36 . 60 308 324 . 27 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 20 | . . 3 2 . . . 5 8 . 2 Combat Hostiles 15 | . . 2 1 . . . 2 8 . 2 Parts Fried 20 | . . 3 3 . . . 5 8 . 1 Impact Corruptions 50 | . . 3 6 . . . 12 25 . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . 1 1 . 5 1 2 . . Heat Transferred 2215 | . . . . 259 . 1401 555 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 135 | 10 45 75 90 36 . 99 135 . . . Initial 22 | . . 4 22 17 . . 1 . . . Average 26 | . 17 15 50 5 . 27 32 . . . Influence Increases 1666 | 10 82 85 223 56 . 223 472 410 5 100 Destroy 0b10 Robot/C 1000 | . . 60 160 40 . 100 280 320 . 40 Destroy 0b10 Robot/NC 90 | 10 5 5 5 5 . 15 35 5 5 . Destroy Leader 196 | . 2 20 40 . . 42 52 40 . . Successful Hack 49 | . . . . . . 30 19 . . . Disable Machine 75 | . . . 15 . . 30 30 . . . Destroy Structure 46 | . . . 3 11 . 6 26 . . . Partial Spotted 30 | . 30 . . . . . . . . . Lose Combat Pursuer 180 | . 45 . . . . . 30 45 . 60 Influence Decreases 1664 | 10 70 42 233 97 4 219 385 373 133 98 Entered New Map 136 | . . 8 33 28 4 . 3 35 25 . Time Decay 1310 | 10 70 24 170 69 . 212 328 278 108 41 Lost Part 218 | . . 10 30 . . 7 54 60 . 57 Squads Dispatched 13 | . . 1 2 . . 2 8 . . . Investigation 5 | . . . 1 . . . 4 . . . Extermination 3 | . . . . . . 1 2 . . . Reinforcement 4 | . . 1 1 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Distress Signals 3 | . 1 . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 3 6 8 2 . 5 31 19 . 11 Peak Tracking Total 10 | . 5 4 4 1 . 2 9 5 . 10 Tactical Retreats 11 | . 1 . . . . . 4 3 . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Traps Triggered 5 | . . . 1 . . 1 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . 2 Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 6 6 Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Machines Disabled 7 | . . . 1 . . 2 2 1 1 . Max in Single Turn 1 | . . . 1 . . 1 1 1 1 . Garrison Access 3 | . . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Machines Accessed 24 | . 1 . 2 . 7 4 7 1 1 1 Terminals 8 | . 1 . 1 . . 2 4 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 1 . . . Total Hacks 76 | . 1 . 4 . 35 11 22 1 1 1 Successful 57 | . . . 1 . 35 5 13 1 1 1 Failed 19 | . 1 . 3 . . 6 9 . . . Catastrophic 5 | . 1 . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 1 . 3 . 1 7 21 . . . Terminals 22 | . 1 . 2 . . 6 13 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . 2 . . 3 2 . . . Terminal Hacks 40 | . . . . . 35 . 2 1 1 1 Record 35 | . . . . . 34 . . . 1 . Open Door 2 | . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 1 . . . Seal Access 3 | . . . 1 . . 1 1 . . . Unauthorized Hacks 13 | . . . . . . 3 10 . . . Terminals 6 | . . . . . . 2 4 . . . Track 1 | . . . . . . . 1 . . . Botnet 3 | . . . . . . 1 2 . . . Operators 2 | . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . Monitor 1 | . . . . . . . 1 . . . Recyclers 2 | . . . . . . . 2 . . . Fedlink 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Watchers 2 | . . . . . . 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . 3 6 . . . Full Trace Events 2 | . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Active Infowar (turns) 10752 | 29 219 172 353 460 2725 1210 1187 1904 842 1651 Sensors 5050 | . . . 353 460 2725 671 841 . . . IFF 1627 | . . . . . . 274 1 1352 . . Terrain 5970 | . . . . . . 1206 1047 1879 842 996 Structural 4 | . . . . . . 4 . . . . Seismic 3569 | 29 219 172 . . . . 338 1904 252 655 ECM 49 | . . . . . . 1 48 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Turns Passed 11495 | 118 219 174 353 460 3182 1213 1367 1904 842 1663 Spaces Moved 6352 | 58 372 81 140 267 1953 725 805 806 581 564 Core 377 | 5 372 . . . . . . . . . Treads 2846 | 53 . 81 140 267 1953 352 . . . . Legs 3129 | . . . . . . 373 805 806 581 564 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 120 120 130 130 140 Average Speed 154 | 152 50 160 160 160 160 139 126 195 140 218 Slowest Speed 260 | 160 50 160 160 160 160 160 260 250 220 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 61 7 32 61 88 15 19 76 70 73 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 3 | . 1 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . . Scrap Searched 13 | . . . . . 10 . . 1 2 . Spaces Dug 18 | . . . 2 . . 3 10 2 . 1 Terrain Destroyed 35 | . . . 2 11 . 6 13 2 . 1 Melee 18 | . . . 2 . . 3 10 2 . 1 Projectile 6 | . . . . . . 3 3 . . . AOE 11 | . . . . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp War Total 7604 | 78 404 112 204 280 2015 874 1036 1033 600 968 Wait 780 | . 19 18 17 . 20 61 104 148 5 388 Move 6343 | 57 371 80 139 266 1952 724 805 805 580 564 Hop . | . . . . . . . . . . . Pick Up 81 | 6 5 2 5 1 18 16 12 10 5 1 Fast Attach 33 | 6 1 . 2 1 4 7 7 3 2 . Attach 31 | . . 4 1 . 1 7 6 10 . 2 Detach 5 | 2 . . . . . . . 3 . . Swap 45 | . . . 3 3 3 16 16 . 3 1 Drop 64 | 3 5 . . . 17 17 15 3 3 1 Fire 54 | 4 3 . 3 9 . 20 14 1 . . Melee 163 | . . 8 34 . . 6 52 50 2 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 443 | -9/Materials | Discovered new exit (range 16) 511 | -9/Materials | Identified exit to Storage 512 | -9/Materials | Entered Storage 860 | -9/Storage | Used back door to open Recycling access 860 | -9/Storage | Discovered new exit (range 4) 865 | -9/Storage | Entered Recycling 1054 | -9/Recycling | Discovered new exit (range 11) 1283 | -9/Recycling | Scanned before Scraplab entrance 1306 | -9/Recycling | Entered Scraplab 1320 | -9/Recycling | Discovered new exit (range 3) 1325 | -9/Recycling | Entered Scraptown 1614 | -9/Scraptown | Visited Assassins FH 1642 | -9/Scraptown | Visited Fellowship of the Rings 1662 | -9/Scraptown | Visited Bundlers 1766 | -9/Scraptown | Visited Cyclists 1841 | -9/Scraptown | Visited UFD Registry 1841 | -9/Scraptown | Registered with UFD as "Hammerpod" 1902 | -9/Scraptown | Entered Cyclist Reading Room 1952 | -9/Scraptown | Visited Red Mages 2072 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2504 | -9/Scraptown | Visited Shadow of the Wyrm 2518 | -9/Scraptown | Visited Cave Peace 2608 | -9/Scraptown | Discovered new exit (range 11) 2838 | -9/Scraptown | Visited Abandonware Association 2886 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2941 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2955 | -9/Scraptown | Found DCF Scrap (27 items) 3008 | -9/Scraptown | Visited Botcube Research 3054 | -9/Scraptown | Found Lrg. Botcube 3447 | -9/Scraptown | Visited Science Guys 3543 | -9/Scraptown | Visited Curators Association 3588 | -9/Scraptown | Visited Junk Cannon Lab 3871 | -9/Scraptown | Visited Scrap Suit Storage 3902 | -9/Scraptown | Visited Supply Room 4008 | -9/Scraptown | Visited A0-MCA Data Center 4021 | -9/Scraptown | Given a B rating by A0-MCA 4023 | -9/Scraptown | Found A0-MCA's Component Scanner 4411 | -9/Scraptown | Met Optimus 4411 | -9/Scraptown | Accepted into 0bPrime 4500 | -9/Scraptown | Discovered new exit (range 5) 4507 | -9/Scraptown | Entered Factory 4507 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4795 | -6/Factory | Build established: Assassin 5242 | -6/Factory | Discovered new exit (range 16) 5513 | -6/Factory | Garrison activated, responded to threat 5720 | -6/Factory | Entered another Factory area 5720 | -5/Factory | Evolved 2 slots: Utility x2 5906 | -5/Factory | Build established: Scavenger-Assassin 6004 | -5/Factory | Loaded intel: 8 recycling unit locations 6200 | -5/Factory | Crushed by falling debris 6520 | -5/Factory | Cargo convoy interrupted 6732 | -5/Factory | Build established: Gladiator 6833 | -5/Factory | Learned location of Protoforge (-3) 7062 | -5/Factory | Discovered new exit (range 10) 7087 | -5/Factory | Entered Upper Caves 7116 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 7213 | -5/Upper Caves | System corruption reached 10% 7413 | -5/Upper Caves | Spotted B-75 Beast 7425 | -5/Upper Caves | Build established: Assassin 7591 | -5/Upper Caves | Encountered a Warlord checkpoint 8281 | -5/Upper Caves | Learned 8 Factory zone layouts 8426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8489 | -5/Upper Caves | Lost 3 parts (1p1u1w) 8519 | -5/Upper Caves | Discovered new exit (range 13) 8537 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8551 | -5/Upper Caves | Core integrity fell below 50% 8742 | -5/Upper Caves | Build established: Mutant 8837 | -5/Upper Caves | Learned 8 Factory zone layouts 8991 | -5/Upper Caves | Entered another Upper Caves area 9097 | -5/Upper Caves | Discovered new exit (range 11) 9116 | -5/Upper Caves | Identified exit to Factory 9174 | -5/Upper Caves | Learned Factory terminal intel 9389 | -5/Upper Caves | Entered a destroyed Warlord outpost 9600 | -5/Upper Caves | Found Alien Artifact 9663 | -5/Upper Caves | Discovered new exit (range 8) 9742 | -5/Upper Caves | Identified exit to Warlord 9833 | -5/Upper Caves | Entered Warlord 9926 | -5/Warlord | System corruption cleaned by Quarantine Array 9961 | -5/Warlord | Build established: Gladiator 10040 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10620 | -5/Warlord | Rebuked by Warlord 10629 | -5/Warlord | Warlord's base attacked by MAIN.C 10979 | -5/Warlord | Warlord forces counterattacked 10983 | -5/Warlord | Opened side exit 11304 | -5/Warlord | Warlord base infiltrated, sounded retreat 11441 | -5/Warlord | Spotted Striker 11441 | -5/Warlord | Spotted Executioner 11447 | -5/Warlord | Spotted Striker 11472 | -5/Warlord | Destroyed Striker 11485 | -5/Warlord | Core integrity fell below 20% 11496 | -5/Warlord | Self-destructed Last Messages --------------- 11483_ Slug penetrates Earth. 11484_ B-74 Champion destroyed. 11484_ Seismic Detector destroyed. 11484_ Penetrated by Slug. 11484_ Slug penetrates Wall. 11485_ System corrupted: Heat flow error (+297). 11487_ Penetrated by Slug. 11487_ Slug penetrates Executioner. 11489_ Penetrated by Slug. 11489_ Slug penetrates Earth. 11489_ Penetrated by Slug. 11493_ Slug penetrates P-70 Sage. 11493_ Slug penetrates Earth. 11493_ Penetrated by Slug. 11495_ Critical hit (Destroy). 11495_ Med. Armored Exoskeleton destroyed. 11495_ Slug penetrates Earth. 11496_ Penetrated by Slug. 11496_ P-80 Master resets H-66 Slayer, system corruption cleaned. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??###???#?#????##?#? ???#????????????????? | | #?##?##????????#?# # ?#??????????????????? | | ###??#???#?####?## ##?#????????????????? | | ?###?#?####???#### #??????????????????? | | #########X#######"""""#??????????????????? | | % ]= ##?#???????????????? | | =%%=["#?????????????????? | | ################""="*="#?????????????????? | | ###???#????????#####*/"#?????????????????? | | #########???????#?#;%=##?????????????????? | | ###?#??#??#####?###;!%##?????????????????? | | #?#???##???#???## #; =#??#???????????????? | | ####???##???##?## ;; ##?????????????????? | | #??##?#?#####?#?##;%!!!#####?????????????? | | ###?#?###?#????### ph*%# # ####? ???? ???? | | ?##???###?##?????# E=%; "#??????????? | | ??#??#???#??##?#?# h ; ###? ???? ????? | | #??#?##?######?#?# p;; #???? ?? ? ## | | #####?##?#####??### ;@ #?#?? ? ?? #? | | ####?###?##??#?####;; %;; #??#????%% #? | | ?#####?###??###??###;; ;###???? ##? | | ####?######?######## ;; ; #?##" "#????# | | ##########?#??####### # % ## [%"#?##?? | | ##############?#??#?### = ###?? | | ##?###?####?#?######?### ; # " #?? | | #?###?""?######???##??### %###" ## | | ##?#?#""??##?##??#??##??##; ! ## ## | | ####?#""#?##?#??#?#####??#; = #?? #?# | | ##?#?#""###?###???###?#??##; ##? ##? | | ##??##""##?#?############# ;; ##? ### | | ######""#####??###?######?#d ##? ## | | # "" "#############? "## ##? | | # "" """"""""""""### # # " #?#? | | # "" """"""""""""####### ####? | | + ### ## ! ##??# | | + ^ + %"" #### | | +& + ="## ##?# | | + ^ #### #### #### | | # "" """"""""""""##### #?### ###? | | # "" """"""""""""##### #?### ### | | # "" "############??## #### # ### | | ######""###########?##??#?## #?# ##? | | ###??#""########??######### ### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 600 Power Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Recoil Reduction 4 Force Boost 20 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed SalvagingGaussSpoofer Manual? 0 Play Time 03:53:57 Cumulative 198.1 hours Start 2025.08.18 @ 09:28:17 End 2025.08.25 @ 17:54:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21b03480-c1e1-4c1a-bf39-873198389351