Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 23:19:44 Player: souux Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2040) 2040 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 8060 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 105/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Component Analysis Suite Plasma Rifle Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Core Analyzer Improved Weapon Cycler Layered Heavy Armor Plating Master Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Heavy Phase Cannon > --- INVENTORY -------- Improved Treads Improved Medium Treads Advanced Shield Generator Improved Plasma Cutter Great Axe [Rating: 92] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Myomer Leg Wheel Centrium Wheel Flight Unit Nuclear Pulse Array Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Slots Evolved 12 | . . . . 10 . . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 4 . . . Utility 6 | . . . . 5 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 96 | 7 4 15 14 12 . 36 8 Power 16 | 1 . 2 3 2 . 6 2 Engine 5 | 1 . 2 2 . . . . Core 9 | . . . 1 2 . 5 1 Reactor 2 | . . . . . . 1 1 Propulsion 27 | 2 2 2 1 3 . 12 5 Treads 17 | . 2 2 1 3 . 9 . Leg 2 | . . . . . . . 2 Wheel 6 | 2 . . . . . 3 1 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 25 | 2 . 4 3 3 . 13 . Device 12 | 1 . 3 . 1 . 7 . Storage 2 | 1 . . 1 . . . . Processor 4 | . . . . 2 . 2 . Hackware 2 | . . . . . . 2 . Protection 5 | . . 1 2 . . 2 . Artifact . | . . . . . . . . Weapon 28 | 2 2 7 7 4 . 5 1 Energy Gun 4 | . 2 . 1 . . 1 . Energy Cannon 6 | . . 4 . . . 2 . Ballistic Gun 12 | 2 . 2 5 2 . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . 1 . 1 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 3 . Parts Lost 29 | . . 2 . 1 5 13 8 Power 3 | . . . . 1 . . 2 Propulsion 16 | . . . . . 4 7 5 Utility 7 | . . 1 . . 1 5 . Weapon 3 | . . 1 . . . 1 1 Highest Loss Streak 12 | . . 2 . 1 5 12 7 To Critical Strikes 2 | . . . . . 1 . 1 Average Backups 7 | 4 7 7 8 8 13 4 2 Power . | . 1 . . . . . . Propulsion 1 | 3 2 1 1 . . . . Utility 3 | . 2 3 4 5 7 1 . Weapon 2 | . 1 2 2 3 6 . . Tool/Special . | . . . . . . . . Unused Backups 28 | . 1 6 5 1 8 4 3 Power . | . . . . . . . . Propulsion 6 | . . 3 3 . . . . Utility 10 | . . 2 . . 5 2 1 Weapon 11 | . 1 1 2 1 3 2 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 100 99 100 79 70 55 20 Engine 6 | . 14 14 3 . . . . Core 5 | . . . 10 5 8 5 1 Treads 25 | . 21 28 28 29 25 17 . Device 12 | . 14 13 12 9 9 12 . Storage 10 | . 14 14 14 5 4 . . Processor 1 | . . . . 9 9 3 . Protection 1 | . . . 1 5 4 3 . Energy Gun 7 | . 24 8 10 . . . . Energy Cannon 8 | . . 18 3 . . 5 . Ballistic Gun 6 | . 3 . 13 11 8 . . Peak Build Rating 92 | 7 10 17 28 81 78 92 53 Average Rating 28 | 6 9 11 22 70 70 54 32 On Entrance 17 | . 7 10 14 25 78 2 1 Avg Prop Armor Cover (%) 15 | . . . . . . 6 17 Naked Turns 240 | . . . . . 18 169 53 Heaviest Build 64 | 13 15 30 39 59 59 64 24 Greatest Support 180 | 26 40 40 40 112 112 180 45 Greatest Overweight (x) 15 | . . . . . 4 15 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 Average Capacity 9 | 7 8 8 11 15 13 5 5 Most Carried 15 | 8 8 8 15 15 15 5 4 Average Carried 7 | 5 7 7 9 8 13 4 2 Final Capacity 15 | 8 8 8 15 15 5 5 5 Final Carried 15 | 8 8 8 15 15 5 2 4 Scrap Suit Usage (%) 1 | . . . . 1 . . . Class Distribution -------------------- 77% | Mutant 11% | Scavenger-Scrapper 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Matter Collected 1769 | 360 52 324 186 79 . 602 166 Remotely . | . . . . . . . . Salvage Created 2244 | 153 180 653 70 11 . 1029 148 Parts 138 | 13 9 41 6 2 . 59 8 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 4 | 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Combat Hostiles Destroyed 37 | . 2 14 1 2 . 14 4 Melee 2 | . . . . . . 2 . Guns 4 | . 2 . 1 1 . . . Cannons 23 | . . 13 . . . 6 4 AOE 5 | . . . . 1 . 4 . Classes Destroyed 15 | 3 2 2 1 2 . 5 . Worker 5 | 2 . . . 1 . 1 1 Builder 2 | . . . . . . 2 . Tunneler 4 | 3 1 . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 3 | 1 . . . . . 2 . Operator 1 | . . . . . . 1 . Watcher 1 | . . . . 1 . . . Swarmer 5 | . . . . . . 5 . Grunt 8 | . 2 2 . . . 2 2 Sentry 2 | . . 1 . . . 1 . Hunter 2 | . . . . . . 1 1 Programmer 7 | . . . . 2 . 4 1 Heavy 1 | . . . . . . 1 . Subdweller 11 | . . 11 . . . . . Scrapper 1 | . . . 1 . . . . Best Kill Streak 5 | 5 3 2 1 3 . 4 3 Combat Bots Only 4 | . 2 2 1 2 . 4 2 Max Kills in Single Turn 4 | 1 2 1 1 1 . 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 1 . 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Hostile Shots Fired 469 | . 7 36 4 18 7 181 216 Missed 163 | . 3 9 2 6 1 46 96 Hits 306 | . 4 27 2 12 6 135 120 Melee 13 | . . . . . 6 7 . Projectile 293 | . 4 27 2 12 . 128 120 AOE 1 | . . . . . . 1 . Critical Strikes 17 | . . 1 . . 1 7 8 Damage Taken 7343 | . 58 661 19 346 229 3941 2089 Core 2199 | . . 129 . . 71 836 1163 Absorbed by Shields 227 | . . . . . . 227 . Core Remaining (%) 52 | 100 . . 48 . . 9 . Volleys Fired 182 | 17 11 44 4 15 . 48 43 Largest 3 | 2 2 2 2 3 . 2 1 Hottest 160 | 40 90 160 103 93 . 155 51 Shots Fired 275 | 34 22 70 7 27 . 72 43 Gun 90 | 34 22 8 7 19 . . . Cannon 176 | . . 61 . . . 72 43 Launcher 9 | . . 1 . 8 . . . Special . | . . . . . . . . Kinetic 102 | 34 . 2 4 19 . . 43 Thermal 136 | . . 61 3 . . 72 . Explosive 9 | . . 1 . 8 . . . Electromagnetic 28 | . 22 6 . . . . . Robot Hit Streak 17 | 5 7 16 2 7 . 17 4 Robot Miss Streak 4 | 2 3 1 2 2 . 2 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 187 | 22 19 41 3 12 . 68 22 Core Hits 77 | 7 8 14 3 6 . 30 9 Critical Kills 4 | . . 1 1 . . 2 . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 10 | 1 . 1 1 . . 2 5 Meltdown 3 | . . 1 . . . 2 . Destroy 2 | 1 . . 1 . . . . Blast 5 | . . . . . . . 5 Melee Attacks 23 | . . . . 6 . 17 . Impact . | . . . . . . . . Slashing 23 | . . . . 6 . 17 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5982 | 250 284 1081 51 849 . 2686 781 Guns 904 | 250 284 37 51 282 . . . Cannons 3639 | . . 1044 . . . 1814 781 Explosions 1044 | . . . . 563 . 481 . Melee 360 | . . . . . . 360 . Ramming 35 | . . . . 4 . 31 . Kinetic 1401 | 250 . 37 51 282 . . 781 Thermal 3339 | . . 1044 . . . 2295 . Explosive 563 | . . . . 563 . . . Electromagnetic 284 | . 284 . . . . . . Impact . | . . . . . . . . Slashing 360 | . . . . . . 360 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 3 Average Corruption 3 | . . . . . . 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 13 1 Message Errors 7 | . . . . . . 6 1 Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 147 | . . . . 17 . 115 15 Projectiles 72 | . . . . . . 57 15 Explosions 75 | . . . . 17 . 58 . Melee . | . . . . . . . . Knockbacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Kinetic 11 | . . . . . . . 11 Secondary . | . . . . . . . . Self-Inflicted Damage 88 | . . . . 19 . 69 . Shots 2 | . . . . 1 . 1 . Rammed 7 | . . . . . . 7 . Targets Rammed 8 | . . . . 1 . 7 . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 401 | 6 154 260 126 64 . 401 3 Average Temperature 105 | 6 59 83 48 30 . 138 3 Received Heat Transfer 1183 | . 33 425 12 . . 647 66 Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Interference 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . . . 2 . Combat Hostiles 3 | . . 1 . . . 2 . Parts Melted 11 | . . 5 . . . 6 . Heat Transferred 3804 | . . 1406 . . . 2398 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 79 | 100 100 . . 100 100 50 100 Level 1 20 | . . . . . . 49 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 334 | 15 45 . . 105 . 334 130 Initial 130 | . . . . . . . 130 Average 69 | 1 11 . . 19 . 135 63 Influence Increases 1232 | 30 81 70 . 149 . 734 168 Destroy 0b10 Robot/C 500 | . 40 60 . 40 . 280 80 Destroy 0b10 Robot/NC 90 | 30 10 . . 10 . 35 5 Destroy Leader 116 | . 12 10 . 12 . 62 20 Allied During Kill 2 | . . . . . . 2 . Successful Hack 85 | . 4 . . 5 . 64 12 Disable Machine 120 | . . . . . . 120 . Destroy Structure 154 | . . . . 82 . 36 36 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 135 | . 15 . . . . 120 . Influence Decreases 1228 | 30 76 65 10 149 . 468 430 Entered New Map 149 | . . 3 10 . . . 136 Time Decay 849 | 30 76 62 . 149 . 318 214 Lost Part 210 | . . . . . . 130 80 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 16 | . 1 . . 4 . 8 3 Investigation 3 | . 1 . . . . 1 1 Extermination 5 | . . . . 2 . 2 1 Reinforcement 8 | . . . . 2 . 5 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 8 13 6 9 6 30 15 Peak Tracking Total 12 | . 3 2 3 3 6 6 12 Tactical Retreats 6 | . 1 . . . . 5 . Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Traps Triggered 7 | . . 1 . 3 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Disabled 10 | . . 1 1 . . 8 . Max in Single Turn 6 | . . 1 1 . . 6 . Garrison Access 3 | . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Accessed 28 | . 2 1 5 6 . 10 4 Terminals 14 | . 2 . . 2 . 7 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 3 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 Total Hacks 102 | . 6 1 30 17 . 37 11 Successful 64 | . 3 1 30 7 . 16 7 Failed 38 | . 3 . . 10 . 21 4 Catastrophic 5 | . . . . 2 . 3 . Database Lockouts . | . . . . . . . . Manual 54 | . 6 . . 15 . 29 4 Terminals 52 | . 6 . . 6 . 31 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 14 | . . . . 9 . 5 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 . 1 2 Terminal Hacks 37 | . . 1 30 . . 2 4 Record 32 | . . . 29 . . . 3 Robot Analysis 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Maintenance Status 1 | . . . . . . 1 . Proto ID Catalog 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . Recycle Component 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 Seal Access 3 | . . . . 1 . 1 1 Unauthorized Hacks 16 | . 3 . . 3 . 8 2 Terminals 16 | . 3 . . 3 . 8 2 Botnet 7 | . 1 . . 1 . 3 2 Skim 9 | . 2 . . 2 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 . . 5 . 8 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 90 | . . . . . . 90 . Retrieved Matter 90 | . . . . . . 90 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 47 | . . . . . . 47 . Highest-Rated Ally 47 | . . . . . . 47 . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 40 | . . . . . . 40 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . 4 . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Active Infowar (turns) 7449 | 89 248 2838 3161 826 227 60 . Optics 1090 | . . 39 . 824 227 . . Seismic 7341 | 89 248 2799 3161 826 218 . . Machine Analysis 1052 | . . . . 825 227 . . Jamming 60 | . . . . . . 60 . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 6 | . . 1 5 . . . . Drone Launches 1 | . . . . . . 1 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Turns Passed 9791 | 149 248 3128 3429 831 245 1313 448 Spaces Moved 5890 | 88 142 1578 1895 503 144 928 612 Core 614 | 1 . . . . 40 446 127 Treads 4583 | . 96 1578 1895 503 104 407 . Legs 44 | . . . . . . . 44 Wheels 208 | 87 46 . . . . 75 . Hover . | . . . . . . . . Flight 441 | . . . . . . . 441 Fastest Speed 40 | 50 90 160 160 146 50 50 40 Average Speed 137 | 89 137 160 160 146 123 112 54 Slowest Speed 800 | 100 160 160 160 148 250 800 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 29 86 93 17 77 28 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 . . 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 11 | . . 7 4 . . . . Spaces Dug 27 | . . . . 23 . . 4 Terrain Destroyed 106 | . . 10 . 55 . 18 23 Melee 6 | . . . . 6 . . . Projectile 37 | . . 6 . 2 . 6 23 AOE 63 | . . 4 . 47 . 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total 7270 | 121 174 2106 2291 576 210 1108 684 Wait 900 | 1 8 423 332 16 67 40 13 Move 5884 | 87 141 1577 1894 503 143 927 612 Hop . | . . . . . . . . Pick Up 68 | 9 4 11 20 13 . 7 4 Fast Attach 60 | 6 2 5 5 3 . 33 6 Attach 25 | 1 . 1 2 10 . 7 4 Detach 5 | . . . 2 . . 1 2 Swap 50 | . 2 26 10 6 . 6 . Drop 64 | . 6 19 21 3 . 15 . Fire 182 | 17 11 44 4 15 . 48 43 Melee 23 | . . . . 6 . 17 . Ram 4 | . . . . . . 4 . Kick . | . . . . . . . . Crush 4 | . . . . 1 . 3 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Met a group of wandering Federalists 268 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Subcaves 399 | -10/Subcaves | Continued accompanying wandering Federalists (3) 399 | -10/Subcaves | Approached by a straggling Scientist 593 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 599 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 624 | -10/Subcaves | Lost 5 allies 742 | -10/Subcaves | Learned location of Zion (-6) 742 | -10/Subcaves | Met a Zionite searching for "candidates" 1445 | -10/Subcaves | Disturbed a concealed Subdweller 1609 | -10/Subcaves | Discovered new exit (range 15) 1624 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1637 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1660 | -10/Subcaves | Learned 2 Materials zone layouts 1697 | -10/Subcaves | Visited 4L-MR0's lab 1721 | -10/Subcaves | Found Meta Core 1886 | -10/Subcaves | Discovered new exit (range 15) 2206 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2293 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3308 | -10/Subcaves | Core integrity fell below 50% 3526 | -10/Subcaves | Entered Scraptown 3703 | -7/Scraptown | Build established: Scavenger-Mutant 3765 | -7/Scraptown | Discovered new exit (range 11) 3875 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3878 | -7/Scraptown | Learned location of 2 exits from Upper Caves 3880 | -7/Scraptown | Learned Factory emergency access door positions 3882 | -7/Scraptown | Learned location of 1 exit from Factory 3883 | -7/Scraptown | Learned location of 1 exit from Research 3885 | -7/Scraptown | Learned Factory terminal intel 3934 | -7/Scraptown | Visited SPCMW 3962 | -7/Scraptown | Visited Red Mages 4419 | -7/Scraptown | Build established: Mutant 4477 | -7/Scraptown | Visited Assassins FH 4506 | -7/Scraptown | Visited Spacefarers 4829 | -7/Scraptown | Visited Cave Peace 4880 | -7/Scraptown | Visited The Evicted 4941 | -7/Scraptown | Visited Scrapoid Research Area 4992 | -7/Scraptown | Visited UFD Registry 4992 | -7/Scraptown | Registered with UFD as "Plasmaslicer" 5032 | -7/Scraptown | Visited Junk Repository 5070 | -7/Scraptown | Visited Infowarlord's Domain 5107 | -7/Scraptown | Visited LU-1G1's Boring Crew 5261 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5448 | -7/Scraptown | Found Spectral Analyzer 5517 | -7/Scraptown | Visited Junk Cannon Lab 5564 | -7/Scraptown | Found Prototype Special Weapon 5564 | -7/Scraptown | Identified Junk Cannon 5600 | -7/Scraptown | Visited Chapter 10 5664 | -7/Scraptown | Visited Junk Repository 5727 | -7/Scraptown | Visited Science Guys 5770 | -7/Scraptown | Visited Derelict Rescue Squad 5780 | -7/Scraptown | Found DRS Beacon 5808 | -7/Scraptown | Visited Supply Room 5835 | -7/Scraptown | Visited Abandonware Association 5861 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6271 | -7/Scraptown | Met Optimus 6271 | -7/Scraptown | Accepted into 0bPrime 6671 | -7/Scraptown | Civil war broke out across Scraptown 6683 | -7/Scraptown | Found Master Drone Bay 6744 | -7/Scraptown | Discovered new exit (range 5) 6757 | -7/Scraptown | Found Scrap Suit 6908 | -7/Scraptown | Optimus destroyed in the chaos of civil war 6920 | -7/Scraptown | Lost 13 allies 6955 | -7/Scraptown | Entered Factory 6955 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 6956 | -5/Factory | Identified exit to Factory 6958 | -5/Factory | Loaded intel: 26 terminal locations 6964 | -5/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7209 | -5/Factory | Build established: Scavenger-Scrapper 7786 | -5/Factory | Sucked down chute 7786 | -5/Factory | Entered Waste 7786 | -5/Waste | Spotted C-40 Crusher 7794 | -5/Waste | Spotted C-40 Crusher 7841 | -5/Waste | Spotted C-40 Crusher 7841 | -5/Waste | Spotted C-40 Crusher 7886 | -5/Waste | Spotted C-40 Crusher 7966 | -5/Waste | Spotted C-40 Crusher 7992 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7995 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7998 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8001 | -5/Waste | Crushed by Compactor (1 part destroyed) 8004 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8013 | -5/Waste | Released all parts (5) 8023 | -5/Waste | Discovered new exit (range 16) 8031 | -5/Waste | Entered Factory 8035 | -5/Factory | Lost 5 parts (4n1u) 8306 | -5/Factory | Build established: Mutant 8817 | -5/Factory | Cargo convoy interrupted 8854 | -5/Factory | Learned Extension stockpile data 8928 | -5/Factory | Learned 2 Armory zone layouts 8992 | -5/Factory | Learned location of 1 exit from Research 9044 | -5/Factory | Learned 2 Armory zone layouts 9087 | -5/Factory | Learned location of 2 exits from Research 9094 | -5/Factory | Master Drone dominated G-67 Veteran. 9140 | -5/Factory | Learned Extension emergency access door positions 9201 | -5/Factory | Learned location of Archives (-4) 9241 | -5/Factory | Lost 12 parts (7n4u1w) 9274 | -5/Factory | Released all parts (10) 9330 | -5/Factory | Core integrity fell below 50% 9340 | -5/Factory | Discovered exit to Factory (range 7) 9343 | -5/Factory | Core integrity fell below 20% 9344 | -5/Factory | Entered another Factory area 9344 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9770 | -4/Factory | Core integrity fell below 50% 9780 | -4/Factory | Core integrity fell below 20% 9792 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09760_ Slug penetrates K-01 Serf. 09761_ R-10 Processor collects Lgt. Ion Engine. 09761_ K-01 Serf collects debris. 09762_ Nuclear Pulse Array destroyed. 09762_ K-01 Serf collects debris. 09767_ W-44 Eye sends out distress signal. 09768_ Slug penetrates Wall. 09769_ Penetrated by Slug. 09771_ Connecting with DSF Access... 09773_ Slug penetrates Wall. 09775_ Penetrated by Slug. 09775_ Critical hit (Destroy). 09775_ Centrium Wheel destroyed. 09776_ Penetrated by Slug. 09779_ Slug penetrates Wall. 09784_ Slug penetrates H-77 Assassin. 09784_ Slug penetrates Wall. 09790_ Penetrated by Slug. 09790_ Slug penetrates Wall. 09792_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ######### | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# ##??????? | | ???????????????????????????????????# T#??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# ##??????? | | ????????????????????????? ????????# #???????? | | ????????????????????????? ????????# #???????? | | ????????????????????????? ????????# #???????? | | ????????????????????????? #???????# #???????? | | ????????????????????????? #???????# #???????? | | ????????????????????????" #???????# #???????? | | ??????????????????""????" #???????# #??###### | | ??????????????????"""?""" t#???????# #?[ | | ?????????????????? #???????# #? | | ?????????????? ? 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" #??# #?""""""" | | ???????????????????# " #??# #?? | | ???????????????????# " #??# #??!! | | ???????????????????# " #??# #??? ? | | ???????????????????# " #??# +??? ?? | | ???????????????????# = #??# #???? ? | | ???????????????????##############??# #????###? | | ???????????????????????????????????###+#+#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Jackpot Low-level Research Plot Armor Strength In Numbers Challenges ------------ None Game ------ Seed DecoderReactionSplitter Manual? 0 Play Time 01:25:11 Cumulative 85.8 hours Start 2025.11.09 @ 06:15:46 End 2025.11.09 @ 23:19:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9e11d9-507d-49fd-9861-850ed95a1659