Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 22:25:12 Player: aperiodic Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (428) 428 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 2070 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 240/240 System Corruption 3% Temperature Cool (6) Movement Core (800) Ox15 Location -10/Exiles Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Treads Advanced Treads Advanced Treads Potential Leg Potential Leg Improved Heat Sink Small Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Improved Trap Extractor (0/6) Field Laser Pulse Rifle EM Pulse Cannon Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Advanced Treads Advanced Treads Potential Leg Potential Leg Improved Heat Sink Small Storage Unit Huge Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Improved Trap Extractor Field Laser Pulse Rifle EM Pulse Cannon Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 8 12 12 . Power 4 | 1 2 1 . Engine 3 | 1 2 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 4 9 . Treads 6 | . 2 4 . Leg . | . . . . Wheel 9 | 2 2 5 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 7 | 3 2 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 2 4 Power . | . . . . Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 8 | . 14 5 . Core 5 | . . 8 14 Treads 10 | . 4 22 . Wheel 17 | . 23 5 27 Storage 14 | . 14 14 14 Protection 13 | . 12 14 13 Energy Gun 7 | . 14 . . Ballistic Gun 20 | . 13 27 27 Naked Turns . | . . . . Heaviest Build 53 | 13 52 53 53 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 15 | . 2 2 15 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 4 18 20 20 Average Carried 15 | 3 13 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 17 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 910 | 328 279 291 12 Remotely . | . . . . Salvage Created 954 | 183 370 401 . Parts 67 | 13 26 28 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 20 | . 8 12 . Guns 20 | . 8 12 . Classes Destroyed 9 | 2 6 1 . Worker 2 | . 1 1 . Builder 1 | . 1 . . Tunneler 6 | 5 . 1 . Hauler 1 | . 1 . . Recycler 3 | 1 1 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 17 | . 8 9 . Grunt 3 | . . 3 . Best Kill Streak 6 | 3 4 6 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1277 | . 333 630 314 Core 250 | . 48 120 82 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 62 | . 62 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 133 | 16 67 50 . Largest 2 | 2 2 2 . Hottest 100 | 70 100 70 . Shots Fired 253 | 32 126 95 . Gun 245 | 32 118 95 . Cannon . | . . . . Launcher . | . . . . Special 8 | . 8 . . Kinetic 158 | 16 59 83 . Thermal 95 | 16 67 12 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 6 11 9 . Robot Miss Streak 7 | 3 5 7 . Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 141 | 21 71 49 . Core Hits 50 | 7 22 21 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 4 3 . Burn 7 | . 4 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1785 | 291 908 586 . Guns 1757 | 291 880 586 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 1069 | 140 429 500 . Thermal 712 | 151 475 86 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 199 | 81 127 199 . Average Temperature 41 | 32 28 68 . Received Heat Transfer 201 | . . 153 48 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2603 | 444 1678 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 334 | 30 334 155 . Initial 25 | . 19 25 . Average 60 | 12 67 55 . Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 96 100 . Level 1 1 | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 25 15 13 Peak Tracking Total 14 | . 5 6 14 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 13 | . 10 1 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 23 1 2 Successful 16 | . 13 1 2 Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 14 . 1 Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 1 2 Record 1 | . . . 1 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 1 Highest-Rated Group 41 | . 10 41 10 Highest-Rated Ally 31 | . 10 31 10 Total Orders 6 | . 3 2 1 STAY 4 | . 2 1 1 FOLLOW 2 | . 1 1 . Ally Attacks 8 | . . 8 . Total Damage 128 | . . 128 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 4639 | 146 2269 1702 522 Spaces Moved 2652 | 103 1367 714 468 Core 2 | 1 . . 1 Treads 597 | . 177 420 . Legs . | . . . . Wheels 2053 | 102 1190 294 467 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 130 | 79 112 186 112 Slowest Speed 800 | 80 240 240 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 68 | 4 99 99 71 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile 5 | . 5 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 3562 | 130 1965 993 474 Wait 695 | . 487 208 . Move 2649 | 102 1366 713 468 Hop . | . . . . Pick Up 35 | 4 21 7 3 Fast Attach 9 | 7 1 1 . Attach 3 | . 1 2 . Detach . | . . . . Swap 20 | 1 10 9 . Drop 17 | . 11 3 3 Fire 133 | 16 67 50 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 14) 798 | -10/Materials | Discovered new exit (range 8) 1125 | -10/Materials | Discovered new exit (range 6) 1636 | -10/Materials | Discovered new exit (range 11) 2321 | -10/Materials | Repaired Lgt. Armor Plating 2416 | -10/Materials | Entered Mines 2416 | -10/Mines | Accompanied by 1 ally 2433 | -10/Mines | Met a Derelict bent on vengeance 2561 | -10/Mines | Learned location of 1 exit from Materials 2576 | -10/Mines | Discovered new exit (range 4) 2692 | -10/Mines | Discovered new exit (range 7) 2916 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3274 | -10/Mines | Met a Derelict testing a Signal Generator 3375 | -10/Mines | Core integrity fell below 50% 3651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3652 | -10/Mines | Discovered new exit (range 5) 3717 | -10/Mines | Learned Materials terminal intel 4118 | -10/Mines | Entered Exiles 4118 | -10/Exiles | Accompanied by 1 ally 4145 | -10/Exiles | Met 8R-AWN 4162 | -10/Exiles | Met EX-HEX 4226 | -10/Exiles | Met EX-DEC 4247 | -10/Exiles | Learned location of Zion (-7) 4297 | -10/Exiles | Discovered new exit (range 14) 4375 | -10/Exiles | Met EX-BIN 4391 | -10/Exiles | Aligned with FarCom system 4392 | -10/Exiles | Given EX-Vault access code 4417 | -10/Exiles | Opened EX-Vault 4447 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4462 | -10/Exiles | Exiles lab attacked by MAIN.C 4573 | -10/Exiles | Found Potential Leg 4575 | -10/Exiles | Found Potential Leg 4637 | -10/Exiles | Core integrity fell below 20% 4640 | -10/Exiles | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 04462_ EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. 04497_ EXILES: Lab perimeter alert, evacuate immediately. 04510_ EX-BIN: "Not cool, MAIN.C, I don't even have my SDF Cannon ready..." 04511_ 8R-AWN: "We've got company!" 04515_ 8R-AWN: "I'll cover you all, get out of here!" 04572_ Dropped Lgt. Treads. 04573_ Acquired Potential Leg. 04630_ Wheel destroyed. 04631_ Assault Rifle destroyed. 04638_ Lgt. Armor Plating destroyed. 04639_ Wheel destroyed. 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"!#? | | ????????????????????#"" """##???#" !#? | | ?????????????????????#""" ##????#" "#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseBeamBattery Manual? 0 Play Time 00:34:08 Cumulative 515.5 hours Start 2022.04.18 @ 21:46:28 End 2022.04.18 @ 22:25:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 157 Adventurer 4 Explorer 0 Win Type - Total 13 Types 6/2/3/0/0/0/1/1/0 Lore% 82 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb1d875b-76e5-451f-92ae-c97a06e322f3