Cogmind - Beta 9.3 *** ADVENTURER MODE // 2020.01.05 @ 21:04:09 // Winter2019/RPGLIKE Player: PaultheNerd Result: Destroyed by W6-6DP(Y) with Heavy Autocannon Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (411) 2055 Value Destroyed (19455) 19455 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (10965) 10965 TOTAL SCORE: 39435 Bonus ------- High Alert Combat Kills 8045 Follower Combat Kills 120 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/2000 Matter 705/1000 Energy 1200/1200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Warlord Parts ------- > --- POWER (4) -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System System Backup Module > --- WEAPON (8) ------- Compact HERF Cannon Heavy Neutron Cannon Railgun Hardcell Cannon Hardcell Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY (3) ---- Myomer Leg Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Matter Filter System Backup Module High-powered Tractor Beam > --- WEAPON ----------- Phase Gun Compact HERF Cannon Compact HERF Cannon Hardcell Cannon Hardcell Cannon Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Improved Cooling System Railgun [Rating: 158] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Flight Unit Improved Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage Medium Matter Pod Processor Seismic Analyzer Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Slots Evolved 21 | 2 2 5 2 . . 2 . . 3 . . 4 . . 1 . . . Power 3 | . . . . . . 1 . . 2 . . . . . . . . . Propulsion 5 | 1 . . . . . . . . . . . 4 . . . . . . Utility 6 | . 1 2 1 . . . . . 1 . . . . . 1 . . . Weapon 7 | 1 1 3 1 . . 1 . . . . . . . . . . . . Parts Attached 123 | 5 7 14 14 1 . 12 5 3 14 3 2 11 1 4 22 3 2 . Power 14 | 1 . 1 3 . . 1 . 1 6 . . . . . 1 . . . Engine 8 | 1 . 1 3 . . 1 . 1 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 5 . . . . . 1 . . . Propulsion 21 | 2 . . 2 . . 2 . 1 . 2 . 4 . . 7 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 20 | 2 . . 1 . . 2 . 1 . 2 . 4 . . 7 . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 25 | . 4 2 2 1 . 1 1 . 6 . . . . 2 4 1 1 . Device 21 | . 1 2 2 . . 1 1 . 6 . . . . 2 4 1 1 . Storage 3 | . 2 . . 1 . . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 3 11 7 . . 8 4 1 2 1 2 7 1 2 10 2 . . Energy Gun 29 | 2 3 9 . . . 2 2 1 . . 1 7 . . 2 . . . Energy Cannon 7 | . . . . . . 1 . . . . 1 . . 2 2 1 . . Ballistic Gun 16 | . . 1 6 . . 5 2 . . . . . 1 . . 1 . . Ballistic Cannon 11 | . . 1 1 . . . . . 2 1 . . . . 6 . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 4 . . 2 . . . . . . . . 1 1 . . Parts Lost 5 | . . . . . . . . . . . . 1 . . 1 3 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 1 . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . Highest Loss Streak 3 | . . . . . . . . . . . . 1 . . 1 3 . . Average Slot Usage (%) 98 | . 99 99 99 100 100 99 99 100 99 99 100 96 95 98 97 95 95 96 Engine 4 | . 14 9 6 6 6 7 11 11 4 . . . . . . . . . Reactor 9 | . . . . . . . . . 13 20 20 17 16 16 15 16 16 16 Leg 18 | . 29 18 14 13 13 11 11 11 10 10 10 17 25 25 24 24 24 24 Device 23 | . 6 14 23 26 26 29 29 29 29 30 30 24 20 23 25 25 23 24 Storage 2 | . 13 9 6 6 6 1 . . . . . . . . . . . . Energy Gun 10 | . 33 31 3 . . 7 10 11 10 10 10 10 20 19 4 . . . Energy Cannon 4 | . . . . . . 5 5 5 5 5 5 4 4 4 10 9 8 8 Ballistic Gun 14 | . . 6 35 40 40 33 29 29 21 15 15 13 8 8 2 1 4 4 Ballistic Cannon 7 | . . 8 5 6 6 1 . . 3 9 10 7 . . 12 20 20 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 9 14 32 39 40 40 58 60 61 120 120 123 125 122 126 138 139 136 136 Greatest Support 175 | 20 20 35 35 40 40 61 61 63 63 63 65 125 125 125 175 175 175 175 Greatest Overweight (x) 2 | 1 . 1 1 1 . 1 . . 1 2 2 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 3 | . . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Average Capacity 2 | . . 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 Most Carried 3 | . . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 1 1 Average Carried 1 | . . 1 1 . 2 2 1 1 1 1 2 2 1 1 2 2 . 1 Final Capacity 3 | . . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Final Carried 3 | . . 2 1 2 2 2 1 2 2 2 2 2 1 3 3 1 1 1 Class Distribution -------------------- 59% | Scavenger-Executioner 22% | Executioner 10% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Executioner | -9/Storage Executioner | -9/Garrison Executioner | -9/Recycling Executioner | -7/Factory Executioner | -7/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Waste Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Matter Collected 10016 | 250 217 465 505 1165 833 149 1016 130 400 224 30 527 28 400 2072 265 1340 . Remotely 5646 | . . 27 505 1152 833 64 1016 130 400 224 30 380 . . 620 265 . . Salvage Created 17677 | . 563 685 559 930 1128 64 1280 182 2311 751 30 1059 82 1992 4892 317 791 61 Parts 806 | . 36 81 47 49 63 9 58 10 30 32 2 56 14 83 181 11 33 11 Haulers Intercepted 5 | . . . 2 . . . . . . . . . . . 3 . . . Recyclers Shooed 6 | . . 1 . . 1 . . . . 1 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . . . 13 29 . Prevented 7 | . . . . . . . . . . . . . . . . 2 5 . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 363 | . 18 35 15 28 17 3 26 4 6 11 . 32 2 49 77 11 25 4 Guns 206 | . 18 18 13 24 16 3 21 4 5 8 . 19 1 44 9 . 3 . Cannons 144 | . . 17 2 4 1 . 5 . 1 3 . 13 . 5 57 10 22 4 AOE 3 | . . . . . . . . . . . . . 1 . 1 1 . . Classes Destroyed 21 | . 4 3 2 1 2 1 1 . 1 3 . 1 . . 1 . 1 . Worker 5 | . . . . . . . . . . 2 . . 1 . 2 . . . Builder 8 | . . . 1 . 2 . . . . 1 . . 1 . 3 . . . Tunneler 2 | . . . . . . 1 . . . . . . . . 1 . . . Hauler 5 | . . . 2 . . . . . . . . . . . 3 . . . Recycler 9 | . 1 1 . . 2 . . . . . . . . . 5 . . . Operator 3 | . . 1 1 . . . . 1 . . . . . . . . . . Drone 12 | . . . . . 12 . . . . . . . . . . . . . Watcher 15 | . 3 4 . . . . . . . 1 1 . 3 1 2 . . . Swarmer 100 | . 6 12 4 14 1 3 4 . . 1 . 10 . 20 11 4 10 . Grunt 141 | . 12 15 6 6 . . 16 3 . 3 . 15 1 23 26 5 10 . Brawler 10 | . . 1 . 1 . . . . . 1 . 1 1 . 5 . . . Duelist 16 | . . . . 2 1 . . . . . . 3 . 1 8 . 1 . Protector 6 | . . . . . . . . . . . . . . . 6 . . . Sentry 40 | . . 7 5 5 2 . 2 1 . 3 . 2 . 4 5 2 2 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . Hunter 13 | . . . . . 1 . 2 . . . . . . . 8 . 2 . Programmer 10 | . . . . . . . . . . 2 . . . . 8 . . . Behemoth 2 | . . . . . . . . . . . . 1 . 1 . . . . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . Bouncer 1 | . . . . . . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 30 | . 6 8 15 10 5 2 13 3 2 4 1 21 3 14 30 11 5 3 Combat Bots Only 21 | . 5 7 11 10 3 2 13 3 2 4 . 21 1 14 21 11 5 3 Max Kills in Single Turn 3 | . 1 2 3 2 3 1 2 1 1 2 1 3 3 3 3 2 2 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Damage Taken 17644 | . 613 837 330 833 44 131 1152 198 . 564 4 2213 . 1842 4963 1002 1675 1243 Core 13794 | . 505 656 254 643 34 101 898 152 . 435 3 1730 . 1437 3872 776 1287 1011 Absorbed by Shields 34 | . . . 18 . . . . . . 16 . . . . . . . . Redirected to Core 12595 | . 342 546 232 560 34 101 819 152 . 425 3 1664 . 1346 3572 707 1242 850 Core Remaining (%) 96 | 100 100 . . . 100 . 100 . . 94 . . . 86 . . . . Volleys Fired 591 | . 50 52 26 53 39 11 44 10 26 15 2 39 4 67 103 13 31 6 Largest 8 | . 3 6 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 Hottest 608 | . 150 299 275 177 177 307 335 346 341 405 405 523 588 588 586 608 549 549 Shots Fired 3859 | . 111 228 139 347 273 88 303 79 208 119 16 301 32 502 721 96 248 48 Gun 2420 | . 111 176 116 296 234 75 267 69 182 74 10 193 28 436 116 . 31 6 Cannon 1439 | . . 52 23 51 39 13 36 10 26 45 6 108 4 66 605 96 217 42 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2383 | . . 91 135 347 273 60 200 50 130 75 10 187 8 130 400 65 186 36 Thermal 990 | . 91 131 3 . . 11 51 19 52 29 4 80 24 372 74 12 31 6 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 486 | . 20 6 1 . . 17 52 10 26 15 2 34 . . 247 19 31 6 Robot Hit Streak 121 | . 35 58 22 121 43 7 39 16 44 18 7 32 11 69 44 21 18 20 Robot Miss Streak 9 | . 2 6 2 2 9 8 4 3 2 3 2 7 3 4 3 1 4 1 Penetration Max 2 | . . . . . . . . . . 1 . 1 1 1 1 . 2 . Secondary Targets 10 | . 7 . . 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 . . 2 . . . . . . . . . . . Shots Hit Robots 2163 | . 91 113 61 216 84 53 213 56 164 59 9 140 11 233 459 52 120 29 Core Hits 879 | . 36 90 25 74 42 11 91 18 28 31 1 63 9 98 188 20 43 11 Critical Hits 62 | . . 3 . 2 1 . 2 . 2 6 . 22 . 6 11 1 5 1 Critical Kills 24 | . . 2 . . . . 1 . . 2 . 8 . 3 5 . 3 . Critical Parts Destroyed 34 | . . 1 . 2 1 . 1 . 1 3 . 13 . 3 6 1 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 51050 | . 1111 2089 1123 2331 1413 268 2707 715 3169 1748 109 3255 716 6066 16886 2301 4067 976 Guns 24921 | . 1106 1097 978 2064 1231 209 2474 663 2639 1164 74 2174 324 5540 2369 . 677 138 Cannons 24133 | . . 992 145 267 77 27 233 52 530 476 26 1081 . 526 13426 2047 3390 838 Explosions 1877 | . . . . . 102 . . . . 49 . . 392 . 1080 254 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 119 | . 5 . . . 3 32 . . . 59 9 . . . 11 . . . Kinetic 26562 | . . 1344 1123 2331 1308 174 1921 416 2070 1069 20 1986 64 770 7689 1194 2370 713 Thermal 14904 | . 936 682 . . . 27 382 260 1080 442 48 1132 652 5296 2203 620 944 200 Explosive 441 | . . . . . 102 . . . . . . . . . 339 . . . Electromagnetic 9024 | . 170 63 . . . 35 404 39 19 178 32 137 . . 6644 487 753 63 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 . . . 1 1 1 1 5 1 . . Average Corruption 1 | . . . . . . 1 1 . . . 1 1 1 1 2 1 . . Corruption Purged 7 | . . . . . . . . . . . . . . . 6 1 . . Effects 79 | . . . . . . 2 8 . . . . 11 1 17 39 1 . . Message Errors 15 | . . . . . . 2 2 . . . . 2 . 3 5 1 . . Matter Fused 3 | . . . . . . . . . . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . . Energy Discharges 10 | . . . . . . . 3 . . . . . . 3 4 . . . Data Loss (minor) 4 | . . . . . . . 1 . . . . 1 . 2 . . . . Targeting Errors 36 | . . . . . . . 2 . . . . 7 1 9 17 . . . Weapon Failures 10 | . . . . . . . . . . . . 1 . . 9 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1228 | . . 13 5 . 22 4 . . . . . . 45 8 841 173 117 . Projectiles 1044 | . . 13 5 . 21 2 . . . . . . . 8 762 116 117 . Explosions 182 | . . . . . 1 . . . . . . . 45 . 79 57 . . Melee 2 | . . . . . . 2 . . . . . . . . . . . . Knockbacks 99 | . . 4 . 6 2 . . . . . . 9 . . 65 6 6 1 Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic 90 | . . 4 . 5 1 . . . . . . 7 . . 61 5 6 1 Secondary 8 | . . . . 1 . . . . . . . 2 . . 4 1 . . Self-Inflicted Damage 82 | . 1 . . . 44 16 . . . 17 4 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 6 | . 3 . . . . 1 . . . 1 1 . . . . . . . Targets Rammed 12 | . 4 . . . 1 1 . . . 3 1 . . . 2 . . . Kicked 6 | . 1 . . . 1 . . . . 2 . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 324 312 . . . . 303 96 257 78 33 174 216 506 402 351 65 . Average Temperature 104 | . 104 100 . . . . 117 40 104 29 22 53 131 144 118 110 29 . Received Heat Transfer 4086 | . 339 300 150 108 . . 468 105 . 108 . 714 . 429 879 243 243 . Effects 18 | . 1 1 . . . . . . . . . . . 10 5 1 . . Shutdowns 7 | . . . . . . . . . . . . . . 3 3 1 . . Energy Bleed 3 | . . 1 . . . . . . . . . . . 2 . . . . Interference 5 | . 1 . . . . . . . . . . . . 2 2 . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . 11 . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . 10 . . . Parts Fried 51 | . 3 . . . . . . . . 1 . . . . 46 1 . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 33 | . 11 . . . . . 1 . . 1 . 3 1 14 2 . . . Heat Transferred 21647 | . 2775 950 . . . 50 746 575 2300 900 100 1857 620 7121 2463 465 600 125 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Peak Influence 2586 | . 257 734 675 1341 588 1028 1348 766 253 263 111 770 723 1932 2586 . . . Average Influence 714 | . 105 385 325 921 362 985 1050 737 177 138 99 548 612 1310 1574 . . . Maximum Alert Level 5 | . 1 3 2 4 2 3 4 3 1 1 . 3 3 5 5 . . . Low Security (%) 26 | 100 94 24 . . 15 . . . 36 91 100 21 . . . . . . Level 1 13 | . 5 23 72 12 43 . . . 64 8 . 2 23 . . . . . Level 2 14 | . . 44 27 4 40 . 15 17 . . . 32 47 10 2 . . . Level 3 22 | . . 8 . 46 . 100 29 82 . . . 43 28 15 32 . . . Level 4 15 | . . . . 37 . . 54 . . . . . . 56 19 . . . Level 5 7 | . . . . . . . . . . . . . . 17 45 . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 6 4 . . 1 . 4 . 3 . . . . 26 . 1 . Investigation 3 | . 2 1 . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . . . 4 . . . Reinforcement 16 | . . 5 2 . . 1 . 1 . 2 . . . . 5 . . . Assault 12 | . . . . . . . . . . . . . . . 11 . 1 . Garrison 11 | . . . 2 . . . . 3 . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Distress Signals 7 | . 2 4 . . . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . 23 46 16 30 22 9 30 13 7 18 1 38 6 52 107 18 30 7 Peak Tracking Total 15 | . 5 9 6 13 3 4 6 4 1 4 1 15 2 8 13 11 6 8 Tactical Retreats 25 | . 1 1 . 1 . 2 1 4 . . . 5 2 1 1 5 . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Traps Triggered 32 | . 2 1 2 5 . 1 6 1 . 3 2 7 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Machines Disabled 66 | . . 3 2 4 2 1 4 2 . 3 . 1 22 5 10 6 1 . Max in Single Turn 22 | . . 1 1 1 2 1 1 1 . 1 . 1 22 2 4 3 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Relay 12 | . . . . 4 . . 4 . . . . 1 . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Machines Accessed 20 | . 4 2 2 . 6 2 . . . . 1 . 1 . 1 1 . . Terminals 12 | . 4 2 1 . 4 . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . 1 . . . . . Total Hacks 37 | . 6 2 2 . 14 2 . . . . 1 . 1 . 2 7 . . Successful 36 | . 6 2 2 . 13 2 . . . . 1 . 1 . 2 7 . . Failed 1 | . . . . . 1 . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 21 | . 6 2 1 . 10 . . . . . . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . 1 . . . . . Terminal Hacks 27 | . 6 2 1 . 9 . . . . . . . . . 2 7 . . Record 18 | . 3 1 . . 5 . . . . . . . . . 2 7 . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 1 . . 2 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . . . . 1 . 1 . . . . . Unlock Access 4 | . . . 1 . . 1 . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 1 . 3 1 . . . . 1 . . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . Matter 190 | . . . . . . 190 . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . 7 . . . . . . . . . . . . . Retrieved Matter 7 | . . . . . 7 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Used RIF Installer 4 | . . . . 1 . . 1 . . . . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . 8 . . 7 . . . . 2 . 4 1 . . . Machine Destruction 21 | . . . . 8 . . 7 . . . . 2 . 4 . . . . Programmers 1 | . . . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Total Allies 19 | . . . . . . . . . 19 . . . . . . . . . Largest Group 19 | . . . . . . . . . 19 9 . . . . . . . . Highest-Rated Group 696 | . . . . . . . . . 696 279 . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 50 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . 32 . . . . . . . . Total Damage 1232 | . . . . . . . . . . 1232 . . . . . . . . Kills 8 | . . . . . . . . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Turns Passed 15220 | 61 995 1352 412 1079 840 532 949 298 625 1133 430 928 173 1305 1751 795 1390 172 Spaces Moved 9375 | 60 642 851 204 666 555 363 597 211 354 660 261 514 121 734 858 594 1006 124 Core 32 | 32 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 9343 | 28 642 851 204 666 555 363 597 211 354 660 261 514 121 734 858 594 1006 124 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 150 150 120 120 120 120 120 120 120 Average Speed 126 | 91 120 123 123 120 120 122 120 120 147 157 161 130 120 123 129 120 120 120 Slowest Speed 180 | 120 120 150 150 150 120 150 120 120 150 180 180 150 120 150 150 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 98 80 24 81 88 11 86 5 96 29 7 67 6 84 23 67 96 18 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . 1 . . . . 1 1 . . Scrap Searched 4 | . . . . . . . . . . . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 583 | . . . 2 . 23 . 1 . 2 21 4 33 49 99 203 30 102 14 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 343 | . . . 2 . 5 . 1 . 2 13 4 33 . 26 123 18 102 14 AOE 240 | . . . . . 18 . . . . 8 . . 49 73 80 12 . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Total 11157 | 64 762 1015 295 791 612 420 760 238 415 716 267 663 138 951 1187 638 1095 130 Wait 145 | . 24 43 2 1 13 19 . . . . . . . 22 7 1 13 . Move 9361 | 59 641 850 204 665 554 363 596 211 353 659 260 513 121 733 857 593 1005 124 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 54 | . . 6 6 4 1 . 10 2 3 1 . . . 10 7 3 1 . Fast Attach 78 | 5 6 12 8 . . 12 1 1 8 2 . 8 . 2 13 . . . Attach 21 | . . . 5 . . . 3 1 . . . . . 2 5 4 1 . Detach 2 | . . . 1 . . . . . . . . . . 1 . . . . Swap 25 | . 1 2 1 1 . . 1 1 6 1 2 3 1 . 4 . 1 . Drop 115 | . 4 12 13 3 1 10 12 3 14 3 2 6 2 9 19 2 . . Fire 591 | . 50 52 26 53 39 11 44 10 26 15 2 39 4 67 103 13 31 6 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 12 | . 4 . . . 1 1 . . . 3 1 . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . 9 20 . . 30 . . 14 . 15 . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 655 | . 32 38 20 44 3 4 63 9 5 18 . 79 10 95 170 22 43 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Upgraded with Utility slot (x1) 584 | -10/Materials | Discovered new exit (range 7) 685 | -10/Materials | Upgraded with Weapon slot (x1) 800 | -10/Materials | Discovered new exit (range 4) 803 | -10/Materials | Reached level 2 1007 | -10/Materials | Discovered new exit (range 15) 1057 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Reached level 3 1059 | -9/Materials | Reached level 4 1099 | -9/Materials | Upgraded with Weapon slot (x2) 1147 | -9/Materials | Build established: Gunner 1447 | -9/Materials | Reached level 5 1523 | -9/Materials | Discovered new exit (range 8) 1726 | -9/Materials | Destroyed 7 combat bots 1734 | -9/Materials | Upgraded with Utility slot (x1) 1803 | -9/Materials | Reached level 6 1857 | -9/Materials | Destroyed 7 combat bots 2046 | -9/Materials | Discovered new exit (range 16) 2073 | -9/Materials | Reached level 7 2233 | -9/Materials | Upgraded with Utility slot (x1) 2233 | -9/Materials | Upgraded with Weapon slot (x1) 2388 | -9/Materials | Discovered new exit (range 3) 2409 | -9/Materials | Entered Storage 2540 | -9/Storage | Reached level 8 2691 | -9/Storage | Garrison activated, responded to threat 2767 | -9/Storage | Destroyed 11 combat bots 2785 | -9/Storage | Upgraded with Utility slot (x1) 2785 | -9/Storage | Upgraded with Weapon slot (x1) 2821 | -9/Storage | Identified exit to Garrison 2821 | -9/Storage | Entered Garrison 2823 | -9/Garrison | Reached level 9 2854 | -9/Garrison | Triggered checkpoint 2885 | -9/Garrison | Build established: Executioner 2886 | -9/Garrison | Garrison Relay disabled 2978 | -9/Garrison | Core integrity fell below 50% 3015 | -9/Garrison | Destroyed 10 combat bots 3020 | -9/Garrison | Triggered checkpoint 3150 | -9/Garrison | Triggered checkpoint 3188 | -9/Garrison | Triggered checkpoint 3242 | -9/Garrison | Discovered new exit (range 10) 3337 | -9/Garrison | Triggered checkpoint 3341 | -9/Garrison | Reached level 10 3392 | -9/Garrison | Garrison Relay disabled 3594 | -9/Garrison | Triggered checkpoint 3594 | -9/Garrison | Garrison Relay disabled 3620 | -9/Garrison | Triggered checkpoint 3629 | -9/Garrison | Discovered new exit (range 14) 3718 | -9/Garrison | Installed Relay Interface Framework 3811 | -9/Garrison | Discovered new exit (range 14) 3834 | -9/Garrison | Triggered checkpoint 3862 | -9/Garrison | Garrison Relay disabled 3900 | -9/Garrison | Entered Recycling 3909 | -9/Recycling | Spotter reported a threat 3932 | -9/Recycling | Spotter reported a threat 3970 | -9/Recycling | Spotter reported a threat 3974 | -9/Recycling | Spotter reported a threat 4042 | -9/Recycling | Spotter reported a threat 4056 | -9/Recycling | Spotter reported a threat 4067 | -9/Recycling | Spotter reported a threat 4142 | -9/Recycling | Spotter reported a threat 4205 | -9/Recycling | Spotter reported a threat 4312 | -9/Recycling | Spotter reported a threat 4360 | -9/Recycling | Spotter reported a threat 4362 | -9/Recycling | Spotter reported a threat 4413 | -9/Recycling | Spotter reported a threat 4416 | -9/Recycling | Discovered new exit (range 10) 4543 | -9/Recycling | Spotter reported a threat 4559 | -9/Recycling | Spotter reported a threat 4567 | -9/Recycling | Spotter reported a threat 4597 | -9/Recycling | Spotter reported a threat 4658 | -9/Recycling | Spotter reported a threat 4740 | -9/Recycling | Entered Factory 4742 | -7/Factory | Reached level 11 4775 | -7/Factory | Upgraded with Weapon slot (x1) 4811 | -7/Factory | Fabricated Hpw. Shock Rifle? 5113 | -7/Factory | Upgraded with Power slot (x1) 5189 | -7/Factory | Reached level 12 5272 | -7/Factory | Identified exit to Garrison 5272 | -7/Factory | Entered Garrison 5278 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5320 | -7/Garrison | Triggered checkpoint 5360 | -7/Garrison | Garrison Relay disabled 5360 | -7/Garrison | Reached level 13 5421 | -7/Garrison | Triggered checkpoint 5436 | -7/Garrison | Core integrity fell below 50% 5474 | -7/Garrison | Core integrity fell below 20% 5480 | -7/Garrison | Triggered checkpoint 5493 | -7/Garrison | Reached level 14 5517 | -7/Garrison | Destroyed 13 combat bots 5594 | -7/Garrison | Triggered checkpoint 5636 | -7/Garrison | Triggered checkpoint 5688 | -7/Garrison | Triggered checkpoint 5726 | -7/Garrison | Garrison Relay disabled 5753 | -7/Garrison | Discovered new exit (range 14) 5850 | -7/Garrison | Triggered checkpoint 5874 | -7/Garrison | Garrison Relay disabled 5901 | -7/Garrison | Discovered new exit (range 14) 6048 | -7/Garrison | Triggered checkpoint 6061 | -7/Garrison | Triggered checkpoint 6153 | -7/Garrison | Garrison Relay disabled 6202 | -7/Garrison | Discovered new exit (range 14) 6221 | -7/Garrison | Entered Factory 6223 | -6/Factory | Reached level 15 6269 | -6/Factory | Reached level 16 6278 | -6/Factory | Garrison activated, responded to threat 6519 | -6/Factory | Sucked down chute 6519 | -6/Factory | Entered Waste 6528 | -6/Waste | Spotted C-40 Crusher 6539 | -6/Waste | Spotted C-40 Crusher 6540 | -6/Waste | Build established: Scavenger-Executioner 6551 | -6/Waste | Destroyed C-40 Crusher 6560 | -6/Waste | Spotted C-40 Crusher 6589 | -6/Waste | Destroyed C-40 Crusher 6600 | -6/Waste | Upgraded with Power slot (x1) 6626 | -6/Waste | Spotted C-40 Crusher 6636 | -6/Waste | Destroyed C-40 Crusher 6646 | -6/Waste | Upgraded with Power slot (x1) 6676 | -6/Waste | Upgraded with Utility slot (x1) 6742 | -6/Waste | Spotted C-40 Crusher 6762 | -6/Waste | Destroyed C-40 Crusher 6804 | -6/Waste | Destroyed C-40 Crusher 6807 | -6/Waste | Spotted C-40 Crusher 6821 | -6/Waste | Destroyed C-40 Crusher 6866 | -6/Waste | Warlord forces began an assault 7084 | -6/Waste | Discovered new exit (range 15) 7144 | -6/Waste | Entered Factory 7144 | -6/Factory | Accompanied by 9 allies 7562 | -6/Factory | Reached level 17 8247 | -6/Factory | Discovered new exit (range 8) 8277 | -6/Factory | Entered another Factory area 8279 | -5/Factory | Reached level 18 8656 | -5/Factory | Identified exit to Garrison 8707 | -5/Factory | Entered Garrison 8707 | -5/Garrison | Reached level 19 8715 | -5/Garrison | Expanded RIF knowledge: Robot Detection 8762 | -5/Garrison | Triggered checkpoint 8802 | -5/Garrison | Garrison Relay disabled 8900 | -5/Garrison | Spotted B-75 Beast 8905 | -5/Garrison | Triggered checkpoint 8906 | -5/Garrison | Reached level 20 8910 | -5/Garrison | Triggered checkpoint 8921 | -5/Garrison | Core integrity fell below 50% 8931 | -5/Garrison | Core integrity fell below 20% 8955 | -5/Garrison | Destroyed B-75 Beast 8982 | -5/Garrison | Reached level 21 9003 | -5/Garrison | Destroyed 21 combat bots 9046 | -5/Garrison | Triggered checkpoint 9105 | -5/Garrison | Triggered checkpoint 9138 | -5/Garrison | Upgraded with Propulsion slot (x2) 9145 | -5/Garrison | Upgraded with Propulsion slot (x2) 9222 | -5/Garrison | Triggered checkpoint 9280 | -5/Garrison | Discovered new exit (range 10) 9535 | -5/Garrison | Discovered new exit (range 9) 9635 | -5/Garrison | Entered Factory 9808 | -5/Factory | Identified exit to Garrison 9808 | -5/Factory | Entered Garrison 9830 | -5/Garrison | Triggered checkpoint 9924 | -5/Garrison | Reached level 22 9932 | -5/Garrison | Triggered checkpoint 9957 | -5/Garrison | Spotted B-75 Beast 9970 | -5/Garrison | Destroyed B-75 Beast 10028 | -5/Garrison | Destroyed 14 combat bots 10032 | -5/Garrison | Triggered checkpoint 10140 | -5/Garrison | Triggered checkpoint 10146 | -5/Garrison | Triggered checkpoint 10214 | -5/Garrison | Triggered checkpoint 10250 | -5/Garrison | Garrison Relay disabled 10275 | -5/Garrison | Discovered new exit (range 14) 10370 | -5/Garrison | Triggered checkpoint 10406 | -5/Garrison | Triggered checkpoint 10446 | -5/Garrison | Garrison Relay disabled 10483 | -5/Garrison | Discovered new exit (range 12) 10646 | -5/Garrison | Garrison Relay disabled 10784 | -5/Garrison | Reached level 23 10880 | -5/Garrison | Triggered checkpoint 10934 | -5/Garrison | Triggered checkpoint 10953 | -5/Garrison | Phase Generator disabled 11070 | -5/Garrison | Triggered checkpoint 11075 | -5/Garrison | Discovered new exit (range 9) 11107 | -5/Garrison | Expanded RIF knowledge: Autooverride 11113 | -5/Garrison | Entered Factory 11556 | -4/Factory | Reached level 24 11654 | -4/Factory | First assault squad dispatched 11659 | -4/Factory | Garrison activated, responded to threat 11696 | -4/Factory | Core integrity fell below 50% 11716 | -4/Factory | Destroyed 8 combat bots 11870 | -4/Factory | Destroyed 7 combat bots 11872 | -4/Factory | Reached level 25 12233 | -4/Factory | Reached level 26 12240 | -4/Factory | Core integrity fell below 20% 12291 | -4/Factory | Destroyed 21 combat bots 12445 | -4/Factory | Destroyed 8 combat bots 12537 | -4/Factory | Upgraded with Utility slot (x1) 12616 | -4/Factory | Garrison activated, responded to threat 12792 | -4/Factory | Discovered new exit (range 15) 12864 | -4/Factory | Entered Upper Caves 12918 | -4/Upper Caves | Learned Factory emergency access door positions 12918 | -4/Upper Caves | Learned Research stockpile data 12918 | -4/Upper Caves | Learned Extension terminal intel 13030 | -4/Upper Caves | Learned location of 1 exit from Research 13158 | -4/Upper Caves | Found Alien Artifact 13160 | -4/Upper Caves | Identified Dimensional Node Initializer 13160 | -4/Upper Caves | Initialized slip node 13306 | -4/Upper Caves | Discovered new exit (range 15) 13372 | -4/Upper Caves | Attracted the attention of an 0b10 base 13439 | -4/Upper Caves | Destroyed 11 combat bots 13440 | -4/Upper Caves | Lost 3 parts (2u1w) 13659 | -4/Upper Caves | Entered another Upper Caves area 13673 | -4/Upper Caves | Identified exit to Warlord 13680 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13703 | -4/Upper Caves | Discovered new exit (range 10) 13733 | -4/Upper Caves | Learned Research emergency access door positions 13869 | -4/Upper Caves | Reached level 27 14753 | -4/Upper Caves | Learned Research terminal intel 14759 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15049 | -4/Upper Caves | Entered Warlord 15098 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 15098 | -4/Warlord | Attacked by Warlord forces 15112 | -4/Warlord | Spotted 9R-6UT(B) 15112 | -4/Warlord | Spotted 4X-0E5(B) 15117 | -4/Warlord | Destroyed 9R-6UT(B) 15125 | -4/Warlord | Destroyed 4X-0E5(B) 15221 | -4/Warlord | Destroyed by W6-6DP(Y) with Heavy Autocannon Last Messages --------------- 15094_ System quarantine in progress... 15094_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 15098_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 15112_ Penetrated by Slug. 15112_ System Quarantine Field Array disabled. 15113_ 9R-6UT(B) suffers critical hit. 15114_ Knocked back. 15117_ 9R-6UT(B) destroyed. 15120_ HS-Z5D(p) destroyed. 15121_ Upgraded: Core Integrity (+250) 15121_ Slug penetrates 96-4Y5(p). 15121_ Slug penetrates Wall. 15121_ 96-4Y5(p) knocked back. 15125_ 4X-0E5(B) destroyed. 15126_ Knocked back. 15129_ 96-4Y5(p) destroyed. 15169_ System Quarantine Field Array disabled. 15171_ Knocked back. 15218_ 0Q-9RT(Y) destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ?????? ?? | | ?????#""??????????????????# #????? ?? | | ?????#""??????????????????# ????? #?? | | ?????#""#??????????????????# ##??? #?? | | ?????#""#???????????????????# #??? ##? | | ######""#####????????????????# ##?? #? | | # "" "############??????# ### #?? | | " "" """"""""""""#???????# # #??? | | " "" """" """""""#?####?## ##??? | | " ### ### ##??? | | "^ + ## #??? | | "^ + #### #??? | | " ^ #### Y##??# #??? | | " "" """ "" """""#??## #???# ##?? | | # "" """"""""""""#???# #?### #?? | | ?# "" "############???# #### # #?? | | #?####""#####?????????????## #?# #?? | | ?????#""#????????????????## ### #?? | | ?????#""????????????????##!Y ### ##?? | | ??????""????????????????#;% ##?# #??? | | ????????????????????????# ! #??## ##??? | | ????????????????????????# #???## #???? | | ????????????????????????# ;#????# #???? | | ????????????????????????# #?????## ##??? | | ???????????????????????## ##????## #??? | | ??????????????????????## @ ##??## #??? | | ??????????????????????# #??# #??? | | ??????????????????##### ## #?# #??? | | ?????????????????## # ##?# ## #??? | | ?????????????????# #??# ## #??? | | ?????????????????# ##?? ## ##??? | | ?????????????????# ## #??# #???? | | ?????????????????###### #???## ##???? | | ?????????????????????# ##?????#####????? | | ?????????????????????#####???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Energy Generation 69 Energy Capacity 1200 Matter Stores 1000 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 60 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Was Fac Fac Gar Fac Gar Fac Upp Upp War Levels Raised 26 | . 1 5 1 2 . 2 2 2 . 1 1 3 . 2 3 . 1 . XP Earned 43472 | 4000 2215 7230 2472 2199 667 1973 4235 2127 200 2049 1535 3523 634 2301 5021 405 604 82 XP Spent 42855 | 1000 2200 7900 3400 400 . 3300 2780 . 3600 . . 6500 . 3400 7000 . . 1375 Upgrades 91 | 2 4 15 2 1 . 3 16 . 3 . . 14 . 9 17 . . 5 Power Slot 3 | . . . . . . 1 . . 2 . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . . . . . . 4 . . . . . . Utility Slot 6 | . 1 2 1 . . . . . 1 . . . . . 1 . . . Weapon Slot 7 | 1 1 3 1 . . 1 . . . . . . . . . . . . Core Integrity 28 | . . . . . . . 8 . . . . 10 . . 5 . . 5 Heat Dissipation 6 | . . 5 . . . . . . . . . . . . 1 . . . Energy Storage 4 | . . . . . . . . . . . . . . . 4 . . . Matter Storage 14 | . . . . . . . 8 . . . . . . . 6 . . . Mass Support 5 | . . 3 . 1 . 1 . . . . . . . . . . . . Inventory Capacity 3 | . . 2 . . . . . . . . . . . 1 . . . . Ranged Accuracy 4 | . 2 . . . . . . . . . . . . 2 . . . . KI Resistance % 2 | . . . . . . . . . . . . . . 2 . . . . TH Resistance % 2 | . . . . . . . . . . . . . . 2 . . . . EX Resistance % 2 | . . . . . . . . . . . . . . 2 . . . . Protomatter Created 6287 | . 263 433 242 324 173 46 362 131 . 165 . 798 101 909 1604 206 375 155 Integrity Restored 13846 | . 611 740 393 833 44 76 1325 189 113 387 . 1727 212 1994 3774 483 945 . Core 11784 | . 505 620 290 643 34 63 936 152 . 379 . 1727 62 1238 3707 483 945 . Parts 2062 | . 106 120 103 190 10 13 389 37 113 8 . . 150 756 67 . . . Protomatter Decayed 1385 | . 21 178 43 16 143 . . . . 130 . 182 54 126 285 . 98 109 Game ------ Seed FusionThrusterGun Manual? 0 Play Time 02:30:32 Cumulative 41.3 hours Start 2020.01.05 @ 17:04:54 End 2020.01.05 @ 21:04:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 24 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcafefde-d757-4720-a487-0378495b8adb