Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:59:15 Player: mrturtle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (974) 974 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2744 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Faulty Heavy Ion Engine Heavy Ion Engine Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Heavy Armor Plating Improved Light Armor Plating System Shield High-powered Shotgun High-powered Shotgun Gauss Cannon Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Heat Sink Disposable Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Heavy Armor Plating Improved Light Armor Plating System Shield EM Pulse Gun Light Assault Rifle High-powered Shotgun High-powered Shotgun Gauss Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility High-capacity Battery Device Hardlight Generator Storage High-capacity Battery Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 37 | 5 6 2 24 Power 10 | 1 1 . 8 Engine 5 | 1 1 . 3 Core 5 | . . . 5 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 1 | . . . 1 Leg . | . . . . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 10 | . 3 1 6 Device 5 | . 1 . 4 Storage 3 | . 2 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 2 1 7 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon 6 | . . . 6 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 . 16 Power 4 | . . . 4 Propulsion 5 | . . . 5 Utility 3 | . 1 . 2 Weapon 5 | . . . 5 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 91 84 84 Engine 9 | . 14 11 7 Core 4 | . . . 7 Treads 1 | . . . 2 Wheel 20 | . 28 22 16 Device 6 | . 9 . 6 Storage 16 | . 11 22 17 Energy Gun 1 | . 1 7 1 Ballistic Gun 10 | . 26 22 1 Ballistic Cannon 14 | . . . 22 Naked Turns . | . . . . Heaviest Build 81 | 6 18 55 81 Greatest Support 41 | 20 20 20 41 Greatest Overweight (x) 20 | . . 2 20 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 5 8 20 20 Average Capacity 15 | 5 5 17 20 Most Carried 20 | 3 5 6 20 Average Carried 9 | . 3 5 12 Final Capacity 20 | 5 8 20 20 Final Carried 18 | . 5 5 18 Class Distribution -------------------- 35% | Tank 35% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1175 | 253 184 . 738 Remotely . | . . . . Salvage Created 1046 | 46 340 149 511 Parts 51 | 1 14 5 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | 1 6 3 19 Guns 10 | . 6 3 1 Cannons 18 | . . . 18 AOE 1 | 1 . . . Classes Destroyed 8 | 1 1 . 6 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . 1 . . Watcher 2 | . . . 2 Swarmer 11 | . . . 11 Grunt 13 | 1 6 3 3 Sentry 4 | . . . 4 Specialist 1 | . . . 1 Best Kill Streak 8 | 1 4 2 8 Combat Bots Only 7 | 1 3 2 7 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | 1 . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 237 | 2 31 34 170 Missed 63 | 1 10 14 38 Damage Taken 2545 | 12 252 251 2030 Core 726 | 12 99 49 566 Absorbed by Shields 32 | . . . 32 Regen/Repaired (Parts) 54 | . . . 54 Core Remaining (%) 79 | 95 55 87 . Volleys Fired 80 | 3 24 11 42 Largest 3 | 2 2 3 3 Hottest 144 | 60 60 80 144 Shots Fired 203 | 6 48 33 116 Gun 107 | 6 48 33 20 Cannon 96 | . . . 96 Launcher . | . . . . Special . | . . . . Kinetic 180 | 3 47 22 108 Thermal . | . . . . Explosive . | . . . . Electromagnetic 23 | 3 1 11 8 Robot Hit Streak 8 | 1 8 3 5 Robot Miss Streak 6 | 1 3 2 6 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 105 | 3 30 18 54 Core Hits 47 | 2 14 8 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 12 | . 1 . 11 Destroy 1 | . 1 . . Blast 11 | . . . 11 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2408 | 59 460 225 1664 Guns 827 | 37 440 225 125 Cannons 1539 | . . . 1539 Explosions 42 | 22 20 . . Melee . | . . . . Ramming . | . . . . Kinetic 2196 | . 424 159 1613 Thermal 42 | 22 20 . . Explosive . | . . . . Electromagnetic 170 | 37 16 66 51 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . . . 61 Projectiles 61 | . . . 61 Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . . . 13 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 493 | 46 20 43 493 Average Temperature 121 | 21 4 17 146 Received Heat Transfer 756 | 6 144 117 489 Effects 3 | . . . 3 Shutdowns 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 50 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 278 | 20 206 148 278 Initial 62 | . 13 1 62 Average 76 | 3 75 47 85 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 94 100 88 Level 1 8 | . 5 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | 1 10 9 31 Peak Tracking Total 7 | 1 4 5 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 1 4 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 2 3 12 Successful 13 | . 1 3 9 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 2 3 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 1 3 5 Record 2 | . . . 2 Alert Level 1 | . . 1 . Unreport Threat 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1562 | 64 403 136 959 Spaces Moved 931 | 64 214 97 556 Core 22 | 19 . . 3 Treads . | . . . . Legs . | . . . . Wheels 909 | 45 214 97 553 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 110 Average Speed 112 | 71 80 100 132 Slowest Speed 1050 | 80 80 110 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 35 12 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . 3 . 48 Melee . | . . . . Projectile 48 | . . . 48 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1267 | 76 395 110 686 Wait 177 | . 145 . 32 Move 928 | 63 213 96 556 Hop . | . . . . Pick Up 42 | 5 7 1 29 Fast Attach 3 | . 1 . 2 Attach 22 | 5 2 1 14 Detach . | . . . . Swap 12 | . 3 1 8 Drop 3 | . . . 3 Fire 80 | 3 24 11 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 12) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 574 | -9/Materials | Discovered new exit (range 16) 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -8/Materials | Lost 5 parts (1p2n2w) 788 | -8/Materials | Repaired Ion Engine 1019 | -8/Materials | Build established: Tank 1505 | -8/Materials | Destroyed 7 combat bots 1540 | -8/Materials | Core integrity fell below 50% 1555 | -8/Materials | Core integrity fell below 20% 1563 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf collects debris. Gauss Cannon destroyed. Penetrated by Slug. Y-45 Defender destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Penetrated by Slug. K-01 Serf collects debris. Knocked back. Acquired 5 matter. Penetrated by Slug. K-01 Serf destroyed. U-05 Engineer builds a Door. Penetrated by Slug. Arm. Treads destroyed. Slug penetrates Wall. Knocked back. Acquired 54 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????###############??? | | ????????????????????######??????# #??? | | ???????????????????? ! ??????# ""#??? | | ???????????????????# !! ??????# "" " T"#??? | | ???????????????????# !! ??????# ""="% ! ""#??? | | ???????????????????# !! #?????# !*"! "% #??? | | ???????????????????# #?????# *!|[ [= ##?? | | ??????????????????## """ #????########+#######??? | | ??????????????????# """*###########%!=! ######## | | ???????????????????# """=# % % %= %[= | | ???????????????????# =@/! =% x % % % | | ???????????????????# """[#ugHg= % % | | ???????????????????# """!# #######%*%= ######## | | ???????????????????# """ #% #????####+#####????? | | ???????????????????#! # #????# % ###### | | ???????????????????######## #????# """ # | | ?????????????????????????? ????# """ # "" | | ????????????????????????? ##### """ # """ | | ???????????????????????? + # """ | | ??????????????????????? % ##### """ # """ | | ??????????????????????#### #???# """ # "" | | ?????????????????????????#######???# """ # | | ?????????????????????????????##????# # | | ???????????????????????????????????########## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "T" | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#! | | ????????????????????????????????#???????????????#! | | ????????????????????????????????#???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 24 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops Shopping List Challenges ------------ None Game ------ Seed HugeFissionConstruct Manual? 0 Play Time 00:35:34 Cumulative 2.7 hours Start 2024.04.02 @ 12:05:43 End 2024.04.02 @ 12:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 806e35ed-2a12-4957-8585-96c1c1cbe031