Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 01:12:01 Player: Mogwok Wargfriend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (198) 990 Value Destroyed (6076) 6076 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 13325 Bonus ------- High Alert Combat Kills 570 Follower Combat Kills 217 Met Data Miner 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 86/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Neutrino Core Reinforced Fission Core Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Improved Target Analyzer Core Analyzer Matter Filter Hacking Suite Makeshift Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Advanced Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Armored Leg Advanced Heat Sink Improved Medium Armor Plating Heavy Flail [Rating: 89] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion VTOL Module Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility System Shield Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 7 | . . 1 2 2 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 199 | 8 8 34 19 13 50 8 8 . 16 32 . 3 Power 15 | 1 1 4 2 2 3 . . . 1 1 . . Engine 9 | 1 1 4 1 1 . . . . 1 . . . Core 3 | . . . 1 1 . . . . . 1 . . Reactor 3 | . . . . . 3 . . . . . . . Propulsion 82 | 3 5 15 7 4 20 2 4 . 6 14 . 2 Treads 21 | . . 3 1 . 6 2 3 . 1 5 . . Leg 27 | . . 5 6 3 9 . . . 1 3 . . Wheel 23 | 3 3 7 . 1 1 . . . . 6 . 2 Hover 2 | . 2 . . . . . . . . . . . Flight 9 | . . . . . 4 . 1 . 4 . . . Utility 56 | 2 1 8 6 5 18 1 2 . 4 9 . . Device 19 | 1 . 2 3 1 6 1 . . 2 3 . . Storage 4 | 1 . . 1 . . . . . 1 1 . . Processor 7 | . 1 2 . 2 . . . . 1 1 . . Hackware 7 | . . . 1 1 3 . . . . 2 . . Protection 19 | . . 4 1 1 9 . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 1 7 4 2 9 5 2 . 5 8 . 1 Energy Gun 13 | 1 . 3 1 1 4 1 . . . 1 . 1 Energy Cannon 2 | . . . . . . . 1 . . 1 . . Ballistic Gun 20 | 1 . 3 1 . 5 1 1 . 3 5 . . Ballistic Cannon 4 | . . . . 1 . . . . 2 1 . . Launcher 3 | . 1 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 5 . . . 2 . . . Corrupted Parts 4 | . . . . . . . 2 . 1 . . 1 System Corruption 19 | . . . . . . . 7 . 6 . . 6 Parts Lost 89 | . 1 12 12 2 20 4 6 . 6 23 2 1 Power 9 | . 1 1 2 1 2 . . . 1 1 . . Propulsion 37 | . . 5 6 1 7 2 4 . 2 7 2 1 Utility 22 | . . 2 3 . 7 . 1 . 1 8 . . Weapon 21 | . . 4 1 . 4 2 1 . 2 7 . . Highest Loss Streak 11 | . 1 4 11 1 7 2 6 . 5 8 3 1 To Critical Strikes 3 | . . 1 . . . 1 . . . 1 . . Average Slot Usage (%) 91 | . 99 93 89 94 95 94 88 86 92 86 11 6 Engine 3 | . 13 11 6 4 . . . . . 4 . . Reactor 2 | . . . . . 5 6 6 6 4 . . . Treads 5 | . . 1 2 . 3 13 10 6 6 10 . . Leg 7 | . . 11 22 12 11 9 . . 1 1 . . Wheel 4 | . 25 17 . 4 2 . . . . 1 4 . Flight 3 | . . . . . 4 . 4 6 12 1 . . Device 7 | . 5 1 10 7 8 6 6 6 6 10 . . Storage 5 | . 14 11 8 7 4 . . . 1 5 . . Processor 12 | . 8 8 9 14 13 13 13 13 13 12 5 5 Hackware 13 | . . . . 14 18 20 20 20 19 14 . . Protection 7 | . . 9 10 6 6 13 13 13 10 1 . . Energy Gun 4 | . 11 8 3 7 6 6 1 . . . . . Energy Cannon 1 | . . . . . . . 4 6 4 1 . . Ballistic Gun 5 | . 14 8 7 . 3 2 4 6 5 5 . . Ballistic Cannon 2 | . . . . 6 2 . . . 1 6 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 15 15 22 27 28 37 26 34 34 37 124 14 4 Greatest Support 140 | 20 20 20 30 45 51 68 80 30 60 140 10 3 Greatest Overweight (x) 15 | 3 4 2 7 . 8 1 1 1 2 15 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 5 5 5 5 25 5 5 Average Capacity 7 | 7 8 8 7 8 7 5 5 5 5 9 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 5 5 6 4 4 Average Carried 6 | 6 7 7 7 7 7 4 4 5 4 4 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 5 5 5 5 5 2 4 4 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Hacker-Mutant 14% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 4939 | 322 163 766 266 363 1183 165 174 . 337 1131 31 38 Remotely . | . . . . . . . . . . . . . Salvage Created 7684 | 217 368 1077 751 240 1800 617 192 . 105 2317 . . Parts 403 | 22 33 71 51 14 69 16 12 . 8 107 . . Haulers Intercepted 4 | . 2 1 1 . . . . . . . . . Recyclers Shooed 15 | 1 2 3 . 1 4 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . 15 8 . 18 . . . Prevented 3 | . . . . . . . 2 . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 122 | . 10 29 12 6 24 9 5 . 3 24 . . Melee 5 | . . . 4 . . 1 . . . . . . Guns 73 | . 6 19 7 1 18 6 1 . 2 13 . . Cannons 23 | . . . . 5 4 . 3 . 1 10 . . AOE 16 | . 4 10 1 . . . . . . 1 . . Classes Destroyed 17 | 3 6 2 1 1 . 2 1 . 1 . . . Worker 18 | 2 1 1 4 . 3 . . . . 7 . . Builder 12 | . 1 2 . . 1 . . . . 8 . . Tunneler 6 | 5 . . . . 1 . . . . . . . Hauler 4 | . 2 1 1 . . . . . . . . . Recycler 18 | 1 . 3 2 . 5 . . . . 7 . . Mechanic 3 | . 1 1 . . . . . . . 1 . . Operator 5 | . . 1 1 1 . . . . . 2 . . Drone 1 | . . . . . . . . . 1 . . . Watcher 10 | . 3 3 1 . 2 . . . . 1 . . Swarmer 32 | . 5 13 4 . 5 . 4 . 1 . . . Grunt 38 | . 5 9 4 2 6 3 . . . 9 . . Brawler 5 | . . . . . . 3 . . . 2 . . Duelist 3 | . . . . . . 2 . . . 1 . . Sentry 18 | . . 7 3 2 4 1 . . . 1 . . Hunter 9 | . . . 1 . 4 . . . . 4 . . Programmer 14 | . . . . 2 5 . . . . 7 . . Behemoth 2 | . . . . . . . 1 . 1 . . . Best Kill Streak 12 | 3 3 12 6 2 4 9 4 . 1 10 . . Combat Bots Only 10 | . 3 10 4 2 3 9 4 . 1 7 . . Max Kills in Single Turn 7 | 1 2 3 2 1 2 1 2 . 1 7 . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . 2 3 1 . . . . . . 1 . . Melee 1 | . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1285 | . 47 148 115 84 449 37 78 . 38 213 36 40 Missed 390 | . 14 43 26 28 152 9 26 . 6 53 16 17 Damage Taken 14485 | . 371 1511 1247 515 3882 641 1021 . 803 3808 331 355 Core 2429 | . 84 291 213 64 410 38 157 . 165 442 277 288 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 162 | . . . . . 39 . 36 . 54 33 . . Regen/Repaired (Parts) 137 | . . . 137 . . . . . . . . . Core Remaining (%) 58 | 100 66 27 61 90 . . . . 9 . . . Volleys Fired 560 | 14 46 86 39 33 161 32 18 . 15 116 . . Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 . . Hottest 226 | 70 70 88 88 113 113 170 110 . 110 226 . . Shots Fired 1139 | 28 79 157 57 66 321 51 31 . 33 316 . . Gun 837 | 28 66 143 39 33 258 51 19 . 15 185 . . Cannon 257 | . . . . 33 63 . 12 . 18 131 . . Launcher 45 | . 13 14 18 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 614 | 14 33 72 21 33 160 7 14 . 16 244 . . Thermal 480 | 14 33 71 18 33 161 44 17 . 17 72 . . Explosive 27 | . 13 14 . . . . . . . . . . Electromagnetic 18 | . . . 18 . . . . . . . . . Robot Hit Streak 15 | 3 14 11 7 12 14 15 3 . 8 12 . . Robot Miss Streak 7 | 3 3 6 4 3 7 2 3 . 4 6 . . Penetration Max 1 | . . . . . 1 . . . . 1 . . Secondary Targets 6 | . . . 1 . 3 . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . 1 . . Shots Hit Robots 668 | 17 51 107 40 33 152 38 16 . 22 192 . . Core Hits 397 | 9 33 87 26 15 73 20 5 . 9 120 . . Critical Kills 7 | . . 2 . . 1 . . . . 4 . . Critical Parts Destroyed 12 | . . 1 . . . 1 1 . . 9 . . Critical Strikes 54 | 1 2 8 1 4 11 8 1 . . 18 . . Burn 27 | 1 2 5 . 3 9 7 . . . . . . Destroy 18 | . . 3 . . 1 . . . . 14 . . Blast 6 | . . . . 1 1 . . . . 4 . . Smash 2 | . . . . . . 1 1 . . . . . Sever 1 | . . . 1 . . . . . . . . . Melee Attacks 24 | . . . 16 . . 1 7 . . . . . Impact 8 | . . . . . . 1 7 . . . . . Slashing 16 | . . . 16 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16417 | 222 1021 2086 1256 796 3176 798 434 . 553 6072 . 3 Guns 9271 | 222 549 1445 370 257 2512 645 163 . 248 2860 . . Cannons 3959 | . . . . 534 642 . 127 . 305 2351 . . Explosions 2384 | . 471 641 483 . . . . . . 789 . . Melee 695 | . . . 403 . . 148 144 . . . . . Ramming 108 | . 1 . . 5 22 5 . . . 72 . 3 Kinetic 7367 | 159 280 695 186 534 1653 87 90 . 280 3403 . . Thermal 6728 | 63 269 750 282 257 1501 558 200 . 273 2575 . . Explosive 1112 | . 471 641 . . . . . . . . . . Electromagnetic 407 | . . . 385 . . . . . . 22 . . Impact 292 | . . . . . . 148 144 . . . . . Slashing 403 | . . . 403 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 43 | . . . . 2 6 10 17 17 23 37 37 43 Average Corruption 10 | . . . . 1 2 8 14 17 18 11 37 39 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 265 | . . . . 11 24 30 45 8 73 60 7 7 Message Errors 56 | . . . . 3 2 9 10 2 17 11 1 1 Matter Fused 63 | . . . . 7 10 6 10 1 17 10 1 1 Heat Flow Errors 28 | . . . . . 2 6 7 . 7 5 1 . Energy Discharges 33 | . . . . 1 2 2 7 2 9 10 . . Parts Rejected 3 | . . . . . . . . . 2 . . 1 Parts Fused 4 | . . . . . . 1 1 . 1 1 . . Data Loss (minor) 23 | . . . . . 3 3 1 1 10 4 1 . Data Loss (major) 12 | . . . . . 2 . 1 2 2 3 1 1 Misfires 15 | . . . . . 1 . 6 . 5 3 . . Alerts 7 | . . . . . 1 2 . . 3 1 . . Misdirections 10 | . . . . . . . . . . 5 2 3 Weapon Failures 11 | . . . . . 1 1 2 . . 7 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 632 | . 30 48 58 38 . 148 44 . 22 244 . . Projectiles 91 | . . . . 38 . . . . 22 31 . . Explosions 291 | . 30 48 . . . . . . . 213 . . Melee 250 | . . . 58 . . 148 44 . . . . . Knockbacks 24 | . . . . 6 10 . . . . 8 . . Impact . | . . . . . . . . . . . . . Kinetic 23 | . . . . 6 9 . . . . 8 . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 409 | . 33 112 23 2 9 . . . . 229 . 1 Shots 11 | . 2 3 2 . . . . . . 4 . . Rammed 24 | . 2 . . 1 5 1 . . . 13 . 2 Targets Rammed 27 | . 2 . . 1 6 2 . . . 14 . 2 Kicked 1 | . . . . . 1 . . . . . . . Crushed 2 | . . . . . . 1 . . . 1 . . Highest Temperature 443 | 36 69 162 158 18 242 298 219 . 170 443 124 . Average Temperature 56 | 11 18 44 53 5 58 103 66 . 51 92 64 . Received Heat Transfer 2649 | . 111 465 342 51 771 162 66 . 84 459 111 27 Effects 3 | . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . . Impact Corruptions 4 | . . . . . . 2 2 . . . . . Robots Melted 4 | . . . . . 2 2 . . . . . . Combat Hostiles 4 | . . . . . 2 2 . . . . . . Parts Melted 26 | . 1 5 1 1 6 9 . . . 3 . . Heat Transferred 14472 | 259 925 1925 594 814 3933 2250 450 . 550 2772 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 8 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 883 | 40 237 760 558 227 246 . . . . 883 . . Initial 294 | . 26 90 294 211 2 . . . . 150 . . Average 268 | 17 138 506 409 95 99 . . . . 451 . . Maximum Alert Level 3 | . 1 3 2 1 1 . . . . 3 . . Low Security (%) 51 | 100 68 5 . 69 90 . . . . 28 . . Level 1 20 | . 31 9 34 30 9 . . . . 28 . . Level 2 17 | . . 75 65 . . . . . . 4 . . Level 3 10 | . . 8 . . . . . . . 38 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 3 2 4 10 . . . . 7 . . Investigation 3 | . . 1 . 1 1 . . . . . . . Extermination 9 | . . . . 2 5 . . . . 2 . . Reinforcement 6 | . 1 1 1 . 1 . . . . 2 . . Assault 4 | . . 1 . . . . . . . 3 . . Garrison 5 | . . . 1 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 7 | . . 4 1 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 229 | . 18 47 19 8 35 10 6 . 9 60 7 10 Peak Tracking Total 12 | . 3 6 6 2 6 9 4 . 5 10 6 12 Tactical Retreats 16 | . . 2 . 1 . 2 . . 2 7 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 8 | . . 4 3 1 . . . . . . . . Indirectly 3 | . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 21 | . . 5 2 . 1 . . . . 13 . . Max in Single Turn 8 | . . 3 1 . 1 . . . . 8 . . Garrison Access 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 40 | . 5 8 5 5 8 1 . 4 . 4 . . Terminals 19 | . 5 5 3 2 2 . . . . 2 . . Fabricators 6 | . . . . 2 3 . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . . Garrison Access 4 | . . . 1 . 2 . . . . 1 . . Total Hacks 121 | . 13 18 11 14 20 4 . 30 . 11 . . Successful 69 | . 6 9 5 3 5 4 . 30 . 7 . . Failed 50 | . 6 8 6 11 15 . . . . 4 . . Catastrophic 11 | . 1 1 1 2 5 . . . . 1 . . Database Lockouts 2 | . 1 1 . . . . . . . . . . Manual 55 | . 10 11 9 5 13 . . . . 7 . . Terminals 49 | . 13 10 8 5 7 . . . . 6 . . Fabricators 11 | . . . . 5 4 . . . . 2 . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 5 | . . 2 . . 3 . . . . . . . Scanalyzers 10 | . . 6 . 4 . . . . . . . . Garrison Access 10 | . . . 1 . 6 . . . . 3 . . Terminal Hacks 42 | . 4 1 2 . . 4 . 30 . 1 . . Record 17 | . 1 . . . . 4 . 11 . 1 . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Robot Analysis 4 | . 2 1 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 2 2 . . . . 2 . . Network Status 3 | . . . . 1 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 2 | . . . . 1 . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . Scanalyzer 6 | . . 5 . 1 . . . . . . . . Insert Component 4 | . . 3 . 1 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 2 1 . 3 . . . . 3 . . Terminals 6 | . 2 1 1 . 1 . . . . 1 . . Operators 6 | . 2 1 1 . 1 . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . . Intercept 2 | . . . . . 1 . . . . 1 . . Watchers 1 | . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . 1 . 1 . . . . . 1 . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 26 | . 4 7 4 4 5 . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . . . 11 . . . . Parts Built 3 | . . . . 2 . . . . . 1 . . Authchips 1 | . . . . . . . . . . 1 . . Time 190 | . . . . 106 . . . . . 84 . . Total Part Build Rating 18 | . . . . 12 . . . . . 6 . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . Machine Destruction 2 | . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 3 | . . . . . . 2 . . 1 . . . Largest Group 2 | . . . . . . 2 2 . 1 . . . Highest-Rated Group 96 | . . . . . . 49 49 . 96 . . . Highest-Rated Ally 96 | . . . . . . 29 29 . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . 9 . 16 . . . Total Damage 701 | . . . . . . . 140 . 561 . . . Kills 7 | . . . . . . . 1 . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 4 | . 2 1 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 12866 | 214 740 1299 754 1265 2547 793 1106 209 1627 2115 136 61 Spaces Moved 7956 | 164 676 1013 420 1010 1390 483 487 88 865 999 258 103 Core 368 | 13 3 . 2 . 2 . . . . 1 244 103 Treads 2046 | . . . . . . 206 487 88 382 883 . . Legs 2053 | . . . 384 336 795 277 . . 257 4 . . Wheels 3200 | 151 618 1013 34 674 585 . . . . 111 14 . Hover 55 | . 55 . . . . . . . . . . . Flight 234 | . . . . . 8 . . . 226 . . . Fastest Speed 50 | 50 80 80 110 100 100 120 160 240 120 80 50 50 Average Speed 126 | 87 83 88 119 106 122 137 210 240 178 156 52 52 Slowest Speed 800 | 200 250 110 400 123 535 190 240 240 240 800 95 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 71 61 31 21 28 73 71 76 93 23 43 24 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 2 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 3 2 . 3 . . . Spaces Dug 21 | . . . . 6 12 . . . . 3 . . Terrain Destroyed 296 | . 31 128 26 11 27 . . . 1 72 . . Melee . | . . . . . . . . . . . . . Projectile 82 | . . . . 11 25 . . . 1 45 . . AOE 211 | . 31 128 26 . . . . . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 9617 | 205 772 1255 584 1135 1918 558 530 87 916 1289 259 109 Wait 629 | . 23 91 69 55 264 12 2 . 16 97 . . Move 7944 | 163 675 1012 419 1009 1389 482 486 87 864 998 257 103 Hop . | . . . . . . . . . . . . . Pick Up 88 | 13 6 13 15 8 14 2 4 . 1 11 1 . Fast Attach 109 | 8 6 12 8 7 26 5 5 . 12 18 . 2 Attach 60 | . . 13 8 3 16 2 1 . 2 14 . 1 Detach 24 | 1 . 4 1 1 8 . . . 2 5 1 1 Swap 31 | . 2 9 3 4 8 1 2 . 2 . . . Drop 105 | 6 12 15 6 14 26 4 5 . 2 15 . . Fire 560 | 14 46 86 39 33 161 32 18 . 15 116 . . Melee 24 | . . . 16 . . 1 7 . . . . . Ram 19 | . 2 . . 1 5 . . . . 9 . 2 Kick 1 | . . . . . 1 . . . . . . . Crush 8 | . . . . . . 2 . . . 6 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 15 | . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 12) 627 | -10/Materials | Central database locked down 879 | -10/Materials | Discovered new exit (range 14) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Discovered new exit (range 8) 1064 | -9/Materials | Lost 3 parts (1n2w) 1069 | -9/Materials | Destroyed 10 combat bots 1126 | -9/Materials | Central database locked down 1312 | -9/Materials | Lost 4 parts (2n1u1w) 1504 | -9/Materials | Core integrity fell below 50% 1639 | -9/Materials | Build established: Scavenger-Mutant 1736 | -9/Materials | Discovered new exit (range 8) 2155 | -9/Materials | First assault squad dispatched 2249 | -9/Materials | Discovered new exit (range 3) 2254 | -9/Materials | Entered another Materials area 2254 | -8/Materials | Evolved 2 slots: Utility x2 2723 | -8/Materials | Garrison activated, responded to threat 2828 | -8/Materials | Lost 11 parts (2p5n3u1w) 2894 | -8/Materials | Repaired Sml. Storage Unit 2981 | -8/Materials | Discovered new exit (range 14) 3008 | -8/Materials | Entered Factory 3008 | -7/Factory | Evolved 2 slots: Utility x2 3094 | -7/Factory | Discovered new exit (range 15) 3658 | -7/Factory | Fabricated Recoil Nullifier? 3791 | -7/Factory | Build established: Hacker-Mutant 4160 | -7/Factory | Garrison activated, responded to threat 4273 | -7/Factory | Entered another Factory area 4273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5225 | -6/Factory | Lost 3 parts (1n1u1w) 5522 | -6/Factory | Build established: Scavenger-Mutant 6122 | -6/Factory | Garrison activated, responded to threat 6224 | -6/Factory | Lost 7 parts (2n4u1w) 6514 | -6/Factory | Build established: Hacker-Mutant 6732 | -6/Factory | Discovered new exit (range 8) 6820 | -6/Factory | Entered Lower Caves 7165 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7174 | -6/Lower Caves | System corruption reached 10% 7191 | -6/Lower Caves | Core integrity fell below 50% 7292 | -6/Lower Caves | Destroyed 9 combat bots 7369 | -6/Lower Caves | Encountered a Warlord checkpoint 7467 | -6/Lower Caves | Discovered new exit (range 5) 7498 | -6/Lower Caves | Learned location of 1 exit from Research 7498 | -6/Lower Caves | Learned Research trap positions 7508 | -6/Lower Caves | Learned Factory stockpile data 7613 | -6/Lower Caves | Entered another Lower Caves area 7613 | -6/Lower Caves | Accompanied by 2 allies 7647 | -6/Lower Caves | Discovered new exit (range 15) 7696 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7841 | -6/Lower Caves | Spotted B-75 Beast 7921 | -6/Lower Caves | Destroyed B-75 Beast 7995 | -6/Lower Caves | Lost 6 parts (4n1u1w) 8032 | -6/Lower Caves | Learned Factory trap positions 8373 | -6/Lower Caves | Discovered new exit (range 13) 8719 | -6/Lower Caves | Entered Data Miner 8719 | -6/Data Miner | Discovered new exit (range 6) 8755 | -6/Data Miner | Met Data Miner 8827 | -6/Data Miner | Learned location of Section 7 (-3) 8827 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8871 | -6/Data Miner | Received God Mode back door access code from Data Miner 8928 | -6/Data Miner | Entered Proximity Caves 8931 | -5/Proximity Caves | Spotter reported a threat 9375 | -5/Proximity Caves | Escorted by Enhanced Grunt 9377 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9713 | -5/Proximity Caves | Build established: Scavenger-Mutant 9872 | -5/Proximity Caves | Spotted B-75 Beast 10213 | -5/Proximity Caves | Core integrity fell below 20% 10235 | -5/Proximity Caves | Destroyed B-75 Beast 10264 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 10399 | -5/Proximity Caves | Discovered new exit (range 11) 10448 | -5/Proximity Caves | Learned location of Warlord (-5) 10555 | -5/Proximity Caves | Entered Factory 10555 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10556 | -5/Factory | Loaded intel: 102 trap records 10953 | -5/Factory | Build established: Scavenger-Gunner 11965 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12355 | -5/Factory | First assault squad dispatched 12361 | -5/Factory | System corruption reached 10% 12410 | -5/Factory | Lost 5 parts (1p2n1u1w) 12418 | -5/Factory | Destroyed 7 combat bots 12511 | -5/Factory | System corruption reached 30% 12546 | -5/Factory | Lost 8 parts (5u3w) 12615 | -5/Factory | Lost 3 parts (2n1w) 12656 | -5/Factory | Discovered new exit (range 13) 12670 | -5/Factory | Entered Upper Caves 12685 | -5/Upper Caves | Core integrity fell below 50% 12710 | -5/Upper Caves | Encountered a Warlord checkpoint 12712 | -5/Upper Caves | Lost 3 parts (2n1u) 12801 | -5/Upper Caves | Discovered new exit (range 9) 12802 | -5/Upper Caves | Learned Factory garrison access intel 12806 | -5/Upper Caves | Entered another Upper Caves area 12855 | -5/Upper Caves | Core integrity fell below 20% 12867 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12787_ System corrupted: Heat flow error (+164). 12798_ Wheel destroyed. 12801_ EXIT=FOUND 12802_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. LOCATION=UNKNOWN GOAL=ESCAPE 12809_ System corrupted: Matter fused (-8). 12825_ Z|XW/KKAI3:M#& LPZMD%JLT#/= OPI 12841_ System corrupted: Substantial component data lost. 12844_ Integrated Corrupted Hvy. Laser (+6). 12856_ Slammed into G-50 Soldier. 12860_ Acquired Wheel. 12861_ Wheel destroyed. 12861_ Acquired 10 matter. 12863_ Acquired Wheel. 12864_ System corrupted: Wheel rejected. 12864_ Acquired 2 matter. 12865_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ??????????????????????????????# ####????????????? | | ??????????????????????????##### ##???"""?????? | | ??????????????????????????# #?### ####??? | | ??????????????????????????# ### ### # # #??? | | ??????????????????????????# ####### #### | | ??????????????????????????#gs ##??#### | | ?????????????????????????## s #???### | | ????????????????????????## %% !##### % ## | | ????????????????????????# bg ### ####? | | ????????????????????????# s%########?## ##???? | | ????????????????????????# % ##?????????### #????? | | ????????????????????????# s##????????????# #????? | | ??????????# ????????# ##?????????????# #????? | | ??????????# ### ###???????????? ????? | | ??????????# @ #???????????? ????? | | ??????????# ????? ???? | | ??????????# #####???? #???? | | ??????????? ##??????? ##???? | | ???????????### ## ##???????? #?????? | | ?????????????# #?## ##????????? ??????? | | ?????????????# ???# #?????????? ??????? | | ????????????? ????# #??????????? ??????? | | ????????????? ?????# ##??????????? ??????? | | ????????????? ##??????? #???????????????????? | | ?????????????? ????????? #???????????????????? | | ??????????????# ?????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????$ #???????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 19 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 21 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseAerolevAxe Manual? 0 Play Time 01:26:52 Cumulative 121.1 hours Start 2024.03.24 @ 23:43:07 End 2024.03.25 @ 01:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 662b5a94-1474-4f39-8cf8-d48dca7fb232