Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 22:27:13 Player: AF_C2_5001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2381) 2381 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 6787 Bonus ------- High Alert Combat Kills 106 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Core Analyzer Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (12) --- Large Storage Unit Improved Particle Charger Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (28) Wave Gun Wave Gun Improved EM Pulse Cannon Heavy Particle Cannon Cooled Particle Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Core Analyzer Improved Particle Charger Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Cooling System Medium Storage Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Wave Gun Wave Gun Heavy Particle Cannon Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Advanced Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 72 | 6 3 16 4 5 27 4 7 Power 6 | 1 1 1 . . 3 . . Engine 4 | 1 1 1 . . 1 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 21 | 2 2 5 1 . 10 1 . Treads . | . . . . . . . . Leg 21 | 2 2 5 1 . 10 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 . 3 3 3 6 1 2 Device 8 | . . 2 . . 4 . 2 Storage 4 | 1 . . 2 1 . . . Processor 2 | . . 1 . . 1 . . Hackware 1 | . . . 1 . . . . Protection 4 | . . . . 2 1 1 . Artifact . | . . . . . . . . Weapon 26 | 2 . 7 . 2 8 2 5 Energy Gun 2 | . . 1 . . . . 1 Energy Cannon 11 | . . 2 . . 5 2 2 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 9 | . . 3 . 2 2 . 2 Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 . Parts Lost 20 | . . . . . 12 . 8 Power 3 | . . . . . 2 . 1 Propulsion 10 | . . . . . 6 . 4 Utility 4 | . . . . . 2 . 2 Weapon 3 | . . . . . 2 . 1 Highest Loss Streak 8 | . . . . . 5 . 8 Average Slot Usage (%) 93 | . 85 91 95 96 92 100 86 Engine 5 | . 14 11 9 7 1 . . Core 2 | . . . . . 4 7 4 Leg 30 | . 28 30 36 30 28 30 23 Device 8 | . . 5 9 7 9 14 7 Storage 8 | . 14 11 9 7 7 7 7 Processor 9 | . . 10 9 7 9 15 15 Hackware 4 | . . . 5 7 7 7 7 Protection 3 | . . . . 11 4 . 4 Energy Cannon 5 | . . 6 . . 7 15 8 Ballistic Gun 3 | . 28 4 . . . . . Ballistic Cannon 7 | . . 6 18 15 7 . 5 Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 15 20 24 58 61 58 60 Greatest Support 68 | 20 20 51 68 68 68 48 48 Greatest Overweight (x) 1 | . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 12 | 6 6 6 10 12 12 12 12 Average Capacity 9 | 5 6 6 7 9 12 12 12 Most Carried 12 | 2 6 6 8 9 12 12 12 Average Carried 8 | . 3 5 6 7 10 11 11 Final Capacity 12 | 6 6 6 8 12 12 12 12 Final Carried 12 | 2 6 6 8 9 12 12 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Matter Collected 1796 | 208 183 323 319 17 671 30 45 Remotely . | . . . . . . . . Salvage Created 2175 | . 298 413 345 18 582 341 178 Parts 127 | . 23 21 23 . 28 21 11 Haulers Intercepted 3 | . . 2 1 . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 52 | . 6 10 9 . 17 4 6 Guns 8 | . 6 2 . . . . . Cannons 34 | . . 3 9 . 13 3 6 AOE 10 | . . 5 . . 4 1 . Classes Destroyed 10 | . 2 5 . . 3 . . Worker 3 | . 1 . . 2 . . . Builder 3 | . . 1 . . . 2 . Hauler 3 | . . 2 1 . . . . Recycler 3 | . . 1 1 . . 1 . Swarmer 13 | . . 3 3 . 4 . 3 Grunt 29 | . 6 5 3 . 9 3 3 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 1 1 . Sentry 6 | . . 2 3 . 1 . . Behemoth 1 | . . . . . 1 . . Best Kill Streak 5 | . 5 4 4 2 4 5 3 Combat Bots Only 4 | . 4 3 4 . 4 3 3 Max Kills in Single Turn 3 | . 2 1 1 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Damage Taken 4404 | . 197 314 397 . 1994 123 1379 Core 790 | . 22 33 27 . 412 . 296 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 91 91 95 . . . . Volleys Fired 177 | . 19 31 28 4 54 10 31 Largest 2 | . 2 2 2 2 2 2 2 Hottest 156 | . 40 136 78 96 150 150 156 Shots Fired 342 | . 38 57 56 8 106 20 57 Gun 59 | . 38 20 . . . . 1 Cannon 271 | . . 27 56 8 104 20 56 Launcher 12 | . . 10 . . 2 . . Special . | . . . . . . . . Kinetic 232 | . 38 33 56 8 60 . 37 Thermal 96 | . . 14 . . 44 20 18 Explosive 12 | . . 10 . . 2 . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 15 | . 6 7 6 3 9 6 15 Robot Miss Streak 3 | . 3 3 3 1 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 206 | . 26 31 31 4 64 11 39 Core Hits 111 | . 16 21 16 2 31 13 12 Critical Hits 3 | . . . . . 1 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6078 | . 456 1102 702 135 2143 517 1023 Guns 561 | . 363 174 . . . . 24 Cannons 4466 | . . 403 697 135 1872 360 999 Explosions 1044 | . 93 523 . . 271 157 . Melee . | . . . . . . . . Ramming 7 | . . 2 5 . . . . Kinetic 3214 | . 363 371 697 135 1016 . 632 Thermal 1749 | . . 206 . . 856 360 327 Explosive 794 | . . 523 . . 271 . . Electromagnetic 314 | . 93 . . . . 157 64 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 130 | . . 24 . 8 54 5 39 Projectiles 97 | . . . . 8 45 5 39 Explosions 33 | . . 24 . . 9 . . Melee . | . . . . . . . . Knockbacks 36 | . . 5 6 3 11 . 11 Impact 1 | . . 1 . . . . . Kinetic 32 | . . 3 5 3 11 . 10 Secondary 3 | . . 1 1 . . . 1 Self-Inflicted Damage 89 | . . 54 2 . 33 . . Shots 4 | . . 3 . . 1 . . Rammed 2 | . . 1 1 . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 234 | . 3 234 9 54 207 165 153 Average Temperature 65 | . 3 101 9 24 63 75 51 Received Heat Transfer 1335 | . 111 102 162 . 480 63 417 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . Heat Transferred 2441 | . . 370 . . 1146 444 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Peak Influence 475 | . 200 434 326 200 475 431 351 Initial 301 | . . 84 122 147 140 249 301 Average 250 | . 82 226 228 162 355 311 315 Maximum Alert Level 2 | . 1 2 1 1 2 2 1 Low Security (%) 36 | 100 96 43 30 84 13 . . Level 1 43 | . 3 54 69 15 29 73 100 Level 2 19 | . . 1 . . 56 26 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 2 1 1 . 1 . Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . 1 . 1 . Reinforcement 3 | . 1 1 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Distress Signals 4 | . 1 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 8 18 16 1 19 5 17 Peak Tracking Total 9 | . 5 4 4 1 6 2 9 Tactical Retreats 8 | . . . . . 3 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Traps Triggered 7 | . . . . . 5 2 . Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Disabled 13 | . 2 3 2 1 3 2 . Max in Single Turn 2 | . 1 1 1 1 1 2 . Garrison Relay 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Accessed 10 | . 1 4 1 1 . 3 . Terminals 7 | . 1 4 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 28 | . 1 13 3 2 . 9 . Successful 17 | . . 7 3 2 . 5 . Failed 10 | . 1 5 . . . 4 . Catastrophic 3 | . 1 1 . . . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 10 | . . 7 . 1 . 2 . Terminals 21 | . 1 13 3 . . 4 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 9 | . . 5 3 . . 1 . Part Schematic 1 | . . 1 . . . . . Prototype ID Bank 3 | . . 2 1 . . . . Level Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 4 | . . 2 . 1 . 1 . Terminals 3 | . . 2 . . . 1 . Botnet 3 | . . 2 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 4 1 1 . 2 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 70 | . . . . . . 70 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Machine Destruction 4 | . . . . . 4 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Turns Passed 2676 | 70 242 460 385 320 741 307 151 Spaces Moved 1356 | 51 146 264 219 194 335 113 34 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 1354 | 49 146 264 219 194 335 113 34 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 122 150 150 Average Speed 132 | 117 120 127 130 130 141 150 150 Slowest Speed 160 | 120 120 160 130 130 156 150 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 5 39 34 31 7 54 5 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . 4 . . 5 . . Terrain Destroyed 90 | . 2 73 2 . 12 1 . Melee . | . . . . . . . . Projectile 4 | . . 1 2 . . 1 . AOE 86 | . 2 72 . . 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total 1888 | 58 175 331 264 257 496 231 76 Wait 177 | . 1 . . 36 42 94 4 Move 1350 | 50 145 263 218 193 334 113 34 Hop . | . . . . . . . . Pick Up 48 | 2 4 6 7 10 14 5 . Fast Attach 27 | 6 1 9 3 1 7 . . Attach 13 | . . . 1 2 8 . 2 Detach 1 | . . . . . 1 . . Swap 32 | . 2 7 . 2 12 4 5 Drop 46 | . 3 14 6 9 9 5 . Fire 177 | . 19 31 28 4 54 10 31 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 1 1 . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 355 | -9/Materials | Build established: Mutant 573 | -9/Materials | Central database locked down 708 | -9/Materials | Discovered new exit (range 13) 772 | -9/Materials | Identified exit to Materials 773 | -9/Materials | Entered another Materials area 773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -8/Materials | Discovered new exit (range 9) 1150 | -8/Materials | Identified exit to Factory 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Utility x2 1355 | -7/Factory | Identified exit to Garrison 1478 | -7/Factory | Entered Garrison 1485 | -7/Garrison | Installed Relay Interface Framework 1524 | -7/Garrison | Triggered checkpoint 1577 | -7/Garrison | Garrison Relay disabled 1632 | -7/Garrison | Triggered checkpoint 1693 | -7/Garrison | Lost 4 parts (1p2n1u) 1901 | -7/Garrison | Spotted B-75 Beast 1939 | -7/Garrison | Core integrity fell below 50% 1951 | -7/Garrison | Destroyed B-75 Beast 1972 | -7/Garrison | Lost 5 parts (1p2n1u1w) 2129 | -7/Garrison | Build established: Scavenger-Mutant 2129 | -7/Garrison | Triggered checkpoint 2206 | -7/Garrison | Discovered new exit (range 10) 2218 | -7/Garrison | Identified exit to Factory 2219 | -7/Garrison | Entered Factory 2333 | -7/Factory | Repaired Mni. Assault Cannon 2487 | -7/Factory | Identified exit to Factory 2526 | -7/Factory | Identified exit to Garrison 2526 | -7/Factory | Entered Garrison 2639 | -7/Garrison | Core integrity fell below 20% 2677 | -7/Garrison | Lost 8 parts (1p4n2u1w) 2677 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02624_ Destroyed VTOL Module. 02624_ S-27 Virus knocked back. 02630_ G-47 Trooper knocked back. 02630_ G-47 Trooper destroyed. 02636_ S-27 Virus knocked back. 02638_ Aluminum Leg destroyed. 02642_ G-47 Trooper destroyed. 02642_ Aluminum Leg destroyed. 02644_ Imp. Carbon-fiber Leg destroyed. 02646_ Imp. Cooling System destroyed. 02649_ G-47 Trooper knocked back. 02655_ Destroyed Particle Gun. 02658_ S-27 Virus knocked back. 02658_ Destroyed VTOL Module. 02667_ S-27 Virus destroyed. 02670_ S-27 Virus knocked back. 02670_ S-27 Virus destroyed. 02673_ G-47 Trooper suffers critical hit. 02673_ Destroyed Particle Gun. 02673_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????; #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ???????????############%*####????????????????????? | | ???????????# !%+ ?????????????????????? | | ???????????# =[#??????????????????????? | | ???????????# ###########%#??????????????????????? | | ???????????# #?????????#@#??????????????????????? | | ???????????# #?????????#*#??????????????????????? | | ???????????# #?????????#s#??????????????????????? | | ???????????# #?????????#g%??????????????????????? | | ???????????# #?????????#g#??????????????????????? | | ???????????# #????????? #??????????????????????? | | ???????????# #?????????# #??????????????????????? | | ???????????# #?????????# #??????????????????????? | | ???????????# ??????????# #??????????????????????? | | ??????????? ??????????? ???????????????????????? | | ??????????? ??????????? ???????????????????????? | | ??????????? ???????????#???????????????????????? | | ???????????# ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Core Analysis 8 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageResetUnit Manual? 0 Play Time 00:33:13 Cumulative 502.5 hours Start 2020.09.21 @ 21:38:33 End 2020.09.21 @ 22:27:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfd71377-ed42-472f-8774-5c90338e904c