Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 17:08:34 Player: Saturn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (406) 406 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 921 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 200/200 System Corruption 0% Temperature Cool (19) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Myomer Leg > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Medium Storage Unit Structural Scanner Scrap Shield EM Pulse Gun EM Pulse Gun Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Medium Storage Unit Structural Scanner Scrap Shield EM Pulse Gun EM Pulse Gun Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 4 21 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 6 2 Treads 2 | . 2 . Leg 6 | . 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 1 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 8 1 Energy Gun 5 | 1 3 1 Energy Cannon 1 | . 1 . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 3 | . 2 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Backups 8 | 4 7 11 Power 1 | . 1 1 Propulsion 2 | 3 2 3 Utility 1 | . . 2 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 4 | . . 4 Propulsion . | . . . Utility 1 | . . 1 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 88 | . 87 89 Engine 12 | . 12 13 Treads 12 | . 11 16 Leg 13 | . 14 10 Device 7 | . 8 5 Storage 14 | . 14 14 Energy Gun 12 | . 12 13 Energy Cannon 3 | . 4 . Ballistic Gun 8 | . 6 14 Launcher 2 | . 2 . Peak Build Rating 17 | 4 8 17 Average Rating 7 | 3 6 10 On Entrance 4 | . 4 8 Naked Turns . | . . . Heaviest Build 30 | 12 29 30 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 3 | 3 3 1 Average Overweight (x) . | 2 . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 14 | 6 11 14 Average Carried 8 | 4 7 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 10 14 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 639 | 195 244 200 Remotely . | . . . Salvage Created 554 | . 480 74 Parts 46 | . 41 5 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 18 3 Guns 12 | . 9 3 Cannons 4 | . 4 . AOE 5 | . 5 . Classes Destroyed 4 | . 3 1 Recycler 2 | . 2 . Swarmer 14 | . 12 2 Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 7 | . 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 205 | . 147 58 Missed 70 | . 41 29 Hits 135 | . 106 29 Projectile 135 | . 106 29 Critical Strikes 2 | . . 2 Damage Taken 1494 | . 967 527 Core 251 | . 159 92 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 57 20 Largest 2 | . 2 2 Hottest 110 | . 110 60 Shots Fired 137 | . 99 38 Gun 108 | . 70 38 Cannon 20 | . 20 . Launcher 9 | . 9 . Special . | . . . Kinetic 44 | . 24 20 Thermal 37 | . 37 . Explosive 9 | . 9 . Electromagnetic 47 | . 29 18 Robot Hit Streak 12 | . 6 12 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | . 47 30 Core Hits 43 | . 30 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1310 | . 1006 304 Guns 762 | . 458 304 Cannons 138 | . 138 . Explosions 402 | . 402 . Melee . | . . . Ramming 8 | . 8 . Kinetic 308 | . 169 139 Thermal 235 | . 235 . Explosive 402 | . 402 . Electromagnetic 357 | . 192 165 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . 55 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 5 | . 5 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 507 | . 507 19 Average Temperature 143 | . 147 5 Received Heat Transfer 258 | . 162 96 Effects 7 | . 7 . Shutdowns 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 666 | . 666 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | . 177 . Initial . | . . . Average 90 | . 102 . Influence Increases 558 | . 518 40 Destroy 0b10 Robot/C 400 | . 360 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 70 | . 70 . Disable Machine 15 | . 15 . Destroy Structure 48 | . 48 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 558 | . 360 198 Entered New Map 77 | . . 77 Time Decay 441 | . 320 121 Lost Part 40 | . 40 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 25 19 Peak Tracking Total 8 | . 8 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 168 | . 63 105 Optics 105 | . . 105 Structural 63 | . 63 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1217 | 97 785 335 Spaces Moved 625 | 49 393 183 Core 72 | 49 23 . Treads 246 | . 143 103 Legs 307 | . 227 80 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 143 | 176 138 144 Slowest Speed 240 | 200 200 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 48 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . 49 . Melee . | . . . Projectile . | . . . AOE 49 | . 49 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 815 | 58 537 220 Wait 24 | . 23 1 Move 623 | 48 392 183 Hop . | . . . Pick Up 32 | 6 19 7 Fast Attach 12 | 4 6 2 Attach 10 | . 7 3 Detach 3 | . 2 1 Swap 12 | . 11 1 Drop 17 | . 15 2 Fire 77 | . 57 20 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Discovered new exit (range 15) 548 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Entered Subcaves 1057 | -10/Subcaves | Ambushed by swarm of Subdwellers 1057 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1057 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1077 | -10/Subcaves | Core integrity fell below 20% 1113 | -10/Subcaves | Lost 4 parts (1p2n1w) 1209 | -10/Subcaves | Discovered new exit (range 12) 1218 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Sub. Power Source. Acquired Sub. Machine Gun. Acquired Sub. Power Source. Acquired Sub. Optics. Acquired 2 matter. Acquired Sub. Machine Gun. Acquired 60 matter. Subatomizers dissect the Sub. Power Source. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Acquired 30 matter. Flight Unit fries itself beyond repair. Acquired 20 matter. Dropped Ion Engine. Acquired Sub. Power Source. Acquired 11 matter. S-10 Pest springs to life. EXIT=FOUND S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ##?????????# | | ??????????????????????????????????# ##????????## | | ???????????????????????????????????# ###????#### | | ??????????????????????????????????## ##??## # | | ?????????????????????????????????## #??# | | ?????????????????????????????????# ## #### | | ?????????????????????????????????# ### ## | | ?????????????????????????????????# ### ## # | | ?????????????????????????????????# ## % * # | | ?????????????????????????????????## & | | ??????????????????????????????????## | | ??????????????????????????????????## # | | ?????????????????????????????????## ## ## | | ????????????????????????????????## ## ##? | | ???????????????????????????????## ######?? | | ???????????????????????????????# ####??? | | ??????????????????????????????## #??? | | ???????????????????????????#### ### #?? | | ???????????????????????????# #?# ## ##?? | | ???????????????????????###?# ##?# ## " #?##??? | | ???????????????????????# ## #??# # " #?????? | | ???????????????????????# ##?? ## ""#?????? | | ???????????????????????## #?? ###" ##?????? | | ????????????????????????## g #?# #?#"" ??????? | | ??????????????#" #####s #? ?#####?????? | | ??????????????#""t *%@g ## ???????????? | | ?????????????#< s = g #?????????? | | ?????????????##""t s ## #?????????? | | ??????????????#" ### ####???????????? | | ??????????????#" ???# #??????????????? | | ??????????????#""" ????## #### #?????????????? | | ??????????????###???????# #??? ????????????? | | ???????????????????????? ???# ??????????? | | ???????????????????????? #???? #?????????? | | ??????????????????????? ###???? #?????????? | | ??????????????????????? #??????? #?????????? | | ???????????????????????#???????? #######?????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceGodSteel Manual? 0 Play Time 00:15:44 Cumulative 8.4 hours Start 2025.07.27 @ 16:54:04 End 2025.07.27 @ 17:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 4 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67bd60e9-7a8d-4c74-a163-a9fbce100e80