Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 17:14:07 Player: Beef Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2376) 2376 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 5520 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 9/100 System Corruption 4% Temperature Warm (144) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Sensor Array Improved Melee Analysis Suite Improved Power Shielding Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Salvage Targeting Computer Target Analyzer Core Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Armored Huge Wheel Improved Heat Sink Improved Sensor Array Hacking Suite Enhanced Autogun Greatsword [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 102 | 6 7 21 13 55 Power 18 | 1 3 5 1 8 Engine 13 | 1 1 5 1 5 Core 5 | . 2 . . 3 Reactor . | . . . . . Propulsion 31 | 3 1 7 6 14 Treads 1 | . . . . 1 Leg 12 | 2 1 5 . 4 Wheel 7 | 1 . 2 . 4 Hover 8 | . . . 6 2 Flight 3 | . . . . 3 Utility 29 | . 3 4 2 20 Device 16 | . 2 2 1 11 Storage 3 | . 1 1 . 1 Processor 4 | . . . . 4 Hackware 1 | . . 1 . . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 24 | 2 . 5 4 13 Energy Gun 4 | . . 3 . 1 Energy Cannon 4 | . . 2 1 1 Ballistic Gun 13 | 2 . . 2 9 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 2 3 Parts Lost 25 | . . 5 1 19 Power 6 | . . 2 . 4 Propulsion 8 | . . 2 1 5 Utility 4 | . . . . 4 Weapon 7 | . . 1 . 6 Highest Loss Streak 5 | . . 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 99 98 85 Engine 4 | . 5 6 8 2 Core 4 | . 8 4 . 3 Leg 8 | . 28 18 . 1 Wheel 6 | . . 2 . 10 Hover 5 | . . . 34 5 Device 12 | . 11 22 16 8 Storage 8 | . 14 11 9 6 Processor 11 | . . . . 18 Hackware 7 | . . 10 9 7 Protection 1 | . . . 1 1 Energy Gun 2 | . . 7 . . Energy Cannon 3 | . . 10 17 . Ballistic Gun 9 | . 28 4 . 10 Ballistic Cannon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 33 | 7 13 22 26 33 Greatest Support 56 | 20 20 26 26 56 Greatest Overweight (x) 8 | . . 2 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 8 | 5 8 8 8 9 Most Carried 10 | 4 8 8 8 10 Average Carried 8 | 2 6 7 7 9 Final Capacity 10 | 5 8 8 8 10 Final Carried 9 | 4 7 8 7 9 Class Distribution -------------------- 59% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2139 | 162 102 315 125 1435 Remotely . | . . . . . Salvage Created 2831 | . 148 1041 110 1532 Parts 162 | . 5 68 6 83 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 4 | . . 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 3 23 2 27 Guns 39 | . 3 15 . 21 Cannons 13 | . . 7 2 4 AOE 2 | . . . . 2 Classes Destroyed 13 | . 1 6 . 6 Worker 2 | . . . . 2 Tunneler 2 | . . . . 2 Hauler 3 | . . 2 . 1 Recycler 4 | . . 1 . 3 Operator 4 | . . 2 . 2 Watcher 7 | . . 4 . 3 Swarmer 19 | . . 12 . 7 Grunt 18 | . 3 5 . 10 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . 6 2 3 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 2 4 1 6 Combat Bots Only 4 | . 2 4 1 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 735 | . 22 120 8 585 Missed 278 | . 6 34 2 236 Damage Taken 5370 | . 219 913 103 4135 Core 932 | . 21 181 28 702 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 91 54 94 . Volleys Fired 231 | . 13 74 12 132 Largest 2 | . 2 2 2 2 Hottest 136 | . 40 136 136 108 Shots Fired 446 | . 26 147 24 249 Gun 322 | . 26 90 . 206 Cannon 124 | . . 57 24 43 Launcher . | . . . . . Special . | . . . . . Kinetic 288 | . 26 23 . 239 Thermal 148 | . . 114 24 10 Explosive . | . . . . . Electromagnetic 10 | . . 10 . . Robot Hit Streak 12 | . 10 8 4 12 Robot Miss Streak 7 | . 2 4 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 266 | . 18 86 9 153 Core Hits 166 | . 8 37 2 119 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 16 | . 1 9 . 6 Burn 8 | . . 8 . . Meltdown 1 | . . 1 . . Destroy 4 | . 1 . . 3 Blast 3 | . . . . 3 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5274 | . 159 1454 206 3455 Guns 3295 | . 159 749 . 2387 Cannons 1555 | . . 705 206 644 Explosions 301 | . . . . 301 Melee 117 | . . . . 117 Ramming 6 | . . . . 6 Kinetic 3207 | . 159 126 . 2922 Thermal 1813 | . . 1197 206 410 Explosive . | . . . . . Electromagnetic 131 | . . 131 . . Impact . | . . . . . Slashing 117 | . . . . 117 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 115 | . . 10 . 105 Projectiles 65 | . . 10 . 55 Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 133 | . . . . 133 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 10 256 288 176 Average Temperature 49 | . 4 50 95 32 Received Heat Transfer 1524 | . 108 270 45 1101 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 11 | . . 11 . . Heat Transferred 3878 | . . 3108 370 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 758 | . 140 521 218 758 Initial 98 | . . 59 91 98 Average 315 | . 79 252 156 402 Maximum Alert Level 3 | . . 2 1 3 Low Security (%) 36 | 100 100 47 77 16 Level 1 27 | . . 23 22 33 Level 2 34 | . . 29 . 45 Level 3 2 | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 3 . 10 Investigation 2 | . 1 . . 1 Extermination 4 | . . . . 4 Reinforcement 4 | . . 3 . 1 Assault 3 | . . . . 3 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 9 38 4 72 Peak Tracking Total 14 | . 7 6 2 14 Tactical Retreats 9 | . . 4 . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . . . 15 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 30 | . 5 8 5 12 Terminals 21 | . 4 7 4 6 Fabricators 3 | . . . . 3 Repair Stations 3 | . 1 1 . 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 72 | . 14 27 13 18 Successful 32 | . 7 10 8 7 Failed 40 | . 7 17 5 11 Catastrophic 8 | . 1 3 1 3 Database Lockouts . | . . . . . Manual 37 | . 6 15 9 7 Terminals 57 | . 13 25 10 9 Fabricators 3 | . . . . 3 Repair Stations 6 | . 1 2 . 3 Recycling Units 5 | . . . 3 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 24 | . 6 9 7 2 Record 3 | . 1 . 2 . Robot Analysis 2 | . . 2 . . Prototype ID Bank 3 | . 1 1 1 . Open DSF 2 | . . . . 2 Branch Access Points 3 | . 1 1 1 . Emergency Access Points 2 | . 1 . 1 . Terminal Index 2 | . . 1 1 . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . . 1 . . Zone Layout 2 | . 2 . . . Fabricator Hacks 3 | . . . . 3 Network Status 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 1 1 Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 1 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Mechanics 3 | . 1 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 23 | . 3 7 5 8 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time 81 | . . . . 81 Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 32 | . . . . 32 Highest-Rated Ally 32 | . . . . 32 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 141 | . . . . 141 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3863 | 66 323 967 246 2261 Spaces Moved 3010 | 48 218 573 378 1793 Core 7 | 5 . . . 2 Treads 43 | . . . . 43 Legs 874 | 43 218 461 . 152 Wheels 1212 | . . 112 . 1100 Hover 756 | . . . 378 378 Flight 118 | . . . . 118 Fastest Speed 34 | 50 120 90 45 34 Average Speed 94 | 112 120 120 47 92 Slowest Speed 450 | 120 120 260 108 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 39 59 30 51 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . . . 87 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 85 | . . . . 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3621 | 57 257 714 417 2176 Wait 140 | . 15 11 2 112 Move 3004 | 47 217 572 377 1791 Hop 1 | . . . . 1 Pick Up 56 | 3 3 15 6 29 Fast Attach 44 | 6 1 6 2 29 Attach 27 | . 2 4 5 16 Detach 13 | 1 1 2 1 8 Swap 32 | . 4 11 6 11 Drop 66 | . 1 19 6 40 Fire 231 | . 13 74 12 132 Melee 2 | . . . . 2 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 5) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Identified exit to Mines 1270 | -9/Materials | Discovered new exit (range 13) 1357 | -9/Materials | Entered another Materials area 1357 | -8/Materials | Evolved 2 slots: Propulsion x2 1474 | -8/Materials | Discovered new exit (range 4) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Utility x2 1606 | -7/Factory | Identified exit to DSF 1681 | -7/Factory | Build established: Scavenger-Mutant 2065 | -7/Factory | Lost 3 parts (2n1u) 2399 | -7/Factory | Build established: Mutant 2908 | -7/Factory | Discovered new exit (range 8) 3203 | -7/Factory | First assault squad dispatched 3655 | -7/Factory | Build established: Scavenger-Mutant 3681 | -7/Factory | Garrison activated, responded to threat 3692 | -7/Factory | Core integrity fell below 50% 3699 | -7/Factory | Discovered new exit (range 11) 3775 | -7/Factory | Discovered new exit (range 12) 3793 | -7/Factory | Lost 5 parts (2p3w) 3859 | -7/Factory | Core integrity fell below 20% 3864 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03765_ System corrupted: Matter fused (-6). 03775_ EXIT=FOUND 03784_ System corrupted: Matter fused (-9). 03786_ Dropped Arm. Huge Wheel. 03787_ Dropped Carbon-fiber Leg. 03787_ Acquired Imp. Titanium Leg. 03792_ Dropped Carbon-fiber Leg. 03793_ Acquired Imp. Titanium Leg. 03796_ Dropped Arm. Huge Wheel. 03796_ R-06 Scavenger collects Arm. Huge Wheel. 03796_ Acquired Imp. Titanium Leg. 03800_ R-06 Scavenger collects Carbon-fiber Leg. 03836_ Acquired Plasma Cannon. 03837_ Med. Armor Plating destroyed. 03842_ G-50 Soldier suffers critical hit (Burn). 03852_ Critical hit (Burn: +37). 03853_ &KLO3D5R% JRSQCCRB/9HR PJ6KNOBKRHSZF 03854_ Critical hit (Burn: +37). 03862_ Hacking Suite destroyed. 03863_ Plasma Cannon destroyed. 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""" # #??????? | | ????????????????????# + #??????? | | ????????????????????# " " # #??????? | | ????????????????????#Y"T" # #??????? | | ????????????????????#i""" #! #??????? | | ????????????????????# g b [ ######## #??????? | | ????????????????????##########??????? ???????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed HeavyEncryptedWeb Manual? 0 Play Time 00:44:50 Cumulative 34.5 hours Start 2024.05.28 @ 15:31:41 End 2024.05.28 @ 17:14:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 763664bc-5e2e-43cb-b07e-04763a8f54ca