Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.10 @ 08:14:59 Player: F-forge Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (365) 1825 Value Destroyed (11777) 11777 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (3728) 3728 TOTAL SCORE: 26850 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 1503 Finished Modified EM Gauss 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -352 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 154/190 System Corruption 58% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Improved Arc Projector Gravity Flail > --- INVENTORY (5) ---- Wheel Large Storage Unit Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Small Matter Pod Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Experimental Actuator Array Makeshift ECM Suite Advanced Phase Shifter Improved Core Shielding Advanced Dynamic Insulation System > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun KE Penetrator Gravity Flail > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Wheel Advanced Dynamic Insulation System Heavy Machine Gun KE Penetrator KE Penetrator [Rating: 144] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun Improved Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . . 4 2 . . 2 . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . . 2 2 . . 1 . . . 2 . . . . 1 . . 2 . 1 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 234 | 8 11 5 1 32 20 1 . 39 . 2 1 5 1 3 5 4 16 6 2 2 13 57 Power 38 | 1 1 1 . 5 1 . . 13 . . 1 . 1 . 1 . 2 . 1 . 5 5 Engine 20 | 1 1 1 . 3 . . . 10 . . . . . . . . . . 1 . 2 1 Core 9 | . . . . 2 1 . . 3 . . 1 . 1 . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 4 Propulsion 60 | 2 3 1 . 13 9 . . 9 . . . 1 . . 3 . 2 . 1 . 1 15 Treads 32 | . 2 1 . 7 6 . . 9 . . . 1 . . . . . . 1 . 1 4 Leg 21 | 2 1 . . 5 3 . . . . . . . . . 3 . 2 . . . . 5 Wheel 7 | . . . . 1 . . . . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | 2 4 2 . 9 6 1 . 10 . 1 . 3 . 2 1 3 7 5 . 2 3 25 Device 42 | 1 1 2 . 3 3 1 . 5 . 1 . 2 . 2 1 3 2 2 . . 3 10 Storage 6 | 1 2 . . . . . . 1 . . . . . . . . . . . . . 2 Processor 20 | . 1 . . 4 3 . . 3 . . . 1 . . . . . 2 . . . 6 Hackware 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . Protection 15 | . . . . 2 . . . 1 . . . . . . . . 3 1 . 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 3 3 1 1 5 4 . . 7 . 1 . 1 . 1 . 1 5 1 . . 4 12 Energy Gun 17 | 3 . . . 1 . . . 4 . . . . . . . . 2 1 . . 2 4 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 3 . . 2 1 . . 1 . . . . . 1 . . 1 . . . 2 5 Ballistic Cannon 7 | . . . . . 3 . . 1 . . . 1 . . . . 2 . . . . . Launcher 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 1 1 . . 2 . . . . . . 4 . 2 . . . 2 6 Parts Lost 97 | . . 1 . 8 2 1 . 13 . . . 1 . 4 . 1 11 3 . . 9 43 Power 11 | . . . . 1 . . . 3 . . . . . . . 1 1 1 . . 1 3 Propulsion 10 | . . . . 2 . . . 2 . . . . . 1 . . . . . . 1 4 Utility 46 | . . 1 . 1 1 1 . 4 . . . 1 . 2 . . 5 1 . . 4 25 Weapon 30 | . . . . 4 1 . . 4 . . . . . 1 . . 5 1 . . 3 11 Highest Loss Streak 17 | . . 1 . 3 1 1 . 3 . . . 1 . 2 . 1 6 3 . . 6 17 To Critical Strikes 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 Average Backups 12 | 3 11 14 15 14 14 14 14 14 15 13 13 13 14 12 13 12 11 10 11 11 12 4 Power . | . . . . . . . . . 4 1 1 . . . . . . 1 . . . . Propulsion . | 1 1 . . . 1 2 2 2 . . . . . . . . . . . . . 1 Utility 7 | . 5 7 9 9 9 9 9 8 8 8 9 9 8 6 5 7 7 7 8 9 9 2 Weapon 2 | . 3 5 6 3 2 2 2 1 2 2 2 3 5 4 6 4 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 4 . . 6 7 1 . 5 . . . 6 . 1 . . . . . . . 1 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 . . . 3 . . 3 . . . . . . . . . . . . . 1 Utility 14 | . 2 . . 3 4 . . 1 . . . 4 . . . . . . . . . . Weapon 5 | . . . . 2 . . . 1 . . . 1 . 1 . . . . . . . . Tool/Special 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 96 99 99 100 98 100 100 100 99 100 99 78 97 89 97 89 82 85 67 Engine 7 | . 13 14 14 7 6 7 7 11 13 13 6 5 . . . . . . 3 4 2 . Core 1 | . . . . 1 . . . . . . 5 5 10 11 9 3 . 5 5 4 . . Treads 17 | . 25 28 28 21 19 23 23 19 20 20 20 17 17 16 7 . . . 3 4 7 3 Leg 3 | . 2 . . 3 3 . . . . . . . . . 5 17 18 21 13 9 2 2 Device 13 | . 13 13 14 11 19 22 23 18 6 6 6 12 11 16 16 17 7 5 10 4 9 14 Storage 8 | . 14 14 14 9 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 5 Processor 15 | . . . . 9 15 15 15 20 26 26 26 28 29 29 29 29 26 30 31 28 28 14 Protection 2 | . . . . 5 3 . . . 6 6 6 3 5 . . . 3 . . 4 . 3 Energy Gun 6 | . 12 14 14 6 3 . . 5 6 6 6 5 5 5 . 5 4 5 5 4 5 3 Ballistic Gun 6 | . 15 13 12 11 5 7 7 2 . . . . . . . . 2 . . . 4 5 Ballistic Cannon 3 | . . . . . 5 7 7 4 6 6 6 5 5 5 . 5 5 8 5 4 1 . Slashing Weapon 3 | . . . . 4 7 6 7 5 6 6 6 5 5 1 . 5 1 . . . . . Peak Build Rating 144 | 7 9 17 18 28 47 45 43 66 65 71 73 82 82 84 97 98 109 102 94 103 118 144 Average Rating 50 | 5 8 14 17 19 36 44 43 61 65 69 72 80 81 82 67 95 97 98 92 99 109 96 On Entrance 59 | . 7 9 17 17 22 45 42 43 65 65 71 72 81 82 78 97 92 102 90 93 103 73 Avg Prop Armor Cover (%) 6 | . . . . 7 . . . 6 . . . . . . . . . . 8 4 5 6 Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 140 | 15 30 31 32 41 52 52 51 64 58 60 64 65 70 80 80 80 91 77 56 68 88 140 Greatest Support 150 | 20 40 40 40 60 66 66 66 102 90 90 90 90 87 87 90 90 118 110 110 75 150 120 Greatest Overweight (x) 26 | . 3 . . 11 2 . . 1 . . . . . 1 1 . . . . . 1 26 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 13 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 11 Average Carried 13 | 3 11 14 15 14 14 14 14 14 15 14 14 14 15 14 14 14 12 13 14 13 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 13 15 15 14 14 15 14 15 15 15 15 15 15 14 14 15 11 14 15 14 10 2 Class Distribution -------------------- 49% | Mutant 11% | Assassin 6% | Hacker-Skirmisher 6% | Scientist-Assassin 6% | Scavenger-Assassin 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scientist-Assassin | -7/Lower Caves Scientist-Assassin | -7/Lower Caves Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Assassin | -5/Factory Assassin | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Matter Collected 7936 | 280 588 138 . 1068 811 202 10 1257 160 29 82 207 109 387 . 265 611 168 20 . 309 1235 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14048 | 121 1277 152 7 2330 1354 141 65 3030 125 . 109 536 55 623 . 327 867 183 . . 661 2085 Parts 716 | 4 85 4 4 133 105 11 4 140 . . 4 28 2 12 . 6 21 9 . . 43 101 Haulers Intercepted 12 | . 2 . . 4 1 . . 2 . . . 1 . . . . . . . . . 2 Recyclers Shooed 17 | . 5 . . 3 2 . . 4 1 . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . 12 . . 9 . . . . 9 . 1 16 . 9 . 8 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 208 | . 10 5 3 32 20 9 . 39 . . 3 10 1 17 . 9 15 7 . . 11 17 Melee 5 | . . . . 1 2 . . . . . . 2 . . . . . . . . . . Guns 108 | . 10 4 . 20 6 . . 18 . . 3 3 . 6 . 4 5 3 . . 9 17 Cannons 64 | . . . . 4 10 2 . 19 . . . 5 1 3 . 5 10 4 . . 1 . AOE 29 | . . 1 3 6 2 7 . 2 . . . . . 8 . . . . . . . . Classes Destroyed 22 | 2 7 1 . 4 1 . 1 1 . . . . . . . 1 1 . . . 1 2 Worker 48 | . 11 2 . 7 10 . . 12 . . . 2 . . . . . . . . . 4 Builder 39 | . 10 . . 5 9 . . 8 . . . . . . . . . . . . 3 4 Tunneler 10 | 1 2 1 . 1 2 . . 1 . . . . . . . . 1 . . . . 1 Hauler 12 | . 2 . . 4 1 . . 2 . . . 1 . . . . . . . . . 2 Recycler 24 | 1 4 1 . 6 3 . . 7 . . . . . . . . 1 . . . . 1 Mechanic 5 | . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . 1 Operator 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 18 | . 3 . . 4 3 . . 5 . . . 1 . . . . . . . . . 2 Swarmer 55 | . 3 1 3 7 5 8 . 7 . . 2 4 . . . 5 . 6 . . 4 . Grunt 72 | . 7 2 . 13 6 . . 15 . . 1 1 . 11 . 1 10 . . . 1 4 Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Duelist 6 | . . . . . . . . 1 . . . . . 3 . . 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . . 9 1 1 . 3 . . . 1 1 1 . . . 1 . . . 1 Hunter 20 | . . . . 2 4 . . 5 . . . 1 . 1 . . . . . . 4 3 Programmer 24 | . . . . . 4 . . 7 . . . 3 . 1 . 1 2 . . . 2 4 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 7 4 3 5 8 4 . 7 . . 2 5 1 11 . 4 7 4 . . 6 6 Combat Bots Only 10 | . 3 4 3 5 3 4 . 7 . . 2 5 1 10 . 4 7 4 . . 4 4 Max Kills in Single Turn 3 | 1 1 1 1 3 2 3 1 3 1 . 1 1 1 2 . 2 1 1 . . 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 3 2 3 . 2 . . . . . 2 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Hostile Shots Fired 1923 | . 47 34 51 176 141 40 . 285 . . 51 36 2 79 . 46 192 27 8 . 279 429 Missed 617 | . 17 6 21 49 48 12 . 92 . . 16 8 1 27 . 15 56 6 2 . 104 137 Hits 1306 | . 30 28 30 127 93 28 . 193 . . 35 28 1 52 . 31 136 21 6 . 175 292 Melee 74 | . . 5 . . . . . 2 . . . . . . . . 12 . . . . 55 Projectile 1232 | . 30 23 30 127 93 28 . 191 . . 35 28 1 52 . 31 124 21 6 . 175 237 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 66 | . . . 1 3 3 . . 4 . . 3 1 1 1 . 3 11 . 1 . 8 26 Part Disruptions 5 | . . . . . . . . 2 . . . . . . . . . . . . 1 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 19976 | . 252 298 167 1435 741 297 . 2608 . . 480 400 20 739 . 418 2305 251 78 . 2394 7093 Core 3225 | . 91 70 10 221 93 47 . 483 . . 33 64 . 58 . 72 335 9 . . 187 1452 Absorbed by Shields 774 | . . . . . 224 84 . 44 . . . . . 116 . . . . . . . 306 Redirected to Shielding 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Ignored by Resistances 5634 | . 79 88 51 416 286 109 . 743 . . 135 114 5 237 . 122 658 74 23 . 664 1830 Regen/Repaired (Parts) 614 | . 54 . . . 42 . . 17 . 501 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . 31 59 . . 80 . . . 39 . . . . 73 . . 70 . 85 . Volleys Fired 804 | 3 117 15 7 131 71 13 . 121 4 . 16 26 3 33 . 21 57 11 2 . 38 115 Largest 3 | 2 2 2 2 3 2 2 . 3 2 . 2 2 2 3 . 2 3 3 2 . 3 3 Hottest 219 | 100 100 80 83 105 103 68 . 140 109 . 109 109 109 152 . 109 150 157 117 . 178 219 Shots Fired 1587 | 6 223 32 9 291 142 19 . 221 8 . 28 46 6 52 . 42 119 28 4 . 76 235 Gun 1184 | 6 223 28 2 256 77 6 . 128 4 . 16 20 3 18 . 21 56 11 2 . 72 235 Cannon 356 | . . . . 29 65 6 . 85 4 . 12 24 3 22 . 20 63 17 2 . 4 . Launcher 46 | . . 4 7 6 . 7 . 8 . . . 2 . 12 . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 956 | . 134 12 . 178 112 12 . 130 4 . 12 24 3 24 . 20 88 17 2 . 28 156 Thermal 469 | 6 78 16 2 107 30 . . 83 4 . 16 20 3 16 . 21 31 . . . 18 18 Explosive 46 | . . 4 7 6 . 7 . 8 . . . 2 . 12 . . . . . . . . Electromagnetic 80 | . 11 . . . . . . . . . . . . . . . . . . . 8 61 Phasic 35 | . . . . . . . . . . . . . . . . . . 11 2 . 22 . Robot Hit Streak 65 | 5 31 10 7 33 15 11 . 28 11 . 12 24 8 16 . 7 21 9 7 . 29 65 Robot Miss Streak 5 | 1 2 4 3 5 4 4 . 3 . . 2 3 . 2 . 3 3 3 2 . 2 3 Penetration Max 2 | . . . . . 1 . . 1 . . . . . 1 . . 1 . . . 1 2 Secondary Targets 16 | . 1 2 . 4 . . . 2 . . . . . . . . 1 . . . 3 3 Max Gunslinging Chain 2 | . 1 1 . 2 . . . 1 . . . . . . . . 1 . . . 1 1 Shots Hit Robots 1345 | 5 156 23 2 251 144 14 4 203 8 . 20 45 6 41 . 30 101 15 3 . 64 210 Core Hits 757 | 3 66 13 3 113 50 17 . 168 3 . 8 22 2 41 . 13 73 14 4 . 29 115 Critical Kills 23 | . . . . 1 . . . . . . . . . 2 . . 2 . . . . 18 Critical Parts Destroyed 43 | . . . . 1 . . . 1 . . . . . 1 . . 4 . . . . 36 Critical Strikes 119 | . 10 3 . 7 6 . . 7 2 . 1 1 . 6 . 1 9 2 . . 3 61 Burn 26 | . 10 3 . 5 . . . 1 . . 1 . . 3 . 1 . . . . 2 . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 68 | . . . . 1 . . . 1 . . . . . 3 . . 6 . . . . 57 Blast 16 | . . . . . 5 . . 5 2 . . 1 . . . . 3 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Melee Attacks 255 | . . . . 38 81 8 4 83 . 1 . 19 . . . 8 1 . . . . 12 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Slashing 243 | . . . . 38 81 8 4 83 . 1 . 19 . . . 8 1 . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 76 | . . . . 15 27 . 4 24 . . . 2 . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35984 | 63 1703 441 254 4849 4308 887 253 7606 222 . 583 1817 163 2694 . 1043 2646 440 82 . 1576 4354 Guns 16436 | 63 1684 260 13 2408 882 60 . 3102 104 . 327 482 74 394 . 302 1030 266 38 . 1535 3412 Cannons 7267 | . . . . 383 1069 99 . 1749 118 . 256 650 89 535 . 452 1616 174 44 . 33 . Explosions 5471 | . . 146 241 934 303 728 . 1004 . . . 248 . 1765 . . . . . . . 102 Melee 6737 | . . . . 1113 2054 . 253 1751 . . . 437 . . . 289 . . . . . 840 Ramming 73 | . 19 35 . 11 . . . . . . . . . . . . . . . . 8 . Kinetic 14145 | . 942 100 . 1391 1714 159 . 2600 118 . 256 650 89 566 . 452 2012 174 44 . 462 2416 Thermal 8578 | 63 742 160 13 1400 325 . . 2626 104 . 327 482 74 363 . 302 634 . . . 399 564 Explosive 4683 | . . 146 241 934 215 728 . 406 . . . 248 . 1765 . . . . . . . . Electromagnetic 780 | . . . . . . . . 223 . . . . . . . . . . . . 23 534 Impact 597 | . . . . . . . . . . . . . . . . . . . . . . 597 Slashing 5897 | . . . . 1113 2054 . 253 1751 . . . 437 . . . 289 . . . . . . Piercing 243 | . . . . . . . . . . . . . . . . . . . . . . 243 Phasic 988 | . . . . . . . . . . . . . . . . . . 266 38 . 684 . Highest Corruption 58 | . . 4 4 . 2 2 2 5 5 5 . 1 1 2 2 4 . . . . 3 58 Average Corruption 6 | . . 4 4 . 1 2 2 3 5 5 . 1 1 1 2 3 . . . . 1 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 306 | . . 17 11 . 16 12 2 66 10 3 . 1 7 11 5 33 . . . . 7 105 Message Errors 80 | . . 5 3 . 4 4 1 22 2 . . . 3 2 2 9 . . . . 3 20 Matter Fused 66 | . . 2 1 . 2 2 . 16 4 1 . 1 3 4 2 5 . . . . 1 22 Heat Flow Errors 35 | . . 2 2 . 2 1 1 10 1 1 . . . . . 6 . . . . . 9 Energy Discharges 32 | . . 2 2 . 4 2 . 5 1 . . . . 3 . 1 . . . . . 12 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 Parts Fused 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . Data Loss (minor) 31 | . . 2 3 . 2 2 . 3 2 1 . . . 1 . 4 . . . . 1 10 Data Loss (major) 16 | . . 1 . . 2 1 . 3 . . . . 1 1 . 3 . . . . . 4 Misfires 8 | . . 2 . . . . . 2 . . . . . . . 3 . . . . . 1 Alerts 5 | . . 1 . . . . . 2 . . . . . . . . . . . . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 18 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2009 | . . . 26 220 493 10 183 402 43 . . 49 . 122 . 74 . . . . . 387 Projectiles 204 | . . . . . 30 . . 50 43 . . 34 . 2 . 45 . . . . . . Explosions 457 | . . . 26 91 76 10 . 40 . . . 5 . 120 . . . . . . . 89 Melee 1348 | . . . . 129 387 . 183 312 . . . 10 . . . 29 . . . . . 298 Knockbacks 67 | . . 1 . . 9 . . 11 1 . 3 5 . 3 . 5 24 1 . . . 4 Impact 5 | . . 1 . . . . . . . . . . . . . . . . . . . 4 Kinetic 62 | . . . . . 9 . . 11 1 . 3 5 . 3 . 5 24 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 731 | . . . 87 91 . 13 . 363 . . . . . 129 . . . . . . . 48 Shots 18 | . . . 3 1 . 1 . 9 . . . . . 3 . . . . . . . 1 Rammed 8 | . 3 2 . 2 . . . . . . . . . . . . . . . . . 1 Targets Rammed 11 | . 3 3 . 2 . . . . . . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 624 | 78 319 270 164 252 251 254 256 322 108 120 43 1 21 63 . 229 267 265 66 . 216 624 Average Temperature 80 | 33 47 104 74 69 69 129 131 72 20 75 25 1 15 24 . 92 106 118 38 . 44 173 Received Heat Transfer 2865 | . 150 196 60 657 245 . . 444 . . 118 18 27 199 . 101 451 . . . 37 162 Effects 18 | . 4 . . . . . . 3 . . . . . . . . . 1 . . . 10 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Interference 6 | . 4 . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 11 | . . 1 . . . . . . . . . . . . . . . . . . . 10 Robots Melted 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Melted 33 | . 4 3 . 9 . . . 7 . . . 1 . 1 . . 3 . . . 5 . Heat Transferred 18366 | 185 2923 703 37 3700 531 . . 5081 148 . 555 629 111 740 . 481 813 . . . 1050 679 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Maximum Alert Level 2 | . . . . 1 1 . . 1 . . . . . . . . 2 . . . . 1 Low Security (%) 90 | 100 100 100 . 94 97 . . 84 . . . 100 . . . . . . . 100 100 65 Level 1 7 | . . . . 5 2 . . 15 . . . . . . . . 29 . . . . 34 Level 2 1 | . . . . . . . . . . . . . . . . . 70 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 541 | 5 128 37 . 259 210 . . 338 . . . 123 . . . . 541 . . . 127 319 Initial 300 | . 2 . . . . . . . . . . . . . . . 300 . . . . 7 Average 52 | . 5 2 . 53 43 . . 79 . . . 46 . . . . 434 . . . 43 115 Influence Increases 9032 | 10 529 103 150 1258 1001 215 . 1665 . . 295 502 20 385 . 202 975 150 . . 451 1121 Destroy 0b10 Robot/C 4720 | . 200 60 60 640 400 180 . 780 . . 220 280 20 340 . 160 480 140 . . 260 500 Destroy 0b10 Robot/NC 840 | 10 165 20 . 150 140 . . 180 . . 10 20 . 5 . 15 20 . . . 20 85 Destroy Leader 1034 | . 50 10 . 186 128 20 . 224 . . 30 64 . 40 . 20 70 10 . . 52 130 Allied During Kill 135 | . . . . . . . . 1 . . 35 15 . . . 7 40 . . . 18 19 Successful Hack 256 | . 35 . . 11 78 . . 55 . . . 4 . . . . 10 . . . 42 21 Disable Machine 468 | . . . . 72 162 . . 126 . . . 45 . . . . 9 . . . 27 27 Destroy Structure 634 | . 4 13 . 124 63 . . 119 . . . 74 . . . . 46 . . . 2 189 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 75 | . . . . 30 . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 570 | . 75 . 90 45 30 15 . 180 . . . . . . . . . . . . 30 105 Influence Decreases 9032 | 5 534 103 150 1258 985 231 . 1399 260 6 295 478 44 375 10 202 500 625 . . 436 1136 Entered New Map 381 | . 3 . . . . 8 . . 120 6 . . 12 . 10 . . 214 . . . 8 Time Decay 7484 | 5 531 87 130 1178 955 213 . 1269 140 . 275 388 30 355 . 192 270 401 . . 286 779 Lost Part 799 | . . 10 . 80 20 10 . 130 . . . 10 . 20 . 10 110 10 . . 90 299 Lost Ally 368 | . . 6 20 . 10 . . . . . 20 80 2 . . . 120 . . . 60 50 Squads Dispatched 62 | . 1 . . 4 11 . . 20 . . . 3 . 1 . . 5 . . . 6 11 Investigation 7 | . 1 . . . 1 . . 2 . . . . . . . . 1 . . . 2 . Extermination 23 | . . . . . 6 . . 6 . . . 3 . . . . 1 . . . 1 6 Reinforcement 18 | . . . . 3 1 . . 9 . . . . . . . . . . . . 3 2 Assault 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . Garrison 10 | . . . . 1 3 . . 3 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 . . 6 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Distress Signals 16 | . 1 . . 1 2 . . 5 . . . . . . . 1 1 . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 21 13 7 45 35 10 . 67 . . 13 18 1 19 . 11 33 7 1 . 31 44 Peak Tracking Total 12 | . 5 6 3 8 4 4 . 8 . . 5 3 1 5 . 4 8 4 2 . 12 6 Tactical Retreats 23 | . 4 . 2 3 2 1 . 2 . . . . . . . . . . . . 2 7 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Traps Triggered 9 | . 4 . . . . . . . . . . 1 . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Machines Disabled 54 | . . . 1 8 18 . . 14 . . . 5 . 1 . . 1 . . . 3 3 Max in Single Turn 3 | . . . 1 3 1 . . 3 . . . 1 . 1 . . 1 . . . 1 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Machines Accessed 73 | . 11 . . 11 19 . . 12 . . . 4 . 2 7 . 1 1 . . 2 3 Terminals 32 | . 8 . . 7 8 . . 6 . . . 1 . . . . . 1 . . . 1 Fabricators 7 | . . . . . 4 . . . . . . 1 . . . . 1 . . . 1 . Repair Stations 10 | . 1 . . 1 3 . . 3 . . . 1 . . . . . . . . . 1 Recycling Units 6 | . 2 . . . 2 . . 1 . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . . 2 2 . . 1 . . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Total Hacks 191 | . 36 . . 36 45 . . 22 . . . 6 . 8 21 . 5 1 . . 7 4 Successful 128 | . 19 . . 29 31 . . 9 . . . 2 . 8 21 . 2 1 . . 4 2 Failed 63 | . 17 . . 7 14 . . 13 . . . 4 . . . . 3 . . . 3 2 Catastrophic 14 | . 4 . . . 1 . . 5 . . . 1 . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 26 . . 13 19 . . 8 . . . 9 . . . . 6 1 . 2 3 4 Terminals 81 | . 30 . . 25 13 . . 10 . . . 1 . . . . . 1 . . . 1 Fabricators 22 | . . . . . 11 . . . . . . 2 . . . . 5 . . . 4 . Repair Stations 21 | . 2 . . 1 8 . . 7 . . . 1 . . . . . . . . . 2 Recycling Units 12 | . 4 . . . 3 . . 3 . . . 2 . . . . . . . . . . Scanalyzers 24 | . . . . 9 10 . . 1 . . . . . . . . . . . . 3 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Terminal Hacks 58 | . 7 . . 13 5 . . 1 . . . 1 . 8 21 . . 1 . . . 1 Record 18 | . . . . 1 . . . . . . . . . 7 9 . . 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . . 1 1 . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 5 | . . . . . 2 . . 1 . . . 1 . . . . . . . . . 1 Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 3 . . . . . . . . . . . 2 . . . 2 . Network Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 14 | . 2 . . . 7 . . 4 . . . . . . . . . . . . . 1 Scan Component 9 | . 1 . . . 4 . . 3 . . . . . . . . . . . . . 1 Repair 5 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 1 . . . 1 . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . 1 . . . 1 . . . . . . . . . . Scanalyzer 19 | . . . . 8 9 . . . . . . . . . . . . . . . 2 . Insert Component 6 | . . . . 2 3 . . . . . . . . . . . . . . . 1 . Analyze 7 | . . . . 3 3 . . . . . . . . . . . . . . . 1 . Retrieve Study 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 8 . . 7 7 . . 2 . . . . . . . . . . . . . . Terminals 21 | . 8 . . 7 4 . . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 20 | . 8 . . 7 3 . . 2 . . . . . . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . . 10 17 . . 10 . . . 3 . . . . 1 . . . 2 2 Full Trace Events 7 | . 3 . . . 1 . . 1 . . . . . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 1 3 . . . . 15 . . . . 4 . . . . . 3 . Parts Built 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 75 | . . . . . . . . . . . . . . . . . 36 . . . 39 . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . 6 . . . 7 . Part Studies Acquired 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . . Time 128 | . 26 . . . 83 . . 19 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . . . . . 8 . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 2 3 . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 5 | . . . . 1 3 . . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 6 6 6 2 2 2 2 2 . . . . . . . Autooverrided 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Total Allies 25 | . . 3 . . 1 . . 2 . 4 . 3 . . . 1 5 . . 3 . 3 Largest Group 4 | . . 2 2 . 1 . . 1 . 4 4 3 1 . . 1 4 . . 3 3 2 Highest-Rated Group 322 | . . 39 39 . 10 . . 29 . 158 158 84 28 . . 116 322 . . 117 117 269 Highest-Rated Ally 269 | . . 31 31 . 10 . . 29 . 41 41 41 28 . . 116 116 . . 39 39 269 Zionite Dispatches 6 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fire 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . 4 3 . . . . 8 . . 27 13 2 . . 6 41 . . . 13 46 Total Damage 8300 | . . 20 21 . . . . 121 . . 685 286 24 . . 179 1677 . . . 183 5104 Kills 38 | . . . . . . . . . . . 10 4 . . . 1 11 . . . 2 10 Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Active Infowar (turns) 32684 | 29 7178 830 536 3542 2711 1101 236 3810 292 1587 1595 951 798 1279 422 1526 559 1349 165 131 707 1350 Optics 19712 | . . . . . 2711 1101 236 3778 292 1587 1595 951 798 1279 422 1526 559 1349 165 131 707 525 Sensors 15910 | . . 648 536 3542 2615 1094 236 2428 . . . 799 798 26 . . 101 1344 165 131 625 822 Terrain 1754 | . . . . 1020 . 137 . 182 . . . 415 . . . . . . . . . . Traps 7272 | . . . . . 2672 964 236 3400 . . . . . . . . . . . . . . Seismic 7349 | 29 7138 182 . . . . . . . . . . . . . . . . . . . . Decoding 481 | . . . . . . . . . . . . . . . . . . . . . . 481 T.N.C. 307 | . 40 . . 267 . . . . . . . . . . . . . . . . . . Machine Analysis 2876 | . . . . . . . . . . . . . . . . . . 1345 165 131 707 528 ECM 1204 | . . . . . . . . . . . . . . . . . . 243 165 1 . 795 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . 3 . . 1 1 2 . . . . 1 . 2 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Traps 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Items 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Main Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Turns Passed 33580 | 91 7294 924 536 3542 2711 1101 236 3810 292 1587 1595 951 798 1279 422 1526 559 1349 165 131 707 1974 Spaces Moved 16438 | 56 2066 534 320 1792 1403 628 156 1717 176 951 852 491 484 702 217 1143 284 1083 105 79 329 870 Core 165 | 2 1 . . 3 . . . . . . . . . . . . . . . . . 159 Treads 12175 | . 1654 534 320 1529 1135 628 156 1717 176 951 852 491 484 702 112 . . . 65 79 329 261 Legs 3933 | 54 411 . . 234 268 . . . . . . . . . 105 1143 284 1083 40 . . 311 Wheels 165 | . . . . 26 . . . . . . . . . . . . . . . . . 139 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 115 120 145 145 145 160 160 160 160 163 163 120 120 116 120 120 160 160 50 Average Speed 152 | 117 152 160 160 164 148 145 145 159 160 160 160 162 163 168 184 120 117 120 144 160 160 164 Slowest Speed 1350 | 120 200 160 160 600 305 145 145 240 160 160 160 163 163 245 245 120 120 120 160 160 260 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 50 | 4 99 85 19 69 38 75 14 40 33 90 95 15 56 86 63 99 7 97 13 3 42 18 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 9 | . . 1 1 . . 1 . . . 2 . . . . 3 . . 1 . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 3 . . . 4 . . 1 4 1 . 1 4 . 3 . 5 2 . . . Spaces Dug 98 | . . . . 14 27 3 . 44 . . . 7 . . . 2 . . . . . 1 Terrain Destroyed 675 | . . 19 51 176 61 45 . 138 . . 2 43 . 104 . 7 2 3 1 . 1 22 Melee 98 | . . . . 14 27 3 . 44 . . . 7 . . . 2 . . . . . 1 Projectile 40 | . . . . . 7 1 . 12 . . 2 4 . 2 . 5 2 3 1 . 1 . AOE 525 | . . 19 51 162 26 41 . 82 . . . 32 . 102 . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Total 23107 | 71 6004 570 332 2097 1778 786 160 2453 179 1020 1057 575 488 748 240 1245 400 1109 116 84 442 1153 Wait 4980 | . 3764 6 . 39 160 129 . 437 . 55 184 12 . 5 . 67 30 . . 3 39 50 Move 16416 | 55 2065 533 319 1791 1402 627 155 1716 175 950 851 490 483 701 216 1142 283 1082 104 78 328 870 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 5 17 5 . 25 16 2 . 18 . 5 2 10 . 2 3 . 5 6 4 . 2 6 Fast Attach 106 | 7 10 . . 7 8 . . 6 . . . . . . 7 . 8 . 1 1 7 44 Attach 87 | . 3 1 . 11 5 . 1 14 . . . 3 . 3 4 . 10 4 1 1 5 21 Detach 13 | . . . . . 1 . . 1 . . . . . . 3 . 1 1 . 1 1 4 Swap 138 | 1 12 5 6 23 11 6 . 33 . 2 1 6 1 3 . 5 2 3 . . 8 10 Drop 160 | . 13 2 . 30 23 1 . 24 . 7 3 9 1 1 7 2 3 2 4 . 12 16 Fire 804 | 3 117 15 7 131 71 13 . 121 4 . 16 26 3 33 . 21 57 11 2 . 38 115 Melee 255 | . . . . 38 81 8 4 83 . 1 . 19 . . . 8 1 . . . . 12 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 3 3 . 2 . . . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 442 | -10/Materials | Discovered new exit (range 11) 1050 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Discovered new exit (range 16) 1163 | -10/Materials | Identified exit to Materials 2702 | -10/Materials | Discovered new exit (range 13) 3824 | -10/Materials | Repaired Lgt. Assault Rifle 7386 | -10/Materials | Entered Mines 7397 | -10/Mines | Escorted by a lone wolf Derelict 7417 | -10/Mines | Learned location of Storage (-9) 7516 | -10/Mines | Assembled infested the area 7566 | -10/Mines | Core integrity fell below 50% 7658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 7661 | -10/Mines | Found Prototype Device 7662 | -10/Mines | Identified Exp. Sensor Array 7692 | -10/Mines | Found a hidden stash of uninstalled traps 7784 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 7802 | -10/Mines | Discovered exit to Materials (range 8) 7909 | -10/Mines | Learned Materials trap positions 8201 | -10/Mines | Discovered exit to Materials (range 14) 8235 | -10/Mines | Discovered new exit (range 6) 8310 | -10/Mines | Entered Subcaves 8310 | -10/Subcaves | Accompanied by 2 allies 8315 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 8748 | -10/Subcaves | Learned location of Zion (-6) 8748 | -10/Subcaves | Met a Zionite searching for "candidates" 8825 | -10/Subcaves | Discovered new exit (range 14) 8839 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Cannon 8846 | -10/Subcaves | Entered Materials 8846 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8847 | -8/Materials | Loaded intel: 23 trap records 9362 | -8/Materials | Build established: Scavenger-Skirmisher 9444 | -8/Materials | Lost 3 parts (1p1n1w) 10428 | -8/Materials | Discovered new exit (range 5) 10436 | -8/Materials | Identified exit to Factory 10809 | -8/Materials | Build established: Scavenger-Mutant 10997 | -8/Materials | Discovered exit to Factory (range 13) 11901 | -8/Materials | Garrison activated, responded to threat 12388 | -8/Materials | Entered Factory 12388 | -7/Factory | Evolved 2 slots: Utility x2 12496 | -7/Factory | Identified exit to Factory 12689 | -7/Factory | Build established: Scavenger-Assassin 13552 | -7/Factory | Garrison activated, responded to threat 14105 | -7/Factory | Repaired Trap Scanner 14503 | -7/Factory | Repaired Sensor Array 14544 | -7/Factory | Discovered new exit (range 15) 14550 | -7/Factory | Build established: Assassin 14867 | -7/Factory | Repaired Hardlight Generator 15000 | -7/Factory | Discovered new exit (range 4) 15020 | -7/Factory | Identified exit to Lower Caves 15099 | -7/Factory | Entered Lower Caves 15157 | -7/Lower Caves | Build established: Scientist-Assassin 15471 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15645 | -7/Lower Caves | Learned 4 Factory zone layouts 15931 | -7/Lower Caves | Identified exit to Lower Caves 16181 | -7/Lower Caves | Spotted B-75 Beast 16200 | -7/Lower Caves | Entered another Lower Caves area 16286 | -7/Lower Caves | Discovered exit to Factory (range 16) 16436 | -7/Lower Caves | Entered Factory 16436 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16437 | -6/Factory | Identified exit to Lower Caves 16914 | -6/Factory | Repaired Trap Scanner 17162 | -6/Factory | Destroyed 7 combat bots 17526 | -6/Factory | Build established: Assassin 18582 | -6/Factory | Garrison activated, responded to threat 19361 | -6/Factory | Lost 3 parts (2p1w) 19386 | -6/Factory | Build established: Mutant 19425 | -6/Factory | Core integrity fell below 50% 20246 | -6/Factory | Entered Lower Caves 20258 | -6/Lower Caves | Identified exit to Lower Caves 20528 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 20537 | -6/Lower Caves | Identified exit to Zion 20538 | -6/Lower Caves | Entered Zion 20574 | -6/Zion | Found GAL Module 20646 | -6/Zion | System corruption cleaned by Quarantine Array 20842 | -6/Zion | Visited the Megawrench Repair Shop 20842 | -6/Zion | Megawrench repaired 14 parts 21019 | -6/Zion | Learned Factory garrison access intel 21025 | -6/Zion | Learned location of Armory (-4) 21321 | -6/Zion | Given the Hacking Drone Bay 21630 | -6/Zion | Met Imprinter 21661 | -6/Zion | Imprinted 21664 | -6/Zion | Declared Zion's savior 22058 | -6/Zion | Discovered new exit (range 9) 22069 | -6/Zion | Identified exit to Proximity Caves 22125 | -6/Zion | Entered Proximity Caves 22125 | -5/Proximity Caves | Accompanied by 4 allies 22742 | -5/Proximity Caves | Identified exit to Factory 22844 | -5/Proximity Caves | Learned Factory security intel 23009 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23720 | -5/Proximity Caves | Entered Factory 23720 | -5/Factory | Accompanied by 2 allies 23720 | -5/Factory | Evolved 2 slots: Utility x2 23722 | -5/Factory | Loaded intel: 4 garrison access locations 24031 | -5/Factory | Build established: Derelict-Assassin 24457 | -5/Factory | Retrieved Zion intel report: Main Access 24457 | -5/Factory | Identified exit to Factory 24458 | -5/Factory | Zion Fire squad teleported in 24486 | -5/Factory | Build established: Assassin 24662 | -5/Factory | Discovered new exit (range 7) 24670 | -5/Factory | Identified exit to Upper Caves 24671 | -5/Factory | Entered Upper Caves 24671 | -5/Upper Caves | Accompanied by 1 ally 24698 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25456 | -5/Upper Caves | Discovered new exit (range 9) 25468 | -5/Upper Caves | Identified exit to Upper Caves 25469 | -5/Upper Caves | Entered another Upper Caves area 25471 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25507 | -5/Upper Caves | Discovered exit to Factory (range 20) 25524 | -5/Upper Caves | Destroyed 10 combat bots 25815 | -5/Upper Caves | Build established: Mutant 26273 | -5/Upper Caves | Build established: Gunner 26506 | -5/Upper Caves | Entered an active Warlord outpost 26541 | -5/Upper Caves | Learned Factory stockpile data 26541 | -5/Upper Caves | Learned Factory security intel 26541 | -5/Upper Caves | Learned Armory security intel 26541 | -5/Upper Caves | Learned Armory terminal intel 26541 | -5/Upper Caves | Learned Armory garrison access intel 26736 | -5/Upper Caves | Discovered new exit (range 6) 26746 | -5/Upper Caves | Identified exit to Zhirov 26748 | -5/Upper Caves | Entered Zhirov 26751 | -5/Zhirov | Discovered new exit (range 3) 26777 | -5/Zhirov | Identified exit to Proximity Caves 26814 | -5/Zhirov | Met Zhirov 26873 | -5/Zhirov | Learned location of Command (-1) 26873 | -5/Zhirov | Learned location of Quarantine (-2) 26873 | -5/Zhirov | Learned location of Testing (-3) 26927 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26981 | -5/Zhirov | Found Alien Artifact 26981 | -5/Zhirov | Identified Integrated Reactor 26981 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27058 | -5/Zhirov | Found Alien Artifact 27059 | -5/Zhirov | Identified Transdimensional Reconstructor 27059 | -5/Zhirov | Warped through subspace 27080 | -5/Zhirov | Build established: Mutant 27170 | -5/Zhirov | Entered Proximity Caves 27206 | -4/Proximity Caves | Learned Research terminal intel 27547 | -4/Proximity Caves | Spotted B-86 Titan 27556 | -4/Proximity Caves | Spotter reported a threat 27572 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 27615 | -4/Proximity Caves | Spotter reported a threat 27724 | -4/Proximity Caves | Discovered exit to Factory (range 7) 28086 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28696 | -4/Proximity Caves | Entered Factory 28696 | -4/Factory | Accompanied by 1 ally 28696 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28697 | -4/Factory | Identified exit to Research 28765 | -4/Factory | Fabricated Imp. Sensor Array (x2) 28803 | -4/Factory | Zion Heavy squad teleported in 28902 | -4/Factory | Lost 5 parts (2u3w) 28910 | -4/Factory | Destroyed 7 combat bots 28946 | -4/Factory | Zion Fire squad teleported in 28946 | -4/Factory | First assault squad dispatched 29128 | -4/Factory | Lost 3 allies 29169 | -4/Factory | Found Hvy. Reflective Plating 29170 | -4/Factory | Lost 6 parts (1p3u2w) 29241 | -4/Factory | Discovered new exit (range 10) 29254 | -4/Factory | Identified exit to Upper Caves 29255 | -4/Factory | Entered Upper Caves 29508 | -4/Upper Caves | Build established: Hacker-Skirmisher 29934 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30076 | -4/Upper Caves | Discovered new exit (range 16) 30094 | -4/Upper Caves | Identified exit to Upper Caves 30349 | -4/Upper Caves | Lost 3 parts (1p1u1w) 30604 | -4/Upper Caves | Entered another Upper Caves area 30609 | -4/Upper Caves | Learned Research trap positions 30637 | -4/Upper Caves | Encountered a Warlord checkpoint 30668 | -4/Upper Caves | Discovered exit to Research (range 13) 30769 | -4/Upper Caves | Entered Research 30769 | -3/Research | Evolved 2 slots: Utility x2 30770 | -3/Research | Identified exit to Testing 30771 | -3/Research | Loaded intel: 75 trap records 30772 | -3/Research | Loaded intel: 23 terminal locations 30798 | -3/Research | Zion Fire squad teleported in 30865 | -3/Research | Discovered exit to Testing (range 20) 30900 | -3/Research | Entered Testing 30900 | -3/Testing | Accompanied by 3 allies 31053 | -3/Testing | Fabricated Spk. Heavy Treads (x1) 31107 | -3/Testing | Found Prototype Ballistic Gun 31107 | -3/Testing | Identified Hyp. Multirail 31185 | -3/Testing | Lost 3 allies 31300 | -3/Testing | Found Prototype Energy Gun 31300 | -3/Testing | Identified Hyp. EM Gauss Rifle 31301 | -3/Testing | Assembled Modified EM Gauss 31430 | -3/Testing | Discovered new exit (range 19) 31508 | -3/Testing | Scanned by Researcher 31560 | -3/Testing | Lost 3 parts (2u1w) 31605 | -3/Testing | Identified exit to Research 31607 | -3/Testing | Entered Research 31607 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 31625 | -2/Research | Lost 6 parts (1p1n2u2w) 32022 | -2/Research | Build established: Hacker-Gunner 32093 | -2/Research | System corruption reached 10% 32139 | -2/Research | System corruption reached 30% 32177 | -2/Research | Found Prototype Device 32177 | -2/Research | Identified Exp. Actuator Array 32181 | -2/Research | Lost 17 parts (1p1n13u2w) 32255 | -2/Research | Zion Demo squad teleported in 32261 | -2/Research | P-80 Master assimilated allied FM-BRO(d) 32429 | -2/Research | Lost 4 parts (1p1n1u1w) 32551 | -2/Research | Lost 3 parts (1p2w) 32571 | -2/Research | Discovered new exit (range 9) 32581 | -2/Research | Identified exit to Access 32610 | -2/Research | Zion Experimental squad teleported in 32795 | -2/Research | Build established: Scavenger-Gunner 33124 | -2/Research | Spotted B-90 Cyclops 33193 | -2/Research | Garrison activated, responded to threat 33224 | -2/Research | Lost 14 parts (10u4w) 33259 | -2/Research | Core integrity fell below 50% 33275 | -2/Research | Released all parts (8) 33303 | -2/Research | Core integrity fell below 20% 33462 | -2/Research | Terminal network hard line cut 33500 | -2/Research | Build established: Mutant 33531 | -2/Research | Found Prototype Processor 33531 | -2/Research | Identified Spectral Analyzer 33581 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 33438_ Acquired Imp. Arc Projector. 33450_ System corrupted: Energy discharge (-76). 33462_ ALERT: Terminal network compromised, cutting hard line. 33466_ =%9& OK30C 33552_ System corrupted: Component data lost. 33555_ Slug penetrates Wall. 33567_ System corrupted: IFF burst signal emitted. 33571_ Slug penetrates Wall. 33571_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"""??"""???????????????????????????? | | ??????????????"""??"""???????########????????????? | | ??????????????"""??"""??###### #????????????? | | ?########?????"""??"""??# + #????????????? | | ?# #?????"""??"""??#s#### #????????????? | | ?# #???????????????# #??# #????????????? | | ?#= ! #???????????????#@#??# #????????????? | | ?# #???????????????# #??# #????#???????? | | ?# #??????###+###### #### #??? #???????? | | ??? #??????# R / #?? #???????? | | ???##+###??????# ########## #? #???????? | | #### ######### #????????# # #???????? | | %% !! #?######## + +????!??? | | #### ######### #? # # #????!??? | | ???## ########## # ? # # #???????? | | ????# # % # # """ ###+#### #???????? | | ????# # %! # #] """" # #???????? | | ????# #! %! # # """"^ # #???????? | | ????# # ! # / """ # #???????? | | ????# # + # ^ + #???????? | | ????# # / # # ^ ^ # ########???????? | | ????? #! # # # #??????????????? | | ????? # # ########## #??????????????? | | ????? # ! # #?# #??????????????? | | ????? ########## #?# #??????????????? | | ????? ?????????# #?# #??????????????? | | ?????#?????????# #?# #??????????????? | | ???????????????# #?# ########??????????????? | | ???????????????# #?# #?????????????????????? | | ?????########### ### ###############???????? | | ?????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 565 Matter Stores 360 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 12 EM Shielding 8 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Force Boost 20 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Trap Scanner | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed EM Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Lance | -6/Zion | Archive Thermal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Antigrav System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Spk. Heavy Treads | -3/Testing | Scanalyzed Hvy. Proton Cannon | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Imp. Sensor Array | x2 | -4/Factory Spk. Heavy Treads | x1 | -3/Testing Repaired ---------- Lgt. Assault Rifle | 32% | -10/Materials Trap Scanner | 40% | -7/Factory Sensor Array | 20% | -7/Factory Hardlight Generator | 53% | -7/Factory Trap Scanner | 15% | -6/Factory Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Scythe | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Explorer Factory Defaults Sniper Tailor-made Turtlemind Challenges ------------ None Game ------ Seed BorgFortressStatue Manual? 0 Play Time 04:06:35 Cumulative 88.5 hours Start 2026.09.10 @ 03:57:41 End 2026.09.10 @ 08:14:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 0 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d24a5f-ca36-4fb8-9dfe-7235a00c2c29