Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.07 @ 07:11:04 // Winter2022/Polymind Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (24) 120 Value Destroyed (911) 911 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6310) 6310 TOTAL SCORE: 12991 Bonus ------- Polymind Skill 5700 Pacifist 200 Follower Combat Kills 410 Cogmind --------- Core Integrity 741/1150 Matter 0/0 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -4/Waste Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (12) ----- Improved Cooling System Improved Cooling System Improved Propulsion Shielding Damper Plating Damper Plating Dynamic Insulation System > --- WEAPON (4) ------- Compactor > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Propulsion Shielding Damper Plating Damper Plating Dynamic Insulation System > --- WEAPON ----------- Compactor > --- INVENTORY -------- (None) [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Compactor Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Slots Evolved . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 19 | . . . . . 8 6 . . . . . . . 4 1 Power 3 | . . . . . 1 1 . . . . . . . 1 . Propulsion 6 | . . . . . 2 2 . . . . . . . 2 . Utility 6 | . . . . . 3 2 . . . . . . . . 1 Weapon 4 | . . . . . 2 1 . . . . . . . 1 . Highest Loss Streak 7 | . . . . . 7 4 . . . . . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . . . 90 100 90 82 100 100 100 100 100 100 100 90 33 Engine 3 | . . . 10 12 11 4 . . . . . . . . . Core 13 | . . . . . . 10 20 20 20 20 20 20 20 17 . Treads 6 | . . . 22 25 22 . . . . . . . . . 5 Leg 26 | . . . . . . 20 40 40 40 40 40 40 40 35 . Wheel 1 | . . . . . 1 10 . . . . . . . . . Device 20 | . . . 22 25 25 21 20 20 20 20 20 20 20 20 13 Protection 2 | . . . 10 12 6 . . . . . . . . . 7 Energy Gun 15 | . . . 10 12 10 10 20 20 20 20 20 20 20 17 . Ballistic Gun 2 | . . . 10 12 11 . . . . . . . . . . Naked Turns 106 | . 46 28 22 . 2 1 . . . . . . . . 7 Heaviest Build 150 | . . . 18 18 18 9 9 9 9 9 9 9 9 9 150 Greatest Support 150 | 3 3 3 40 40 40 20 20 20 20 20 20 20 20 20 150 Greatest Overweight (x) 3 | . . . . . 3 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . 1 . . 1 1 1 1 1 1 1 1 . Most Carried . | . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . Final Capacity 1 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 Final Carried . | . . . . . . . . . . . . . . . . Class Distribution -------------------- 67% | Grunt 24% | Sentry 5% | Tunneler Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Sentry | -8/Materials Grunt | -8/Storage Grunt | -8/Recycling Grunt | -6/Factory Grunt | -6/Lower Caves Grunt | -6/Lower Caves Grunt | -5/Factory Grunt | -5/Upper Caves Grunt | -5/Upper Caves Grunt | -4/Factory Compactor | -4/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Matter Collected 82 | . . . 57 . 25 . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 618 | . . . 263 64 242 . . . . . . . . 49 . Parts 38 | . . . 18 5 9 3 . . . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Combat Hostiles Destroyed 23 | . . . 8 2 8 1 . . . . . . . 4 . Melee 1 | . . . . . 1 . . . . . . . . . . Guns 22 | . . . 8 2 7 1 . . . . . . . 4 . Classes Destroyed 4 | . . . 3 . 1 . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Swarmer 5 | . . . . . 2 . . . . . . . . 3 . Grunt 16 | . . . 7 2 5 1 . . . . . . . 1 . Sentry 2 | . . . 1 . 1 . . . . . . . . . . Best Kill Streak 4 | . . . 4 2 3 1 . . . . . . . 3 . Combat Bots Only 4 | . . . 4 2 3 1 . . . . . . . 3 . Max Kills in Single Turn 2 | . . . 1 2 1 1 . . . . . . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Damage Taken 2881 | . 6 . 233 78 742 371 9 31 . . . . . 588 823 Core 911 | . 6 . 93 . 241 153 . 9 . . . . . 299 110 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 71 | . . . . . . . . . . . . . . . 71 Core Remaining (%) 83 | 100 . 97 . 76 . . 28 . . 98 . . 100 . . Volleys Fired 81 | . . . 16 6 34 3 . . . . . . . 22 . Largest 2 | . . . 2 2 2 1 . . . . . . . 1 . Hottest 100 | . . . 79 79 79 100 . . . . . . . 65 . Shots Fired 128 | . . . 32 12 58 3 . . . . 1 . . 22 . Gun 127 | . . . 32 12 58 2 . . . . 1 . . 22 . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 1 | . . . . . . 1 . . . . . . . . . Kinetic 55 | . . . 16 6 33 . . . . . . . . . . Thermal 73 | . . . 16 6 25 3 . . . . 1 . . 22 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . . . 29 11 23 5 . . . . . . . 21 . Robot Miss Streak 2 | . . . . 1 2 . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 111 | . . . 29 11 47 2 . . . . . . . 21 1 Core Hits 56 | . . . 15 4 18 7 . . . . . . . 12 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 2 1 1 . . . . . . . . 2 . Burn 6 | . . . 2 1 1 . . . . . . . . 2 . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1853 | . . . 441 157 743 105 . . 5 . . . . 336 66 Guns 1657 | . . . 441 157 717 33 . . . . . . . 309 . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 66 | . . . . . . . . . . . . . . . 66 Ramming 130 | . . . . . 26 72 . . 5 . . . . 27 . Kinetic 797 | . . . 222 85 424 . . . . . . . . . 66 Thermal 926 | . . . 219 72 293 33 . . . . . . . 309 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 5 5 . . . 1 1 1 . 1 Average Corruption 2 | . . . . . 1 4 5 . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . . . . 4 7 5 . . . 1 6 . . . Message Errors 7 | . . . . . 1 4 1 . . . . 1 . . . Matter Fused 1 | . . . . . 1 . . . . . . . . . . Heat Flow Errors 5 | . . . . . 1 1 2 . . . . 1 . . . Energy Discharges 3 | . . . . . . 1 . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . 1 . . . Misfires 1 | . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . 1 . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . 8 28 . . . . . . . 8 . Shots . | . . . . . . . . . . . . . . . . Rammed 31 | . . . . . 5 22 . . . . . . . 4 . Targets Rammed 42 | . . . . . 5 23 . . 2 . . . . 12 . Kicked 11 | . . . . . . 1 . . 2 . . . . 8 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 240 | . . . 76 51 236 210 240 . . . . 93 . . . Average Temperature 36 | . . . 20 32 26 47 103 . . . . 52 . . . Received Heat Transfer 975 | . 6 . 183 72 468 99 9 18 . . . . . 120 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 3 1 3 . . . . . . . . 1 . Heat Transferred 2775 | . . . 703 259 814 74 . . . . . . . 925 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Peak Influence 1002 | . 3 . 240 131 350 350 65 1002 . . 20 . . 122 7 Initial 919 | . . . . 66 35 8 13 919 . . . . . . 7 Average 157 | . 1 . 143 73 182 145 48 925 . . 16 . . 35 2 Maximum Alert Level 3 | . . . 1 . 1 1 . 3 . . . . . . . Low Security (%) 74 | 100 100 100 86 100 46 56 100 . . . 100 . . 100 100 Level 1 18 | . . . 13 . 53 43 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 5 2 . . . . 1 . . 3 . Investigation 5 | . 1 . . . 1 . . . . . 1 . . 2 . Extermination 1 | . . . . . . . . . . . . . . 1 . Reinforcement 3 | . . . . . 1 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Distress Signals 5 | . . . 1 . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 70 | . 3 . 15 2 17 12 . 2 . . . . . 12 7 Peak Tracking Total 7 | . 4 . 7 2 7 4 . 2 . . . . . 7 4 Tactical Retreats 2 | . . . . . . . . . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Traps Triggered 4 | . . . . . 2 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Machines Disabled 2 | . . . . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Machines Accessed 11 | . 1 1 . . 1 . 2 . 1 . 2 . 1 2 . Terminals 9 | . 1 1 . . 1 . 2 . . . 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 41 | . 4 1 . . 8 . 8 . 7 . 4 . 1 8 . Successful 29 | . 2 1 . . 5 . 5 . 7 . 3 . 1 5 . Failed 12 | . 2 . . . 3 . 3 . . . 1 . . 3 . Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 33 | . 4 1 . . 8 . 8 . . . 4 . . 8 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 2 1 . . 5 . 5 . 7 . 3 . 1 5 . Record 8 | . . . . . 1 . . . 7 . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . . 1 . Emergency Access Points 3 | . . . . . 1 . 1 . . . . . . 1 . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . 1 . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 . 2 . . . 1 . . 2 . Full Trace Events 5 | . 1 . . . 1 . 1 . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . 1 . . . . . . . . . Robot Hacks Applied 2 | . . . 1 . . 1 . . . . . . . . . find_shortcuts 2 | . . . 1 . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Total Allies 16 | . . . . . . 14 . . 2 . . . . . . Largest Group 11 | . . . . . . 11 7 6 2 . . . . . . Highest-Rated Group 273 | . . . . . . 273 196 96 62 . . . . . . Highest-Rated Ally 100 | . . . . . . 100 100 16 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 131 | . . . . . . 35 41 41 14 . . . . . . Total Damage 1722 | . . . . . . 951 163 477 131 . . . . . . Kills 24 | . . . . . . 14 6 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Robot Analysis Total 5 | . 1 . 1 . 1 1 . . . . . . . . 1 Derelict Logs Recovered 5 | . . . . . . . . . 2 . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Turns Passed 4329 | 9 46 28 224 394 486 441 225 177 951 35 64 493 282 412 62 Spaces Moved 3334 | 18 91 55 140 228 213 393 183 148 776 30 54 365 236 335 69 Core 373 | 18 91 55 43 . 13 19 . . . . . . . 79 55 Treads 510 | . . . 97 228 171 . . . . . . . . . 14 Legs 2215 | . . . . . . 167 183 148 776 30 54 365 236 256 . Wheels 236 | . . . . . 29 207 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 160 50 50 120 120 120 120 120 120 120 50 50 Average Speed 115 | 50 50 50 126 160 143 95 120 120 120 120 120 120 120 103 72 Slowest Speed 200 | 50 50 50 160 160 200 120 120 120 120 120 120 120 120 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 16 20 77 24 57 60 6 93 7 3 56 43 11 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . 1 . . . . 2 . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Total 3669 | 17 90 54 155 245 332 453 188 147 795 29 53 420 235 377 79 Wait 225 | . . . . 12 81 35 6 . 18 . . 56 . 8 9 Move 3321 | 17 90 54 139 227 213 392 182 147 775 29 53 364 235 335 69 Hop . | . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . Fire 81 | . . . 16 6 34 3 . . . . . . . 22 . Melee 1 | . . . . . . . . . . . . . . . 1 Ram 28 | . . . . . 2 22 . . . . . . . 4 . Kick 11 | . . . . . . 1 . . 2 . . . . 8 . Crush 2 | . . . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves (discovered 2 exits: *Low / [*Zio]) -6/Lower Caves -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 13) 10 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Discovered exit to Mines (range 14) 56 | -10/Materials | Entered Mines 78 | -10/Mines | Identified exit to Materials 78 | -10/Mines | Discovered exit to Materials (range 10) 84 | -10/Mines | Entered Materials 295 | -9/Materials | Identified exit to Mines 295 | -9/Materials | Discovered exit to Mines (range 6) 308 | -9/Materials | Entered Mines 416 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 584 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 679 | -9/Mines | Identified exit to Materials 679 | -9/Mines | Discovered exit to Materials (range 10) 702 | -9/Mines | Entered Materials 839 | -8/Materials | Garrison activated, responded to threat 1019 | -8/Materials | Identified exit to Storage 1188 | -8/Materials | Entered Storage 1193 | -8/Storage | Lost 7 parts (1p2n2u2w) 1272 | -8/Storage | Core integrity fell below 50% 1294 | -8/Storage | Met 01-MTF 1324 | -8/Storage | Lost 4 parts (1p1n1u1w) 1530 | -8/Storage | Identified exit to Recycling 1530 | -8/Storage | Discovered exit to Recycling (range 7) 1609 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1629 | -8/Storage | Entered Recycling 1629 | -8/Recycling | Accompanied by 7 allies (01-MTF) 1631 | -8/Recycling | Spotter reported a threat 1634 | -8/Recycling | 01-MTF left 1642 | -8/Recycling | Spotter reported a threat 1658 | -8/Recycling | Spotter reported a threat 1658 | -8/Recycling | Spotter reported a threat 1660 | -8/Recycling | Spotter reported a threat 1681 | -8/Recycling | Spotter reported a threat 1684 | -8/Recycling | Spotter reported a threat 1695 | -8/Recycling | Spotter reported a threat 1827 | -8/Recycling | Identified exit to Factory 1827 | -8/Recycling | Discovered exit to Factory (range 16) 1854 | -8/Recycling | Entered Factory 1854 | -6/Factory | Accompanied by 6 allies 2026 | -6/Factory | Identified exit to Lower Caves 2026 | -6/Factory | Discovered exit to Lower Caves (range 4) 2031 | -6/Factory | Entered Lower Caves 2032 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2211 | -6/Lower Caves | Learned Factory emergency access door positions 2277 | -6/Lower Caves | A Commander dispatched an escort 2885 | -6/Lower Caves | Identified exit to Lower Caves 2885 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 2982 | -6/Lower Caves | Entered another Lower Caves area 2983 | -6/Lower Caves | Identified exit to Factory 3017 | -6/Lower Caves | Entered Factory 3018 | -5/Factory | Identified exit to Factory 3018 | -5/Factory | Identified exit to Upper Caves 3075 | -5/Factory | Identified exit to Extension 3081 | -5/Factory | Entered Upper Caves 3089 | -5/Upper Caves | Learned location of Warlord (-4) 3108 | -5/Upper Caves | Identified exit to Upper Caves 3121 | -5/Upper Caves | Learned Factory machine intel 3495 | -5/Upper Caves | Encountered a Warlord checkpoint 3574 | -5/Upper Caves | Entered another Upper Caves area 3575 | -5/Upper Caves | Encountered a Warlord checkpoint 3770 | -5/Upper Caves | Discovered exit to Factory (range 15) 3856 | -5/Upper Caves | Entered Factory 3857 | -4/Factory | Loaded intel: 228 machine locations 3940 | -4/Factory | Identified exit to Upper Caves 4256 | -4/Factory | Lost 4 parts (1p2n1w) 4268 | -4/Factory | Sucked down chute 4268 | -4/Factory | Entered Waste 4280 | -4/Waste | Spotted C-40 Crusher 4281 | -4/Waste | Spotted C-40 Crusher 4283 | -4/Waste | Spotted C-40 Crusher 4284 | -4/Waste | Spotted C-40 Crusher 4289 | -4/Waste | Crushed by Compactor (1 part destroyed) 4296 | -4/Waste | Took control of C-40 Crusher 4304 | -4/Waste | Spotted C-40 Crusher 4323 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4330 | -4/Waste | Self-destructed Last Messages --------------- 04235_ Triggered Alarm Trap. 04235_ An alarm sounds. 04235_ ALERT: Alarm triggered, dispatching investigation squad. 04237_ U-05 Engineer lays Concrete. 04259_ Slammed into W-44 Eye. 04260_ Slammed into K-01 Serf. 04268_ Triggered Chute Trap. 04268_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04289_ Imp. Heat Sink crushed. 04289_ Lost control of G-47 Trooper. 04296_ Took control of C-40 Crusher. 04296_ Extracted analysis data for C-40 Crusher. [Achievement: Turtlemind] 04314_ Critical hit (Destroy). 04323_ Antimatter Reactor crushed. 04323_ Critical hit (Destroy). 04324_ C-40 Crusher Imp. Cooling System crushed. 04326_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????### ###???????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????? ???????# CC#?????????????????????? | | ??????????# #??????#CCCC#?????????????????????? | | ??????????# #??????#CC #?????????????????????? | | ??????????# #??????# CC#?????????????????????? | | ????????### ########CCCC#?????????????????????? | | ????????# CCCC#?????????????????????? | | ????????# CC#?????????????????????? | | ????????? #?????????????????????? | | ?????????? ! #?????????????????????? | | ??????????# ######## #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# = #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #### ######## ######## #?????????? | | #?????????? | | % ] #?????????? | | #?????????? | | = #?????????? | | #### ######## ] ######## ??????????? | | #??# = #??????# #????????? ???????????? | | #??#* #??????# #?????????????????????? | | ########??# [ #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ?????????? ??????######?????????????????????? | | ????????? ????????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 42 Energy Capacity 500 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 3200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 100 Resistance: I 60 Resistance: S 85 Resistance: P 85 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Upp Upp Fac Was Hosts 4 | . . . 1 . 1 1 . . . . . . . . 1 Combat Hostiles 3 | . . . 1 . . 1 . . . . . . . . 1 Allies . | . . . . . . . . . . . . . . . . Unique Host Classes 4 | . . . 1 . 1 1 . . . . . . . . 1 Average Host Suspicion 47 | . . . 100 55 83 88 37 33 11 1 10 38 24 67 4 Unsuspicious Activity 153 | . . . . . 2 15 . . 20 . . . . . 116 Returns to Shadow . | . . . . . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . . . . . . 1 . Protomatter Created 529 | . . . 70 12 81 181 . 74 46 . . . . 65 . Used 271 | . . . 23 . 5 30 . . . . . . . . 213 Decayed 130 | . . . . . 22 29 . 50 29 . . . . . . Highest Spend 213 | . . . 23 . 5 30 . . . . . . . . 213 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 18) G-47 Trooper (-8/Storage: 5) Game ------ Seed AssaultCompactChip Manual? 0 Play Time 00:32:47 Cumulative 1213.2 hours Start 2022.12.31 @ 09:02:33 End 2023.01.07 @ 07:11:04 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 803 Rogue 62 Adventurer 0 Explorer 741 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac41a8cd-8328-4ede-a15a-29cf2257a387