Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 21:01:45 Player: shapeshifter Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2689) 2689 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6374 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink High-capacity Matter Pod (0) Advanced Targeting Computer Weapon Cycler Improved Propulsion Shielding Improved Medium Armor Plating Layered Medium Armor Plating System Shield Recalibrator Improved Spread Laser Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Propulsion Shielding Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Gauss Rifle Flak Gun Coil Gun > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Advanced Targeting Computer Weapon Cycler Improved Propulsion Shielding Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Shield Recalibrator Improved Spread Laser Heavy Rocket Launcher Improved Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 . 2 . 1 Weapon 2 | . . . . . 2 . Parts Attached 61 | 6 . 9 . 8 26 12 Power 6 | 1 . 1 . 1 3 . Engine 5 | 1 . 1 . 1 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . 2 . 1 4 2 Treads 6 | 2 . 2 . . 2 . Leg . | . . . . . . . Wheel 5 | . . . . 1 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 . 4 . 4 10 7 Device 5 | . . 1 . . 3 1 Storage 3 | 1 . 1 . 1 . . Processor 4 | . . 1 . . 2 1 Hackware . | . . . . . . . Protection 14 | . . 1 . 3 5 5 Artifact . | . . . . . . . Weapon 18 | 2 . 2 . 2 9 3 Energy Gun 6 | 1 . 2 . . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . . . 1 7 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 2 Parts Lost 26 | . . 2 . 2 6 16 Power 1 | . . . . . . 1 Propulsion 8 | . . 1 . . 3 4 Utility 9 | . . . . 1 2 6 Weapon 8 | . . 1 . 1 1 5 Highest Loss Streak 14 | . . 1 . 2 2 14 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 7 9 15 13 17 18 Power 2 | . 1 1 1 1 2 3 Propulsion 2 | 2 4 2 4 4 3 . Utility 5 | . 1 1 4 2 6 9 Weapon 2 | . 1 2 4 4 3 2 Tool/Special . | . . . . . . . Unused Backups 28 | . . 5 . 5 4 14 Power 5 | . . 1 . . 2 2 Propulsion 2 | . . 2 . . . . Utility 9 | . . . . . 1 8 Weapon 7 | . . 2 . 3 . 2 Tool/Special 5 | . . . . 2 1 2 Average Slot Usage (%) 93 | . 85 89 100 99 98 89 Engine 6 | . 14 11 11 9 2 5 Core 1 | . . . . . 4 . Treads 11 | . 28 21 22 9 6 5 Wheel 4 | . . . . 8 6 5 Device 6 | . . 11 11 9 6 5 Storage 8 | . 14 11 11 9 7 6 Processor 8 | . . 9 11 9 7 12 Protection 16 | . . 2 11 26 22 19 Energy Gun 7 | . 14 18 22 7 2 4 Ballistic Gun 17 | . 14 3 . 4 27 20 Peak Build Rating 62 | 6 6 17 17 25 44 62 Average Rating 33 | 4 6 11 17 21 39 56 On Entrance 16 | . 6 6 17 17 25 44 Naked Turns . | . . . . . . . Heaviest Build 89 | 11 11 39 39 68 80 89 Greatest Support 46 | 40 40 46 46 16 16 28 Greatest Overweight (x) 24 | . . . . 4 24 13 Average Overweight (x) 3 | . . . . 2 6 3 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 Average Capacity 17 | 7 8 14 15 16 20 20 Most Carried 20 | 7 8 15 15 16 20 20 Average Carried 15 | 4 7 9 15 13 18 19 Final Capacity 20 | 8 8 15 15 20 20 20 Final Carried 19 | 6 8 15 15 16 19 15 Class Distribution -------------------- 45% | Mutant 29% | Tank 25% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2018 | 207 289 82 . 188 830 422 Remotely . | . . . . . . . Salvage Created 2812 | . 509 435 . 420 772 676 Parts 165 | . 22 42 . 34 35 32 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 56 | . 7 9 . 11 13 16 Guns 46 | . 7 9 . 7 11 12 AOE 10 | . . . . 4 2 4 Classes Destroyed 13 | . 5 4 . 1 1 2 Worker 7 | . 1 . . 2 1 3 Builder 4 | . . 3 . 1 . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . . . 1 . Recycler 2 | . 1 . . . 1 . Watcher 5 | . 1 2 . 2 . . Swarmer 8 | . . 4 . 4 . . Grunt 29 | . 7 3 . 5 6 8 Duelist 1 | . . . . . . 1 Sentry 7 | . . 2 . 1 3 1 Specialist 1 | . . . . . . 1 Hunter 3 | . . . . 1 . 2 Programmer 7 | . . . . . 4 3 Best Kill Streak 8 | . 7 8 . 5 5 5 Combat Bots Only 5 | . 2 4 . 4 3 5 Max Kills in Single Turn 3 | . 1 2 . 2 3 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . 1 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 501 | . 35 52 . 47 120 247 Missed 159 | . 10 20 . 11 37 81 Hits 342 | . 25 32 . 36 83 166 Projectile 342 | . 25 32 . 36 83 166 Critical Strikes 12 | . . . . . 4 8 Actively Blocked 2 | . . . . . . 2 Part Disruptions 2 | . . . . . . 2 Damage Taken 6280 | . 327 371 . 510 1363 3709 Core 1182 | . 80 73 . 57 82 890 Absorbed by Shields 8 | . . . . . . 8 Redirected to Shielding 208 | . . . . . . 208 Core Remaining (%) 85 | 100 68 . 81 89 88 . Volleys Fired 177 | . 42 30 . 28 45 32 Largest 4 | . 2 2 . 2 4 4 Hottest 172 | . 60 101 . 101 146 172 Shots Fired 446 | . 84 57 . 50 137 118 Gun 434 | . 84 57 . 40 137 116 Cannon . | . . . . . . . Launcher 12 | . . . . 10 . 2 Special . | . . . . . . . Kinetic 285 | . 42 4 . 11 127 101 Thermal 68 | . . 26 . 17 10 15 Explosive 12 | . . . . 10 . 2 Electromagnetic 81 | . 42 27 . 12 . . Robot Hit Streak 21 | . 11 16 . 17 21 8 Robot Miss Streak 8 | . 3 4 . 4 7 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 289 | . 53 40 . 36 79 81 Core Hits 212 | . 24 23 . 28 44 93 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 4 | . . 1 . 1 . 2 Burn 2 | . . 1 . 1 . . Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7403 | . 678 595 . 979 1826 3325 Guns 4649 | . 620 576 . 445 1507 1501 Cannons . | . . . . . . . Explosions 2732 | . 57 . . 532 319 1824 Melee . | . . . . . . . Ramming 22 | . 1 19 . 2 . . Kinetic 3054 | . 219 14 . 150 1423 1248 Thermal 1350 | . 57 216 . 117 84 876 Explosive 2052 | . . . . 532 319 1201 Electromagnetic 925 | . 401 346 . 178 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 8 Average Corruption 5 | . . . . . 7 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . . . 31 7 Message Errors 9 | . . . . . 6 3 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 6 | . . . . . 5 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 3 2 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 119 | . . . . . . 119 Projectiles . | . . . . . . . Explosions 119 | . . . . . . 119 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 471 | . 16 . . 82 164 209 Shots 10 | . 2 . . 3 2 3 Rammed 5 | . 1 2 . 1 1 . Targets Rammed 5 | . 1 2 . 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 621 | . 153 63 . 192 621 178 Average Temperature 118 | . 40 24 . 66 213 56 Received Heat Transfer 1089 | . 183 114 . 90 399 303 Effects 14 | . . . . . 14 . Shutdowns 3 | . . . . . 3 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 4 | . . . . . 4 . Damage (minor) 2 | . . . . . 2 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 4 . . 1 . Heat Transferred 1878 | . 100 629 . 370 185 594 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 100 85 100 100 Level 1 1 | . . . . 14 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 284 | . 96 88 7 284 144 187 Initial 118 | . . 37 7 . 118 49 Average 71 | . 46 28 3 127 58 109 Influence Increases 1947 | . 228 272 . 482 456 509 Destroy 0b10 Robot/C 1120 | . 140 180 . 220 260 320 Destroy 0b10 Robot/NC 105 | . 20 30 . 25 15 15 Destroy Leader 304 | . 34 54 . 54 92 70 Successful Hack 70 | . 9 7 . 26 28 . Disable Machine 150 | . . . . 60 30 60 Destroy Structure 123 | . 10 1 . 52 31 29 Lose Combat Pursuer 75 | . 15 . . 45 . 15 Influence Decreases 1932 | . 140 340 20 222 616 594 Entered New Map 257 | . . 51 13 . 142 51 Time Decay 1425 | . 140 269 7 202 424 383 Lost Part 250 | . . 20 . 20 50 160 Squads Dispatched 18 | . 1 2 . 2 8 5 Investigation 8 | . 1 2 . 2 3 . Extermination 4 | . . . . . 2 2 Reinforcement 6 | . . . . . 3 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . 2 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 12 13 . 20 16 36 Peak Tracking Total 14 | . 4 3 . 5 3 14 Tactical Retreats 4 | . 1 . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 10 | . . 1 . . 6 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 10 | . . . . 4 2 4 Max in Single Turn 4 | . . . . 2 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 17 | . 3 5 . 4 4 1 Terminals 10 | . 2 3 . 3 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 4 | . 1 1 . 1 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 51 | . 9 17 . 13 9 3 Successful 23 | . 4 8 . 6 3 2 Failed 28 | . 5 9 . 7 6 1 Catastrophic 7 | . . 4 . . 3 . Database Lockouts . | . . . . . . . Manual 35 | . 7 12 . 10 6 . Terminals 34 | . 6 12 . 11 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 10 | . 3 3 . 2 2 . Scanalyzers 3 | . . . . . . 3 Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . . 1 . 2 1 . Robot Analysis 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Garrison Status 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 4 | . 1 2 . 1 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 3 4 . 3 2 . Terminals 9 | . 2 3 . 3 1 . Botnet 9 | . 2 3 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . . 1 . Mask 3 | . 1 1 . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 3 4 . 4 4 1 Full Trace Events 8 | . 2 2 . 2 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 42 | . . . . . 42 . Terrain 42 | . . . . . 42 . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4123 | 118 338 695 39 465 1405 1063 Spaces Moved 2071 | 67 136 348 25 254 633 608 Core 15 | 12 . . . . 1 2 Treads 564 | 55 136 348 25 . . . Legs . | . . . . . . . Wheels 1492 | . . . . 254 632 606 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 130 160 115 Average Speed 160 | 140 160 160 160 143 179 150 Slowest Speed 1250 | 160 160 160 160 160 1250 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 32 36 14 29 18 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 150 | . 10 . . 61 37 42 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 148 | . 10 . . 61 37 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2554 | 91 180 431 24 309 837 682 Wait 112 | 7 . 16 . . 82 7 Move 2065 | 66 135 347 24 253 632 608 Hop . | . . . . . . . Pick Up 79 | 12 2 19 . 12 26 8 Fast Attach 5 | . . 1 . . 4 . Attach 36 | 6 . 6 . 4 11 9 Detach . | . . . . . . . Swap 23 | . . 2 . 4 14 3 Drop 44 | . . 8 . 7 22 7 Fire 177 | . 42 30 . 28 45 32 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 4 | . 1 2 . . 1 . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x2 884 | -9/Materials | Discovered new exit (range 7) 997 | -9/Materials | Discovered new exit (range 13) 1152 | -9/Materials | Entered Mines 1173 | -9/Mines | Discovered new exit (range 12) 1191 | -9/Mines | Entered Materials 1191 | -8/Materials | Evolved 2 slots: Utility x2 1493 | -8/Materials | Discovered new exit (range 16) 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Weapon x2 1960 | -7/Factory | Build established: Tank 2477 | -7/Factory | Build established: Scavenger-Tank 2591 | -7/Factory | System corruption reached 10% 2815 | -7/Factory | Discovered new exit (range 6) 3061 | -7/Factory | Entered another Factory area 3061 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3459 | -6/Factory | Discovered new exit (range 7) 3511 | -6/Factory | Discovered new exit (range 2) 3691 | -6/Factory | Build established: Tank 3731 | -6/Factory | Discovered new exit (range 6) 4058 | -6/Factory | Cargo convoy interrupted 4117 | -6/Factory | Core integrity fell below 50% 4120 | -6/Factory | Core integrity fell below 20% 4124 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04109_ Lgt. Treads destroyed. 04109_ Knocked back. 04109_ Imp. Spread Laser destroyed. 04111_ Knocked back. 04112_ MQHQR|OJNMSICKEHCS#5OR/SRJKD1& 04112_ Penetrated by Slug. 04112_ Critical hit (Burn: +37). 04114_ M-13 Machinist repairs G-50 Soldier. 04115_ Penetrated by Slug. 04116_ Arm. Huge Wheel destroyed. 04116_ Penetrated by Slug. 04118_ Knocked back. 04118_ Penetrated by Slug. 04119_ Door malfunctions. 04119_ Penetrated by Slug. 04122_ Core Analyzer destroyed. 04122_ Critical hit (Blast). 04123_ Penetrated by Slug. 04123_ Slug penetrates X-72 Disruptor. 04123_ P-60 Hacker destroyed. 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Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMinesnifferNullifier Manual? 0 Play Time 00:37:31 Cumulative 41.2 hours Start 2025.07.23 @ 20:22:01 End 2025.07.23 @ 21:01:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a64a551-162a-4871-84e9-6a7b8c95a4a0