Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 10:48:00 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1836) 1836 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4616 Bonus ------- None Cogmind --------- Core Integrity 649/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Seismic Detector Melee Analysis Suite Improved Weapon Shielding Light Armor Plating > --- WEAPON (4) ------- Flail Flail Flail > --- INVENTORY (20) --- Deuterium Engine Light Treads Armored Treads Armored Treads Medium Treads Medium Treads Armored Wheel Advanced Terrain Scan Processor Microactuators Microactuators Improved Weapon Shielding Improved Light Armor Plating Hacking Suite System Shield Authchip [Armor] Authchip [Weapon] Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Melee Analysis Suite Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Flail Flail Flail > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Armored Treads Advanced Treads Medium Treads Armored Wheel Microactuators Microactuators Improved Weapon Shielding Light Armor Plating Hacking Suite System Shield Authchip [Armor] Authchip [Weapon] Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Flail [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Flail Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 . 1 Parts Attached 50 | 7 10 15 17 1 Power 5 | 1 2 1 1 . Engine 5 | 1 2 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 . 9 1 Treads 13 | 2 1 . 9 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 8 5 . Device 2 | 1 . 1 . . Storage 4 | 1 1 2 . . Processor 4 | . 1 2 1 . Hackware . | . . . . . Protection 7 | . . 3 4 . Artifact . | . . . . . Weapon 15 | 2 5 6 2 . Energy Gun . | . . . . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 7 | 2 4 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 4 | . . 3 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . 1 2 5 1 Power 2 | . 1 . . 1 Propulsion 1 | . . . 1 . Utility 6 | . . 2 4 . Weapon . | . . . . . Highest Loss Streak 2 | . 1 1 2 1 To Critical Strikes . | . . . . . Average Backups 14 | 4 12 19 16 19 Power . | . 1 1 1 1 Propulsion 3 | 1 1 4 4 6 Utility 4 | . 3 5 6 8 Weapon 6 | 1 6 9 4 4 Tool/Special . | . . . . . Unused Backups 31 | . 7 8 1 15 Power 5 | . 2 1 1 1 Propulsion 9 | . 2 1 . 6 Utility 6 | . . . . 6 Weapon 11 | . 3 6 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 90 Engine 11 | . 14 11 9 6 Treads 25 | . 28 22 26 23 Device 2 | . 1 4 . 7 Storage 11 | . 14 11 9 7 Processor 11 | . 12 6 16 7 Protection 6 | . . 10 10 15 Ballistic Gun 10 | . 26 1 . . Impact Weapon 18 | . . 29 26 23 Peak Build Rating 35 | 7 8 19 33 35 Average Rating 14 | 6 7 15 23 33 On Entrance 13 | . 7 8 19 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 98 | 13 29 98 60 61 Greatest Support 84 | 40 40 40 84 84 Greatest Overweight (x) 2 | 2 . 2 . . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 15 25 20 20 Average Capacity 18 | 7 14 23 20 20 Most Carried 25 | 5 15 25 20 20 Average Carried 14 | 4 12 19 16 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 5 15 16 20 20 Class Distribution -------------------- 62% | Mutant 27% | Gladiator 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1064 | 321 228 289 171 55 Remotely . | . . . . . Salvage Created 2879 | 241 488 1055 1038 57 Parts 130 | 23 32 38 35 2 Haulers Intercepted 9 | . 2 4 3 . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 12 16 20 1 Melee 16 | . . 7 9 . Guns 13 | . 12 1 . . AOE 8 | . . 4 4 . Classes Destroyed 12 | 2 4 2 4 . Worker 3 | . 1 2 . . Tunneler 9 | 9 . . . . Hauler 9 | . 2 4 3 . Recycler 8 | 1 1 4 2 . Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 13 | . 5 4 4 . Grunt 25 | . 7 9 9 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . 3 4 1 Hunter 1 | . . . 1 . Best Kill Streak 6 | 3 3 6 5 1 Combat Bots Only 5 | . 3 4 5 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 322 | . 66 87 106 63 Missed 82 | . 16 24 24 18 Hits 240 | . 50 63 82 45 Melee 3 | . . . 3 . Projectile 237 | . 50 63 79 45 Critical Strikes 5 | . 1 2 2 . Damage Taken 2892 | . 539 744 1275 334 Core 448 | . 132 101 164 51 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . . . 9 28 Regen/Repaired (Parts) 431 | . 132 209 90 . Core Remaining (%) 72 | 100 47 74 70 . Volleys Fired 112 | 27 68 15 2 . Largest 3 | 2 2 3 1 . Hottest 100 | 40 40 100 30 . Shots Fired 226 | 54 137 33 2 . Gun 209 | 54 137 18 . . Cannon 10 | . . 10 . . Launcher 7 | . . 5 2 . Special . | . . . . . Kinetic 209 | 54 137 18 . . Thermal 10 | . . 10 . . Explosive 7 | . . 5 2 . Electromagnetic . | . . . . . Robot Hit Streak 17 | 8 17 4 1 . Robot Miss Streak 5 | 5 5 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 254 | 30 88 54 75 7 Core Hits 84 | 19 30 18 17 . Critical Kills 4 | . 1 1 2 . Critical Parts Destroyed 18 | . . 10 7 1 Critical Strikes 25 | . 1 11 12 1 Destroy 1 | . 1 . . . Smash 24 | . . 11 12 1 Melee Attacks 154 | . . 53 87 14 Impact 154 | . . 53 87 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 19 | . . 12 7 . Combat Hostiles . | . . . . . Follow-up Attacks 32 | . . 12 17 3 Damage Inflicted 6477 | 257 730 2308 3016 166 Guns 1046 | 253 717 76 . . Cannons 105 | . . 105 . . Explosions 448 | . . 181 267 . Melee 4830 | . . 1938 2726 166 Ramming 48 | 4 13 8 23 . Kinetic 1046 | 253 717 76 . . Thermal 105 | . . 105 . . Explosive 448 | . . 181 267 . Electromagnetic . | . . . . . Impact 4830 | . . 1938 2726 166 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 3 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 5 14 . . Message Errors 6 | . 1 5 . . Matter Fused 4 | . . 4 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 3 | . 1 2 . . Misfires 1 | . 1 . . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 1172 | . . 763 390 19 Projectiles . | . . . . . Explosions . | . . . . . Melee 1172 | . . 763 390 19 Knockbacks 8 | . . 3 5 . Impact 8 | . . 3 5 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . 7 45 . Shots 2 | . . 1 1 . Rammed 8 | 1 4 1 2 . Targets Rammed 12 | 1 6 2 3 . Kicked . | . . . . . Crushed 4 | . 2 1 1 . Highest Temperature 160 | . 36 160 5 . Average Temperature 34 | . 12 55 5 . Received Heat Transfer 1107 | . 216 396 405 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 13 | . . 5 7 1 Combat Hostiles 12 | . . 4 7 1 Parts Fried 18 | . . 9 8 1 Impact Corruptions 41 | . . 19 21 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 67 100 Level 1 7 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 295 | 10 63 199 295 60 Initial 60 | . . . 27 60 Average 68 | 1 17 78 158 50 Influence Increases 1670 | 50 335 572 683 30 Destroy 0b10 Robot/C 980 | . 240 320 400 20 Destroy 0b10 Robot/NC 155 | 50 20 55 30 . Destroy Leader 250 | . 44 98 98 10 Successful Hack 61 | . 16 13 32 . Disable Machine 45 | . . 15 30 . Destroy Structure 29 | . . 11 18 . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 15 45 75 . Influence Decreases 1620 | 50 335 507 613 115 Entered New Map 113 | . . . 38 75 Time Decay 1277 | 50 325 487 385 30 Lost Part 80 | . 10 20 40 10 Purge Threat 150 | . . . 150 . Squads Dispatched 8 | . 2 4 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 20 28 32 2 Peak Tracking Total 8 | . 4 8 6 1 Tactical Retreats 7 | . 1 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 6 4 5 1 Terminals 11 | . 5 2 4 . Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 47 | . 18 16 11 2 Successful 29 | . 13 11 5 . Failed 17 | . 5 5 5 2 Catastrophic 4 | . 1 . 2 1 Database Lockouts 1 | . . . 1 . Manual 28 | . 15 4 9 . Terminals 30 | . 16 5 9 . Fabricators . | . . . . . Repair Stations 15 | . 2 11 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 9 | . 5 1 3 . Part Schematic 2 | . 1 . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 8 2 . Scan Component 7 | . 1 5 1 . Repair 5 | . 1 3 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 6 2 . . Terminals 8 | . 6 2 . . Botnet 1 | . 1 . . . Skim 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 4 5 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . 1 3 1 . Time 137 | . 26 98 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 605 | 358 135 34 12 66 Seismic 605 | 358 135 34 12 66 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4067 | 452 1302 1296 951 66 Spaces Moved 1610 | 232 649 319 391 19 Core 8 | 8 . . . . Treads 1602 | 224 649 319 391 19 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 160 Average Speed 186 | 157 160 297 157 160 Slowest Speed 320 | 160 160 320 160 163 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 90 27 37 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . 10 18 . Melee . | . . . . . Projectile . | . . . . . AOE 28 | . . 10 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2324 | 271 806 586 620 41 Wait 304 | . 37 151 116 . Move 1606 | 231 648 318 390 19 Hop . | . . . . . Pick Up 68 | 5 20 25 13 5 Fast Attach 12 | 7 1 2 2 . Attach 18 | . 2 6 9 1 Detach . | . . . . . Swap 32 | . 8 12 11 1 Drop 48 | . 16 19 9 4 Fire 112 | 27 68 15 2 . Melee 112 | . . 36 65 11 Ram . | . . . . . Kick . | . . . . . Crush 12 | 1 6 2 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 453 | -11/Scrapyard | Entered Materials 454 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Discovered new exit (range 7) 1172 | -10/Materials | Core integrity fell below 50% 1201 | -10/Materials | Discovered new exit (range 8) 1519 | -10/Materials | Repaired Lgt. Treads 1646 | -10/Materials | Discovered new exit (range 10) 1715 | -10/Materials | Identified exit to Subcaves 1755 | -10/Materials | Entered another Materials area 1755 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2056 | -9/Materials | Repaired Broken Lgt. Treads 2288 | -9/Materials | Discovered new exit (range 16) 2414 | -9/Materials | Repaired Corrupted Lgt. Treads 2441 | -9/Materials | Repaired Lgt. Armor Plating 2959 | -9/Materials | Build established: Gladiator 3051 | -9/Materials | Entered another Materials area 3051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3097 | -8/Materials | Discovered new exit (range 3) 3172 | -8/Materials | Repaired Lgt. Treads 3672 | -8/Materials | Central database locked down 3881 | -8/Materials | Discovered new exit (range 16) 4002 | -8/Materials | Entered Factory 4002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4068 | -7/Factory | Self-destructed Last Messages --------------- 04026_ Dropped Lgt. Treads. 04026_ Acquired Arm. Treads. 04028_ Dropped Adv. Treads. 04030_ Acquired Adv. Terrain Scan Processor. 04034_ Connecting with Garrison Access... 04034_ Current location identified: Factory 04044_ Y-54 Guardian emerges from the garrison. 04047_ ALERT: All DSF locations entering lockdown mode. 04048_ Flail follow-up attack on Y-54 Guardian. 04056_ Deuterium Engine destroyed. 04056_ Flail follow-up attack on Y-54 Guardian. 04059_ Y-54 Guardian suffers critical hit (Smash). 04059_ Destroyed Imp. Heat Sink. 04059_ Y-54 Guardian system corrupted by crushing effect. 04060_ Y-54 Guardian system terminally corrupted. 04060_ Imp. Heat Sink fried. 04062_ Acquired 55 matter. 04067_ Dropped Lgt. Armor Plating. 04067_ Acquired Imp. Light Armor Plating. 04068_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ???? ???????????????????? | | ??????????????????????? ??? ?????????????????? | | ?????????????? ??? ??" """ ????????????????? | | ?????????????? "?" ??" """ ?????????????????? | | ?????????????? "?" ??" """ ??????????????????? | | ?????????????? ? ? #??????????????????? | | ?????????????? """ """ #??????????????????? | | ?????????????? 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Treads | 5% | -10/Materials Lgt. Treads | 29% | -9/Materials | Broken Lgt. Treads | 75% | -9/Materials | Corrupted Lgt. Armor Plating | 15% | -9/Materials Lgt. Treads | 35% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionEncryptedWarhead Manual? 0 Play Time 00:21:47 Cumulative 985.5 hours Start 2026.07.18 @ 10:26:41 End 2026.07.18 @ 10:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1676 Rogue 1676 Adventurer 0 Explorer 0 Win Type - Total 96 Types 57/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b153d3b7-4b1a-40a3-8b97-a9353fbe454b