Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 15:32:34 Player: OctarineSorcerer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (371) 371 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2106 Bonus ------- None Cogmind --------- Core Integrity 329/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (11) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Large Matter Pod (74) Sensor Array Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Large Matter Pod Sensor Array Improved Terrain Scanner Seismic Detector Reactive Plating EM Shotgun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 7 2 5 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 6 | 2 1 1 2 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 6 3 6 Power 2 | . 2 . . Propulsion 4 | . 1 1 2 Utility 3 | . . 1 2 Weapon 6 | . 3 1 2 Highest Loss Streak 5 | . 5 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 92 79 49 Engine 11 | . 12 11 9 Leg 22 | . 26 29 12 Device 2 | . 4 . 3 Storage 11 | . 14 11 9 Protection 6 | . 9 9 1 Energy Gun 14 | . 18 8 14 Ballistic Gun 5 | . 5 10 . Naked Turns . | . . . . Heaviest Build 22 | 13 18 21 22 Greatest Support 30 | 20 20 30 20 Greatest Overweight (x) 5 | 1 1 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 9 | 1 3 7 9 Average Carried 4 | . 1 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 1 3 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 472 | 270 83 75 44 Remotely 44 | . . . 44 Salvage Created 560 | 144 227 145 44 Parts 53 | 7 17 23 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 6 7 4 Guns 16 | . 6 7 3 AOE 1 | . . . 1 Classes Destroyed 6 | 2 3 1 . Builder 1 | . 1 . . Tunneler 3 | 2 . 1 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 12 | . 2 6 4 Grunt 5 | . 4 1 . Best Kill Streak 7 | 2 3 7 4 Combat Bots Only 7 | . 2 7 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 112 52 71 Missed 65 | . 35 12 18 Damage Taken 1905 | . 835 353 717 Core 487 | . 201 65 221 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 26 25 . Core Remaining (%) 67 | 100 19 83 . Volleys Fired 64 | 15 23 16 10 Largest 2 | 2 2 2 2 Hottest 110 | 90 90 85 110 Shots Fired 123 | 30 43 32 18 Gun 123 | 30 43 32 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 27 | . 11 16 . Thermal 62 | 15 21 16 10 Explosive . | . . . . Electromagnetic 34 | 15 11 . 8 Robot Hit Streak 6 | 3 6 6 4 Robot Miss Streak 6 | 6 3 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 71 | 13 28 17 13 Core Hits 31 | 3 11 10 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 2 3 1 . Burn 5 | 2 2 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1112 | 181 407 233 291 Guns 966 | 181 393 233 159 Cannons . | . . . . Explosions 128 | . . . 128 Melee . | . . . . Ramming 18 | . 14 . 4 Kinetic 208 | . 118 90 . Thermal 638 | 112 163 143 220 Explosive . | . . . . Electromagnetic 248 | 69 112 . 67 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . . 42 Shots 2 | . . . 2 Rammed 8 | . . . 8 Targets Rammed 10 | . 1 1 8 Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 330 | 222 229 105 330 Average Temperature 92 | 80 103 36 141 Received Heat Transfer 756 | . 318 78 360 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 1976 | 481 629 444 422 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 290 | 15 149 290 118 Initial 118 | . 9 62 118 Average 78 | 5 88 116 72 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 79 100 Level 1 5 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 10 19 9 Peak Tracking Total 10 | . 5 10 5 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 1 4 Terminals 5 | . . 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . 3 9 Successful 5 | . . 1 4 Failed 7 | . . 2 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 12 | . . 3 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Record 1 | . . . 1 Alert Level 3 | . . 1 2 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 1 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 777 | 119 244 198 216 Spaces Moved 385 | 54 135 116 80 Core 6 | 4 . . 2 Treads . | . . . . Legs 379 | 50 135 116 78 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 116 121 121 179 Slowest Speed 300 | 190 190 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 30 17 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 494 | 76 171 140 107 Wait 1 | . . 1 . Move 382 | 53 134 115 80 Hop . | . . . . Pick Up 13 | 1 5 5 2 Fast Attach 11 | 7 2 1 1 Attach 7 | . 3 1 3 Detach 1 | . . . 1 Swap 3 | . 2 . 1 Drop 2 | . 1 . 1 Fire 64 | 15 23 16 10 Melee . | . . . . Ram 8 | . . . 8 Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Core integrity fell below 20% 336 | -10/Materials | Lost 5 parts (1p1n3w) 337 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 447 | -9/Materials | Discovered new exit (range 7) 502 | -9/Materials | Discovered new exit (range 13) 562 | -9/Materials | Entered another Materials area 562 | -8/Materials | Evolved 2 slots: Utility x2 566 | -8/Materials | Destroyed 7 combat bots 589 | -8/Materials | Lost 3 parts (1n1u1w) 764 | -8/Materials | Lost 3 parts (1n1u1w) 778 | -8/Materials | Self-destructed Last Messages --------------- 00696_ Overheating: System interference. 00696_ EM Shotgun temporarily disabled. 00696_ Hpw. Tractor Beam temporarily disabled. 00696_ EM Shotgun temporarily disabled. 00715_ W-25 Informer sends out distress signal. 00724_ U-05 Engineer lays Concrete. 00726_ U-05 Engineer builds a Wall. 00729_ Hpw. Tractor Beam destroyed. 00731_ EM Shotgun destroyed. 00731_ U-05 Engineer lays Concrete. 00733_ Aluminum Leg destroyed. 00740_ Slammed into G-47 Trooper. 00746_ Critical hit (Burn: +37). 00749_ Slammed into G-47 Trooper. 00760_ Critical hit (Burn: +37). 00763_ Slammed into G-47 Trooper. 00767_ Particle Gun destroyed. 00767_ Slammed into G-47 Trooper. 00774_ Reactive Plating destroyed. 00776_ Critical hit (Burn: +37). 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