Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 01:15:44 Player: DreamCore Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (6240) 6240 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2025) 2025 TOTAL SCORE: 14710 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 375 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 1650/1650 System Corruption 0% Temperature Cool (18) Movement Core (1300) Ox25 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Superbattery (fused) Improved Signal Interpreter Makeshift Targeting Computer Makeshift Power Shielding System Guard > --- WEAPON (3) ------- Zionite Laser-S Zionite Laser-M Ion Cannon > --- INVENTORY (20) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Tactical Coordination Suite EM Shield Heavy Particle Gun Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Superbattery Improved Signal Interpreter Makeshift Targeting Computer Zionite Weapon Casing System Guard > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Experimental Heat Sink Zionite Biocell Zionite Biocell Tactical Coordination Suite Makeshift Power Shielding EM Shield Heavy Particle Gun Zionite Laser-S Heavy Particle Cannon Ion Cannon [Rating: 93] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . . . 4 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 146 | . 15 2 2 2 30 24 2 1 26 4 1 12 25 Power 21 | . 3 1 . . 4 3 . . 4 . . 3 3 Engine 8 | . 3 . . . 2 . . . 1 . . 1 1 Core 12 | . . 1 . . 2 3 . . 3 . . 2 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 27 | . 4 . . . 4 5 1 . 4 . 1 1 7 Treads 23 | . 2 . . . 4 5 1 . 4 . 1 1 5 Leg 2 | . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 55 | . 3 . 1 1 15 5 1 1 13 3 . 5 7 Device 23 | . 1 . 1 . 6 1 . . 8 1 . 3 2 Storage 6 | . 2 . . . 1 . 1 . 1 . . . 1 Processor 8 | . . . . 1 2 . . 1 1 1 . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 18 | . . . . . 6 4 . . 3 1 . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 43 | . 5 1 1 1 7 11 . . 5 1 . 3 8 Energy Gun 28 | . . 1 1 . 3 8 . . 4 1 . 2 8 Energy Cannon 6 | . . . . . 2 3 . . 1 . . . . Ballistic Gun 6 | . 5 . . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . 1 1 . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 3 . . 2 . . . 9 Parts Lost 57 | . 3 1 . . 9 2 . . 6 . . 6 30 Power 9 | . 1 . . . 1 1 . . 1 . . 1 4 Propulsion 14 | . 1 . . . 2 1 . . . . . . 10 Utility 18 | . . . . . 3 . . . 5 . . 3 7 Weapon 16 | . 1 1 . . 3 . . . . . . 2 9 Highest Loss Streak 14 | . 3 1 . . 3 1 . . 2 . . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | . 10 14 15 15 14 14 18 20 19 20 19 19 18 Power 1 | . . 1 2 2 1 1 1 1 . 1 1 1 1 Propulsion 4 | . 4 5 4 4 2 2 4 5 5 6 6 7 6 Utility 6 | . 2 5 5 6 6 7 9 10 8 6 5 4 5 Weapon 4 | . 2 3 3 2 3 3 3 4 5 7 7 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 48 | . 5 1 1 2 14 5 . 4 8 . . 1 7 Power 3 | . . . . . 2 . . . . . . 1 . Propulsion 17 | . 2 1 1 . 3 2 . 1 3 . . . 4 Utility 16 | . 2 . . . 6 2 . 3 1 . . . 2 Weapon 12 | . 1 . . 2 3 1 . . 4 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 97 99 100 100 99 99 100 100 99 100 100 99 99 Engine 3 | . 14 11 . . 3 . . . . 6 6 5 3 Core 7 | . . 2 14 14 5 9 9 9 11 6 6 6 5 Treads 16 | . 12 28 28 28 17 18 18 18 13 13 13 13 12 Device 15 | . 12 14 14 4 19 9 9 9 22 13 13 17 16 Storage 11 | . 14 14 14 14 9 9 9 9 13 13 13 13 13 Processor 13 | . . . . 9 10 20 18 18 13 19 20 16 17 Protection 8 | . . . . . 14 15 18 18 3 6 6 4 5 Energy Gun 14 | . 1 3 15 19 15 12 9 9 19 20 20 18 16 Energy Cannon 2 | . . . . . 1 5 9 9 . . . 1 2 Ballistic Gun 2 | . 26 24 12 . . . . . . . . . . Peak Build Rating 93 | . 8 10 13 16 34 35 36 37 73 74 72 75 93 Average Rating 45 | . 7 8 10 14 31 33 34 36 64 72 72 73 77 On Entrance 34 | 6 6 8 10 13 16 32 33 36 37 73 72 72 72 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 14 30 29 29 36 62 47 63 63 91 84 84 100 96 Greatest Support 58 | 20 40 40 40 40 40 40 40 40 52 52 52 52 58 Greatest Overweight (x) 5 | . 5 . . . 1 1 1 1 2 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | . 12 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 17 | . 10 14 14 15 14 14 18 19 19 20 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 20 20 20 20 20 20 13 Class Distribution -------------------- 30% | Mutant 22% | Gunner 11% | Scavenger-Mutant 11% | Commander-Mutant 9% | Tank 4% | Derelict-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 2679 | 200 541 35 . 40 596 315 71 40 353 93 10 150 235 Remotely . | . . . . . . . . . . . . . . Salvage Created 8309 | . 632 173 . 36 2069 1622 20 . 1891 120 76 1206 464 Parts 404 | . 35 7 . 2 103 74 2 . 79 . 5 70 27 Haulers Intercepted 10 | . 2 . . . 2 5 . . 1 . . . . Recyclers Shooed 7 | . 2 . . . . 1 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 11 2 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 136 | . 9 3 . 2 44 22 1 . 30 2 3 8 12 Guns 112 | . 9 3 . 2 33 17 . . 28 2 3 5 10 Cannons 17 | . . . . . 8 4 1 . . . . 2 2 Classes Destroyed 19 | . 7 1 . . 3 . . . 2 1 . 3 2 Worker 12 | . 2 . . . 3 4 . . 3 . . . . Builder 3 | . . . . . 1 . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 10 | . 2 . . . 2 5 . . 1 . . . . Recycler 10 | . 2 . . . 2 5 . . 1 . . . . Operator 3 | . 2 . . . 1 . . . . . . . . Watcher 9 | . 2 . . . 3 1 . . 3 . . . . Swarmer 27 | . 3 . . 2 11 3 1 . 4 . 3 . . Grunt 53 | . 6 3 . . 24 9 . . 10 1 . . . Brawler 3 | . . . . . 1 1 . . 1 . . . . Sentry 21 | . . . . . 8 9 . . 4 . . . . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 9 | . . . . . . . . . 9 . . . . Zionite 35 | . . . . . . . . . . . . 35 . Z-Light 5 | . . . . . . . . . . . . . 5 Tinkerer 3 | . . . . . . . . . . . . 3 . Assembled 6 | . . . . . . . . . . . . . 6 Wasp 1 | . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . 1 . 5 . Best Kill Streak 13 | . 3 3 . 2 5 7 1 . 5 1 3 13 3 Combat Bots Only 6 | . 3 2 . 2 5 3 1 . 4 1 3 6 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 2 1 . 3 1 2 2 1 Gunslinging 1 | . . . . . . . . . 1 . 1 . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 1126 | . 67 19 . 11 262 95 6 . 353 9 19 130 155 Missed 328 | . 14 5 . 2 80 23 2 . 115 2 4 44 37 Hits 798 | . 53 14 . 9 182 72 4 . 238 7 15 86 118 Melee 21 | . . . . . 5 3 . . 2 . . 10 1 Projectile 777 | . 53 14 . 9 177 69 4 . 236 7 15 76 117 Critical Strikes 12 | . 1 1 . 1 2 2 . . 5 . . . . Damage Taken 11079 | . 630 214 . 75 2554 1061 34 . 1605 73 238 1021 3574 Core 1468 | . 111 17 . 9 320 108 7 . 142 19 29 155 551 Absorbed by Shields 2106 | . . . . . 14 . 3 . 1396 . . 378 315 Redirected to Shielding 581 | . . . . . 192 49 5 . 50 . . . 285 Ignored by Resistances 95 | . . . . . 47 . . . 48 . . . . Regen/Repaired (Parts) 320 | . . . . . 187 . . . 133 . . . . Core Remaining (%) 55 | 100 . . . 45 . . . 20 . . . . . Volleys Fired 583 | . 75 16 . 6 165 95 2 . 89 6 5 79 45 Largest 3 | . 2 2 . 2 2 2 2 . 3 3 3 3 3 Hottest 235 | . 60 70 . 90 138 144 130 . 187 185 180 235 206 Shots Fired 1347 | . 150 32 . 12 326 187 5 . 251 18 13 237 116 Gun 1136 | . 150 32 . 12 253 137 2 . 248 18 13 173 98 Cannon 211 | . . . . . 73 50 3 . 3 . . 64 18 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 212 | . 149 17 . . 46 . . . . . . . . Thermal 1132 | . . 15 . 12 280 185 5 . 251 18 13 237 116 Explosive . | . . . . . . . . . . . . . . Electromagnetic 3 | . 1 . . . . 2 . . . . . . . Robot Hit Streak 34 | . 6 9 . 13 15 28 1 . 34 24 6 31 8 Robot Miss Streak 6 | . 4 2 . 3 6 1 1 . 3 1 2 2 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 . 1 1 2 . . 3 . 2 1 . Max Gunslinging Chain 2 | . . 1 . 1 1 1 . . 1 . 2 1 . Shots Hit Robots 880 | . 82 24 . 7 210 128 2 . 181 11 10 155 70 Core Hits 390 | . 37 9 . 2 94 53 1 . 88 7 6 65 28 Critical Kills 2 | . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . Critical Strikes 36 | . 2 1 . . 11 3 . . 6 . . 13 . Burn 31 | . . 1 . . 8 3 . . 6 . . 13 . Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17184 | . 1011 288 . 94 3760 2621 79 . 3981 225 195 3226 1704 Guns 13910 | . 995 258 . 92 2825 1787 . . 3746 225 195 2311 1476 Cannons 2985 | . . . . . 909 792 79 . 62 . . 915 228 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 289 | . 16 30 . 2 26 42 . . 173 . . . . Kinetic 1420 | . 995 104 . . 321 . . . . . . . . Thermal 15475 | . . 154 . 92 3413 2579 79 . 3808 225 195 3226 1704 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 4 . 5 5 . . 6 Average Corruption 2 | . . . . . . 2 4 . 2 5 . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 103 | . . . . . . 26 29 . 43 3 . . 2 Message Errors 26 | . . . . . . 4 11 . 8 2 . . 1 Matter Fused 28 | . . . . . . 4 8 . 16 . . . . Heat Flow Errors 7 | . . . . . . 3 2 . 2 . . . . Energy Discharges 10 | . . . . . . 4 1 . 5 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . 1 . . 1 . . . 1 Data Loss (minor) 18 | . . . . . . 8 3 . 7 . . . . Data Loss (major) 4 | . . . . . . . . . 3 1 . . . Misfires 3 | . . . . . . 1 1 . 1 . . . . Alerts 2 | . . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 29 | . . . . . 8 . . . 10 . . 11 . Projectiles 19 | . . . . . 8 . . . . . . 11 . Explosions . | . . . . . . . . . . . . . . Melee 10 | . . . . . . . . . 10 . . . . Knockbacks 6 | . . 1 . . 4 1 . . . . . . . Impact 2 | . . 1 . . . 1 . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 41 | . 2 3 . 1 5 13 . . 17 . . . . Targets Rammed 49 | . 5 3 . 1 6 16 . . 18 . . . . Kicked 3 | . 3 . . . . . . . . . . . . Crushed 5 | . . . . . 1 3 . . 1 . . . . Highest Temperature 512 | . 23 259 . . 7 170 228 . 131 12 . 361 512 Average Temperature 90 | . 8 140 . . 1 24 108 . 39 9 . 113 194 Received Heat Transfer 3232 | . 330 138 . . 1161 396 7 . 234 60 . 20 886 Effects 14 | . . . . . . . . . . . . 1 13 Shutdowns 8 | . . . . . . . . . . . . 1 7 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted 8 | . . . . . 3 1 . . 2 . . 2 . Combat Hostiles 7 | . . . . . 3 1 . . 2 . . 1 . Parts Melted 80 | . . 2 . . 13 14 . . 23 3 1 18 6 Heat Transferred 32122 | . . 518 . 211 7733 5069 111 . 7544 523 409 7778 2226 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . 2 1 . . 1 . . . . Low Security (%) 76 | . 100 100 . 100 65 60 100 . 72 . . . . Level 1 22 | . . . . . 32 39 . . 27 . . . . Level 2 . | . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 520 | . 126 64 . 62 520 336 114 . 359 . . . . Initial 154 | . . . . . . 154 114 . . . . . . Average 109 | . 26 8 . 4 167 147 17 . 124 . . . . Influence Increases 4034 | . 375 91 . 92 1326 770 142 . 1108 22 108 . . Destroy 0b10 Robot/C 2520 | . 180 60 . 80 880 440 100 . 680 20 80 . . Destroy 0b10 Robot/NC 240 | . 50 5 . . 60 75 . . 50 . . . . Destroy Leader 648 | . 58 20 . 10 190 132 . . 218 . 20 . . Allied During Kill 56 | . . . . 2 . . 18 . 26 2 8 . . Successful Hack 145 | . 10 6 . . 55 31 9 . 34 . . . . Disable Machine 195 | . 15 . . . 75 60 15 . 30 . . . . Destroy Structure 65 | . 2 . . . 36 17 . . 10 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 150 | . 60 . . . 30 15 . . 45 . . . . Influence Decreases 4034 | . 375 76 15 92 960 842 434 2 765 355 118 . . Entered New Map 538 | . . . 15 . . 212 180 2 . 127 2 . . Time Decay 2586 | . 345 76 . 72 560 600 234 . 355 228 116 . . Lost Part 200 | . 30 . . . 90 20 . . 60 . . . . Lost Ally 110 | . . . . 20 10 10 20 . 50 . . . . Purge Threat 600 | . . . . . 300 . . . 300 . . . . Squads Dispatched 22 | . 2 . . . 3 2 . . 15 . . . . Investigation 6 | . . . . . 1 1 . . 4 . . . . Extermination 10 | . . . . . . . . . 10 . . . . Reinforcement 5 | . 2 . . . 2 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 12 | . 2 1 . . 4 2 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 22 3 . 4 72 31 2 . 42 2 4 48 13 Peak Tracking Total 10 | . 5 2 . 4 5 4 1 . 4 1 3 10 3 Tactical Retreats 11 | . 2 . . . 2 1 . . 2 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 5 | . 3 . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 18 | . 1 . . . 5 4 1 . 2 1 . 2 2 Max in Single Turn 1 | . 1 . . . 1 1 . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 57 | . 6 1 1 . 17 8 12 . 12 . . . . Terminals 38 | . 6 1 . . 11 8 6 . 6 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . Recycling Units 10 | . . . . . 2 . 6 . 2 . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 147 | . 13 2 1 . 51 23 23 . 34 . . . . Successful 78 | . 4 1 1 . 29 9 14 . 20 . . . . Failed 65 | . 8 . . . 21 14 8 . 14 . . . . Catastrophic 12 | . 3 . . . 2 4 2 . 1 . . . . Database Lockouts 4 | . 1 1 . . 1 . 1 . . . . . . Manual 100 | . 10 2 1 . 32 17 19 . 15 . . 4 . Terminals 100 | . 13 2 . . 31 23 13 . 18 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 8 | . . . . . 6 . . . 2 . . . . Recycling Units 17 | . . . . . 4 . 10 . 3 . . . . Scanalyzers 13 | . . . . . 7 . . . 6 . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 30 | . 4 1 1 . 12 6 3 . 3 . . . . Record 2 | . . . . . 1 . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 4 | . 1 1 . . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Terminal Index 3 | . . . . . 1 1 1 . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . 2 . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 6 | . . . . . 4 . . . 2 . . . . Scan Component 4 | . . . . . 3 . . . 1 . . . . Repair 2 | . . . . . 1 . . . 1 . . . . Recycling Unit Hacks 9 | . . . . . 2 . 6 . 1 . . . . Report Inventory 9 | . . . . . 2 . 6 . 1 . . . . Scanalyzer 10 | . . . . . 5 . . . 5 . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Retrieve Study 6 | . . . . . 1 . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . . . 6 3 5 . 5 . . . . Terminals 13 | . . . . . 4 3 2 . 4 . . . . Assimilate 3 | . . . . . 1 1 . . 1 . . . . Botnet 10 | . . . . . 3 2 2 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 . 3 . 1 . . . . Reject 5 | . . . . . 2 . 2 . 1 . . . . Mask 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 47 | . 6 1 . . 15 7 7 . 11 . . . . Full Trace Events 7 | . . . . . 2 2 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . . . 2 . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . Total Robot Build Rating 9 | . . . . . . . . . 9 . . . . Part Schematics Acquired 18 | . . . . . 2 . 1 . . . . 15 . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Part Studies Acquired 6 | . . . . . 1 . . . 5 . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . . Time 76 | . . . . . 38 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 17 | . . . . 3 1 1 6 . 4 . . 2 . Largest Group 6 | . . . . 3 1 1 6 5 5 2 2 3 . Highest-Rated Group 100 | . . . . 40 10 10 100 90 90 29 29 66 . Highest-Rated Ally 39 | . . . . 16 10 10 27 27 27 16 16 39 . Total Orders 2 | . . . . 2 . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . Ally Attacks 70 | . . . . 6 . . 18 . 28 12 3 3 . Total Damage 1071 | . . . . 68 . . 298 . 489 134 33 49 . Kills 11 | . . . . 2 . . 4 . 4 . 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 9368 | . 1465 892 349 679 5297 686 . . . . . . . Optics 6662 | . . . . 679 5297 686 . . . . . . . Structural 3673 | . 1465 892 349 . 967 . . . . . . . . Robot Analysis Total 4 | . 1 1 . . 2 . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 27479 | . 1655 892 379 1040 5297 2446 1521 2532 4983 1118 1831 2541 1244 Spaces Moved 11451 | 1 931 521 235 617 2100 848 584 1011 1726 512 856 1047 462 Core 3 | . 3 . . . . . . . . . . . . Treads 10934 | . 415 521 235 617 2100 848 584 1011 1726 512 856 1047 462 Legs 514 | 1 513 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 165 245 250 185 212 212 212 185 Average Speed 215 | 120 143 160 160 160 214 237 246 250 257 212 212 214 219 Slowest Speed 330 | 120 300 160 160 160 250 245 250 250 330 212 212 225 265 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 69 | 2 98 76 62 91 85 67 95 58 34 73 86 89 63 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 5 | . . 2 . 1 . . . . . . 1 1 . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 19 | . . 1 . 2 . . . 5 . 3 4 4 . Spaces Dug 8 | . . . . . . 8 . . . . . . . Terrain Destroyed 56 | . . . . . 28 12 . . 3 . . 4 9 Melee . | . . . . . . . . . . . . . . Projectile 56 | . . . . . 28 12 . . 3 . . 4 9 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 13115 | . 1105 552 238 662 2583 1083 662 1021 2051 532 863 1173 590 Wait 520 | . 54 7 . 28 199 53 10 . 139 7 1 4 18 Move 11438 | . 930 520 234 616 2099 847 583 1010 1725 511 855 1046 462 Hop . | . . . . . . . . . . . . . . Pick Up 131 | . 13 2 1 4 36 10 7 5 20 1 . 13 19 Fast Attach 37 | . 10 . . 1 4 8 2 . 5 . . 3 4 Attach 66 | . 3 1 . . 15 2 . . 10 . . 8 27 Detach 7 | . . . . . 1 1 . . 1 . . 1 3 Swap 92 | . 7 1 2 1 20 21 1 1 17 4 1 6 10 Drop 135 | . 8 2 1 5 38 30 4 5 23 3 1 13 2 Fire 583 | . 75 16 . 6 165 95 2 . 89 6 5 79 45 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . Crush 46 | . 2 3 . 1 6 16 . . 18 . . . . Escape Stasis 4 | . . . . . . . . . 4 . . . . Rewire 53 | . . . . . . . 53 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 10) 915 | -10/Materials | Lost 3 parts (1p1n1w) 967 | -10/Materials | Central database locked down 970 | -10/Materials | Discovered new exit (range 15) 1172 | -10/Materials | Discovered new exit (range 15) 1656 | -10/Materials | Entered Mines 1692 | -10/Mines | Met a Derelict bent on vengeance 1909 | -10/Mines | Learned location of Zion (-6) 1911 | -10/Mines | Learned Materials garrison access intel 1987 | -10/Mines | Discovered new exit (range 7) 2010 | -10/Mines | Central database locked down 2251 | -10/Mines | Learned location of Mines (-9) 2377 | -10/Mines | Core integrity fell below 50% 2386 | -10/Mines | Discovered new exit (range 5) 2498 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2498 | -10/Mines | Discovered new exit (range 6) 2548 | -10/Mines | Entered Exiles 2587 | -10/Exiles | Met 8R-AWN 2614 | -10/Exiles | Met EX-HEX 2665 | -10/Exiles | Met EX-BIN 2688 | -10/Exiles | Aligned with FarCom system 2689 | -10/Exiles | Given EX-Vault access code 2737 | -10/Exiles | Opened EX-Vault 2759 | -10/Exiles | Found Superbattery 2790 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2833 | -10/Exiles | Met EX-DEC 2896 | -10/Exiles | Discovered new exit (range 14) 2927 | -10/Exiles | Left Exiles lab with Superbattery 2927 | -10/Exiles | Entered Mines 2971 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3285 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3482 | -9/Mines | Discovered new exit (range 10) 3967 | -9/Mines | Entered Materials 3967 | -8/Materials | Evolved 4 slots: Utility x4 3968 | -8/Materials | Loaded intel: 1 garrison access location 4265 | -8/Materials | Build established: Scavenger-Skirmisher 4568 | -8/Materials | Discovered new exit (range 17) 5212 | -8/Materials | Build established: Scavenger-Mutant 5549 | -8/Materials | Repaired Arm. Treads 6268 | -8/Materials | Build established: Mutant 6852 | -8/Materials | Build established: Scavenger-Mutant 7424 | -8/Materials | Central database locked down 7946 | -8/Materials | Build established: Mutant 8665 | -8/Materials | Lost 3 parts (1n2u) 8694 | -8/Materials | Discovered new exit (range 5) 8955 | -8/Materials | Core integrity fell below 50% 9074 | -8/Materials | Discovered new exit (range 5) 9076 | -8/Materials | Build established: Scavenger-Mutant 9081 | -8/Materials | Identified exit to Factory 9260 | -8/Materials | Identified exit to Storage 9264 | -8/Materials | Entered Storage 10083 | -8/Storage | Used back door to open Recycling access 10083 | -8/Storage | Discovered new exit (range 4) 10231 | -8/Storage | Build established: Mutant 10960 | -8/Storage | Discovered exit to Factory (range 7) 11174 | -8/Storage | Garrison activated, responded to threat 11705 | -8/Storage | Identified exit to Recycling 11710 | -8/Storage | Entered Recycling 12274 | -8/Recycling | Discovered new exit (range 16) 12843 | -8/Recycling | Build established: Commander-Mutant 12922 | -8/Recycling | Scanned before Scraplab entrance 13192 | -8/Recycling | Entered Scraplab 13215 | -8/Recycling | Discovered new exit (range 3) 13217 | -8/Recycling | Identified exit to Scraptown 13231 | -8/Recycling | Entered Scraptown 13231 | -8/Scraptown | Accompanied by 5 allies 13231 | -8/Scraptown | System corruption cleaned by C-Scrubber 13964 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14054 | -8/Scraptown | Visited Cyclists 14519 | -8/Scraptown | Visited Cave Peace 14646 | -8/Scraptown | Visited Bundlers 15005 | -8/Scraptown | Discovered new exit (range 5) 15220 | -8/Scraptown | Visited CPS Storage 15273 | -8/Scraptown | Turned away by UFD registrar 15310 | -8/Scraptown | Visited Junk Repository 15751 | -8/Scraptown | Identified exit to Factory 15763 | -8/Scraptown | Entered Factory 15763 | -6/Factory | Accompanied by 5 allies 15763 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 16066 | -6/Factory | Build established: Commander-Tank 16376 | -6/Factory | P-60 Hacker assimilated allied *aperioRL 16455 | -6/Factory | Build established: Tank 17079 | -6/Factory | Repaired Adv. Treads 17398 | -6/Factory | Discovered new exit (range 15) 17840 | -6/Factory | Identified exit to Factory 17950 | -6/Factory | Build established: Gunner 19097 | -6/Factory | Fabricated Adv. Treads (x2) 20183 | -6/Factory | Build established: Tank 20272 | -6/Factory | Fabricated G-47 Trooper? 20717 | -6/Factory | Discovered new exit (range 4) 20744 | -6/Factory | Identified exit to Lower Caves 20746 | -6/Factory | Entered Lower Caves 20746 | -6/Lower Caves | Accompanied by 2 allies 21090 | -6/Lower Caves | Encountered a Warlord checkpoint 21156 | -6/Lower Caves | Build established: Gunner 21504 | -6/Lower Caves | Identified exit to Lower Caves 21614 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 21815 | -6/Lower Caves | Learned Factory terminal intel 21864 | -6/Lower Caves | Entered another Lower Caves area 21864 | -6/Lower Caves | Accompanied by 2 allies 22159 | -6/Lower Caves | Discovered exit to Factory (range 4) 22607 | -6/Lower Caves | Encountered a Warlord checkpoint 23680 | -6/Lower Caves | Discovered new exit (range 5) 23687 | -6/Lower Caves | Identified exit to Zion 23695 | -6/Lower Caves | Entered Zion 23695 | -6/Zion | Accompanied by 1 ally 23825 | -6/Zion | Discovered new exit (range 15) 23854 | -6/Zion | Identified exit to Proximity Caves 24020 | -6/Zion | System corruption cleaned by Quarantine Array 24204 | -6/Zion | Gained Derelict followers 24302 | -6/Zion | Learned Factory emergency access door positions 24690 | -6/Zion | Learned 12 Factory zone layouts 24728 | -6/Zion | Learned Factory emergency access door positions 24774 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 24781 | -6/Zion | Build established: Derelict-Tank 25401 | -6/Zion | Rebuked by Imprinter 25521 | -6/Zion | Attempted to imprint without authorization 25521 | -6/Zion | Attacked by Zionites 25973 | -6/Zion | Build established: Gunner 26184 | -6/Zion | Opened final containment barrier to the Deep Caves 26227 | -6/Zion | Discovered new exit (range 3) 26227 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26234 | -6/Zion | Identified exit to Deep Caves 26236 | -6/Zion | Entered Deep Caves 26444 | -6/Deep Caves | Build established: Scavenger-Tank 26705 | -6/Deep Caves | Z-Facility disabled 26730 | -6/Deep Caves | Attacked by Z-Imprinter 26760 | -6/Deep Caves | Core integrity fell below 50% 26777 | -6/Deep Caves | Destroyed Z-Imprinter 26834 | -6/Deep Caves | Lost 14 parts (2p5n3u4w) 26878 | -6/Deep Caves | Found Prototype Protection 26900 | -6/Deep Caves | Identified Zio. Weapon Casing 27075 | -6/Deep Caves | Build established: Scavenger-Gunner 27076 | -6/Deep Caves | Found Zio. Weapon Casing 27083 | -6/Deep Caves | Lost 6 parts (2p1n1u2w) 27453 | -6/Deep Caves | Spotted Golem 27455 | -6/Deep Caves | Core integrity fell below 20% 27480 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 27338_ as-88243 destroyed. 27352_ Destroyed Asb. Hover Unit. 27355_ as-29930 destroyed. 27399_ as-28091 destroyed. 27454_ Zio. Light Carapace destroyed. 27455_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 27463_ Adv. Treads+ destroyed. 27467_ Power Amplifier destroyed. 27467_ Zio. Laser-S destroyed. 27469_ Destroyed Prototype Device. 27470_ Golem GOLEM Unit beginning Prototype Device integration. 27470_ 7Q-LQI(b) destroyed. 27470_ Zio. Weapon Casing destroyed. 27471_ Golem Prototype Device integration complete. 27473_ Zio. Laser-S destroyed. 27473_ Med. Treads+ destroyed. 27473_ Imp. Medium Treads destroyed. 27473_ Zio. Laser-M destroyed. 27473_ Acquired Arm. Treads+. 27476_ Arm. Treads+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ????????????????????? | | ???????????????????? ##??????????????????? | | ????????????????? #??????????????????? | | ???????????????! #?????????????????## | | ????????????? ! #????????????????## | | ???????????? s b #???????????###?## | | ???????????? l [ #?????????### ## | | ??????????? #?????????? | | ??????????? * * #??????????? | | ?????????? * ##???????????# | | ?????????? = #????????????# | | ?????????? == #?????????????# | | ????????? = = #?????????????# | | ????????? =% ################ | | ????????"G = | | ??????????" | | ????????" s @ | | ?????????" g ################### | | ????????" #?????????????????# | | ?????????" ##?????????????????# | | ????????? # # #??????????????????? | | ?????????? #### ## ## ##??????????????????? | | ??????????" #????# ?# ?###???????????????????? | | ?????????? ??????#??# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 43 Energy Capacity 2010 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Power Amplification 20 Corruption Containment 8 Armor Coverage 400 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Power Shielding 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Adv. Treads | -8/Recycling | Hacked Lgt. Antimatter Reactor | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Adv. Treads | x2 | -6/Factory G-47 Trooper | x3 | -6/Factory Repaired ---------- Arm. Treads | 37% | -8/Materials Adv. Treads | 21% | -6/Factory Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Can't Touch This Monster Signs Are For Wimps Well-fed Force Field Challenges ------------ None Game ------ Seed DeliveryPulsarInterrupter Manual? 0 Play Time 03:21:27 Cumulative 92.6 hours Start 2026.07.05 @ 12:30:11 End 2026.07.06 @ 01:15:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bba29125-0603-4e13-8f70-582ca1e78fb3