Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 21:35:40 Player: Some Pennies Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (554) 2770 Value Destroyed (22620) 22620 Prototype IDs (88) 1760 Alien Tech Used (0) 0 Bonus (8939) 8939 TOTAL SCORE: 44489 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5168 Follower Combat Kills 1347 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1676 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 9/100 System Corruption 8% Temperature Cool (12) Movement Core (800) Ox15 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Siege Treads Assembled Alloy Leg > --- UTILITY (11) ----- Mobile Refinery Mk. CCLXVII Mobile Assembly Unit GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Experimental Cooling System Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Energy Well Zionite Biocell Experimental Matter Compressor Improved Weapon Cycler Advanced Transmission Jammer Experimental Cloaking Device Graphene Brace Mobile Refinery Mk. CCLXVII Mobile Assembly Unit GOLEM Unit Vortex Shotgun Vortex Shotgun Heavy Rocket Launcher Vortex Catalyst Activator Improved Datajack [Rating: 176] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . . 2 . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 443 | 6 18 5 45 8 4 4 54 53 12 6 11 59 4 22 2 2 2 3 27 5 . 15 2 10 8 10 46 Power 19 | . 1 . 4 1 . 2 2 4 1 2 . 1 . . . . . . . . . . . . . . 1 Engine 14 | . 1 . 4 1 . 1 2 3 1 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 80 | 2 3 1 12 . . 2 10 8 2 . 1 12 2 8 . . . 1 4 . . 1 . . 1 2 8 Treads 67 | 2 3 1 12 . . 2 9 8 2 . . 3 1 7 . . . 1 4 . . 1 . . 1 2 8 Leg 4 | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Flight 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 198 | 3 9 2 11 1 2 . 14 18 4 4 8 29 . 9 2 2 2 2 14 5 . 10 2 10 7 8 20 Device 109 | 3 2 1 7 . 1 . 10 11 2 4 1 18 . . . 1 . . 6 3 . 4 1 6 5 7 16 Storage 11 | . 4 . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . 1 2 Processor 11 | . . . . . . . . 2 1 . 4 1 . . . . . . 3 . . . . . . . . Hackware 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Protection 64 | . 3 1 4 1 1 . 4 5 1 . 1 8 . 7 2 1 2 2 5 2 . 5 1 4 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 1 5 2 18 6 2 . 28 23 5 . 2 17 2 5 . . . . 9 . . 4 . . . . 17 Energy Gun 16 | 1 1 1 4 . . . 1 1 . . . 2 . . . . . . . . . 1 . . . . 4 Energy Cannon 64 | . . . 6 2 1 . 14 7 2 . 2 10 1 3 . . . . 7 . . 1 . . . . 8 Ballistic Gun 21 | . 4 1 4 2 . . 3 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Launcher 29 | . . . 1 2 . . 7 4 2 . . 2 1 1 . . . . 2 . . 2 . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 2 . . . 2 2 . . . 2 . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 4 . . . 2 3 . . 6 15 . . . . . . . . . 7 . . 1 2 . Parts Lost 64 | . 1 1 . 1 . . 2 8 3 5 1 9 1 3 . . . . 8 . . . . . . . 21 Power 5 | . . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Propulsion 23 | . . . . . . . . 3 2 3 . 5 1 1 . . . . 3 . . . . . . . 5 Utility 24 | . . . . 1 . . 2 2 . 2 1 3 . 1 . . . . 2 . . . . . . . 10 Weapon 12 | . 1 . . . . . . 2 . . . 1 . 1 . . . . 2 . . . . . . . 5 Highest Loss Streak 9 | . 1 1 . 1 . . 1 1 2 3 1 7 1 2 . . . . 4 . . . . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 99 93 99 100 100 100 98 95 88 75 69 80 80 79 78 81 78 79 78 75 76 73 68 73 70 71 71 Engine 5 | . 14 8 10 11 11 10 8 14 11 6 7 3 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 6 7 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 7 6 6 6 6 6 5 5 5 4 5 5 5 5 4 Treads 17 | . 28 28 33 33 33 33 36 29 30 14 7 3 4 8 13 13 13 13 7 5 5 5 5 5 5 9 7 Leg 5 | . . . . . . . . . . . 1 12 23 16 11 13 11 12 11 10 11 10 10 10 10 10 9 Device 11 | . 3 5 11 11 11 11 16 12 10 14 12 8 7 7 6 7 8 6 13 17 17 15 11 19 16 14 22 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 10 15 13 13 13 13 13 10 11 11 11 11 10 10 10 9 Processor 1 | . . . . . . . . 4 3 . . 7 7 . . . . . 4 1 . . . . . . . Protection 8 | . 10 8 11 11 11 11 10 8 7 7 3 3 . 12 12 13 11 12 9 8 11 10 10 12 10 10 7 Energy Gun 1 | . 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 11 18 20 22 14 5 6 7 14 13 14 12 12 13 11 13 10 11 11 9 9 10 10 10 8 Ballistic Gun 2 | . 20 20 4 2 . . 1 7 . . . . . . . . . . . . . . . . . . . Peak Build Rating 176 | 9 11 15 25 24 25 25 35 51 49 46 49 113 109 128 126 120 125 128 138 150 138 147 152 170 168 165 176 Average Rating 73 | 7 9 12 21 22 24 24 32 47 44 41 42 86 107 118 114 115 113 118 124 135 137 137 139 159 162 157 146 On Entrance 82 | 6 8 11 13 24 23 25 25 34 49 45 35 45 109 106 116 116 115 116 120 137 138 138 142 142 156 165 156 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 15 93 94 104 110 106 106 118 136 138 138 134 152 152 177 177 177 177 177 179 178 178 189 189 200 205 205 211 Greatest Support 110 | 40 40 42 69 69 69 69 92 89 83 80 20 88 88 88 60 60 60 60 80 80 80 90 80 80 80 60 110 Greatest Overweight (x) 68 | . 2 2 1 1 1 1 1 2 1 6 7 8 1 2 2 2 5 2 2 2 2 3 62 3 68 3 3 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 3 5 1 1 1 2 2 3 2 1 2 2 2 4 2 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 19 24 24 24 24 24 24 24 20 22 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 24 25 25 24 19 23 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 . Class Distribution -------------------- 52% | Mutant 39% | Golem 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 7702 | 270 434 92 621 357 . 75 787 1304 289 172 196 747 68 299 20 20 . 50 325 50 . 650 20 102 159 134 461 Remotely 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26529 | 115 970 246 2053 348 . 213 2365 2354 165 193 . 997 624 2968 447 458 . 821 2122 435 590 . 513 824 1730 1375 3603 Parts 1244 | 13 57 11 118 18 . 8 145 131 3 9 . 11 29 154 25 18 . 32 127 14 20 . 28 54 29 58 132 Haulers Intercepted 21 | . 2 . 5 . . . 6 2 . . . . . 3 . . . . . . . . . . . 3 . Recyclers Shooed 19 | . 2 . 4 3 . 1 4 3 . . . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 172 | . . . . . . . . . 1 9 . . 26 . 29 20 . 31 . 18 20 . 18 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 483 | . 20 8 29 19 . 1 37 43 6 7 . 57 12 46 8 10 . 16 43 3 9 . 7 12 6 13 71 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Guns 55 | . 20 8 10 1 . . 2 8 . . . . . . . . . . . . . . . . . . 6 Cannons 293 | . . . 15 11 . 1 21 18 2 7 . 9 9 38 8 9 . 16 35 3 9 . 7 12 6 13 44 AOE 124 | . . . 4 5 . . 13 13 4 . . 46 3 7 . 1 . . 8 . . . . . . . 20 Classes Destroyed 29 | 2 6 . 3 2 . 1 3 1 1 . . 2 1 3 . . . . . . 1 . 1 . 2 . . Worker 16 | . 1 1 2 1 . 2 3 2 . . . . . 1 . . . . 3 . . . . . . . . Builder 20 | . . . 2 . . . 4 5 . . . . . 3 . . . . 6 . . . . . . . . Tunneler 4 | 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . . . 6 2 . . . . . 3 . . . . . . . . . . . 3 . Recycler 32 | 1 3 1 8 1 . 2 7 6 . . . . . 2 . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 3 Operator 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 26 | . 2 . 3 . . . 5 3 . . . . . 2 . . . . 1 . . . . 5 . 3 2 Swarmer 78 | . 10 6 3 8 . . 4 5 2 4 . . 4 3 1 3 . 5 8 . . . . 4 . 4 4 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Grunt 172 | . 10 2 17 2 . . 17 19 3 2 . . 7 16 3 6 . 9 13 2 7 . 4 . . 3 30 Brawler 11 | . . . . 1 . . 1 2 . 1 . . . 2 . . . . 1 . . . . . . . 3 Duelist 13 | . . . 2 . . . 2 . . . . . . 1 2 1 . 1 1 . 1 . . . . . 2 Protector 7 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . 2 . . . 1 Sentry 38 | . . . 7 . . . 7 6 . . . . 1 4 1 . . . 1 . 1 . . . . 3 7 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Specialist 9 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 6 Hunter 32 | . . . . . . 1 1 5 . . . . . 6 . . . . 9 . . . . 3 . 1 6 Programmer 37 | . . . . . . . . 5 . . . . . 7 1 . . . 10 . . . 1 5 . 2 6 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 59 | . . . . 8 . . . . . . . 51 . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 37 | 1 3 6 7 5 . 2 8 12 3 4 . 37 4 10 7 7 . 5 12 2 4 . 3 4 3 7 29 Combat Bots Only 37 | . 3 5 4 5 . 1 5 5 3 4 . 37 4 10 7 7 . 5 12 2 4 . 3 4 3 5 27 Max Kills in Single Turn 13 | 1 1 1 4 2 . 1 5 4 2 1 . 13 2 3 1 1 . 1 4 1 1 . 1 1 1 3 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . . 4 2 . . 5 4 2 . . 13 2 3 . 1 . . 2 . . . . . . . 6 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 3304 | . 103 66 103 74 . 6 159 470 49 62 . 104 55 378 30 50 . 105 363 26 31 21 22 114 19 67 827 Missed 1067 | . 25 17 34 19 . 2 45 155 21 11 . 33 15 119 9 14 . 32 91 5 12 8 7 59 1 30 303 Damage Taken 33133 | . 702 561 945 778 . 66 1371 3657 701 842 . 1650 598 3386 351 616 . 1187 3828 338 314 143 124 1032 755 579 8609 Core 3063 | . 103 86 125 57 . . 161 265 49 16 . 165 48 254 47 28 . 63 366 43 . 23 7 11 . 11 1135 Absorbed by Shields 2216 | . . . . . . . 413 185 . . . . . . . . . . 622 . . 139 113 25 . 27 692 Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Redirected to Shielding 180 | . . . . . . . . . . . . 120 . 60 . . . . . . . . . . . . . Ignored by Resistances 4132 | . . . . . . . . . . . . 81 . 642 67 118 . 239 873 68 63 56 50 221 142 181 1331 Regen/Repaired (Parts) 1263 | . . . 201 . . . 156 . . . 430 . . . . . . . . . . . . 476 . . . Core Remaining (%) 54 | 100 . 24 . . . 54 70 . . . . . 22 . . . . 53 . . . . 56 . . . . Volleys Fired 1339 | 4 84 23 108 59 . 6 127 141 17 19 3 63 24 125 12 22 . 40 126 19 20 2 21 48 38 45 143 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 180 | 70 70 83 136 136 . 136 136 128 128 133 90 146 55 115 50 50 . 50 115 50 50 50 50 50 50 50 180 Shots Fired 2490 | 8 167 46 213 112 . 12 249 273 32 38 3 106 46 228 24 44 . 80 226 27 40 4 42 85 74 92 219 Gun 572 | 8 167 46 138 16 . . 34 133 . . . 8 . . . . . . . . . . . . . . 22 Cannon 1831 | . . . 74 78 . 12 200 128 28 38 3 85 44 222 24 44 . 80 219 27 40 4 42 85 74 92 188 Launcher 87 | . . . 1 18 . . 15 12 4 . . 13 2 6 . . . . 7 . . . . . . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 434 | 4 103 32 71 16 . . 20 154 15 19 . . . . . . . . . . . . . . . . . Thermal 1896 | 4 60 14 141 78 . 12 214 107 13 19 3 75 44 222 24 44 . 80 219 27 40 4 42 85 74 92 159 Explosive 83 | . . . 1 18 . . 15 12 4 . . 13 2 6 . . . . 7 . . . . . . . 5 Electromagnetic 22 | . 4 . . . . . . . . . . 18 . . . . . . . . . . . . . . . Entropic 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Robot Hit Streak 30 | 3 9 7 11 4 . 7 23 15 10 4 . 29 21 15 9 8 . 14 18 11 8 3 8 6 23 25 30 Robot Miss Streak 6 | 2 4 2 3 5 . 2 6 5 1 3 . 5 2 3 1 4 . 2 4 1 2 1 4 3 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1590 | 4 102 29 133 39 4 8 151 177 25 22 . 78 31 139 17 30 . 62 127 20 31 3 25 40 56 69 168 Core Hits 963 | 4 46 17 63 22 . 5 94 99 12 10 . 139 19 79 10 13 . 19 75 8 12 . 12 25 19 33 128 Critical Kills 9 | . . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Critical Strikes 39 | . 3 . 4 3 . . . 7 1 . . . . 1 . . . . . . . . . . . . 20 Burn 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Melee Attacks 23 | . . . 3 . 4 . 2 7 . . . 6 . 1 . . . . . . . . . . . . . Impact 17 | . . . 2 . . . 2 7 . . . 5 . 1 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . 4 . 1 . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76802 | 52 1202 382 2582 1236 . 210 5197 6773 1017 689 . 6254 1792 8175 947 1557 . 2857 7922 992 1495 138 1077 2310 2581 3474 15891 Guns 6602 | 52 1201 348 1254 116 . . 417 1861 . . . 66 . . . . . . . . . . . . . . 1287 Cannons 49613 | . . . 1087 713 . 165 2815 2203 590 689 . 2002 1509 6740 947 1364 . 2857 6153 992 1445 138 1077 2094 2581 3277 8175 Explosions 19694 | . . . 208 402 . . 1753 2378 427 . . 4186 283 1338 . 193 . . 1712 . . . . 216 . 176 6422 Melee 357 | . . . . . . . 100 194 . . . . . 63 . . . . . . . . . . . . . Ramming 536 | . 1 34 33 5 . 45 112 137 . . . . . 34 . . . . 57 . 50 . . . . 21 7 Kinetic 4616 | 14 719 159 389 116 . . 261 2263 265 430 . . . . . . . . . . . . . . . . . Thermal 48995 | 38 471 189 1952 752 . 165 2971 2524 325 259 . 1875 1509 6740 947 1557 . 2857 6238 992 1445 138 1077 2094 2581 3453 5846 Explosive 12622 | . . . 208 363 . . 1753 1655 427 . . 4111 283 1338 . . . . 1516 . . . . 216 . . 752 Electromagnetic 489 | . 11 . . . . . . . . . . 268 . . . . . . 111 . . . . . . . 99 Impact 357 | . . . . . . . 100 194 . . . . . 63 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9187 Highest Corruption 8 | . 1 1 . . . . . 5 5 3 3 . . . . . . . 8 . . . . 5 5 5 8 Average Corruption 3 | . 1 1 . . . . . 3 3 2 3 . . . . . . . 3 . . . . 3 5 5 5 Corruption Purged 13 | . . . . . . . . . 5 . . . . . . . . . 8 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . 8 14 . . . . . 56 6 3 3 . . . . . . . 18 . . . . 8 38 23 31 Message Errors 41 | . 1 3 . . . . . 16 . 1 . . . . . . . . 3 . . . . 2 6 2 7 Matter Fused 50 | . 2 3 . . . . . 13 3 . 1 . . . . . . . 2 . . . . 3 9 4 10 Heat Flow Errors 38 | . 3 3 . . . . . 6 1 1 1 . . . . . . . 5 . . . . . 9 6 3 Energy Discharges 23 | . . 2 . . . . . 6 2 . 1 . . . . . . . . . . . . 2 4 2 4 Parts Rejected 7 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 1 Parts Fused 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 1 2 . . . . . 6 . . . . . . . . . . 3 . . . . . 1 2 3 Data Loss (major) 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Misfires 13 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 3 5 . Alerts 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 9 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 1 2 Overload Shots 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overflow Damage 3221 | . . . 33 40 . 1 190 63 . 2 . 344 179 436 97 81 . 84 408 86 63 . 41 98 26 81 868 Projectiles 2229 | . . . 33 35 . 1 89 14 . 2 . 82 168 353 97 81 . 84 323 86 57 . 41 98 26 81 478 Explosions 841 | . . . . 3 . . 21 49 . . . 262 11 20 . . . . 85 . . . . . . . 390 Melee 151 | . . . . 2 . . 80 . . . . . . 63 . . . . . . 6 . . . . . . Knockbacks 17 | . . . . . . 1 . 7 1 5 . . . 2 . . . . . . . . . . . 1 . Impact 5 | . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . 6 1 5 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1399 | . . . 114 168 . . 68 39 74 . . 146 6 . . 72 . . 284 . . . . 20 . . 408 Shots 32 | . . . 1 4 . . 3 2 2 . . 3 1 . . 1 . . 10 . . . . 1 . . 4 Rammed 32 | . 1 4 2 . . 6 6 13 . . . . . . . . . . . . . . . . . . . Targets Rammed 54 | . 1 4 5 1 . 8 9 16 . . . . . 1 . . . . 4 . 2 . . . . 2 1 Kicked 10 | . . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . 2 1 Crushed 12 | . . . 3 1 . 2 3 3 . . . . . . . . . . . . . . . . . . . Highest Temperature 730 | 18 325 303 243 285 . 108 336 233 143 730 318 222 44 58 84 45 . 45 249 6 12 . 11 15 284 269 303 Average Temperature 69 | 8 72 106 57 92 . 46 78 58 16 205 114 56 19 20 40 13 . 13 61 6 4 . 8 4 75 82 70 Received Heat Transfer 7361 | . 132 165 273 72 . . 550 918 141 162 . 232 240 601 180 270 . 450 1008 93 117 6 25 . . 117 1609 Effects 18 | . 1 . . 1 . . 3 . . 10 . . . . . . . . . . . . . . 2 . 1 Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Interference 7 | . 1 . . . . . 3 . . 1 . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Total Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 50 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 25 Robots Corrupted 5 | . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 4 | . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Robots Melted 5 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 50 | . . 2 9 5 . . 8 2 . . . . 2 6 . 3 . 3 2 . . . . . 1 2 5 Heat Transferred 38745 | 111 1554 407 3996 1271 . 296 4884 2943 600 500 . 2259 812 3525 475 990 . 1575 2812 525 800 75 522 1075 1475 1925 3338 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Peak Influence 2154 | 15 441 134 638 411 . 35 740 1289 . . . . . 971 . . . . 1260 . . . . 821 297 617 2154 Initial 336 | . 9 54 . 248 . . 3 336 . . . . . 12 . . . . . . . . . 150 287 2 250 Average 278 | 9 181 47 224 190 . 4 212 554 . . . . . 330 . . . . 510 . . . . 268 98 318 1001 Maximum Alert Level 5 | . 2 . 2 2 . . 3 4 . . . . . 3 . . . . 4 . . . . 3 1 2 5 Low Security (%) 53 | 100 59 100 49 58 . 100 70 2 . . . . . 45 . . . . 39 . . . . 44 74 29 . Level 1 25 | . 37 . 36 40 . . 7 49 . . . . . 20 . . . . 8 . . . . 44 25 38 32 Level 2 11 | . 2 . 13 . . . 16 21 . . . . . 22 . . . . 12 . . . . 4 . 32 12 Level 3 5 | . . . . . . . 6 16 . . . . . 11 . . . . 32 . . . . 6 . . 6 Level 4 2 | . . . . . . . . 10 . . . . . . . . . . 7 . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 5 . 5 . . . 4 13 . . . . . 9 . . . . 12 . . . . 5 . 3 16 Investigation 9 | . 4 . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . . Extermination 15 | . . . . . . . . 4 . . . . . 3 . . . . 4 . . . . 2 . 1 1 Reinforcement 21 | . 1 . 2 . . . 2 3 . . . . . 4 . . . . 2 . . . . 1 . 2 4 Assault 21 | . . . 1 . . . 2 2 . . . . . 2 . . . . 1 . . . . 2 . . 11 Garrison 6 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 20 | . 1 . 1 1 . . 2 2 . . . . . . . . . . 1 . . 2 . 4 . 2 4 Communications Jammed 50 | . . . . . . . . 8 . . . . . . . . . . 2 . . . . 8 . 1 31 Distress Signals 49 | . . . . . . . . 7 . . . . . . . . . . 2 . . . . 8 . 1 31 Times Spotted 694 | . 34 11 52 19 . 1 50 60 7 7 . 64 12 54 7 11 . 16 58 8 8 15 8 25 6 32 129 Peak Tracking Total 24 | . 5 5 8 3 . 1 6 6 3 4 . 24 4 9 7 4 . 4 9 4 4 17 3 6 2 8 24 Tactical Retreats 42 | . 6 . 1 5 . . 2 3 1 1 . 8 . 1 . 1 . . 2 . . . . 2 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 12 | . 2 . 2 . . . . 2 . . . . . . . . . . 1 . . . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 53 | . . . 47 . . . 6 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Traps Extracted 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . 2 . . . 1 . . . 11 . . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 78 | . . 1 3 3 . . 8 9 . . 3 4 . 3 . 4 . . 13 . . . . 16 . 5 6 Max in Single Turn 5 | . . . 2 1 . . 1 3 . . 1 1 . 1 . 4 . . 5 . . . . 5 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 69 | . 10 1 11 . 4 . 13 5 . . . . . 6 1 . 4 . 2 1 . 3 1 3 . 3 1 Terminals 36 | . 7 . 8 . . . 9 3 . . . . . 3 . . . . . . . . 1 2 . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 10 | . 2 . 1 . . . 2 1 . . . . . 2 . . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Total Hacks 223 | . 25 1 37 . 27 . 32 10 . . . . . 27 1 . 33 . 6 1 . 9 1 6 . 4 3 Successful 156 | . 9 1 26 . 27 . 20 6 . . . . . 15 1 . 33 . 4 1 . 9 1 3 . . . Failed 66 | . 15 . 11 . . . 12 4 . . . . . 12 . . . . 2 . . . . 3 . 4 3 Catastrophic 9 | . 2 . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 17 . 17 . . . 22 2 . . 1 . . 20 . . . . . . . 1 . 3 . . . Terminals 104 | . 20 . 24 . . . 24 6 . . . . . 22 . . . . . . . . 1 3 . 4 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 14 | . 1 . 5 . . . 4 . . . . . . 1 . . . . . . . . . 3 . . . Recycling Units 23 | . 4 . 3 . . . 3 3 . . . . . 4 . . . . 3 . . . . . . . 3 Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 4 1 9 . 27 . 6 3 . . . . . 8 1 . 33 . . 1 . 9 1 . . . . Record 40 | . . . . . 27 . . . . . . . . . 1 . 11 . . . . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . 1 . . . . . . . . . . 1 . . 3 . . . . 8 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . 2 . . . Scan Component 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Repair 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 4 . 7 . . . 9 2 . . . . . 6 . . . . . . . . . 1 . . . Terminals 23 | . 3 . 6 . . . 8 . . . . . . 5 . . . . . . . . . 1 . . . Botnet 7 | . 1 . 1 . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . Skim 16 | . 2 . 5 . . . 6 . . . . . . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 . 10 . . . 10 4 . . . . . 4 . . . . 2 . . . 1 3 . 3 1 Full Trace Events 5 | . 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . . . . . . . . . . . 12 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Repaired 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . Time 162 | . . . 64 . . . 70 . . . . . . . . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 10 . 9 . . . . 2 . . . . . 1 . . . . 10 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . Machine Destruction 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 30 | . . 2 . . . . . . . . 2 1 . . 2 . . . . . . 5 . . 18 . . Largest Group 18 | . . 2 2 . . . . . . . 2 3 . . 2 2 . . . . . 5 2 . 18 16 . Highest-Rated Group 656 | . . 41 41 . . . . . . . 192 311 . . 58 58 . . . . . 304 130 . 656 556 . Highest-Rated Ally 119 | . . 31 31 . . . . . . . 96 119 . . 29 29 . . . . . 68 65 . 50 46 . Total Orders 8 | . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 3 . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 . . . Ally Attacks 270 | . . 17 14 . . . . . . . . 67 . . . 9 . . . 24 . 16 6 16 . 101 . Total Damage 8999 | . . 185 171 . . . . . . . . 4645 . . . 135 . . . 526 . 890 95 243 . 2109 . Kills 53 | . . 4 3 . . . . . . . . 22 . . . 1 . . . 2 . 5 . 1 . 15 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 1 1 . 1 . 3 . . 1 . 1 . . 2 . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 4 . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 4 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 56340 | 108 2299 2017 4973 1951 2199 1586 4383 2797 879 2316 5370 4251 1013 2062 1754 802 792 1439 1523 1316 1016 1714 3055 1027 1595 835 1268 Spaces Moved 17930 | 50 771 611 1821 728 912 642 1496 894 262 542 911 1552 479 735 409 348 178 312 469 393 450 729 891 305 321 275 444 Core 145 | . . . . . . . . . . . . . . . . . . . . . . . 16 . 4 . 125 Treads 9559 | 48 771 611 1821 728 912 642 1496 894 262 542 720 . . . . . 27 . . . . 54 . . . . 31 Legs 7690 | 2 . . . . . . . . . . 191 1016 479 735 409 348 151 312 469 393 450 675 875 305 317 275 288 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 536 | . . . . . . . . . . . . 536 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 312 235 240 240 240 240 240 240 240 560 118 183 183 210 210 210 210 180 210 210 180 180 210 210 240 50 Average Speed 257 | 158 253 315 239 240 240 240 240 240 240 410 584 215 183 211 210 210 273 210 208 210 210 218 288 239 276 240 178 Slowest Speed 3450 | 160 320 320 240 240 240 240 240 320 240 640 640 650 183 226 210 210 490 210 210 210 210 240 3150 240 3450 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 97 95 97 100 91 99 82 30 54 70 78 81 78 21 60 58 73 41 15 57 65 88 89 16 88 13 51 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 10 | . 1 . 2 1 1 . 2 . . . . . . . 2 . 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 1 . . . 1 1 . . . . . . . . 1 . . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 23 | . . 1 . 3 . 2 . . 2 3 3 . . . 1 2 . 1 . 2 1 . 2 . . . . Spaces Dug 147 | . . . 2 . . . 13 2 . . . . 32 22 . . . 2 10 . . . 4 52 2 2 4 Terrain Destroyed 1218 | . . . 41 78 . . 110 129 58 4 . 30 44 98 5 26 . 17 198 5 8 . 16 92 11 23 225 Melee 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Projectile 358 | . . . 1 3 . . 18 12 4 4 . 7 12 66 5 12 . 17 67 5 8 . 16 28 11 13 49 AOE 856 | . . . 38 75 . . 91 116 54 . . 23 32 32 . 14 . . 131 . . . . 64 . 10 176 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Arm Total 25673 | 69 972 652 2225 816 920 667 2030 1247 477 598 963 2368 569 1022 1288 376 488 1023 777 864 480 857 1340 523 962 379 721 Wait 4998 | 4 41 3 119 19 . . 251 90 185 20 23 555 60 87 815 1 296 653 109 430 5 37 410 141 569 26 49 Move 17904 | 49 770 610 1820 727 911 641 1495 893 261 541 910 1551 478 734 408 347 177 311 468 392 449 728 890 305 320 274 444 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 267 | 4 33 2 31 1 . 3 36 21 1 9 6 49 . 13 1 2 2 2 11 3 2 9 2 6 4 4 10 Fast Attach 133 | 1 1 1 12 1 . 2 13 8 . . 6 20 2 9 2 . 1 1 13 . . 14 2 3 5 6 10 Attach 92 | . 1 . 2 1 . . 6 12 5 3 5 15 . 6 . 1 1 1 5 4 . 1 . 3 . 1 19 Detach 45 | . . . . . . . 2 . . . 2 6 1 6 . . . . 7 4 . 3 . . 1 . 13 Swap 220 | 5 16 4 31 6 4 2 35 34 7 3 1 24 2 7 . 1 . 1 9 1 . . . 4 3 3 17 Drop 467 | 2 25 5 46 1 1 5 48 23 1 3 7 75 2 33 16 2 11 14 25 11 2 35 15 13 22 9 15 Fire 1339 | 4 84 23 108 59 . 6 127 141 17 19 3 63 24 125 12 22 . 40 126 19 20 2 21 48 38 45 143 Melee 23 | . . . 3 . 4 . 2 7 . . . 6 . 1 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . 2 1 Crush 44 | . 1 4 5 1 . 8 9 16 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 9 . Rewire 62 | . . . . . . . . . . . . . . . 34 . . . . . . 28 . . . . . Trap 58 | . . . 48 . . . 6 . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 109 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 7) 894 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Derelicts attacked the area 1481 | -10/Materials | Central database locked down 1574 | -10/Materials | Build established: Scavenger-Mutant 1690 | -10/Materials | Discovered new exit (range 12) 2067 | -10/Materials | Discovered new exit (range 14) 2408 | -10/Materials | Entered Mines 2454 | -10/Mines | Build established: Mutant 2645 | -10/Mines | Discovered new exit (range 6) 2818 | -10/Mines | Discovered new exit (range 7) 2826 | -10/Mines | Core integrity fell below 50% 3372 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3704 | -10/Mines | Learned Materials stockpile data 4425 | -10/Mines | Entered Materials 4425 | -9/Materials | Accompanied by 2 allies 4425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4430 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5042 | -9/Materials | Discovered new exit (range 15) 5264 | -9/Materials | Discovered new exit (range 15) 5605 | -9/Materials | Discovered new exit (range 18) 5605 | -9/Materials | Identified exit to Mines 6511 | -9/Materials | Loaded intel: 2 recycling unit locations 6577 | -9/Materials | Loaded intel: 16 trap records 6633 | -9/Materials | Learned Materials trap positions 6718 | -9/Materials | Learned Storage stockpile data 6743 | -9/Materials | Learned Materials stockpile data 6815 | -9/Materials | Discovered new exit (range 16) 6820 | -9/Materials | Learned location of Recycling (-8) 8400 | -9/Materials | Repaired Med. Armor Plating 8433 | -9/Materials | Repaired Med. Armor Plating 9225 | -9/Materials | First assault squad dispatched 9398 | -9/Materials | Entered Mines 9543 | -9/Mines | Learned location of Zion (-7) 9725 | -9/Mines | Assembled infested the area 9903 | -9/Mines | Discovered new exit (range 11) 9906 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10201 | -9/Mines | Discovered new exit (range 11) 10598 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10598 | -9/Mines | Discovered new exit (range 5) 11349 | -9/Mines | Entered Exiles 11409 | -9/Exiles | Met 8R-AWN 11450 | -9/Exiles | Met EX-HEX 11529 | -9/Exiles | Met EX-BIN 11797 | -9/Exiles | Met EX-DEC 12511 | -9/Exiles | Visited The Gauntlet 13510 | -9/Exiles | Discovered new exit (range 10) 13548 | -9/Exiles | Entered Mines 13704 | -8/Mines | Found DCF Scrap (13 items) 14411 | -8/Mines | Discovered new exit (range 5) 14627 | -8/Mines | Discovered new exit (range 2) 15134 | -8/Mines | Entered Materials 15134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 15135 | -8/Materials | Loaded intel: 6 trap records 15614 | -8/Materials | Discovered new exit (range 16) 16451 | -8/Materials | Repaired Shield Generator 16490 | -8/Materials | Repaired Hrd. Medium Armor Plating 17142 | -8/Materials | Discovered new exit (range 11) 17365 | -8/Materials | Identified exit to Garrison 17399 | -8/Materials | Identified exit to Storage 17832 | -8/Materials | Discovered new exit (range 16) 18022 | -8/Materials | Learned Storage emergency access door positions 18126 | -8/Materials | Learned Storage stockpile data 18165 | -8/Materials | Learned location of 1 exit from Recycling 18196 | -8/Materials | Learned Storage machine intel 18230 | -8/Materials | Learned location of 1 exit from Extension 18249 | -8/Materials | Learned Storage emergency access door positions 18319 | -8/Materials | Learned 4 Factory zone layouts 18734 | -8/Materials | First assault squad dispatched 19517 | -8/Materials | Entered Factory 19517 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 21251 | -7/Factory | Discovered new exit (range 8) 21274 | -7/Factory | Identified exit to Factory 21543 | -7/Factory | First assault squad dispatched 21750 | -7/Factory | Garrison activated, responded to threat 22091 | -7/Factory | Identified exit to Lower Caves 22314 | -7/Factory | Entered Lower Caves 22457 | -7/Lower Caves | Encountered a Warlord checkpoint 22723 | -7/Lower Caves | Build established: Scavenger-Mutant 22730 | -7/Lower Caves | Spotted B-75 Beast 22764 | -7/Lower Caves | Destroyed B-75 Beast 22837 | -7/Lower Caves | Identified exit to Lower Caves 23193 | -7/Lower Caves | Entered another Lower Caves area 23227 | -7/Lower Caves | Learned Factory stockpile data 23994 | -7/Lower Caves | Lost 3 parts (3n) 24224 | -7/Lower Caves | Build established: Mutant 25229 | -7/Lower Caves | Discovered new exit (range 8) 25230 | -7/Lower Caves | Encountered a Warlord checkpoint 25509 | -7/Lower Caves | Entered Zion 25852 | -7/Zion | System corruption cleaned by Quarantine Array 26183 | -7/Zion | Given A8's code to call for help 26344 | -7/Zion | Found Prototype Processor 26344 | -7/Zion | Identified Spectral Analyzer 26351 | -7/Zion | Found Prototype Processor 26351 | -7/Zion | Identified Exp. Melee Analysis Suite 26358 | -7/Zion | Found Prototype Hackware 26358 | -7/Zion | Identified Exp. Hacking Suite 26365 | -7/Zion | Found Prototype Processor 26365 | -7/Zion | Identified Exp. Target Analyzer 26384 | -7/Zion | Found Prototype Processor 26384 | -7/Zion | Identified Exp. Signal Interpreter 26414 | -7/Zion | Found Exp. Targeting Computer 27031 | -7/Zion | Learned 4 Factory zone layouts 27378 | -7/Zion | Found Prototype Device 27379 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 27890 | -7/Zion | Met Imprinter 30810 | -7/Zion | Enhanced Grunt warped into view, answering call for help 30814 | -7/Zion | Enhanced Grunt warped into view, answering call for help 30859 | -7/Zion | Discovered new exit (range 4) 30859 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 30879 | -7/Zion | Entered Deep Caves 30879 | -7/Deep Caves | Accompanied by 2 allies 30886 | -7/Deep Caves | Met 5H-AD0 31493 | -7/Deep Caves | Z-Facility disabled 31542 | -7/Deep Caves | Allies destroyed Z-Imprinter 31720 | -7/Deep Caves | Found Prototype Device 31720 | -7/Deep Caves | Identified Zio. Metafield Generator 31726 | -7/Deep Caves | Found Prototype Protection 31726 | -7/Deep Caves | Identified Zio. Weapon Casing 31799 | -7/Deep Caves | Found Zio. Weapon Casing 32001 | -7/Deep Caves | Build established: Scavenger-Mutant 32005 | -7/Deep Caves | Found Prototype Protection 32005 | -7/Deep Caves | Identified Zio. Heavy Carapace 32013 | -7/Deep Caves | Found Zio. Weapon Casing 32034 | -7/Deep Caves | Found Zio. Heavy Carapace 32070 | -7/Deep Caves | Found Zio. Heavy Carapace 32117 | -7/Deep Caves | Found Prototype Device 32117 | -7/Deep Caves | Identified Exp. Thermal Shield 32256 | -7/Deep Caves | Discovered new exit (range 7) 32448 | -7/Deep Caves | Spotted AG-19389 32451 | -7/Deep Caves | Core integrity fell below 50% 32484 | -7/Deep Caves | Destroyed AG-19389 32489 | -7/Deep Caves | Found GOLEM Unit 32545 | -7/Deep Caves | Spotted AG-21980 32578 | -7/Deep Caves | Exposed GOLEM chamber 32579 | -7/Deep Caves | Triggered Deep Caves wall 32585 | -7/Deep Caves | Destroyed AG-21980 32631 | -7/Deep Caves | Destroyed 37 combat bots 32637 | -7/Deep Caves | Lost 7 parts (4n2u1w) 32651 | -7/Deep Caves | Spotted AS-69700 32659 | -7/Deep Caves | Spotted AS-06635 32663 | -7/Deep Caves | Destroyed AS-69700 32666 | -7/Deep Caves | Destroyed AS-06635 32670 | -7/Deep Caves | Destroyed 11 combat bots 32737 | -7/Deep Caves | Found Prototype Energy Cannon 32851 | -7/Deep Caves | Found Mobile Assembly Unit 33340 | -7/Deep Caves | Build established: Golem 33350 | -7/Deep Caves | Identified YOLO Cannon 33399 | -7/Deep Caves | Found GOLEM Unit 33511 | -7/Deep Caves | Found GOLEM Unit 33517 | -7/Deep Caves | Found GOLEM Unit 33522 | -7/Deep Caves | Found GOLEM Unit 33528 | -7/Deep Caves | Found GOLEM Unit 35130 | -7/Deep Caves | Entered Proximity Caves 35669 | -6/Proximity Caves | Learned Factory emergency access door positions 35867 | -6/Proximity Caves | Discovered exit to Factory (range 11) 35930 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36143 | -6/Proximity Caves | Entered Factory 36143 | -6/Factory | Evolved 2 slots: Utility x2 36144 | -6/Factory | Identified exit to Lower Caves 37311 | -6/Factory | Cargo convoy interrupted 37893 | -6/Factory | First assault squad dispatched 38014 | -6/Factory | Destroyed 10 combat bots 38205 | -6/Factory | Entered Lower Caves 38802 | -6/Lower Caves | Encountered a Warlord checkpoint 38976 | -6/Lower Caves | Discovered new exit (range 7) 38991 | -6/Lower Caves | Learned location of 1 exit from Factory 39030 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 39087 | -6/Lower Caves | Destroyed 7 combat bots 39959 | -6/Lower Caves | Entered another Lower Caves area 39959 | -6/Lower Caves | Accompanied by 2 allies 40077 | -6/Lower Caves | Discovered new exit (range 11) 40472 | -6/Lower Caves | Discovered new exit (range 9) 40578 | -6/Lower Caves | Attracted the attention of an 0b10 base 40658 | -6/Lower Caves | Destroyed 7 combat bots 40761 | -6/Lower Caves | Entered Data Miner 40761 | -6/Data Miner | Discovered new exit (range 6) 40981 | -6/Data Miner | Met Data Miner 41089 | -6/Data Miner | Learned location of Section 7 (-2) 41089 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 41149 | -6/Data Miner | Received God Mode back door access code from Data Miner 41553 | -6/Data Miner | Entered Proximity Caves 41838 | -5/Proximity Caves | Spotted B-75 Beast 41861 | -5/Proximity Caves | Destroyed B-75 Beast 42486 | -5/Proximity Caves | Learned Factory non-interactive machine intel 42606 | -5/Proximity Caves | Discovered new exit (range 5) 42992 | -5/Proximity Caves | Entered Factory 42992 | -5/Factory | Evolved 2 slots: Utility x2 42993 | -5/Factory | Identified exit to Extension 42994 | -5/Factory | Identified exit to Factory 42995 | -5/Factory | Loaded intel: 190 non-interactive machine locations 43303 | -5/Factory | Fabricated Combat Drone Bay (x1) 43348 | -5/Factory | Build established: Scavenger-Golem 43692 | -5/Factory | Build established: Golem 43909 | -5/Factory | Garrison activated, responded to threat 43960 | -5/Factory | Lost 4 parts (2n1u1w) 43964 | -5/Factory | Destroyed 12 combat bots 44492 | -5/Factory | First assault squad dispatched 44505 | -5/Factory | Discovered new exit (range 7) 44515 | -5/Factory | Entered Upper Caves 45367 | -5/Upper Caves | Spotted B-75 Beast 45375 | -5/Upper Caves | Destroyed B-75 Beast 45684 | -5/Upper Caves | Learned Factory interactive machine intel 45818 | -5/Upper Caves | Discovered new exit (range 7) 45831 | -5/Upper Caves | Entered another Upper Caves area 45870 | -5/Upper Caves | Discovered exit to Factory (range 9) 46419 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 46697 | -5/Upper Caves | Discovered new exit (range 13) 46847 | -5/Upper Caves | Entered Warlord 47632 | -5/Warlord | Visited the Vortex Lab 47641 | -5/Warlord | Warlord's base attacked by MAIN.C 47646 | -5/Warlord | Found Prototype Energy Gun 47646 | -5/Warlord | Identified Vortex Shotgun 47650 | -5/Warlord | Found Vortex Shotgun 47659 | -5/Warlord | Found Prototype Energy Cannon 47659 | -5/Warlord | Identified Vortex Driver 47665 | -5/Warlord | Found Prototype Launcher 47665 | -5/Warlord | Identified Vortex Catalyst Activator 47670 | -5/Warlord | Found Vortex Driver 47991 | -5/Warlord | Warlord forces counterattacked 48181 | -5/Warlord | Met Warlord 48202 | -5/Warlord | Opened Warlord's prototype stash 48226 | -5/Warlord | Found Prototype Device 48226 | -5/Warlord | Identified Exp. Cloaking Device 48248 | -5/Warlord | Found Spectral Analyzer 48266 | -5/Warlord | Build established: Commander-Golem 48316 | -5/Warlord | Warlord base infiltrated, sounded retreat 48350 | -5/Warlord | Spotted B-75 Beast 48350 | -5/Warlord | Spotted B-86 Titan 48356 | -5/Warlord | Allies destroyed B-86 Titan 48360 | -5/Warlord | Allies destroyed B-75 Beast 48361 | -5/Warlord | Lost 3 allies 48392 | -5/Warlord | Found Hvy. Reflective Plating 48531 | -5/Warlord | Discovered new exit (range 12) 48551 | -5/Warlord | Spotted Striker 48556 | -5/Warlord | Spotted Executioner 48561 | -5/Warlord | Entered Proximity Caves 48561 | -4/Proximity Caves | Accompanied by 2 allies 48705 | -4/Proximity Caves | Spotter reported a threat 48856 | -4/Proximity Caves | Build established: Golem 48957 | -4/Proximity Caves | Learned Research terminal intel 48962 | -4/Proximity Caves | Learned Research emergency access door positions 49489 | -4/Proximity Caves | Discovered exit to Factory (range 15) 50927 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 51616 | -4/Proximity Caves | Entered Factory 51616 | -4/Factory | Evolved 2 slots: Utility x2 51617 | -4/Factory | Loaded intel: 52 interactive machine locations 52092 | -4/Factory | Repaired Lyr. Heavy Armor Plating 52616 | -4/Factory | First assault squad dispatched 52643 | -4/Factory | Sucked down chute 52643 | -4/Factory | Entered Waste 52689 | -4/Waste | Spotted C-40 Crusher 52697 | -4/Waste | Spotted C-40 Crusher 52700 | -4/Waste | Destroyed C-40 Crusher 52711 | -4/Waste | Spotted C-40 Crusher 52716 | -4/Waste | Destroyed C-40 Crusher 52722 | -4/Waste | Destroyed C-40 Crusher 52779 | -4/Waste | Spotted C-40 Crusher 52910 | -4/Waste | Spotted C-40 Crusher 52912 | -4/Waste | Destroyed C-40 Crusher 52985 | -4/Waste | Destroyed C-40 Crusher 53095 | -4/Waste | Spotted C-40 Crusher 53118 | -4/Waste | Found Damper Plating 53228 | -4/Waste | Destroyed C-40 Crusher 53871 | -4/Waste | Warlord forces began an assault 53967 | -4/Waste | Discovered new exit (range 13) 54238 | -4/Waste | Entered Factory 54238 | -4/Factory | Accompanied by 16 allies 54472 | -4/Factory | Lost 3 allies 54558 | -4/Factory | Lost 5 allies 54627 | -4/Factory | Lost 3 allies 54762 | -4/Factory | Lost 3 allies 55043 | -4/Factory | Discovered new exit (range 14) 55073 | -4/Factory | Entered Armory 55318 | -4/Armory | Energy Cycler disabled 55623 | -4/Armory | First assault squad dispatched 55773 | -4/Armory | Destroyed 27 combat bots 55969 | -4/Armory | Spotted B-86 Titan 56017 | -4/Armory | Destroyed B-86 Titan 56063 | -4/Armory | Lost 4 parts (1p2u1w) 56124 | -4/Armory | High security lockdown imminent 56186 | -4/Armory | Destroyed 10 combat bots 56204 | -4/Armory | High security lockdown engaged 56208 | -4/Armory | Lost 5 parts (2n2u1w) 56266 | -4/Armory | Released all parts (7) 56268 | -4/Armory | Core integrity fell below 50% 56273 | -4/Armory | Core integrity fell below 20% 56275 | -4/Armory | Spotted Armor Guard 56275 | -4/Armory | Spotted Armor Guard 56293 | -4/Armory | Lost 9 parts (3n4u2w) 56304 | -4/Armory | Found Unknown Device 56304 | -4/Armory | Identified Quantum Capacitor 56341 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 56324_ ALERT: Assault forces dispatched. 56330_ O5QAO7S
56335_ B-60 Warrior unfolds itself.
56335_ E-15 Imp unfolds itself.
56335_ C-30 ARC bursts open, deploying its
payload.
56335_ G-73 Enforcer unfolds itself.
56335_ G-67 Veteran unfolds itself.