Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 11:46:15 Player: Glitch Artist Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1215) 1215 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 4066 Bonus ------- High Alert Combat Kills 191 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 410/410 System Corruption 12% Temperature Cool (18) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads (fused) > --- UTILITY (3) ------ High-capacity Battery Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Rocket Launcher > --- INVENTORY (5) ---- Heat Sink High-capacity Storage Unit Improved Weapon Shielding Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Battery Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heat Sink High-capacity Storage Unit Heavy Assault Rifle Gauss Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 69 | 6 5 8 3 14 9 24 Power 8 | 1 . 1 1 1 1 3 Engine 3 | 1 . . 1 . . 1 Core 5 | . . 1 . 1 1 2 Reactor . | . . . . . . . Propulsion 23 | 2 1 6 1 3 3 7 Treads 12 | 2 1 2 . . . 7 Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . 2 1 3 3 . Utility 19 | 1 3 . 1 6 2 6 Device 5 | . . . . 3 1 1 Storage 11 | 1 3 . 1 2 1 3 Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 19 | 2 1 1 . 4 3 8 Energy Gun 1 | . . . . 1 . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 12 | 2 1 1 . . 2 6 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 1 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 3 | . . . . . 3 . System Corruption 12 | . . . . . 12 . Parts Lost 20 | . . . . . 15 5 Power 3 | . . . . . 2 1 Propulsion 8 | . . . . . 6 2 Utility 4 | . . . . . 3 1 Weapon 5 | . . . . . 4 1 Highest Loss Streak 11 | . . . . . 11 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 96 99 66 88 41 66 Engine 5 | . 14 2 11 9 1 5 Core 6 | . . 11 . 9 1 5 Treads 15 | . 27 23 . . . 18 Flight 9 | . . 4 33 36 17 1 Device 1 | . . . . 10 1 . Storage 13 | . 25 27 . . . 5 Processor 4 | . . . . 5 9 9 Protection 1 | . . . . . . 5 Ballistic Gun 17 | . 27 28 22 . 5 14 Launcher 1 | . . . . 2 4 . Peak Build Rating 27 | 6 7 10 8 25 24 27 Average Rating 11 | 4 6 9 6 20 11 18 On Entrance 8 | . 6 7 7 7 24 8 Naked Turns . | . . . . . . . Heaviest Build 90 | 11 88 90 6 17 19 48 Greatest Support 82 | 40 40 40 12 26 26 82 Greatest Overweight (x) 11 | . 2 11 . . 3 7 Average Overweight (x) . | . 1 2 . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 Average Capacity 13 | 7 20 24 5 5 5 6 Most Carried 12 | 3 4 12 5 5 5 5 Average Carried 4 | 1 1 6 4 4 3 4 Final Capacity 25 | 8 25 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 4 5 Class Distribution -------------------- 71% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1262 | 95 150 113 . 153 397 354 Remotely 93 | . . . . 93 . . Salvage Created 1331 | . 125 113 . 153 206 734 Parts 87 | . 7 13 . 5 15 47 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 32 | . 3 4 . 3 8 14 Guns 19 | . 3 4 . . 2 10 AOE 13 | . . . . 3 6 4 Classes Destroyed 11 | . 1 2 . 2 2 4 Worker 2 | . . . . . . 2 Builder 1 | . . 1 . . . . Hauler 1 | . . . . . . 1 Recycler 2 | . . . . 1 . 1 Watcher 2 | . . . . . . 2 Swarmer 9 | . . 3 . . 4 2 Grunt 16 | . 3 1 . 2 2 8 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 4 | . . . . . 1 3 Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 3 3 . 3 8 9 Combat Bots Only 8 | . 3 3 . 3 8 6 Max Kills in Single Turn 4 | . 1 1 . 2 2 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . 2 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 294 | . 24 33 2 25 109 101 Missed 98 | . 9 7 1 13 40 28 Damage Taken 3045 | . 158 308 12 189 1135 1243 Core 621 | . 33 33 . 18 377 160 Absorbed by Shields 28 | . . . . . 28 . Core Remaining (%) 91 | 100 . 73 100 . . . Volleys Fired 93 | . 13 19 1 12 17 31 Largest 2 | . 2 2 2 2 2 2 Hottest 131 | . 40 40 40 131 101 61 Shots Fired 167 | . 26 38 2 23 32 46 Gun 130 | . 26 38 2 11 12 41 Cannon 16 | . . . . 8 8 . Launcher 21 | . . . . 4 12 5 Special . | . . . . . . . Kinetic 119 | . 26 38 2 . 12 41 Thermal 27 | . . . . 19 8 . Explosive 13 | . . . . 4 4 5 Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 13 | . 6 6 1 4 9 13 Robot Miss Streak 5 | . 2 2 1 3 5 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 107 | . 18 23 1 10 22 33 Core Hits 78 | . 6 10 . 7 20 35 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . . . 1 Destroy 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2863 | . 196 226 14 319 541 1567 Guns 1315 | . 196 222 14 67 155 661 Cannons 164 | . . . . 82 82 . Explosions 1372 | . . . . 170 304 898 Melee . | . . . . . . . Ramming 12 | . . 4 . . . 8 Kinetic 1248 | . 196 222 14 . 155 661 Thermal 287 | . . . . 149 138 . Explosive 1169 | . . . . 170 101 898 Electromagnetic 147 | . . . . . 147 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 12 12 Average Corruption 11 | . . . . . 11 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 14 20 Message Errors 6 | . . . . . 3 3 Matter Fused 6 | . . . . . 4 2 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 9 | . . . . . 3 6 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Misfires 2 | . . . . . 1 1 Misdirections 1 | . . . . . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 104 | . . . . . 54 50 Projectiles . | . . . . . . . Explosions 104 | . . . . . 54 50 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 453 | . . . . 7 344 102 Shots 16 | . . . . 1 11 4 Rammed 3 | . . 1 . . . 2 Targets Rammed 3 | . . 1 . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 421 | . 18 36 . 421 237 345 Average Temperature 134 | . 8 11 . 194 117 115 Received Heat Transfer 981 | . 90 171 . 81 153 486 Effects 5 | . . . . 3 1 1 Shutdowns 4 | . . . . 3 . 1 Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 494 | . . . . 296 198 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 6 . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 672 | . 75 78 72 542 625 672 Initial 354 | . . 28 27 29 354 299 Average 245 | . 30 46 48 187 562 484 Maximum Alert Level 2 | . . . . 2 2 2 Low Security (%) 56 | 100 100 100 100 63 . . Level 1 9 | . . . . 20 5 32 Level 2 33 | . . . . 16 94 67 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 1 1 . 5 Investigation 2 | . . . . 1 . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 6 | . 1 . . 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 6 5 3 26 14 29 Peak Tracking Total 17 | . 4 3 2 17 7 8 Tactical Retreats 12 | . . 1 . 4 4 3 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 7 | . 1 . . . 5 1 Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 10 | . 1 . 1 6 . 2 Terminals 6 | . 1 . . 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . 2 . 1 13 . 5 Successful 12 | . . . 1 8 . 3 Failed 9 | . 2 . . 5 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . 2 . 2 Terminals 13 | . 2 . . 6 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 5 | . . . . 5 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . . . . 2 . 3 Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Zone Layout 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . Report Inventory 2 | . . . 1 1 . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . 5 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 2446 | 74 333 762 86 218 497 476 Spaces Moved 1838 | 44 108 194 229 465 509 289 Core 68 | 10 . . . . . 58 Treads 460 | 34 108 179 . . . 139 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1310 | . . 15 229 465 509 92 Fastest Speed 29 | 50 160 37 34 29 29 40 Average Speed 96 | 135 245 348 34 29 38 123 Slowest Speed 917 | 160 320 917 34 31 245 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 1 4 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 20 48 28 40 43 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . 9 . . Terrain Destroyed 89 | . . . . 32 22 35 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 87 | . . . . 32 22 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2351 | 60 154 246 233 519 780 359 Wait 228 | . 21 . . 15 192 . Move 1821 | 43 107 193 226 457 508 287 Hop 6 | . . . 1 4 . 1 Pick Up 55 | 9 6 12 1 9 11 7 Fast Attach 10 | . . . . 2 . 8 Attach 34 | 6 4 . 2 5 8 9 Detach 10 | . 1 1 1 2 1 4 Swap 25 | . 1 8 1 7 1 7 Drop 29 | 2 1 12 . 6 5 3 Fire 93 | . 13 19 1 12 17 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 1 . . . 2 Escape Stasis 37 | . . . . . 37 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered Mines 554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1014 | -10/Mines | Discovered new exit (range 4) 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1251 | -9/Materials | Discovered new exit (range 5) 1256 | -9/Materials | Entered another Materials area 1256 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1474 | -8/Materials | Identified exit to Garrison 1474 | -8/Materials | Entered Garrison 1490 | -8/Garrison | Triggered checkpoint 1500 | -8/Garrison | Triggered checkpoint 1561 | -8/Garrison | Core integrity fell below 50% 1581 | -8/Garrison | Destroyed 8 combat bots 1591 | -8/Garrison | Lost 11 parts (2p3n3u3w) 1613 | -8/Garrison | System corruption reached 10% 1666 | -8/Garrison | Triggered checkpoint 1761 | -8/Garrison | Lost 3 parts (2n1w) 1810 | -8/Garrison | Triggered checkpoint 1813 | -8/Garrison | Spotted B-75 Beast 1966 | -8/Garrison | Discovered new exit (range 14) 1971 | -8/Garrison | Entered Materials 2050 | -8/Materials | Core integrity fell below 20% 2135 | -8/Materials | Garrison activated, responded to threat 2371 | -8/Materials | First assault squad dispatched 2447 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-201). 02424_ Dropped Lgt. Nuclear Core. 02427_ The unstable cave ceiling collapses. 02432_ K-01 Serf collects debris. 02434_ The unstable cave ceiling collapses. 02436_ K-01 Serf collects debris. 02436_ Slammed into K-01 Serf. 02437_ The unstable cave ceiling collapses. 02438_ System corrupted: Adv. Treads fused. 02438_ Acquired Lgt. Treads. 02439_ Acquired 26 matter. 02443_ C-30 ARC bursts open, deploying its payload. 02443_ G-50 Soldier unfolds itself. 02443_ G-47 Trooper unfolds itself. 02443_ M-28 Smith unfolds itself. 02443_ Lgt. Treads destroyed. 02443_ K-01 Serf collects debris. 02447_ K-01 Serf destroyed. 02447_ Imp. Ion Engine destroyed. 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Short-term Sacrifices Significant Disruption Challenges ------------ None Game ------ Seed ChargeCryofiberSaw Manual? 0 Play Time 00:31:39 Cumulative 4.8 hours Start 2024.10.12 @ 11:14:56 End 2024.10.12 @ 11:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da06f2b8-d39d-49bc-a637-67a450d722e7