Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 16:36:59 Player: Jezoensis Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (239) 1195 Value Destroyed (16111) 16111 Prototype IDs (247) 4940 Alien Tech Used (4) 800 Bonus (28203) 28203 TOTAL SCORE: 61749 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 964 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -581 Cogmind --------- Core Integrity 795/1600 Matter 540/550 Energy 730/730 System Corruption 16% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Enhanced Armored Heavy Treads > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Energy Well Matter Compressor Enhanced Optical Array Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating EM Disruption Field > --- WEAPON (4) ------- Potential Cannon Heavy Hardcell Cannon > --- INVENTORY (20) --- Zero-point Reactor Vortex Chain Reactor Experimental Cooling System Matter Compressor (250) Advanced Thermal Shield Experimental System Purifier Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Experimental Focal Shield Beam Splitter EM Disruption Field Advanced Shield Generator > --- WEAPON ----------- Heavy Hardcell Cannon Perforator > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Enhanced Armored Heavy Treads Experimental Cooling System Energy Well Matter Compressor Matter Compressor Advanced Kinecellerator Advanced Thermal Shield Antimissile System Experimental System Purifier Long-range Tractor Beam Potential Cannon Heavy Hardcell Cannon [Rating: 219] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Quantum Router Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 3 . . . 1 . . . 1 . . . . 1 . . . . 2 . . 2 1 . 1 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Attached 491 | 7 16 5 1 3 10 22 21 26 17 14 9 21 9 19 22 10 15 18 3 10 4 14 28 20 6 9 9 27 32 64 Power 26 | 1 1 . . . . 2 1 1 1 4 . 2 . 1 . 2 . 3 . 1 . . 1 1 . . . . . 4 Engine 10 | 1 1 . . . . 1 1 . . 2 . . . 1 . 1 . 2 . . . . . . . . . . . . Core 10 | . . . . . . 1 . 1 1 2 . 2 . . . . . 1 . 1 . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 3 Propulsion 57 | 3 5 4 . 2 4 3 3 1 3 . 2 1 . . . . 2 4 . . . 4 5 4 . . . . 3 4 Treads 27 | . 2 2 . 1 2 . 2 . 2 . . . . . . . . 2 . . . 1 2 4 . . . . 3 4 Leg 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Wheel 26 | 3 3 2 . 1 2 3 1 1 1 . 2 1 . . . . 1 . . . . 2 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Utility 249 | 1 3 . 1 . 4 7 9 8 9 5 3 8 6 15 16 5 7 8 2 7 1 8 13 8 2 6 8 16 20 43 Device 177 | . 2 . . . 1 4 5 8 3 2 2 3 1 11 14 4 3 7 2 6 1 5 10 8 1 4 5 13 17 35 Storage 11 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 5 Processor 22 | . . . . . 3 1 2 . 1 . . 1 3 . 1 . . 1 . . . 1 1 . . 1 1 1 2 2 Hackware 11 | . . . . . . . 1 . 2 1 1 2 1 . . . 3 . . . . . . . . . . . . . Protection 28 | . . . . . . 2 1 . 2 2 . 2 1 4 1 1 1 . . 1 . 2 2 . 1 1 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 159 | 2 7 1 . 1 2 10 8 16 4 5 4 10 3 3 6 3 6 3 1 2 3 2 9 7 4 3 1 11 9 13 Energy Gun 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 25 | . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . 2 4 3 . 1 3 4 4 Ballistic Gun 65 | 2 2 . . 1 2 5 5 7 . 1 3 4 1 2 3 1 4 1 . 2 3 1 5 3 . 2 . 5 . . Ballistic Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 9 Launcher 16 | . . . . . . 1 1 7 1 . . 2 . 1 . . . 1 . . . . 2 . . . . . . . Special Weapon 12 | . 3 . . . . . 1 . 2 . 1 2 1 . . . 1 . . . . . . . 1 . . . . . Impact Weapon 11 | . . . . . . 4 1 2 1 1 . . . . . . . 1 . . . 1 . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 2 . 2 1 . 3 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . 1 . 1 . . . . 1 . . 2 . . . 1 . . 1 4 . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . . 4 Parts Lost 44 | . 1 . . 1 1 2 1 3 2 . 1 3 . . . . 4 . . . . 2 1 1 . . . 1 . 20 Power 7 | . 1 . . . . 1 . 1 1 . . 2 . . . . . . . . . . 1 . . . . . . . Propulsion 12 | . . . . . 1 1 . 1 1 . 1 . . . . . 2 . . . . 1 . 1 . . . . . 3 Utility 21 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 15 Weapon 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 15 | . 1 . . 1 1 1 1 2 2 . 1 1 . . . . 2 . . . . 2 1 1 . . . 1 . 15 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 99 99 98 99 99 89 91 90 83 86 86 86 79 77 78 83 88 72 96 98 89 82 81 87 83 83 80 Engine 3 | . 14 14 14 14 9 6 8 2 . 5 7 . . 2 6 5 . 5 5 1 . . . . . . . . . . Core 2 | . . . . . . 2 . 6 5 1 . 5 6 3 . . . 1 5 7 11 11 9 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 6 3 . . . . . 7 10 9 8 8 7 6 Treads 7 | . 3 1 . 1 9 9 9 9 3 7 7 7 6 6 6 6 1 1 11 11 11 11 5 9 10 9 8 8 11 10 Wheel 8 | . 24 26 28 26 17 17 18 17 19 15 13 7 6 6 6 6 8 5 5 5 5 5 14 5 . . . . . . Device 13 | . 12 14 14 14 18 11 10 9 9 . 3 5 6 11 12 10 9 10 11 14 11 15 21 20 20 21 22 23 19 24 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 7 7 Processor 19 | . . . . . 18 15 19 27 23 23 23 24 23 25 25 25 18 16 16 16 16 16 18 20 20 22 22 20 22 19 Hackware 1 | . . . . . . . 1 . 2 7 10 3 9 . . . 2 5 5 5 5 5 3 . . . . . . . Protection 3 | . . . . . . 8 4 . 2 6 . 4 . 6 5 4 5 5 5 5 5 5 4 5 5 4 4 4 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 3 4 5 5 1 . . . 3 7 7 4 2 4 2 Ballistic Gun 9 | . 23 17 14 13 13 14 15 15 10 6 7 11 13 16 15 3 7 4 5 12 . 14 12 11 4 1 8 7 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 11 31 29 49 49 51 58 60 57 63 63 64 59 65 76 70 86 100 121 113 113 97 101 118 131 152 153 150 155 174 181 Greatest Support 190 | 26 26 26 26 26 32 26 20 20 30 20 28 70 28 70 70 28 38 28 28 28 28 66 30 155 155 155 155 155 190 190 Greatest Overweight (x) 6 | . 1 1 1 3 1 3 2 5 2 3 3 2 2 2 2 3 3 4 4 4 3 4 5 6 . . . . . 1 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 1 2 2 1 2 1 1 2 2 3 4 3 2 3 3 2 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 14 13 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 13 14 16 18 19 19 18 18 19 19 19 19 18 19 19 18 18 19 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 13 13 17 18 20 20 20 18 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 8 Class Distribution -------------------- 19% | Mutant 12% | Scavenger-Skirmisher 10% | Skirmisher 10% | Gunner 8% | Infiltrator-Gunner 5% | Hacker-Skirmisher 5% | Infiltrator-Skirmisher 5% | Scavenger-Mutant 4% | Assassin 4% | Scavenger-Assassin 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -7/Factory Mutant | -7/Garrison Bothacker-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Assassin | -6/Data Miner Tank | -5/Proximity Caves Commander-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Armory Gunner | -4/Lab Infiltrator-Skirmisher | -3/Research Infiltrator-Skirmisher | -2/Research Infiltrator-Gunner | -2/DSF Infiltrator-Gunner | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Matter Collected 12976 | 247 227 84 301 32 64 454 363 631 166 557 165 632 54 449 385 107 287 204 40 226 . 426 547 236 200 287 81 981 633 3910 Remotely 5716 | . . . . . . . 67 318 . . . . . 282 245 . . . . . . . 465 147 . 105 . 581 425 3081 Salvage Created 11426 | 90 333 51 . 53 91 361 199 534 204 13 87 899 54 380 375 332 565 191 55 439 . 368 981 366 . 284 81 649 1118 2273 Parts 481 | 10 16 4 . 8 12 23 16 32 8 . 3 43 4 16 18 12 27 7 6 23 . 22 36 20 . 17 5 31 24 38 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . . . . . . 11 20 . 35 . 12 32 . 23 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Combat Hostiles Destroyed 204 | . 4 4 . 3 3 15 7 16 3 . . 17 . 9 6 4 13 3 1 9 . 7 9 10 . 3 1 10 15 32 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Guns 86 | . 4 4 . 3 3 6 4 4 . . . 10 . 8 6 . 6 . . 4 . 7 2 10 . 2 . 3 . . Cannons 41 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 1 1 2 9 24 AOE 56 | . . . . . . 9 3 11 3 . . 4 . 1 . . 4 1 . 4 . . . . . . . 4 6 6 Classes Destroyed 20 | 1 4 1 . . . 3 1 . 1 . . 1 . . 1 . . 1 . . . 2 1 . . . . 1 . 2 Worker 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . . . . 4 Builder 5 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Tunneler 8 | 5 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Watcher 7 | . 2 . . . 1 . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . Swarmer 55 | . . 4 . 3 3 6 4 6 . . . . . 5 . . 6 . . 3 . 3 . 8 . . . 4 . . Grunt 48 | . 4 . . . . 3 . 9 . . . 13 . 3 4 . . 1 . 1 . . 1 . . . . . 4 5 Brawler 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Sentry 23 | . . . . . . 1 2 . . . . 1 . 1 1 . 4 . . 1 . 1 6 2 . 1 1 . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Hunter 19 | . . . . . . 1 1 1 . . . 1 . . . . 2 1 1 1 . 2 2 . . . . 3 3 . Programmer 13 | . . . . . . 4 . . . . . 1 . . . . . 1 . 1 . . . . . 2 . . 3 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Enhanced Q-Series 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 5 3 . 3 4 11 5 6 4 . 1 5 1 7 3 5 5 2 1 6 . 3 7 6 . 3 1 6 6 7 Combat Bots Only 11 | . 2 3 . 3 3 11 5 6 3 . . 5 . 7 3 4 5 1 1 6 . 3 5 6 . 3 1 6 5 7 Max Kills in Single Turn 6 | 1 2 2 . 1 1 4 3 2 2 . 1 3 1 1 1 1 3 2 1 6 . 1 2 1 . 1 1 3 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 3 2 2 . . 3 . 1 . . 3 1 . 4 . . . . . . . 2 2 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Hostile Shots Fired 1315 | . 34 19 . 15 17 70 15 52 12 . 5 137 . 56 49 6 57 11 8 33 . 54 39 47 . 12 2 41 63 461 Missed 311 | . 9 6 . 5 4 20 3 19 3 . 3 35 . 11 16 1 20 1 . 6 . 14 9 15 . 7 1 9 19 75 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 16620 | . 372 99 . 79 109 764 144 470 278 . 49 1237 17 829 406 187 714 210 114 507 . 474 430 252 . 52 9 535 553 7730 Core 1497 | . 104 26 . 19 43 82 . 76 17 . 22 170 . 54 6 . 18 . . 8 . 28 . 19 . . . . . 805 Absorbed by Shields 2333 | . . . . . . . . . . . . . . . . . . 12 32 92 . 108 217 262 . 54 10 148 290 1108 Reduced by Siege Mode 1205 | . . . . . . . . . . . . 85 . 26 14 18 20 . . . . . . . . 2 . 38 38 964 Ignored by Resistances 6026 | . . . . . . . . . . . . . . . 65 49 20 . . . . 17 59 7 . 18 9 187 210 5385 Regen/Repaired (Parts) 995 | . . . . . . . . . . . . . 119 282 71 . . . . . . . . . . 20 . 163 254 86 Core Remaining (%) 80 | 100 . . . 40 . . . 63 . . . 70 . . . . 90 . . . . 96 . . 92 100 . 100 . 49 Volleys Fired 637 | 13 38 8 . 5 7 43 16 37 10 . 6 51 4 17 15 5 33 9 2 12 . 20 33 31 1 13 10 16 45 137 Largest 4 | 2 2 2 . 2 2 2 2 2 2 . 2 2 2 3 3 1 3 1 1 3 . 3 3 3 1 3 4 3 3 3 Hottest 300 | 40 100 85 . 85 85 46 48 72 48 . 53 67 56 84 84 100 100 100 100 100 . 99 105 120 120 131 251 200 269 300 Shots Fired 1136 | 26 74 16 . 10 14 74 20 59 14 . 9 90 6 42 43 5 44 9 2 31 . 60 62 71 1 25 15 30 51 233 Gun 707 | 26 72 16 . 10 14 66 15 41 8 . 6 82 4 40 43 . 30 3 . 30 . 60 45 60 . 12 4 20 . . Cannon 355 | . . . . . . . . . . . . . . . . 5 8 4 2 1 . . 5 11 1 13 11 10 51 233 Launcher 50 | . . . . . . 8 1 18 3 . . 4 . 2 . . . 2 . . . . 12 . . . . . . . Special 24 | . 2 . . . . . 4 . 3 . 3 4 2 . . . 6 . . . . . . . . . . . . . Kinetic 905 | 26 62 8 . 5 8 66 15 41 8 . 6 82 4 40 43 . 30 3 . 30 . 60 45 60 . 18 6 24 17 198 Thermal 159 | . 12 8 . 5 6 . . . . . . . . . . 5 8 4 2 1 . . 5 11 1 7 9 6 34 35 Explosive 14 | . . . . . . 8 1 5 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . . . 13 3 . . 4 . 2 . . . 2 . . . . 12 . . . . . . . Robot Hit Streak 54 | 5 14 7 . 5 6 24 7 14 11 . 16 27 33 34 33 17 22 6 2 6 . 16 17 11 . 10 4 11 18 54 Robot Miss Streak 4 | 2 3 2 . 1 1 2 2 3 1 . 1 1 . 1 1 . 2 1 . 4 . 4 2 3 . 1 1 1 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 Secondary Targets 19 | . . 1 . 2 1 2 . . . . . 1 . 3 3 . 1 . . 1 . . . 3 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . 1 . 1 1 . 1 . . 1 . . . 1 . . . 1 . . Shots Hit Robots 838 | 15 47 10 . 9 10 58 14 34 13 2 9 81 6 37 40 6 37 5 1 16 . 43 39 42 . 14 5 24 24 197 Core Hits 486 | 7 18 4 . 5 7 26 10 19 13 1 3 31 2 16 17 7 19 4 1 11 . 13 28 14 . 8 3 18 19 162 Critical Kills 14 | . . . . . . . . . . . . . . . . 3 2 1 . 1 . . 1 . . . . 1 . 5 Critical Parts Destroyed 67 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 2 2 . . . 1 . 57 Critical Strikes 120 | . . 1 . . . . . 1 . . . . . . 1 3 2 1 . 2 . 2 3 2 . . . 3 1 98 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . . . . . 3 2 1 . 1 . . . . . . . 1 . 2 Destroy 92 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 3 2 . . . 1 . 81 Blast 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 15 Melee Attacks 50 | . . . . . . 9 2 5 4 5 1 7 1 3 5 1 3 1 . . . 3 . . . . . . . . Impact 27 | . . . . . . 9 2 5 4 3 . . . . . . . 1 . . . 3 . . . . . . . . Slashing 23 | . . . . . . . . . . 2 1 7 1 3 5 1 3 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 1 . 1 3 . . . 1 3 . . . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44489 | 163 578 148 . 113 129 1617 248 1555 571 218 154 2255 81 888 747 712 2294 806 101 1092 . 1085 2188 1099 . 536 121 2221 4303 18466 Guns 10236 | 163 578 148 . 113 129 913 151 351 80 . 92 1354 81 703 747 . 449 . . 456 . 1029 805 1062 . 283 47 502 . . Cannons 21297 | . . . . . . . . . . . . . . . . 403 721 470 101 105 . . . 37 . 233 74 878 2850 15425 Explosions 11676 | . . . . . . 704 97 1204 374 . . 515 . 185 . 241 899 336 . 531 . . 1383 . . . . 841 1357 3009 Melee 1132 | . . . . . . . . . 117 218 62 386 . . . 68 225 . . . . 56 . . . . . . . . Ramming 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 96 32 Kinetic 23459 | 163 473 68 . 48 66 913 151 351 80 . 92 1354 81 703 747 . 449 . . 456 . 1029 805 1062 . 471 121 836 896 12044 Thermal 15471 | . 105 80 . 65 63 . . 55 42 . . 39 . . . 644 1620 653 101 636 . . 200 37 . 45 . 1385 3311 6390 Explosive 1265 | . . . . . . 704 97 464 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3014 | . . . . . . . . 685 332 . . 476 . 185 . . . 153 . . . . 1183 . . . . . . . Impact 173 | . . . . . . . . . 117 . . . . . . . . . . . . 56 . . . . . . . . Slashing 959 | . . . . . . . . . . 218 62 386 . . . 68 225 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 8 6 1 . . . 4 . . . . 2 1 1 1 1 8 . . . 1 . 4 3 16 Average Corruption 3 | . . . . . . 6 2 1 . . . 3 . . . . 2 1 1 1 1 3 . . . 1 . 3 1 5 Corruption Purged 15 | . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . 7 . 7 . . . 17 . . . . . . . 5 2 9 . . . . . 2 8 38 Message Errors 23 | . . . . . . 4 . 2 . . . 2 . . . . . . . 2 . 3 . . . . . 1 3 6 Matter Fused 22 | . . . . . . 1 . 1 . . . 5 . . . . . . . 2 1 3 . . . . . . 2 7 Heat Flow Errors 14 | . . . . . . 1 . 2 . . . 2 . . . . . . . 1 . . . . . . . . . 8 Energy Discharges 11 | . . . . . . . . 1 . . . 3 . . . . . . . . . 2 . . . . . . 1 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . 1 . 3 Data Loss (major) 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2829 | . . . . . . 9 . 20 62 63 . 87 . . . . 146 230 . 11 . 53 1 . . . . 84 659 1404 Projectiles 1982 | . . . . . . . . . . . . . . . . . 80 230 . . . . . . . . . 79 470 1123 Explosions 502 | . . . . . . 9 . 20 . . . . . . . . 11 . . 11 . . 1 . . . . 5 164 281 Melee 345 | . . . . . . . . . 62 63 . 87 . . . . 55 . . . . 53 . . . . . . 25 . Knockbacks 88 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 4 79 Impact 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Kinetic 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 77 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 392 | . . . . . . 49 . . 129 . . . . 7 . . 62 . . 61 . . . . . . . . . 84 Shots 11 | . . . . . . 2 . . 4 . . . . 1 . . 1 . . 1 . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 303 | . 300 120 . 68 56 243 10 211 34 . . 240 . 248 217 . 174 57 40 210 . 90 75 162 81 150 184 90 303 257 Average Temperature 73 | . 134 52 . 26 26 102 3 40 16 . . 44 . 96 117 . 64 20 22 83 . 35 17 36 49 64 71 29 95 92 Received Heat Transfer 2831 | . 210 . . . . 72 . 135 . . 9 522 . 171 199 . 54 7 . 63 . 21 72 4 . 4 4 . 34 1250 Effects 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations 37 | . . . . . . . . . . . . 5 . 4 3 1 1 . . . . . . . . 2 . 3 5 13 Total Turns 629 | . . . . . . . . . . . . 83 . 29 37 21 11 . . . . . . . . 9 . 37 49 353 Longest Duration 109 | . . . . . . . . . . . . 57 . 16 22 21 11 . . . . . . . . 8 . 23 22 109 Robots Corrupted 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . Combat Hostiles 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . Parts Fried 15 | . . . . . . . . 2 1 . . 4 . . . . . . . . . 1 6 . . . . . . 1 Impact Corruptions 10 | . . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . . . 2 . Robots Melted 11 | . . . . . . . . . . . . . . . . 3 2 1 . 1 . . . . . . . 2 . 2 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 3 2 1 . 1 . . . . . . . 1 . 2 Parts Melted 18 | . . . . . . . . . . . . . . . . 5 2 2 . 2 . . . . . . . 1 5 1 Heat Transferred 11550 | . 259 259 . 148 148 . . 50 50 . . 50 . . . 880 1280 480 80 880 . . 200 37 . 37 . 1110 1915 3687 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Peak Influence 918 | 25 192 174 . 50 151 504 403 918 562 603 316 675 415 . . . . 306 . . . . 393 318 . 79 118 338 494 560 Initial 471 | . 16 74 . . 19 98 245 261 471 393 316 173 354 . . . . 9 . . . . . 94 . . 44 91 202 316 Average 302 | 10 110 135 . 46 87 378 244 668 502 573 243 474 377 . . . . 81 . . . . 168 198 . 8 77 232 293 287 Maximum Alert Level 3 | . . . . . . 2 2 3 2 2 1 2 2 . . . . 1 . . . . 1 1 . . . 1 2 2 Low Security (%) 40 | 100 100 100 . 100 100 17 31 . . . 10 3 . . . . . 90 . . . . 50 48 . 100 100 32 6 59 Level 1 31 | . . . . . . 29 52 16 . 5 89 45 87 . . . . 9 . . . . 49 51 . . . 67 65 26 Level 2 24 | . . . . . . 53 16 35 100 94 . 51 12 . . . . . . . . . . . . . . . 27 13 Level 3 3 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 12 | . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . 2 5 . Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Reinforcement 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Distress Signals 16 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . . . 11 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 11 . 43 . Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 11 . 43 . Times Spotted 316 | . 7 6 . 4 6 11 7 24 9 . 4 25 3 11 7 3 18 10 2 15 . 9 16 14 . 5 2 10 21 67 Peak Tracking Total 9 | . 3 3 . 4 3 7 2 5 5 . 2 7 1 7 3 3 6 2 1 9 . 5 7 5 . 2 1 4 6 8 Tactical Retreats 12 | . . . . . . 1 . 3 . . . 1 . 2 1 . . . . 1 . 3 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Traps Triggered 19 | . . . . . . . 1 4 2 1 1 6 . . . . . 1 . . . . . 1 . . . . 2 . Indirectly 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Machines Disabled 24 | . . . . . . . . 4 1 1 . 1 . 2 . . . . . 1 . . 8 1 1 . . . 1 3 Max in Single Turn 2 | . . . . . . . . 2 1 1 . 1 . 1 . . . . . 1 . . 2 1 1 . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Relay 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Machines Accessed 56 | . 4 . 1 . 5 1 6 2 3 2 3 1 2 . 1 2 . 2 . 2 4 . 2 1 1 3 2 . 3 3 Terminals 34 | . 4 . . . 4 1 5 2 . 2 2 1 2 . . . . 2 . . . . 2 . . 1 1 . 2 3 Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 . Total Hacks 183 | . 17 . 1 . 19 1 19 3 4 5 4 4 7 . 1 18 . 15 . 5 13 . 9 4 19 4 2 . 5 4 Successful 106 | . 7 . 1 . 11 1 8 1 1 . 2 1 2 . 1 18 . 4 . 5 13 . 4 1 19 1 2 . 2 1 Failed 76 | . 10 . . . 7 . 11 2 3 5 2 3 5 . . . . 11 . . . . 5 3 . 3 . . 3 3 Catastrophic 14 | . . . . . 2 . 1 . 2 2 1 1 1 . . . . . . . . . 2 1 . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 16 . 1 . 9 . 14 . 3 . . . 7 . . . . 8 . . . 2 8 1 . 3 . . . 3 Terminals 108 | . 17 . . . 16 1 18 3 . 5 3 4 7 . . . . 15 . . . . 9 . . 1 1 . 4 4 Fabricators 9 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 . Terminal Hacks 81 | . 4 . 1 . 5 1 4 1 . . 1 1 1 . 1 18 . 2 . 5 13 . 1 . 19 . 1 . 1 1 Record 34 | . . . . . . . . . . . . . . . . 6 . . . 4 5 . . . 19 . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . Robot Analysis 7 | . 3 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Unauthorized Hacks 17 | . 3 . . . 5 . 3 . . . . . 1 . . . . 2 . . . . 3 . . . . . . . Terminals 17 | . 3 . . . 5 . 3 . . . . . 1 . . . . 2 . . . . 3 . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 2 . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Operators 5 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . . . 5 1 6 2 3 2 3 1 2 . . . . 2 . . . . 2 1 . 2 . . 1 2 Full Trace Events 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . 2 . 3 . 3 4 2 . . . 2 . . . . . . . . . . . . . Non-combat 5 | . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . 2 . 1 . 2 4 . . . . 2 . . . . . . . . . . . . . Robot Hacks Applied 22 | . . . . . . . 4 . 3 . 3 4 2 . . . 6 . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . map_route 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . scatter_targeting 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . link_complan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 5 | . . . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 4 . . . 5 . 8 . . . . . . . . . . . . . . . . . . Machine Destruction 10 | . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . Attached 9 | . . . . . . . 1 . 2 1 1 2 1 . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 . . . . . . 6 . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Total Allies 20 | . . 1 . . . . 1 . 1 2 1 4 1 . . . 7 . . 2 . . . . . . . . . . Largest Group 6 | . . 1 1 . . . 1 1 1 3 4 3 2 2 1 . 6 6 5 3 3 3 . . . . . . . . Highest-Rated Group 202 | . . 31 31 . . . 15 15 16 53 69 64 55 55 23 . 202 202 172 112 92 92 . . . . . . . . Highest-Rated Ally 41 | . . 31 31 . . . 15 15 16 21 21 32 32 32 23 . 41 41 41 41 36 36 . . . . . . . . Total Orders 8 | . . . . . . . . 1 . . . . 2 1 2 . . . . . 2 . . . . . . . . . STAY 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . AID 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . 6 21 . . 26 35 9 3 . . 3 28 14 15 . 1 . . . . . . . . Total Damage 3793 | . . . . . . . 100 328 . . 343 620 175 119 . . 129 1135 299 491 . 54 . . . . . . . . Kills 31 | . . . . . . . 1 4 . . 3 6 . 1 . . 2 6 2 5 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Robot Analysis Total 141 | . 3 . . . 2 . 1 . . . . . 1 . . 134 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . . . 1 . 1 . 2 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Turns Passed 14788 | 122 344 277 291 180 205 736 367 809 320 574 239 845 320 549 1111 209 630 501 320 601 194 580 410 583 214 482 295 242 949 1289 Spaces Moved 8919 | 88 211 233 272 149 147 463 263 601 251 437 180 489 222 339 715 116 323 266 187 365 140 320 213 309 128 283 170 93 493 453 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2204 | . . . . . . . . . . . . 70 . 15 292 . . . . . . 31 . 176 128 283 170 93 493 453 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6699 | 72 211 233 272 149 147 463 263 601 251 437 180 419 222 324 423 116 323 266 187 365 140 289 213 133 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 105 110 110 110 95 110 110 115 130 130 130 130 120 145 160 130 130 140 125 125 152 152 152 152 150 150 Average Speed 130 | 76 95 105 105 106 106 116 110 110 100 120 113 130 130 131 142 133 130 154 160 145 130 153 125 152 152 152 152 152 150 150 Slowest Speed 243 | 90 105 105 105 145 115 145 110 155 110 125 130 160 130 160 160 145 145 160 160 160 145 243 155 170 152 152 152 152 152 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 4 40 71 65 31 14 64 31 86 13 76 6 53 8 72 87 82 52 6 42 66 61 58 12 27 97 15 8 88 21 21 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 36 | . . 2 . . . . . . . . . . . . . 29 . . 2 . 3 . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 . 1 . 1 . 1 . 1 1 1 1 . 1 . . . 1 1 . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . . . . . . . 1 . 1 1 1 . . 1 1 . . . 1 . Scrap Searched 15 | . . . . 2 . . . . . . . . . 3 3 . 1 . 2 3 . 1 . . . . . . . . Spaces Dug 105 | . 2 . . . . 3 2 3 2 . . . 1 2 5 . 24 1 . . . 2 4 8 . 5 6 2 29 4 Terrain Destroyed 594 | . 2 . . . . 24 12 101 4 . . 2 1 2 5 18 26 33 22 12 . 13 22 8 . 7 9 27 114 130 Melee 21 | . . . . . . 3 2 3 2 . . . 1 2 5 . . 1 . . . 2 . . . . . . . . Projectile 107 | . 2 . . . . . . . . . . . . . . . 3 1 1 6 . 11 13 8 . 7 9 3 25 18 AOE 444 | . . . . . . 21 10 98 2 . . 2 . . . 18 23 31 21 6 . . 9 . . . . 24 89 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Total 11072 | 116 277 246 278 160 184 576 322 694 301 479 209 629 246 406 769 154 490 337 201 416 152 370 312 382 149 323 199 179 660 856 Wait 400 | . 3 1 . 2 . 6 6 14 1 . 2 41 . 18 9 8 5 24 7 2 . 3 19 1 2 8 4 13 63 138 Move 8885 | 87 210 232 271 148 146 461 262 599 250 435 179 487 221 338 714 115 322 265 186 364 139 319 212 308 127 282 169 92 492 453 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 9 5 . 4 2 13 15 5 1 10 4 4 6 7 4 1 6 11 4 1 5 2 4 7 8 2 6 3 10 11 21 Fast Attach 85 | 4 3 . . . 1 2 2 . 2 7 2 5 . 2 . 1 1 7 1 . 5 5 6 2 5 . 1 4 5 12 Attach 125 | 2 2 . . 1 6 8 3 3 4 1 2 5 3 3 1 3 7 3 . 5 . 2 3 4 1 4 3 11 9 26 Detach 59 | . 2 . . . . 4 2 . 3 1 1 4 1 2 . 2 5 1 . . . 2 3 1 3 . 2 7 1 12 Swap 285 | 1 11 5 1 2 3 12 16 23 11 6 5 11 6 15 21 6 7 8 2 5 . 7 19 15 1 5 5 12 18 26 Drop 207 | . 3 . 2 . 8 16 8 . 6 13 7 5 3 4 3 7 6 7 2 4 6 5 10 12 7 4 2 14 14 29 Fire 637 | 13 38 8 . 5 7 43 16 37 10 . 6 51 4 17 15 5 33 9 2 12 . 20 33 31 1 13 10 16 45 137 Melee 50 | . . . . . . 9 2 5 4 5 1 7 1 3 5 1 3 1 . . . 3 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Escape Stasis 27 | . . . . . . . . 12 . . . 7 . . . . . 8 . . . . . . . . . . . . Rewire 116 | . . . . . . . . . . 7 . . . . . . 90 . . 19 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: [*Tes] / DSF) -2/DSF -1/Access -1/Command (discovered 2 exits: *Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Entered Mines 553 | -10/Mines | Learned location of Zion (-7) 636 | -10/Mines | Core integrity fell below 50% 642 | -10/Mines | Escorted by a lone wolf Derelict 662 | -10/Mines | Learned location of Storage (-7) 663 | -10/Mines | Discovered new exit (range 10) 738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 738 | -10/Mines | Discovered new exit (range 5) 744 | -10/Mines | Entered Exiles 744 | -10/Exiles | Accompanied by 1 ally 770 | -10/Exiles | Met 8R-AWN 788 | -10/Exiles | Met EX-HEX 859 | -10/Exiles | Met EX-BIN 870 | -10/Exiles | Aligned with FarCom system 871 | -10/Exiles | Given EX-Vault access code 896 | -10/Exiles | Opened EX-Vault 902 | -10/Exiles | Found YOLO Cannon 925 | -10/Exiles | Warned to stay clear of 0b10 Research branches 956 | -10/Exiles | Met EX-DEC 1026 | -10/Exiles | Discovered new exit (range 10) 1035 | -10/Exiles | Left Exiles lab with YOLO Cannon 1035 | -10/Exiles | Entered Mines 1089 | -9/Mines | Identified exit to Materials 1198 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1366 | -8/Materials | Central database locked down 1419 | -8/Materials | Identified exit to Garrison 1420 | -8/Materials | Entered Garrison 1517 | -8/Garrison | Triggered checkpoint 1520 | -8/Garrison | Triggered checkpoint 1550 | -8/Garrison | Triggered checkpoint 1598 | -8/Garrison | Destroyed 11 combat bots 1632 | -8/Garrison | Discovered new exit (range 10) 1729 | -8/Garrison | Discovered new exit (range 8) 1729 | -8/Garrison | Discovered new exit (range 74) 1729 | -8/Garrison | Discovered new exit (range 84) 1773 | -8/Garrison | Installed Relay Interface Framework 1870 | -8/Garrison | Build established: Scavenger-Mutant 2050 | -8/Garrison | Triggered checkpoint 2156 | -8/Garrison | Entered Materials 2518 | -8/Materials | Identified exit to Garrison 2523 | -8/Materials | Entered Garrison 2523 | -8/Garrison | Accompanied by 1 ally 2597 | -8/Garrison | Triggered checkpoint 2654 | -8/Garrison | Triggered checkpoint 2690 | -8/Garrison | Discovered new exit (range 16) 2734 | -8/Garrison | Build established: Mutant 2768 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Triggered checkpoint 2880 | -8/Garrison | Discovered new exit (range 8) 2926 | -8/Garrison | Triggered checkpoint 2991 | -8/Garrison | Phase Generator disabled 3022 | -8/Garrison | Triggered checkpoint 3127 | -8/Garrison | Discovered new exit (range 12) 3137 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3158 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Entered Factory 3332 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -7/Factory | Build established: Scavenger-Skirmisher 3555 | -7/Factory | Assembled infested ambush trap array 3630 | -7/Factory | Discovered new exit (range 8) 3650 | -7/Factory | Identified exit to Garrison 3652 | -7/Factory | Entered Garrison 3652 | -7/Garrison | Discovered recently destroyed garrison 3652 | -7/Garrison | Accompanied by 1 ally 3799 | -7/Garrison | Garrison Relay disabled 3849 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3878 | -7/Garrison | Discovered new exit (range 13) 3937 | -7/Garrison | Build established: Mutant 4017 | -7/Garrison | Discovered new exit (range 10) 4190 | -7/Garrison | Discovered new exit (range 12) 4226 | -7/Garrison | Entered Factory 4226 | -7/Factory | Accompanied by 3 allies 4464 | -7/Factory | Identified exit to Garrison 4465 | -7/Factory | Entered Garrison 4465 | -7/Garrison | Accompanied by 3 allies 4486 | -7/Garrison | Triggered checkpoint 4522 | -7/Garrison | Triggered checkpoint 4582 | -7/Garrison | Triggered checkpoint 4590 | -7/Garrison | Triggered checkpoint 4628 | -7/Garrison | Lost 3 allies 4635 | -7/Garrison | Spotted B-75 Beast 4635 | -7/Garrison | Spotted B-75 Beast 4713 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4742 | -7/Garrison | Discovered new exit (range 12) 4856 | -7/Garrison | Triggered checkpoint 4993 | -7/Garrison | Garrison Relay disabled 5065 | -7/Garrison | Discovered new exit (range 17) 5292 | -7/Garrison | Discovered new exit (range 11) 5308 | -7/Garrison | Build established: Bothacker-Mutant 5310 | -7/Garrison | Entered Factory 5310 | -6/Factory | Accompanied by 1 ally 5310 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5461 | -6/Factory | Discovered new exit (range 12) 5476 | -6/Factory | Identified exit to Lower Caves 5531 | -6/Factory | Discovered exit to Lower Caves (range 18) 5630 | -6/Factory | Entered Lower Caves 5630 | -6/Lower Caves | Accompanied by 2 allies 5723 | -6/Lower Caves | Found Alien Artifact 5723 | -6/Lower Caves | Identified Core Expander 5723 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5903 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5978 | -6/Lower Caves | Destroyed 7 combat bots 6131 | -6/Lower Caves | Build established: Skirmisher 6168 | -6/Lower Caves | Discovered new exit (range 10) 6178 | -6/Lower Caves | Identified exit to Lower Caves 6179 | -6/Lower Caves | Entered another Lower Caves area 6179 | -6/Lower Caves | Accompanied by 1 ally 6179 | -6/Lower Caves | Discovered new exit (range 8) 6249 | -6/Lower Caves | Encountered a Warlord checkpoint 6289 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6574 | -6/Lower Caves | Learned location of 1 exit from Factory 6621 | -6/Lower Caves | Spotted B-75 Beast 6945 | -6/Lower Caves | Build established: Scavenger-Assassin 7235 | -6/Lower Caves | Discovered new exit (range 8) 7243 | -6/Lower Caves | Identified exit to Data Miner 7290 | -6/Lower Caves | Entered Data Miner 7290 | -6/Data Miner | Discovered new exit (range 7) 7296 | -6/Data Miner | Identified exit to Proximity Caves 7307 | -6/Data Miner | Met Data Miner 7337 | -6/Data Miner | Learned location of Section 7 (-2) 7337 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7355 | -6/Data Miner | Received God Mode back door access code from Data Miner 7387 | -6/Data Miner | Destroyed Data Miner 7390 | -6/Data Miner | Interfaced with the Data Conduit 7426 | -6/Data Miner | Found Prototype Hackware 7428 | -6/Data Miner | Found Prototype Hackware 7499 | -6/Data Miner | Entered Proximity Caves 7581 | -5/Proximity Caves | Spotted B-75 Beast 7662 | -5/Proximity Caves | Learned 4 Factory zone layouts 7755 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7773 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 7921 | -5/Proximity Caves | Discovered new exit (range 22) 8026 | -5/Proximity Caves | Identified Ghost Barrier 8027 | -5/Proximity Caves | Identified Quantum Router 8129 | -5/Proximity Caves | Entered Factory 8129 | -5/Factory | Accompanied by 6 allies 8129 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8130 | -5/Factory | Identified exit to Factory 8132 | -5/Factory | Loaded intel: 307 machine locations 8388 | -5/Factory | Identified exit to Upper Caves 8388 | -5/Factory | Identified exit to Extension 8630 | -5/Factory | Entered Upper Caves 8630 | -5/Upper Caves | Accompanied by 5 allies 8918 | -5/Upper Caves | Discovered new exit (range 12) 8924 | -5/Upper Caves | Build established: Hacker-Skirmisher 8950 | -5/Upper Caves | Entered another Upper Caves area 8950 | -5/Upper Caves | Accompanied by 3 allies 9111 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9329 | -5/Upper Caves | Learned Research emergency access door positions 9329 | -5/Upper Caves | Learned Extension emergency access door positions 9538 | -5/Upper Caves | Discovered new exit (range 10) 9551 | -5/Upper Caves | Entered Zhirov 9551 | -5/Zhirov | Accompanied by 3 allies 9553 | -5/Zhirov | Discovered new exit (range 4) 9577 | -5/Zhirov | Met Zhirov 9605 | -5/Zhirov | Found Alien Artifact 9605 | -5/Zhirov | Identified Integrated Dissipator 9605 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9652 | -5/Zhirov | Found Alien Artifact 9691 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9745 | -5/Zhirov | Entered Proximity Caves 9745 | -4/Proximity Caves | Accompanied by 3 allies 9786 | -4/Proximity Caves | Lost 3 allies 9917 | -4/Proximity Caves | Learned location of 2 exits from Research 9972 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9980 | -4/Proximity Caves | Found Prototype Special Weapon 10127 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10276 | -4/Proximity Caves | Learned 4 Research zone layouts 10325 | -4/Proximity Caves | Entered Factory 10325 | -4/Factory | Evolved 2 slots: Utility x2 10326 | -4/Factory | Loaded intel: 227 machine locations 10397 | -4/Factory | Build established: Scavenger-Skirmisher 10426 | -4/Factory | Identified exit to Upper Caves 10426 | -4/Factory | Identified exit to Armory 10735 | -4/Factory | Entered Armory 10736 | -4/Armory | Loaded intel: 77 machine locations 11054 | -4/Armory | Fabricated Adv. Weapon Cycler (x2) 11186 | -4/Armory | Identified Transdimensional Reconstructor 11186 | -4/Armory | Warped through subspace to slip node 11186 | -4/Armory | Discovered new exit (range 1) 11199 | -4/Armory | Discovered new exit (range 14) 11304 | -4/Armory | Build established: Skirmisher 11318 | -4/Armory | Entered Lab 11318 | -4/Lab | Discovered new exit (range 9) 11338 | -4/Lab | Hidden lab's door opened automatically 11338 | -4/Lab | Sensor layout match revealed 11339 | -4/Lab | Gained access to the hidden lab's interior 11366 | -4/Lab | Found Alien Artifact 11366 | -4/Lab | Identified Integrated Reactor 11366 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11397 | -4/Lab | Found Prototype Protection 11397 | -4/Lab | Identified Hvy. Regenerative Plating 11403 | -4/Lab | Found Prototype Energy Cannon 11403 | -4/Lab | Identified Potential Cannon 11414 | -4/Lab | Found Potential Cannon 11433 | -4/Lab | Decrypted terminal 11433 | -4/Lab | Acquired modification code for an L2 power cell 11455 | -4/Lab | Found Prototype Special Weapon 11455 | -4/Lab | Identified Gui. Remote Datajack 11532 | -4/Lab | Entered Research 11532 | -3/Research | Evolved 2 slots: Utility x2 11533 | -3/Research | Identified exit to Research 11533 | -3/Research | Identified exit to Quarantine 11536 | -3/Research | Loaded intel: 113 machine locations 11822 | -3/Research | Build established: Infiltrator-Skirmisher 12014 | -3/Research | Entered another Research area 12014 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12015 | -2/Research | Loaded intel: 111 machine locations 12154 | -2/Research | Discovered new exit (range 6) 12293 | -2/Research | Spotted B-90 Cyclops 12309 | -2/Research | Identified exit to DSF 12309 | -2/Research | Entered DSF 12310 | -2/DSF | Loaded intel: 3 machine locations 12332 | -2/DSF | Additional patrols routed to DSF 12465 | -2/DSF | Sterilization system engaged 12485 | -2/DSF | Ambient heat levels rising (+10) 12500 | -2/DSF | Ambient heat levels rising (+10) 12510 | -2/DSF | Discovered new exit (range 15) 12515 | -2/DSF | Ambient heat levels rising (+10) 12530 | -2/DSF | Ambient heat levels rising (+10) 12545 | -2/DSF | Ambient heat levels rising (+10) 12551 | -2/DSF | Entered Access 12551 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12552 | -1/Access | Loaded intel: 103 machine locations 12888 | -1/Access | Build established: Infiltrator-Gunner 13050 | -1/Access | Spotted B-99 Colossus 13051 | -1/Access | Spotted B-99 Colossus 13094 | -1/Access | Intercept squad dispatched 13146 | -1/Access | Spotted Tracker 13148 | -1/Access | Destroyed Tracker 13148 | -1/Access | Spotted Tracker 13152 | -1/Access | Destroyed Tracker 13195 | -1/Access | Spotted Combat Programmer 13197 | -1/Access | Spotted Combat Programmer 13199 | -1/Access | Destroyed Combat Programmer 13201 | -1/Access | Destroyed Combat Programmer 13489 | -1/Access | Discovered new exit (range 7) 13500 | -1/Access | Entered Command 13501 | -1/Command | Loaded intel: 65 machine locations 13814 | -1/Command | Spotted M Guard 13814 | -1/Command | Spotted M Guard 13828 | -1/Command | Spotted Combat Programmer 13829 | -1/Command | Spotted Combat Programmer 13842 | -1/Command | Destroyed Combat Programmer 13842 | -1/Command | Destroyed Combat Programmer 13878 | -1/Command | Destroyed M Guard 13903 | -1/Command | Destroyed M Guard 13903 | -1/Command | All MAIN.C guards destroyed 13908 | -1/Command | Lost 4 parts (4u) 13938 | -1/Command | Found Zero-point Reactor 13941 | -1/Command | Found Zero-point Reactor 13999 | -1/Command | Met MAIN.C 14003 | -1/Command | 0b10 Conduit disabled 14022 | -1/Command | Destroyed MAIN.C Shell 14024 | -1/Command | Surrendered to MAIN.C 14024 | -1/Command | Loaded intel: 64 machine locations 14024 | -1/Command | Loaded intel: 114 trap records 14024 | -1/Command | Identified exit to Surface 14024 | -1/Command | Discovered exit to Surface (range 49) 14024 | -1/Command | Discovered exit to Surface (range 89) 14103 | -1/Command | Build established: Gunner 14160 | -1/Command | Found Zero-point Reactor 14163 | -1/Command | Found Vortex Chain Reactor 14165 | -1/Command | Found Adv. Kinecellerator 14169 | -1/Command | Found Beam Splitter 14172 | -1/Command | Found Exp. Focal Shield 14176 | -1/Command | Found Prototype Device 14176 | -1/Command | Identified Exp. System Purifier 14180 | -1/Command | Found Adv. Kinecellerator 14196 | -1/Command | Found Prototype Ballistic Cannon 14196 | -1/Command | Identified Perforator 14246 | -1/Command | MAIN.C activated Command garrisons 14286 | -1/Command | Unknown forces attacked Command 14287 | -1/Command | Spotted EQ-003 14288 | -1/Command | Spotted EQ-005 14294 | -1/Command | Spotted EQ-004 14297 | -1/Command | Spotted EQ-002 14308 | -1/Command | Spotted EQ-000 14318 | -1/Command | Destroyed EQ-000 14327 | -1/Command | Phase Generator disabled 14343 | -1/Command | Found Corrupted Exp. Core Analyzer 14345 | -1/Command | Lost 5 allies 14380 | -1/Command | Spotted EQ-008 14381 | -1/Command | Spotted EQ-012 14384 | -1/Command | Spotted EQ-019 14384 | -1/Command | Spotted EQ-020 14384 | -1/Command | Spotted EQ-022 14384 | -1/Command | Spotted EQ-023 14384 | -1/Command | Spotted EQ-021 14392 | -1/Command | Destroyed EQ-022 14393 | -1/Command | Spotted EQ-013 14426 | -1/Command | Spotted EQ-009 14459 | -1/Command | Lost 12 allies 14494 | -1/Command | Spotted EQ-038 14494 | -1/Command | Spotted EQ-040 14494 | -1/Command | Spotted EQ-039 14497 | -1/Command | Destroyed EQ-038 14517 | -1/Command | Spotted EQ-042 14529 | -1/Command | Destroyed EQ-042 14544 | -1/Command | Lost 5 allies 14562 | -1/Command | Spotted EQ-051 14564 | -1/Command | Spotted EQ-053 14570 | -1/Command | Destroyed EQ-051 14575 | -1/Command | Spotted EQ-018 14575 | -1/Command | Destroyed EQ-053 14593 | -1/Command | Destroyed EQ-018 14593 | -1/Command | Spotted EQ-045 14596 | -1/Command | Spotted EQ-074 14596 | -1/Command | Spotted EQ-075 14596 | -1/Command | Spotted EQ-061 14599 | -1/Command | Spotted EQ-062 14601 | -1/Command | Spotted EQ-077 14602 | -1/Command | Spotted EQ-060 14615 | -1/Command | Destroyed EQ-060 14619 | -1/Command | Destroyed EQ-061 14621 | -1/Command | Spotted EQ-046 14624 | -1/Command | Destroyed EQ-075 14641 | -1/Command | Spotted EQ-081 14645 | -1/Command | Spotted EQ-083 14658 | -1/Command | Destroyed EQ-077 14689 | -1/Command | Spotted EQ-071 14689 | -1/Command | Spotted EQ-068 14692 | -1/Command | Spotted EQ-076 14698 | -1/Command | System corruption reached 10% 14698 | -1/Command | Spotted EQ-085 14702 | -1/Command | Spotted EQ-086 14704 | -1/Command | Destroyed EQ-081 14714 | -1/Command | Destroyed EQ-086 14716 | -1/Command | Destroyed EQ-068 14724 | -1/Command | Destroyed EQ-076 14730 | -1/Command | Spotted EQ-090 14745 | -1/Command | Destroyed 7 combat bots 14748 | -1/Command | Spotted EQ-108 14749 | -1/Command | Destroyed EQ-090 14753 | -1/Command | Spotted EQ-104 14754 | -1/Command | Destroyed EQ-071 14766 | -1/Command | Spotted EQ-094 14774 | -1/Command | Spotted EQ-103 14778 | -1/Command | Spotted EQ-089 14780 | -1/Command | Spotted EQ-097 14789 | -1/Command | Attackers retreated from Command 14789 | -1/Command | Core integrity fell below 50% 14789 | *** | Fortifying 0b10! Last Messages --------------- 14783_ Slug penetrates MAIN.C. 14785_ Slug penetrates EQ-104. 14785_ MAIN.C knocked back. 14785_ Adv. Kinecellerator destroyed. 14786_ Slug penetrates EQ-104. 14786_ Slug penetrates Striker. 14787_ Slug penetrates EQ-094. 14788_ Acquired Centrium Medium Armor Plating. 14788_ Slug penetrates EQ-104. 14788_ Slug penetrates Reinforced Barrier. 14788_ EQ-104 destroyed. 14788_ Slug penetrates Striker. 14789_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | #############+#??????????????????????????????????? | | #???????????# #############??????????????????????? | | #???????????# # #??????????????????????? | | #???######### # #??????????????????????? | | #???#"""T"""# # #??????????????????????? | | #####""" """# # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | | """" "" #! #?###################### | | """" """" # #?#????????????????????? | | """" """" # #?#?#################### | | """" "" + #?#?#"""" | | # #?#?#"" | | ######+#;####?#?#""""" % | | =% #?###;%; #????#?#" "" % % | | #####""" """! ### ;!%;;###?#?#" " % % | | #???#"""T"""#*##!; =%! |! #?#?#"" """ % | | #############!%*%% ==!! #?#?#"" """" % | | # #??##%%!;== =* #?#?# " * ! | | # ^ #???#";=*;= ! |!!###?#% % * | | # ^ #????#!==!!!*!=[=# #?# %!%* | | # "" #???##[ #%= =[%;=#?#" "" ! =!% | | # """"### #; ! %=[[!%=#?#"" % [! %= !*! | | # """"## %; [=*=@[=#?# % = | | # ^ "# % % ]!!%% % #?# % % * % | | + % ; % =[[=7!%[;###] E *! =%[ % | | # % ! ==K%[%=%**%E [ = % | | #######;;; !!]%! ![# ====* * %=* | | #?????###### ! 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[= #?# %%*" " | | #??????# ## = [ #?#################### | | #??????###### # #????????????????????? | | ###########?# = ;###### ###################### | | ## """" #?# =[ ##"????????????????????? | | ## """" #?# [ [ # "#????????????????????? | | ?# """" #?## #= ## ""#????????????????????? | | ?# """" ###### ## ""#????????????????????? | | ?# + ## ""#????????????????????? | | ?# # ## ""#????????????????????? | | ?# ######"### T"#????????????????????? | | ?# ## # ""#????????????????????? | | ?# ## # ""#????????????????????? | | ######+##### + ""#????????????????????? | | # ## # ""#????????????????????? | | # ## # "#????????????????????? | | # [ ## # ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 87 Energy Capacity 940 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 75 Resistance: EX 50 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Kinecelleration 50 Defensive Hacking 45 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ChainStealthGravjet Manual? 0 Play Time 04:18:58 Cumulative 1051.1 hours Start 2024.03.02 @ 22:06:32 End 2024.03.03 @ 16:36:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 400 Adventurer 125 Explorer 2 Win Type 8 Total 125 Types 98/9/8/3/3/0/0/2/2 Lore% 82 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b8877b2-0239-4a9d-8751-fcdb361129c5