Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.08 @ 00:20:48 Player: Boris Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (3545) 3545 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 8021 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 139 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1025 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 29% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Lightpack 2.0 Actuator Array > --- WEAPON (3) ------- Flail Katana > --- INVENTORY (40) --- Light Treads Light Treads Wheel Wheel Armored Wheel Improved Flight Unit Advanced Heat Sink Huge Storage Unit Structural Scanner Trap Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Light Armor Plating Hardlight Generator Long-range Tractor Beam Supersonic Drone Bay (1/1) Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle EMP Blaster Mini Grenade Launcher Plasma Cutter Gamma Bomb Trap Gamma Bomb Trap Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Lightpack 2.0 Hardened Medium Armor Plating > --- WEAPON ----------- Flail Katana Katana > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Wheel Wheel Armored Wheel Airjet Airjet Airjet Improved Flight Unit Advanced Heat Sink Huge Storage Unit Structural Scanner Trap Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Medium Armor Plating Improved Light Armor Plating Hardlight Generator Long-range Tractor Beam Supersonic Drone Bay Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Mini Grenade Launcher Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 112 | 8 6 6 26 6 4 3 21 23 9 Power 6 | 1 . 2 1 . . . . 2 . Engine 5 | 1 . 2 1 . . . . 1 . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 2 . 8 2 . 2 7 8 2 Treads 9 | 2 . . 1 . . . 4 2 . Leg 5 | . . . . . . . . 3 2 Wheel 16 | . 2 . 7 2 . 2 . 3 . Hover 3 | . . . . . . . 3 . . Flight . | . . . . . . . . . . Utility 25 | 2 2 2 5 2 2 1 3 3 3 Device 8 | 1 . 1 3 . . . 1 . 2 Storage 5 | 1 1 . . 1 1 . 1 . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 11 | . 1 1 2 1 1 1 . 3 1 Artifact . | . . . . . . . . . . Weapon 48 | 3 2 2 12 2 2 . 11 10 4 Energy Gun 6 | 2 2 . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 18 | 1 . . 7 1 2 . 5 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . . 2 1 . . 3 3 2 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . 2 1 . . . . 1 . Slashing Weapon 9 | . . . . . . . 3 4 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . . Corrupted Parts 3 | . . . . . . . 1 2 . System Corruption 27 | . . . . . . . 7 20 . Parts Lost 21 | . . 2 4 1 . . . 9 5 Power 5 | . . 1 1 . . . . 2 1 Propulsion 10 | . . . 3 1 . . . 3 3 Utility 3 | . . 1 . . . . . 2 . Weapon 3 | . . . . . . . . 2 1 Highest Loss Streak 5 | . . 1 1 1 . . . 4 5 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 98 90 99 100 97 100 80 79 79 Engine 9 | . 14 11 10 11 11 11 9 6 9 Treads 6 | . 15 . . . . . 23 8 . Leg 3 | . . . . . . . . 8 26 Wheel 19 | . 12 28 32 33 33 33 . 9 . Device 2 | . 7 6 4 . . . . . 4 Storage 10 | . 14 14 11 11 10 11 9 9 9 Processor 1 | . . . . . . . 8 1 . Protection 5 | . 5 . 6 11 9 11 . 6 4 Energy Gun 2 | . 28 4 1 . . . . . . Ballistic Gun 16 | . . . 26 33 33 33 25 4 . Impact Weapon 4 | . . 23 3 . . . . 3 9 Slashing Weapon 4 | . . . . . . . 1 16 15 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 15 92 92 100 100 104 104 104 26 26 Greatest Support 60 | 40 40 24 34 32 32 32 60 60 45 Greatest Overweight (x) 4 | . 3 3 4 3 3 3 3 1 . Average Overweight (x) 1 | . 1 3 2 3 2 3 . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 40 40 40 Average Capacity 30 | 7 15 25 25 25 24 25 39 40 40 Most Carried 40 | 7 20 25 25 25 25 25 40 40 35 Average Carried 27 | 4 12 23 24 24 23 24 33 37 33 Final Capacity 40 | 8 25 25 25 25 25 25 40 40 40 Final Carried 39 | 5 20 25 25 25 25 25 39 35 34 Class Distribution -------------------- 27% | Hauler-Mutant 23% | Mutant 15% | Tank 13% | Hauler-Skirmisher 9% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 4566 | 298 251 56 944 700 460 198 971 541 147 Remotely . | . . . . . . . . . . Salvage Created 4961 | 87 397 398 1291 326 . 198 1419 480 365 Parts 298 | 7 23 15 89 32 . 10 83 20 19 Haulers Intercepted 6 | . 1 . 3 . . . 2 . . Recyclers Shooed 5 | . 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 101 | . 6 6 27 3 . 3 24 24 8 Melee 24 | . . 3 3 . . . . 13 5 Guns 43 | . 5 . 18 . . 3 14 3 . AOE 27 | . . . 5 3 . . 9 8 2 Classes Destroyed 16 | 2 3 2 4 . . . 3 2 . Worker 8 | . . . 2 4 . . 2 . . Builder 12 | . . 4 3 3 . . 2 . . Tunneler 6 | 1 . 2 . 2 . 1 . . . Hauler 6 | . 1 . 3 . . . 2 . . Recycler 8 | 1 . 2 2 . . . 1 . 2 Mechanic 2 | . . . . . . . 1 . 1 Operator 2 | . . . . . . . 1 . 1 Watcher 8 | . 2 . 4 . . . 2 . . Swarmer 18 | . . . 7 3 . . 4 2 2 Grunt 50 | . 6 4 14 . . 3 16 2 5 Brawler 3 | . . . . . . . 1 2 . Duelist 2 | . . . 1 . . . 1 . . Sentry 8 | . . . 5 . . . 2 1 . Hunter 2 | . . . . . . . . 1 1 Programmer 1 | . . . . . . . . 1 . Assembled 17 | . . 2 . . . . . 15 . Best Kill Streak 11 | 1 2 3 7 3 . 3 11 6 8 Combat Bots Only 6 | . 2 2 4 3 . 3 5 6 4 Max Kills in Single Turn 3 | 1 1 1 3 3 . 1 3 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 3 . . 2 3 2 Melee 1 | . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 388 | . 25 32 79 3 . 24 61 101 63 Missed 97 | . 11 6 24 2 . 4 18 15 17 Damage Taken 4507 | . 172 469 751 64 . 351 650 1322 728 Core 836 | . 22 72 147 . . 33 124 261 177 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 6 | . 6 . . . . . . . . Regen/Repaired (Parts) 187 | . . . 97 . . . 90 . . Core Remaining (%) 72 | 100 . 62 . . . 55 . . . Volleys Fired 227 | 6 26 . 63 18 . 16 78 18 2 Largest 3 | 1 2 . 3 3 . 3 3 3 1 Hottest 112 | 20 90 . 112 69 . 69 69 76 30 Shots Fired 552 | 6 52 . 178 52 . 48 184 30 2 Gun 512 | 6 52 . 174 51 . 48 161 20 . Cannon . | . . . . . . . . . . Launcher 40 | . . . 4 1 . . 23 10 2 Special . | . . . . . . . . . . Kinetic 454 | 6 . . 168 51 . 48 161 20 . Thermal 6 | . . . 6 . . . . . . Explosive 18 | . . . 4 1 . . 1 10 2 Electromagnetic 74 | . 52 . . . . . 22 . . Robot Hit Streak 15 | 5 11 . 8 6 . 15 11 4 1 Robot Miss Streak 6 | 1 2 . 4 3 . 5 6 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . . 1 1 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . Shots Hit Robots 418 | 5 38 25 114 24 . 30 109 48 25 Core Hits 199 | 3 13 6 53 16 . 8 63 28 9 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 7 | . . 2 1 . . . 2 1 1 Critical Strikes 11 | . . 2 1 . . . 3 3 2 Destroy 3 | . . . . . . . 3 . . Smash 5 | . . 2 1 . . . . 1 1 Sever 3 | . . . . . . . . 2 1 Melee Attacks 304 | . . 45 31 . . . 6 185 37 Impact 108 | . . 45 31 . . . . 17 15 Slashing 196 | . . . . . . . 6 168 22 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . 8 2 . . . . . 4 Combat Hostiles 2 | . . 1 . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11679 | 61 707 1121 2483 558 . 518 2715 2053 1463 Guns 4758 | 61 622 . 1512 366 . 518 1528 151 . Cannons . | . . . . . . . . . . Explosions 2697 | . 77 . 289 192 . . 1187 535 417 Melee 4216 | . . 1121 682 . . . . 1367 1046 Ramming 8 | . 8 . . . . . . . . Kinetic 4071 | 61 . . 1447 366 . 518 1528 151 . Thermal 511 | . 77 . 65 24 . . 105 . 240 Explosive 1344 | . . . 289 168 . . 175 535 177 Electromagnetic 1529 | . 622 . . . . . 907 . . Impact 2537 | . . 1121 682 . . . . 200 534 Slashing 1679 | . . . . . . . . 1167 512 Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . . . . . 8 29 29 Average Corruption 16 | . . . . . . . 5 21 29 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 123 | . . . . . . . 24 79 20 Message Errors 28 | . . . . . . . 7 16 5 Matter Fused 32 | . . . . . . . 9 18 5 Heat Flow Errors 12 | . . . . . . . 2 8 2 Energy Discharges 22 | . . . . . . . 5 16 1 Parts Rejected 3 | . . . . . . . 1 2 . Data Loss (minor) 17 | . . . . . . . . 10 7 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 2 . Alerts 3 | . . . . . . . . 3 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 887 | . . 291 182 19 . . . 183 212 Projectiles . | . . . . . . . . . . Explosions 82 | . . . . 19 . . . 6 57 Melee 805 | . . 291 182 . . . . 177 155 Knockbacks 5 | . . 2 3 . . . . . . Impact 5 | . . 2 3 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 142 | . . . . 58 . . 10 64 10 Shots 8 | . . . . 2 . . 2 3 1 Rammed 4 | . 4 . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | . 192 7 281 24 . 274 265 238 237 Average Temperature 54 | . 63 7 43 6 . 133 27 76 87 Received Heat Transfer 1752 | . 99 138 267 . . 180 342 321 405 Effects 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . 1 . . Parts Fried 22 | . 4 10 4 . . . 4 . . Impact Corruptions 23 | . . 13 5 . . . . 1 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 448 | . 50 . 148 50 . . 50 . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1553 | 10 173 125 364 239 . 75 445 1553 1044 Initial 727 | . 6 37 37 118 . . 29 220 727 Average 286 | 5 68 61 171 128 . 15 201 737 817 Maximum Alert Level 4 | . . . 1 1 . . 2 4 3 Low Security (%) 56 | 100 100 100 69 54 . 100 57 . . Level 1 23 | . . . 30 45 . . 36 33 . Level 2 5 | . . . . . . . 5 21 . Level 3 9 | . . . . . . . . 19 100 Level 4 5 | . . . . . . . . 24 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . . . 5 . 3 Investigation 9 | . 2 . 1 . . . 4 . 2 Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . 2 . . . 3 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 12 13 34 4 . 3 45 33 14 Peak Tracking Total 6 | . 3 2 6 4 . 3 5 6 4 Tactical Retreats 21 | . . 6 2 . . . 6 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . . . 1 . . . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Most Traps Carried 3 | . . . . . . . . 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 15 | . 2 . 2 1 . . . 5 5 Max in Single Turn 2 | . 1 . 1 1 . . . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 32 | . 7 . 9 1 2 . 8 2 3 Terminals 24 | . 5 . 7 1 . . 6 2 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 112 | . 22 . 25 3 24 . 22 6 10 Successful 56 | . 6 . 15 . 24 . 7 2 2 Failed 56 | . 16 . 10 3 . . 15 4 8 Catastrophic 9 | . 1 . 3 1 . . 4 . . Database Lockouts . | . . . . . . . . . . Manual 45 | . 14 . 13 . 1 . 14 2 1 Terminals 76 | . 19 . 20 3 . . 18 6 10 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 3 . . . 2 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 40 | . 4 . 8 . 24 . 1 2 1 Record 23 | . . . . . 23 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 3 | . . . 2 . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 . 3 . . . 3 . 1 Terminals 6 | . . . 3 . . . 2 . 1 Botnet 5 | . . . 2 . . . 2 . 1 Disrupt 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Eject 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 24 | . 5 . 7 1 . . 6 2 3 Full Trace Events 6 | . 1 . . . . . 3 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . Time 64 | . . . 32 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Ejected 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 72 | . . . . . . . . 72 . Highest-Rated Ally 18 | . . . . . . . . 18 . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 . Total Damage 432 | . . . . . . . . 432 . Kills 5 | . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 8964 | 113 651 1077 1479 870 418 686 1457 1771 442 Spaces Moved 5206 | 58 351 632 856 622 301 473 679 990 244 Core 23 | 23 . . . . . . . . . Treads 962 | 35 166 . . . . . 541 220 . Legs 711 | . . . . . . . . 467 244 Wheels 3380 | . 185 632 856 622 301 473 8 303 . Hover 130 | . . . . . . . 130 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 135 135 113 128 83 128 52 90 120 Average Speed 130 | 116 146 135 124 128 127 128 139 126 120 Slowest Speed 240 | 160 160 135 145 128 128 128 185 240 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 52 85 67 96 60 97 53 93 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 . 1 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 84 | . . 3 1 . . . 5 74 1 Terrain Destroyed 222 | . 3 3 27 19 . . 36 108 26 Melee 65 | . . 3 1 . . . 5 55 1 Projectile . | . . . . . . . . . . AOE 157 | . 3 . 26 19 . . 31 53 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6645 | 95 436 795 1138 663 339 527 1055 1255 342 Wait 610 | 18 20 97 104 7 . 30 243 42 49 Move 5198 | 57 350 631 855 621 300 472 679 989 244 Hop . | . . . . . . . . . . Pick Up 135 | 6 21 13 32 4 26 2 22 6 3 Fast Attach 27 | 5 1 1 5 2 1 . 5 6 1 Attach 24 | 2 1 . 6 1 2 1 2 8 1 Detach 7 | . . . 1 1 . . 4 1 . Swap 61 | 1 4 5 15 3 1 2 14 9 7 Drop 77 | . 9 8 32 6 9 4 2 3 4 Fire 227 | 6 26 . 63 18 . 16 78 18 2 Melee 247 | . . 40 25 . . . 6 145 31 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 28 | . . . . . . . . 28 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Entered Mines 820 | -10/Mines | Discovered new exit (range 4) 859 | -10/Mines | Assembled infested the area 864 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1247 | -10/Mines | Discovered new exit (range 12) 1329 | -10/Mines | Learned location of Storage (-7) 1842 | -10/Mines | Entered Materials 1842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2533 | -9/Materials | Discovered new exit (range 7) 2689 | -9/Materials | Identified exit to Mines 2694 | -9/Materials | Discovered new exit (range 3) 2770 | -9/Materials | Build established: Scavenger-Tank 3230 | -9/Materials | Repaired Autogun 3321 | -9/Materials | Entered Mines 3511 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3532 | -9/Mines | Murdered YI-UF0 3532 | -9/Mines | Destroyed YI-UF0 3542 | -9/Mines | Found Prototype Storage 3542 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3605 | -9/Mines | Build established: Tank 3654 | -9/Mines | Discovered new exit (range 5) 3931 | -9/Mines | Discovered new exit (range 7) 4186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4186 | -9/Mines | Discovered new exit (range 5) 4191 | -9/Mines | Entered Exiles 4222 | -9/Exiles | Met 8R-AWN 4245 | -9/Exiles | Met EX-HEX 4295 | -9/Exiles | Met EX-DEC 4302 | -9/Exiles | Learned location of Zion (-7) 4332 | -9/Exiles | Met EX-BIN 4348 | -9/Exiles | Aligned with FarCom system 4349 | -9/Exiles | Given EX-Vault access code 4380 | -9/Exiles | Opened EX-Vault 4427 | -9/Exiles | Found Botcube 4453 | -9/Exiles | Found Lightpack 2.0 4455 | -9/Exiles | Found Deploy-a-Sentry 4457 | -9/Exiles | Found Deploy-a-Sentry 4460 | -9/Exiles | Found Deploy-a-Sentry 4464 | -9/Exiles | Exiles lab attacked by MAIN.C 4466 | -9/Exiles | Found Supersonic Drone Bay 4599 | -9/Exiles | Discovered new exit (range 10) 4609 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Supersonic Drone Bay, Deploy-a-Sentry 4609 | -9/Exiles | Entered Mines 4632 | -8/Mines | Discovered new exit (range 15) 4793 | -8/Mines | Discovered new exit (range 4) 4906 | -8/Mines | Build established: Skirmisher 5295 | -8/Mines | Entered Materials 5295 | -8/Materials | Evolved 2 slots: Utility x2 5403 | -8/Materials | Repaired Autogun 5704 | -8/Materials | Build established: Hauler-Skirmisher 6004 | -8/Materials | Discovered new exit (range 9) 6421 | -8/Materials | Discovered new exit (range 8) 6752 | -8/Materials | Identified exit to Garrison 6752 | -8/Materials | Entered Garrison 6818 | -8/Garrison | Triggered checkpoint 6870 | -8/Garrison | Assembled breached garrison interior 7306 | -8/Garrison | Build established: Hauler-Mutant 7345 | -8/Garrison | System corruption reached 10% 7510 | -8/Garrison | Discovered new exit (range 8) 7783 | -8/Garrison | Core integrity fell below 50% 7815 | -8/Garrison | Lost 4 parts (1p1n1u1w) 7872 | -8/Garrison | Learned Materials security intel 8106 | -8/Garrison | Discovered new exit (range 15) 8361 | -8/Garrison | Discovered new exit (range 10) 8434 | -8/Garrison | Installed Relay Interface Framework 8523 | -8/Garrison | Entered Materials 8540 | -8/Materials | Lost 3 allies 8868 | -8/Materials | Core integrity fell below 20% 8923 | -8/Materials | First assault squad dispatched 8965 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08927_ G-50 Soldier unfolds itself. 08927_ G-47 Trooper unfolds itself. 08927_ M-28 Smith unfolds itself. 08932_ System corrupted: Component data lost. 08933_ Imp. Aluminum Leg destroyed. 08939_ G-50 Soldier Carbon-fiber Leg severed. 08943_ Recycling Unit disabled. 08944_ M-28 Smith fits Backup Propulsion III on G-50 Soldier. 08946_ M-28 Smith repairs Carbon-fiber Leg. 08947_ Actuator Array tumbles out of recycling unit. 08950_ Dropped Med. Armor Plating. 08952_ System corrupted: Component data lost. 08952_ Acquired Actuator Array. 08954_ G-47 Trooper destroyed. 08956_ Katana destroyed. 08958_ Acquired 15 matter. 08958_ Carbon-fiber Leg destroyed. 08958_ Critical hit (Burn: +37). 08958_ Carbon-fiber Leg destroyed. 08960_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | # " %! #### #""" ##?? | | # = " * #### #""" ##?? | | # " ! ##### + ##?? | | # "*% #?## #########?? | | # =#== #?##! #########?? | | # [*/%= ####% ##??? | | # =#%*% ######+###### ##??? | | # ##*[= # ### ##### | | # ##[*= # ### | | # ##[[ # """ ### ##### | | # ##[! # """ ## ???? | | ########## # """ "" #####???? | | ########## # T" ##??????? | | ?????#####+## # "" ##??????? | | ?????# # # ! ##??????? | | ?????# # ############??????? | | ?????# """ # ############??????? | | ?????# "R / ##????????????????? | | ?????# """ # ##????????????????? | | ?????# # ############??????? | | ?????###+#### ?????? | | ?????# # ?????? | | ?????#! # b ?????? | | ?????# ! # ######??????? | | ?????# ggm #???????????? | | ?????# "Y"@g#% #???????????? | | ?????# "! * # #???????????? | | ?????######## #???????????? | | ???????????? s#???????????? | | ???????????? #???????????? | | ???????????? #???????????? | | ????????????###### #???????????? | | ?????????????????? s#???????????? | | ???????????????????w #???????????? | | ??????????????????? #???????????? | | ???????????????????? +???????????? | | ????????????????????? ????????????? | | ?????????????????????w????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSmartbombPick Manual? 0 Play Time 01:20:04 Cumulative 392.3 hours Start 2024.01.07 @ 22:55:02 End 2024.01.08 @ 00:20:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 127 Adventurer 15 Explorer 0 Win Type - Total 25 Types 7/1/7/2/2/0/4/1/1 Lore% 87 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 356c9c97-3e72-432c-8328-d9c22ed3aa74