Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.01 @ 17:29:30 Player: tycho Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3369) 3369 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 7179 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 601/850 Matter 300/300 Energy 200/200 System Corruption 7% Temperature Cool (9) Movement Flying (112) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ Advanced Heat Sink Coolant Injector Small Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Gravmag System Gravmag System Compact Battery (200) Triangulator Cloaking Device Relay Coupler [NC] (28) Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Coolant Injector Small Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Remote Datajack Chainsword > --- INVENTORY -------- Improved Flight Unit Compact Battery Triangulator Cloaking Device Relay Coupler [NC] Relay Coupler [Demolisher] Mini Grenade Launcher Scythe [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility High-capacity Matter Pod Device Improved Sensor Array Storage High-capacity Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 97 | 6 8 22 26 25 10 Power 12 | 1 . 2 2 3 4 Engine 8 | 1 . 2 2 1 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 36 | 2 2 10 11 9 2 Treads 23 | 2 2 9 10 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 1 1 9 2 Utility 27 | 1 6 4 6 6 4 Device 9 | . . . 4 2 3 Storage 8 | 1 6 . . 1 . Processor 5 | . . 1 1 2 1 Hackware 1 | . . . . 1 . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 22 | 2 . 6 7 7 . Energy Gun 10 | . . 1 7 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 4 . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 12 | . . 1 1 1 9 Power 1 | . . . . . 1 Propulsion 6 | . . . 1 1 4 Utility 1 | . . . . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 3 | . . 1 1 1 3 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 98 98 99 95 96 Engine 7 | . 14 10 9 1 1 Core 2 | . . . . 5 11 Treads 21 | . 28 31 35 . . Flight 11 | . . . . 35 30 Device 5 | . . . 9 6 12 Storage 16 | . 26 22 18 5 6 Processor 2 | . . 1 . 8 6 Hackware 2 | . . . . 6 6 Protection 4 | . . 9 9 . . Energy Gun 7 | . . . 17 6 5 Ballistic Gun 6 | . 28 12 . . . Ballistic Cannon 2 | . . 9 . . . Special Weapon 1 | . . . . 3 6 Slashing Weapon 2 | . . . . 6 5 Peak Build Rating 59 | 6 8 16 26 46 59 Average Rating 25 | 4 7 12 23 42 53 On Entrance 16 | . 6 8 15 26 46 Naked Turns 3 | . . . . 3 . Heaviest Build 63 | 14 54 62 63 63 30 Greatest Support 80 | 40 40 60 80 80 29 Greatest Overweight (x) 12 | 1 1 12 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 8 Average Capacity 14 | 7 13 20 20 7 8 Most Carried 20 | 2 12 20 20 20 8 Average Carried 13 | 1 8 16 19 6 7 Final Capacity 20 | 8 20 20 20 8 8 Final Carried 20 | 2 12 20 20 8 8 Class Distribution -------------------- 39% | Scavenger-Mutant 31% | Hacker-Sprinter 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2174 | 260 445 763 353 240 113 Remotely . | . . . . . . Salvage Created 3902 | . 429 1049 1508 513 403 Parts 249 | . 35 82 85 32 15 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 91 | . 13 29 32 8 9 Melee 17 | . . . . 8 9 Guns 61 | . 13 16 32 . . Cannons 13 | . . 13 . . . Classes Destroyed 13 | . 4 5 2 2 . Worker 4 | . . 2 2 . . Builder 1 | . . . . 1 . Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 4 | . 1 1 1 1 . Operator 4 | . . 2 1 . 1 Watcher 11 | . 3 3 4 1 . Swarmer 34 | . 9 10 12 . 3 Grunt 25 | . 4 10 9 . 2 Duelist 1 | . . 1 . . . Sentry 20 | . . 8 10 1 1 Hunter 3 | . . . 1 2 . Programmer 8 | . . . . 5 3 Best Kill Streak 8 | . 8 5 6 3 4 Combat Bots Only 8 | . 8 4 5 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 596 | . 58 145 160 93 140 Missed 191 | . 24 47 48 26 46 Damage Taken 3613 | . 237 803 1188 448 937 Core 653 | . 56 81 124 143 249 Absorbed by Shields . | . . . . . . Ignored by Resistances 1080 | . 76 249 344 139 272 Regen/Repaired (Parts) 723 | . . 224 287 212 . Core Remaining (%) 82 | 100 77 79 77 79 . Volleys Fired 217 | . 32 89 94 2 . Largest 2 | . 2 2 2 1 . Hottest 128 | . 40 59 128 61 . Shots Fired 424 | . 67 178 176 3 . Gun 339 | . 67 93 176 3 . Cannon 85 | . . 85 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 259 | . 67 178 14 . . Thermal 155 | . . . 152 3 . Explosive . | . . . . . . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 26 | . 12 22 26 19 . Robot Miss Streak 3 | . 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets 9 | . 4 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 372 | . 46 125 132 31 38 Core Hits 171 | . 25 54 67 13 12 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 20 | . 1 2 6 5 6 Burn 6 | . . . 6 . . Destroy 2 | . 1 1 . . . Blast 1 | . . 1 . . . Sever 11 | . . . . 5 6 Melee Attacks 76 | . . . . 34 42 Impact . | . . . . . . Slashing 75 | . . . . 33 42 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 3 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7982 | . 624 2140 2685 1020 1513 Guns 3922 | . 602 832 2443 45 . Cannons 1182 | . . 1182 . . . Explosions 145 | . . . 145 . . Melee 2486 | . . . . 975 1511 Ramming 247 | . 22 126 97 . 2 Kinetic 2752 | . 602 2014 136 . . Thermal 2302 | . . . 2257 45 . Explosive . | . . . . . . Electromagnetic 195 | . . . 195 . . Impact . | . . . . . . Slashing 2486 | . . . . 975 1511 Piercing . | . . . . . . Highest Corruption 7 | . 2 . 2 2 7 Average Corruption 1 | . 1 . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . 18 . 18 14 14 Message Errors 21 | . 2 . 5 6 8 Matter Fused 13 | . 4 . 5 1 3 Heat Flow Errors 9 | . 2 . 3 2 2 Energy Discharges 4 | . 4 . . . . Data Loss (minor) 5 | . 1 . 2 2 . Data Loss (major) 4 | . . . 2 2 . Misfires 5 | . 3 . 1 1 . Alerts 3 | . 2 . . . 1 Overload Shots . | . . . . . . Overflow Damage 119 | . . 22 . 54 43 Projectiles 22 | . . 22 . . . Explosions . | . . . . . . Melee 97 | . . . . 54 43 Knockbacks 18 | . . 17 1 . . Impact 3 | . . 2 1 . . Kinetic 14 | . . 14 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 45 | . . . 44 . 1 Shots 1 | . . . 1 . . Rammed 43 | . 10 21 11 . 1 Targets Rammed 46 | . 10 23 12 . 1 Kicked . | . . . . . . Crushed 3 | . . 2 1 . . Highest Temperature 340 | . 205 66 340 242 220 Average Temperature 54 | . 101 14 61 24 92 Received Heat Transfer 1428 | . 72 294 567 96 399 Effects 3 | . . . . 1 2 Interference 3 | . . . . 1 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . 11 . . Heat Transferred 4960 | . . . 4886 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 524 | . 235 524 305 106 290 Initial 37 | . . . 37 . . Average 108 | . 45 235 116 31 77 Maximum Alert Level 2 | . 1 2 1 . 1 Low Security (%) 78 | 100 96 41 80 100 77 Level 1 17 | . 3 40 19 . 22 Level 2 3 | . . 17 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 3 2 7 4 Investigation 5 | . . 2 . 2 1 Extermination 6 | . . . . 4 2 Reinforcement 5 | . . 1 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 11 | . 3 8 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 20 51 45 11 17 Peak Tracking Total 8 | . 7 8 5 2 4 Tactical Retreats 7 | . 1 3 . 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 1 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 34 | . 4 5 8 9 8 Terminals 17 | . 4 2 5 3 3 Fabricators 3 | . . . . 2 1 Repair Stations 7 | . . 2 2 2 1 Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 1 1 1 Garrison Access 3 | . . . . 1 2 Total Hacks 83 | . 7 13 18 29 16 Successful 60 | . 2 11 17 21 9 Failed 23 | . 5 2 1 8 7 Catastrophic 4 | . . 1 1 1 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 28 | . 7 4 6 5 6 Fabricators 6 | . . . . 3 3 Repair Stations 30 | . . 6 6 16 2 Recycling Units . | . . . . . . Scanalyzers 15 | . . 3 6 3 3 Garrison Access 4 | . . . . 2 2 Terminal Hacks 13 | . 2 2 5 1 3 Record 3 | . . . . . 3 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . 1 1 . . Unreport Threat 2 | . 1 . 1 . . Zone Layout 5 | . 1 1 2 1 . Fabricator Hacks 4 | . . . . 3 1 Network Status 1 | . . . . 1 . Load Schematic 2 | . . . . 1 1 Build 1 | . . . . 1 . Repair Station Hacks 27 | . . 6 6 14 1 Scan Component 14 | . . 3 3 7 1 Repair 13 | . . 3 3 7 . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . 3 6 3 3 Insert Component 9 | . . 2 3 2 2 Analyze 6 | . . 1 3 1 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 4 4 5 8 7 Full Trace Events 7 | . 1 2 1 2 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 1 1 Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired 13 | . . 3 3 7 . Time 446 | . . 78 78 290 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 1 3 1 1 Part Schematics Acquired 5 | . . . 3 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9280 | 87 1318 2027 2805 2157 886 Spaces Moved 6646 | 51 623 779 1448 2525 1220 Core 9 | 5 . . . 4 . Treads 2901 | 46 623 778 1448 6 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3736 | . . 1 . 2515 1220 Fastest Speed 28 | 50 160 160 160 28 28 Average Speed 94 | 152 189 195 160 29 36 Slowest Speed 920 | 160 240 920 240 160 187 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . 7 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 70 71 79 36 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 10 | . . 2 5 3 . Melee 3 | . . . . 3 . Projectile 2 | . . 2 . . . AOE 5 | . . . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 9103 | 58 697 1085 1774 3888 1601 Wait 1874 | . 4 157 132 1270 311 Move 6625 | 50 622 778 1447 2510 1218 Hop 8 | . . . . 7 1 Pick Up 70 | 2 12 8 21 17 10 Fast Attach 30 | 6 1 2 4 16 1 Attach 19 | . 3 3 3 6 4 Detach 6 | . 3 1 1 1 . Swap 48 | . 4 17 19 3 5 Drop 74 | . 6 7 31 22 8 Fire 217 | . 32 89 94 2 . Melee 76 | . . . . 34 42 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 45 | . 10 23 12 . . Escape Stasis . | . . . . . . Rewire 10 | . . . 10 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Discovered new exit (range 14) 693 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Destroyed 8 combat bots 995 | -10/Materials | Discovered new exit (range 14) 1222 | -10/Materials | Discovered new exit (range 16) 1406 | -10/Materials | Entered another Materials area 1406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -9/Materials | Discovered new exit (range 18) 1748 | -9/Materials | Repaired Ion Engine 2881 | -9/Materials | Repaired Assault Rifle 2902 | -9/Materials | Build established: Scavenger-Mutant 2909 | -9/Materials | Repaired Lgt. Treads 3228 | -9/Materials | Discovered new exit (range 16) 3433 | -9/Materials | Entered another Materials area 3433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3833 | -8/Materials | Discovered new exit (range 15) 4180 | -8/Materials | Repaired Lgt. Treads 5770 | -8/Materials | Repaired Lgt. Treads 5797 | -8/Materials | Repaired Lgt. Treads 6168 | -8/Materials | Discovered new exit (range 13) 6238 | -8/Materials | Entered Factory 6238 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6522 | -7/Factory | Fabricated Xenon Bombardment Thruster? 6548 | -7/Factory | Build established: Hacker-Sprinter 7104 | -7/Factory | Repaired Xenon Bombardment Thruster? 7457 | -7/Factory | Repaired Imp. Sensor Array 7518 | -7/Factory | Repaired Adv. Beam Rifle 7564 | -7/Factory | Repaired Xenon Bombardment Thruster 7603 | -7/Factory | Repaired Scythe 7649 | -7/Factory | Repaired Xenon Bombardment Thruster 7694 | -7/Factory | Repaired Mic. Nuclear Core 8100 | -7/Factory | Discovered new exit (range 12) 8114 | -7/Factory | Identified exit to Factory 8395 | -7/Factory | Entered another Factory area 8395 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9127 | -6/Factory | Lost 3 parts (1p1n1u) 9195 | -6/Factory | Lost 3 parts (3n) 9281 | -6/Factory | Self-destructed Last Messages --------------- Xenon Bombardment Thruster Rating: 4 Time: 28 Initiate build sequence. 09220_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 09225_ ALERT: Cargo convoy en route, clear transfer corridor. 09246_ R-10 Processor collects Mic. Nuclear Core. 09246_ Sneak attack on R-10 Processor. 09246_ Destroyed Imp. Ion Engine. 09247_ Adv. Beam Rifle destroyed. 09248_ H1AG&=RHX0FBZAP6PA=V&RMOJ,CN,U #8PFF 09249_ Sneak attack on R-10 Processor. 09249_ Destroyed Com. Wheel. 09255_ Slammed into U-05 Engineer. 09260_ Critical hit (Burn: +37). 09263_ 7 B,CX9ABB0FIG5:YMWDPG:WM9/BR0< 09266_ K-01 Serf collects debris. 09279_ Chainsword destroyed. 09280_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ????????????? #! 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EMP Blaster | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Scythe | -7/Factory | Scanalyzed Hvy. Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed RecoilScrapRouter Manual? 0 Play Time 01:18:00 Cumulative 28.8 hours Start 2025.03.01 @ 14:10:15 End 2025.03.01 @ 17:29:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e91b1e1-d288-49e5-8ab2-d5c6d012a816