Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.02 @ 02:22:27 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (1625) 1625 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 7321 Bonus ------- Pacifist 200 High Alert Combat Kills 211 Met Data Miner 300 Cogmind --------- Core Integrity 573/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Plasma Sword Plasma Sword > --- INVENTORY (5) ---- Light Regenerative Plating Experimental Thermal Shield Experimental Thermal Shield Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Core Analyzer Core Analyzer Experimental Thermal Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Makeshift Power Source Antimatter Reactor Light Antimatter Reactor Advanced Energy Well Advanced Energy Well Actuator Array Utility Shielding Layered Medium Armor Plating Experimental Thermal Shield Hardlight Generator Hammer Power Maul [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Utility Core Analyzer Device Experimental Thermal Shield Storage Large Storage Unit Processor Core Analyzer Protection Heavy Armor Plating Weapon Chainsword Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . 1 1 1 . . . . 1 . Utility 4 | . . 1 1 1 . . . . 1 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 61 | 2 2 2 . 10 2 2 12 8 15 6 Power 9 | . . 1 . 1 . . 1 2 3 1 Engine 5 | . . 1 . 1 . . . 1 2 . Core 2 | . . . . . . . 1 . . 1 Reactor 2 | . . . . . . . . 1 1 . Propulsion 24 | 2 . . . 5 2 . 4 4 6 1 Treads . | . . . . . . . . . . . Leg 23 | 2 . . . 5 2 . 4 4 6 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 19 | . . 1 . 3 . . 6 2 6 1 Device 6 | . . . . . . . 2 . 3 1 Storage 1 | . . 1 . . . . . . . . Processor 6 | . . . . 2 . . 2 . 2 . Hackware . | . . . . . . . . . . . Protection 6 | . . . . 1 . . 2 2 1 . Artifact . | . . . . . . . . . . . Weapon 9 | . 2 . . 1 . 2 1 . . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 2 . . 1 . . . . . . Slashing Weapon 5 | . . . . . . 1 1 . . 3 Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . 1 Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 14 | . . . . . . . . . 14 . Parts Lost 47 | . . 3 . . . . 8 13 21 2 Power 9 | . . 1 . . . . 1 3 3 1 Propulsion 21 | . . 2 . . . . 4 7 8 . Utility 13 | . . . . . . . 2 3 7 1 Weapon 4 | . . . . . . . 1 . 3 . Highest Loss Streak 7 | . . 2 . . . . 4 7 7 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 2 1 4 5 11 12 5 12 10 5 Power 1 | . 1 . . . 1 1 1 3 2 . Propulsion . | . . . . 1 2 2 . . . . Utility 3 | . 1 . 2 2 5 6 2 7 6 3 Weapon 1 | . . 1 2 1 3 3 1 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 1 . . 1 . . . . 5 4 Power 2 | . . . . 1 . . . . 1 . Propulsion . | . . . . . . . . . . . Utility 7 | . 1 . . . . . . . 4 2 Weapon 2 | . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 30 34 . 78 90 92 91 89 67 11 Engine 4 | . . 8 . 6 7 7 3 2 2 . Core 1 | . . . . . . . 3 2 . 1 Leg 27 | . 28 12 . 34 36 38 36 29 15 . Device 2 | . . . . . . . 4 3 7 1 Storage 4 | . . 3 . 6 7 7 1 7 5 . Processor 15 | . . . . 12 15 15 22 21 20 . Protection 4 | . . . . 6 7 7 5 4 1 . Impact Weapon 4 | . 2 9 . 9 15 5 . . 3 . Slashing Weapon 3 | . . . . . . 4 7 7 3 5 Piercing Weapon 2 | . . . . . . 4 4 7 2 . Peak Build Rating 63 | 2 4 6 . 42 44 47 62 63 61 34 Average Rating 38 | 1 2 3 . 33 43 45 50 53 46 15 On Entrance 22 | . 2 4 . . 42 44 47 56 45 3 Avg Prop Armor Cover (%) 3 | 19 37 15 . . . . 3 . . . Naked Turns 320 | . . 33 125 45 . . . . 21 96 Heaviest Build 54 | . 4 29 . 50 50 50 50 38 54 14 Greatest Support 101 | 20 3 20 3 75 83 83 101 101 75 14 Greatest Overweight (x) 6 | . 1 2 . . 1 . 6 2 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 5 15 15 15 15 15 15 5 Average Capacity 11 | 5 5 8 5 13 15 15 7 15 13 5 Most Carried 15 | 2 2 5 5 12 13 14 14 15 13 5 Average Carried 7 | . 2 2 5 6 12 13 5 12 10 4 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 5 5 Final Carried 14 | 2 2 5 5 12 13 14 13 12 5 5 Class Distribution -------------------- 60% | Gladiator 33% | Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 882 | 208 . 67 7 120 20 20 164 90 131 55 Remotely . | . . . . . . . . . . . Salvage Created 1750 | . . 118 . 106 16 43 359 445 531 132 Parts 68 | . . 3 . 2 . 5 19 12 23 4 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 5 . 13 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 31 | . . 5 . 1 1 1 4 7 12 . Melee 21 | . . 3 . . . 1 4 7 6 . Classes Destroyed 10 | . . 3 . 2 1 1 . 2 . 1 Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 Swarmer 7 | . . 3 . . . . . . 4 . Grunt 8 | . . 1 . . . . . 4 3 . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 2 | . . . . 1 . . . . 1 . Hunter 6 | . . . . . . . . 2 4 . Programmer 1 | . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . 4 . . . Thief 1 | . . . . . 1 . . . . . Best Kill Streak 5 | . . 3 . 1 1 1 1 3 5 1 Combat Bots Only 5 | . . 3 . 1 1 1 1 3 5 . Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 655 | . 1 61 25 70 3 12 32 177 217 57 Missed 206 | . 1 20 10 36 . 3 6 47 60 23 Hits 449 | . . 41 15 34 3 9 26 130 157 34 Melee 8 | . . 4 . . 3 . . 1 . . Projectile 441 | . . 37 15 34 . 9 26 129 157 34 Critical Strikes 8 | . . 2 . . . . . 2 2 2 Part Disruptions 2 | . . . . . . . 2 . . . Damage Taken 7278 | . . 549 255 283 17 135 1009 2069 2277 684 Core 1998 | . . 221 255 61 . 15 . 394 625 427 Absorbed by Shields 142 | . . . . . . . . . 132 10 Ignored by Resistances 256 | . . . . . . . 139 117 . . Core Remaining (%) 59 | 100 100 44 53 . . . . 32 26 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 125 | . . 12 . 3 2 4 39 28 30 7 Core Hits 44 | . . 3 . . . 2 13 13 12 1 Critical Kills 3 | . . 2 . . . . . . 1 . Critical Parts Destroyed 9 | . . 2 . 1 . . . . 6 . Critical Strikes 24 | . . 4 . 1 . . 6 5 8 . Smash 12 | . . 4 . 1 . . . . 7 . Sever 11 | . . . . . . . 5 5 1 . Impale 1 | . . . . . . . 1 . . . Melee Attacks 206 | . . 19 . 12 5 8 67 36 46 13 Impact 73 | . . 19 . 12 5 4 . . 33 . Slashing 117 | . . . . . . . 64 30 10 13 Piercing 16 | . . . . . . 4 3 6 3 . Sneak Attacks 3 | . . . . 1 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 18 | . . 1 . . 1 . 3 4 7 2 Damage Inflicted 4997 | . . 292 17 158 83 110 1758 977 1264 338 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 4970 | . . 292 . 158 83 110 1758 977 1254 338 Ramming 27 | . . . 17 . . . . . 10 . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1408 | . . 292 . 158 83 . . . 875 . Slashing 3203 | . . . . . . . 1672 864 329 338 Piercing 359 | . . . . . . 110 86 113 50 . Highest Corruption 20 | . . 2 1 . . 1 1 1 20 6 Average Corruption 2 | . . 2 1 . . 1 1 1 13 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . 1 . . . 2 4 . 12 . Message Errors 3 | . . . . . . . 1 . 2 . Matter Fused 8 | . . 1 . . . 2 . . 5 . Heat Flow Errors 3 | . . . . . . . 1 . 2 . Energy Discharges 3 | . . . . . . . 1 . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 544 | . . 52 . 111 8 . 15 . 333 25 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 544 | . . 52 . 111 8 . 15 . 333 25 Knockbacks 4 | . . 1 . . 1 . . . 2 . Impact 4 | . . 1 . . 1 . . . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . . 8 . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 5 | . . . 1 . . . . . 4 . Kicked 4 | . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . Highest Temperature 246 | . . 4 . . . . 147 14 246 . Average Temperature 84 | . . 4 . . . . 76 6 112 . Received Heat Transfer 1060 | . . 168 18 81 . . . 564 169 60 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 11 | . . 2 . 2 1 . . . 6 . Combat Hostiles 10 | . . 2 . 1 1 . . . 6 . Parts Fried 10 | . . 2 . . 2 . . . 6 . Impact Corruptions 21 | . . 4 . 2 1 . . . 14 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . . . . . . 3 1 Low Security (%) 62 | 100 100 100 100 100 . . . . . . Level 1 8 | . . . . . . . . . . 100 Level 2 17 | . . . . . . . . . 59 . Level 3 11 | . . . . . . . . . 40 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 750 | . . 85 20 30 . . . . 750 327 Initial 750 | . . . 1 4 . . . . 750 235 Average 214 | . . 42 5 1 . . . . 639 270 Influence Increases 1786 | . . 150 45 41 . 30 . 200 1128 192 Destroy 0b10 Robot/C 520 | . . 100 . 20 . 20 . 140 240 . Destroy 0b10 Robot/NC 10 | . . . . 5 . . . . . 5 Destroy Leader 122 | . . 20 . 12 . 10 . 30 50 . Successful Hack 56 | . . . . . . . . . 10 46 Destroy Structure 13 | . . . . 4 . . . . 3 6 Advance Influence 750 | . . . . . . . . . 750 . Partial Spotted 45 | . . . 30 . . . . . . 15 Lose Combat Pursuer 270 | . . 30 15 . . . . 30 75 120 Influence Decreases 1469 | . . 145 40 51 . 30 . 200 646 357 Entered New Map 257 | . . . 4 6 . . . . . 247 Time Decay 722 | . . 115 36 45 . 30 . 120 286 90 Search Patrol Dispatched 150 | . . . . . . . . . 150 . Lost Part 340 | . . 30 . . . . . 80 210 20 Squads Dispatched 9 | . 1 1 . 1 . . . . 5 1 Investigation 4 | . . . . . . . . . 3 1 Extermination 2 | . . . . 1 . . . . 1 . Reinforcement 3 | . 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . 1 1 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 4 13 8 11 3 1 5 16 30 12 Peak Tracking Total 9 | . 3 5 9 4 3 1 2 6 9 7 Tactical Retreats 10 | . . 2 1 . . . . 1 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 4 | . . 1 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 2 | . . . . . 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 10 | . . . . . . . 4 . 4 2 Terminals 4 | . . . . . . . . . 2 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 49 | . . . . . . . 29 . 15 5 Successful 36 | . . . . . . . 29 . 4 3 Failed 13 | . . . . . . . . . 11 2 Catastrophic 3 | . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 12 | . . . . . . . . . 7 5 Fabricators 5 | . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 34 | . . . . . . . 29 . 2 3 Record 11 | . . . . . . . 11 . . . Part Schematic 9 | . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . 6 . . . Prototype ID Bank 5 | . . . . . . . 3 . 1 1 Level Access Points 1 | . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . 1 1 Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . . . . . 4 1 Full Trace Events 4 | . . . . . . . . . 3 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . Total Part Build Rating 5 | . . . . . . . . . 5 . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 575 | . . . . . . . . . 575 . Decoding 575 | . . . . . . . . . 575 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . 9 . Traps 7 | . . . . . . . . . 7 . Emergency Access 2 | . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 4341 | 36 96 272 125 822 327 374 1039 430 627 193 Spaces Moved 3364 | 37 173 241 245 712 250 279 578 274 338 237 Core 1058 | 19 173 221 245 135 . . 39 . 59 167 Treads . | . . . . . . . . . . . Legs 2236 | 18 . 20 . 577 250 279 539 274 279 . Wheels . | . . . . . . . . . . . Hover 70 | . . . . . . . . . . 70 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 120 124 50 120 50 50 Average Speed 105 | 84 52 88 50 106 125 124 131 120 129 59 Slowest Speed 350 | 120 100 260 50 120 190 124 350 260 190 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 42 37 32 28 41 63 80 43 7 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 1 1 . 2 . . Spaces Dug 18 | . . . . 4 1 4 . 1 5 3 Terrain Destroyed 18 | . . . . 4 1 4 . 1 5 3 Melee 18 | . . . . 4 1 4 . 1 5 3 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total 3812 | 40 178 268 246 750 255 292 740 326 446 271 Wait 98 | . 2 1 1 . . 3 50 6 35 . Move 3354 | 36 172 240 244 711 249 278 577 273 337 237 Hop . | . . . . . . . . . . . Pick Up 53 | 2 1 1 . 13 1 1 17 4 11 2 Fast Attach 46 | 2 2 1 . 8 2 . 12 4 11 4 Attach 30 | . . 3 . 4 . . 7 7 7 2 Detach 10 | . . 4 . . . . 3 2 . 1 Swap 3 | . . . . . . 2 . . 1 . Drop 16 | . 1 . . 2 . . 10 . 2 1 Fire . | . . . . . . . . . . . Melee 183 | . . 18 . 12 3 8 64 30 38 10 Ram 1 | . . . 1 . . . . . . . Kick 4 | . . . . . . . . . 4 . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 8) 114 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 402 | -9/Materials | Discovered new exit (range 7) 404 | -9/Materials | Core integrity fell below 50% 405 | -9/Materials | Entered another Materials area 405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -8/Materials | Discovered new exit (range 4) 530 | -8/Materials | Entered Factory 530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -7/Factory | Build established: Gladiator 1324 | -7/Factory | Discovered new exit (range 14) 1352 | -7/Factory | Entered Lower Caves 1388 | -7/Lower Caves | Learned Factory security intel 1491 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1649 | -7/Lower Caves | Discovered new exit (range 13) 1679 | -7/Lower Caves | Entered another Lower Caves area 1740 | -7/Lower Caves | Discovered new exit (range 11) 1756 | -7/Lower Caves | Identified exit to Data Miner 1881 | -7/Lower Caves | Encountered a Warlord checkpoint 2053 | -7/Lower Caves | Entered Data Miner 2053 | -7/Data Miner | Discovered new exit (range 6) 2077 | -7/Data Miner | Met Data Miner 2101 | -7/Data Miner | Learned location of Section 7 (-2) 2101 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2119 | -7/Data Miner | Received God Mode back door access code from Data Miner 2453 | -7/Data Miner | Data Conduit disabled 2619 | -7/Data Miner | Found Prototype Device 2619 | -7/Data Miner | Identified Exp. Thermal Shield 2635 | -7/Data Miner | Lost 4 parts (1p2n1u) 2817 | -7/Data Miner | Lost 3 parts (1n1u1w) 3024 | -7/Data Miner | Found Exp. Thermal Shield 3092 | -7/Data Miner | Entered Proximity Caves 3171 | -6/Proximity Caves | Spotter reported a threat 3173 | -6/Proximity Caves | Spotter reported a threat 3316 | -6/Proximity Caves | Lost 7 parts (2p3n2u) 3386 | -6/Proximity Caves | Spotter reported a threat 3398 | -6/Proximity Caves | Spotted B-75 Beast 3410 | -6/Proximity Caves | Core integrity fell below 50% 3439 | -6/Proximity Caves | Spotter reported a threat 3457 | -6/Proximity Caves | Lost 6 parts (1p4n1u) 3458 | -6/Proximity Caves | Spotter reported a threat 3514 | -6/Proximity Caves | Discovered new exit (range 7) 3522 | -6/Proximity Caves | Entered Factory 3522 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -6/Factory | Discovered new exit (range 13) 3812 | -6/Factory | Lost 6 parts (2n3u1w) 3843 | -6/Factory | Fabricated Lgt. Regenerative Plating? 3872 | -6/Factory | Search patrols dispatched 3923 | -6/Factory | Lost 6 parts (1p3n1u1w) 3955 | -6/Factory | System corruption reached 10% 4104 | -6/Factory | Crushed by falling debris 4128 | -6/Factory | Released all parts (4) 4132 | -6/Factory | Core integrity fell below 50% 4149 | -6/Factory | Entered another Factory area 4149 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4158 | -5/Factory | Lost 7 parts (1p3n2u1w) 4180 | -5/Factory | Build established: Mutant 4307 | -5/Factory | Identified exit to Factory 4342 | -5/Factory | Self-destructed Last Messages --------------- 04274_ U-05 Engineer builds a Wall. 04279_ W-25 Informer sends out distress signal. 04283_ U-05 Engineer builds a Wall. 04294_ Sneak attack on R-10 Processor. 04294_ R-10 Processor destroyed. 04296_ Phase Shifter destroyed. 04296_ Acquired 55 matter. 04307_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (174,174) (31,177) (167,134) (172,187) Map updated. 04312_ Lgt. Fission Core destroyed. 04314_ Plasma Sword follow-up attack on P-70 Sage. 04322_ Destroyed Hpw. Shock Rifle. 04325_ Destroyed Tesla Rifle. 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed MassWeaponsPlatform Manual? 0 Play Time 00:30:40 Cumulative 208.3 hours Start 2025.09.02 @ 01:53:07 End 2025.09.02 @ 02:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3c970d7-d799-4404-b387-b47534347ecf