Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 17:05:50 Player: Jason Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (196) 980 Value Destroyed (6555) 6555 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (4869) 4869 TOTAL SCORE: 21784 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 420 Follower Combat Kills 380 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 414 Scanned by Researcher 500 Friendly Fire -145 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor ECM Suite Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Advanced Transmission Jammer Reaction Control System Improved Phase Shifter Phase Armor Graphene Brace Improved Focal Shield Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Nova Cannon Lance > --- INVENTORY -------- Q-thruster ECM Suite Advanced Shield Generator Hacking Suite Improved Trap Extractor Enhanced Quantum Rifle Linear Accelerator Fusion Bomb Launcher Molecular Deconstructor [Rating: 156] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Slots Evolved 16 | . . . . . 4 2 2 2 . . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . 1 1 . . . . 1 . . . . 1 . . Utility 9 | . . . . . 2 2 1 1 . . . . . . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 367 | 9 24 2 . 10 43 66 53 20 5 2 20 10 8 12 16 . 33 11 10 13 Power 31 | 2 5 . . 1 2 4 6 1 . . . . 1 . 2 . 3 1 1 2 Engine 17 | 2 5 . . 1 1 2 3 . . . . . . . . . 1 1 . 1 Core 9 | . . . . . 1 2 3 1 . . . . 1 . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . 2 . 1 1 Propulsion 91 | 2 10 . . . 12 12 7 8 2 1 6 1 2 3 6 . 7 2 4 6 Treads 28 | 2 8 . . . 11 5 1 . . . . . . . . . . . . 1 Leg 8 | . . . . . . 6 2 . . . . . . . . . . . . . Wheel 3 | . . . . . 1 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 52 | . 2 . . . . . 3 8 2 1 6 1 2 3 6 . 7 2 4 5 Utility 139 | 3 2 . . 4 15 28 26 8 2 1 4 2 4 8 4 . 17 4 3 4 Device 87 | 2 2 . . 2 4 21 17 5 . 1 3 1 4 5 2 . 11 3 2 2 Storage 10 | 1 . . . 2 2 2 1 1 . . . . . . . . 1 . . . Processor 12 | . . . . . 1 . 2 1 2 . . 1 . . . . 4 . . 1 Hackware 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 Protection 25 | . . . . . 8 4 5 1 . . 1 . . 3 2 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 106 | 2 7 2 . 5 14 22 14 3 1 . 10 7 1 1 4 . 6 4 2 1 Energy Gun 10 | 2 4 . . . . 1 2 . . . . . . . . . . 1 . . Energy Cannon 31 | . . . . . 5 10 7 1 . . 3 1 1 . 1 . 1 1 . . Ballistic Gun 12 | . . 1 . 2 2 1 . . 1 . 2 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . . Launcher 17 | . . 1 . 3 3 4 1 . . . . 1 . . 2 . 1 . 1 . Special Weapon 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Impact Weapon 17 | . 3 . . . 4 5 4 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . 1 . . 5 1 . . 1 . 2 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . 1 . 1 1 . . 1 1 . . . . 2 1 1 3 Parts Lost 89 | . 4 1 . . 11 13 17 . 1 1 2 . . 3 5 2 4 . 4 21 Power 10 | . 2 . . . . . 3 . . . . . . 1 1 . 1 . . 2 Propulsion 31 | . 2 . . . 4 6 4 . 1 1 . . . 2 . 1 . . . 10 Utility 36 | . . . . . 5 4 7 . . . 2 . . . 4 1 2 . 4 7 Weapon 12 | . . 1 . . 2 3 3 . . . . . . . . . 1 . . 2 Highest Loss Streak 15 | . 3 1 . . 5 6 7 . 1 1 2 . . 2 5 2 2 . 4 15 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 95 86 81 95 99 100 98 99 94 93 66 77 84 89 81 54 Engine 4 | . 12 14 14 14 5 . 3 . . . . . . . . . 3 4 4 1 Core 3 | . . . . . 3 5 2 5 5 5 5 5 10 9 3 5 2 . . . Treads 12 | . 26 28 28 28 30 21 2 1 . . . . . . . . . . . . Leg 2 | . . . . . . 3 10 1 . . . . . . . . . . . . Wheel 1 | . . . . . 2 1 4 1 . . . . . . . . . . . . Flight 9 | . . . . . . . 5 27 34 35 35 35 32 30 17 30 26 24 26 15 Device 17 | . 14 14 14 14 16 14 20 21 12 11 11 15 21 21 13 14 17 27 25 18 Storage 7 | . 14 14 14 14 9 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . 4 4 5 15 17 16 11 6 5 5 5 11 10 1 . Hackware 2 | . . . . . . 1 1 5 5 5 5 5 5 5 5 5 4 5 6 6 Protection 4 | . . . . . 9 6 4 5 5 5 4 5 2 4 4 . 2 . . . Energy Gun 4 | . 26 19 14 14 1 . 1 1 . . . . . . . . . 2 . . Energy Cannon 6 | . . . . . 10 10 8 5 5 5 4 . 3 4 2 5 1 1 4 1 Ballistic Gun 1 | . . 7 14 4 5 . . . 3 5 . 4 1 . . . . . . . Impact Weapon 1 | . . . . . . 2 1 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 1 . 4 5 5 5 2 5 3 4 4 3 Naked Turns 23 | . . . . . . 17 . . . . . . . . . . . . . 6 Heaviest Build 67 | 15 17 14 14 15 44 58 66 67 37 37 40 37 44 47 60 33 50 54 61 57 Greatest Support 82 | 40 40 40 40 40 82 80 35 45 37 37 37 39 48 47 45 45 51 60 68 61 Greatest Overweight (x) 19 | . 5 . . . 3 5 5 2 1 1 1 . 1 . 19 . 1 . 1 8 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 8 8 8 11 14 15 11 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 8 8 8 9 15 15 15 15 10 10 10 10 10 10 10 7 10 10 10 10 Average Carried 11 | 4 7 7 7 8 10 13 14 11 9 9 9 9 9 9 8 7 9 9 10 7 Final Capacity 15 | 8 8 8 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 7 8 8 15 15 15 10 10 9 9 10 10 10 7 7 9 10 10 3 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Mutant 10% | Sprinter 5% | Scout 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -4/Extension Ninja | -4/Cetus Ninja | -4/Archives Scavenger-Ninja | -3/Research Infiltrator-Ninja | -2/Research Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Matter Collected 4863 | 280 235 . 50 55 1018 602 961 175 115 28 213 47 . 307 89 . 269 296 38 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7617 | 60 554 6 . 65 1953 1466 1972 192 120 54 130 60 . 145 214 . 298 233 95 . Parts 354 | 9 27 1 . 15 94 84 57 6 5 1 2 9 . 4 6 . 16 7 11 . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . . . 3 . 8 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 5 1 . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Combat Hostiles Destroyed 139 | . 17 3 . 8 40 31 18 1 2 1 3 4 . 2 4 . . . 5 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Guns 35 | . 16 . . 2 16 . . . 1 . . . . . . . . . . . Cannons 63 | . . . . . 19 23 15 1 1 . 1 . . 2 . . . . 1 . AOE 31 | . . 3 . 6 5 7 . . . . . 4 . . 2 . . . 4 . Classes Destroyed 18 | 1 6 . . . 5 2 1 . . . 2 . . . . . . . 1 . Worker 16 | . 1 . . . 2 4 8 . . . . . . . . . 1 . . . Builder 14 | . 1 . . 1 1 6 3 1 . . . . . . . . 1 . . . Tunneler 5 | 4 . . . . . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Recycler 15 | . . . . . 3 1 6 1 . . . . . . . . 2 2 . . Mechanic 2 | . . . . . . 1 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Swarmer 32 | . 8 3 . 8 8 . . . . . . 4 . . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . Grunt 55 | . 7 . . . 17 21 7 . . . 1 . . 1 . . . . 1 . Brawler 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 9 1 2 . . . . . . 1 . . . . . . Hunter 6 | . . . . . 3 2 . 1 . . . . . . . . . . . . Programmer 16 | . . . . . . 6 8 . 2 . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 . 4 10 11 4 1 2 1 3 4 . 1 5 . 2 1 4 . Combat Bots Only 8 | . 2 3 . 3 8 5 3 1 2 1 3 4 . 1 4 . . . 4 . Max Kills in Single Turn 6 | 1 1 2 . 2 3 6 1 1 1 1 2 4 . 1 1 . 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 2 2 . . . . . 4 . . 1 . . . 3 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Hostile Shots Fired 1490 | . 100 11 . 13 247 299 311 1 19 25 44 31 . 60 37 12 84 . 22 174 Missed 508 | . 34 6 . 5 66 89 100 . 9 12 17 16 . 32 11 5 44 . 10 52 Damage Taken 16701 | . 827 49 . 67 2552 3193 3025 84 202 241 338 276 . 796 703 181 927 . 455 2785 Core 3531 | . 159 9 . 10 361 544 448 . 38 39 59 90 . 110 80 48 85 . 38 1413 Absorbed by Shields 256 | . . . . . . 28 222 . . . . . . . . . . . 6 . Redirected to Shielding 133 | . . . . . 35 98 . . . . . . . . . . . . . . Ignored by Resistances 114 | . . . . . 12 . 48 . . . . . . . . . 41 . 13 . Regen/Repaired (Parts) 782 | . . . . . . 412 . . . . 131 . 239 . . . . . . . Core Remaining (%) 60 | 100 . . . 28 34 22 47 . . . . 77 . . . 79 93 . . . Volleys Fired 695 | 11 56 3 . 11 112 96 138 32 12 26 25 1 35 62 4 13 21 31 5 1 Largest 2 | 2 2 2 . 2 2 2 2 1 2 2 1 1 1 1 2 1 1 1 1 1 Hottest 165 | 100 100 80 . 83 150 150 165 98 133 133 98 39 98 98 82 98 113 113 113 . Shots Fired 1044 | 22 112 6 . 22 216 172 212 32 18 30 25 1 35 62 8 13 21 31 5 1 Gun 283 | 22 112 3 . 11 93 1 15 . 6 4 . . . . . . . 16 . . Cannon 715 | . . . . . 119 157 197 32 12 26 25 . 35 62 . 13 19 15 3 . Launcher 43 | . . 3 . 11 4 14 . . . . . 1 . . 8 . . . 2 . Special 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Kinetic 93 | . . . . . 75 7 . . 6 4 . . . . . . 1 . . . Thermal 898 | 22 112 3 . 11 137 144 212 32 12 26 25 . 35 62 . 13 18 31 3 . Explosive 39 | . . 3 . 11 4 14 . . . . . 1 . . 4 . . . 2 . Electromagnetic 11 | . . . . . . 7 . . . . . . . . 4 . . . . . Robot Hit Streak 25 | 3 21 1 . 2 17 17 25 5 12 4 6 7 . 6 7 . 8 . 9 1 Robot Miss Streak 6 | 3 4 1 . 2 6 2 3 . 1 1 1 . . 1 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 540 | 10 77 2 . 3 150 113 129 5 10 4 10 1 . 9 7 . 5 2 1 2 Core Hits 312 | 5 31 2 . 11 81 77 39 4 2 . 6 4 . 4 17 1 3 1 23 1 Critical Kills 6 | . . . . . . . 4 . 1 1 . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 7 . 1 . . . . . . . . . . . Critical Strikes 23 | . 6 . . . 1 1 12 . 2 1 . . . . . . . . . . Burn 8 | . 6 . . . 1 . 1 . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 4 . . 1 . . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . Smash 7 | . . . . . . . 7 . . . . . . . . . . . . . Melee Attacks 200 | . 5 . . . 9 28 31 6 . . 6 1 11 11 . 3 42 34 2 11 Impact 75 | . 5 . . . 9 28 31 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 125 | . . . . . . . . 4 . . 6 1 11 11 . 3 42 34 2 11 Sneak Attacks 22 | . . . . . 1 2 13 . . . . . . . . . 4 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20776 | 127 1000 293 . 348 3826 5641 4787 165 279 132 366 253 . 333 939 33 299 217 1706 32 Guns 2577 | 127 975 12 . 25 1262 19 123 . 34 . . . . . . . . . . . Cannons 9690 | . . . . . 2025 2954 3395 165 245 132 366 . . 333 . 33 . . 42 . Explosions 6336 | . . 281 . 322 466 2319 92 . . . . 253 . . 939 . . . 1664 . Melee 2142 | . 25 . . . 66 349 1154 . . . . . . . . . 299 217 . 32 Ramming 31 | . . . . 1 7 . 23 . . . . . . . . . . . . . Kinetic 1258 | . . . . . 1098 126 . . 34 . . . . . . . . . . . Thermal 11389 | 127 975 12 . 25 2189 2997 3518 165 245 132 366 . . 333 230 33 . . 42 . Explosive 5331 | . . 281 . 322 466 1977 92 . . . . 253 . . 276 . . . 1664 . Electromagnetic 625 | . . . . . . 192 . . . . . . . . 433 . . . . . Impact 1594 | . 25 . . . 66 349 1154 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 548 | . . . . . . . . . . . . . . . . . 299 217 . 32 Highest Corruption 14 | . . . . . 7 14 10 . 2 2 2 . . . . . 14 . . . Average Corruption 6 | . . . . . 6 6 5 . 1 2 2 . . . . . 8 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . 4 . . . . . . . . . . . . . Effects 243 | . . . . . 67 45 109 . 8 5 . . . . . . 9 . . . Message Errors 69 | . . . . . 19 13 31 . 2 1 . . . . . . 3 . . . Matter Fused 58 | . . . . . 18 13 23 . 1 1 . . . . . . 2 . . . Heat Flow Errors 32 | . . . . . 10 5 13 . 2 1 . . . . . . 1 . . . Energy Discharges 17 | . . . . . . 3 13 . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . . 9 7 9 . 2 1 . . . . . . 2 . . . Data Loss (major) 10 | . . . . . 1 1 7 . 1 . . . . . . . . . . . Misfires 10 | . . . . . 2 1 6 . . 1 . . . . . . . . . . Alerts 9 | . . . . . 4 1 4 . . . . . . . . . . . . . Weapon Failures 7 | . . . . . 4 1 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1600 | . . 22 . . 68 361 991 . 14 28 . . . . . . 32 76 8 . Projectiles 257 | . . . . . . 84 131 . 14 28 . . . . . . . . . . Explosions 244 | . . 22 . . 17 104 93 . . . . . . . . . . . 8 . Melee 1099 | . . . . . 51 173 767 . . . . . . . . . 32 76 . . Knockbacks 10 | . . . . . . 3 7 . . . . . . . . . . . . . Impact 10 | . . . . . . 3 7 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . 12 . . 1 54 188 . . . . . . 75 . . . . . . Shots 5 | . . 1 . . . 1 2 . . . . . . 1 . . . . . . Rammed 5 | . . . . 1 2 1 1 . . . . . . . . . . . . . Targets Rammed 7 | . . . . 1 2 2 2 . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 505 | 78 267 54 . 72 395 384 356 42 505 378 356 93 254 312 . 102 499 493 132 48 Average Temperature 88 | 31 83 29 . 31 102 94 54 18 137 93 117 41 63 96 . 51 146 96 50 18 Received Heat Transfer 4178 | . 243 . . . 1098 1020 1175 . . 90 18 21 . 66 . 27 99 . 105 216 Effects 35 | . . . . . 4 1 7 . 8 . 2 . 2 2 . . 5 4 . . Shutdowns 6 | . . . . . 1 . . . 1 . 1 . . . . . 1 2 . . Energy Bleed 8 | . . . . . 2 . . . 3 . . . . . . . 2 1 . . Interference 14 | . . . . . . . 6 . 3 . . . 2 2 . . 1 . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . Damage (minor) 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 25 | . . . . . . 6 16 . . . . . . . 3 . . . . . Impact Corruptions 34 | . . . . . 2 8 24 . . . . . . . . . . . . . Robots Melted 8 | . 1 . . . . . 5 . . 1 1 . . . . . . . . . Combat Hostiles 6 | . 1 . . . . . 3 . . 1 1 . . . . . . . . . Parts Melted 52 | . 7 . . . 4 14 21 2 4 . . . . . . . . . . . Heat Transferred 18316 | 370 3330 37 . 74 3552 3839 4977 250 300 200 600 . . 500 200 50 . . 37 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Peak Influence 2062 | 20 244 116 . 154 563 736 416 232 . . . . 301 274 157 108 205 214 2062 1705 Initial 1159 | . 13 22 . . . 255 283 203 . . . . 132 71 57 62 40 60 15 1159 Average 256 | 8 98 74 . 69 236 456 178 136 . . . . 186 120 127 79 93 107 1773 1610 Maximum Alert Level 5 | . 1 . . . 2 3 2 1 . . . . 1 1 . . 1 1 5 5 Low Security (%) 52 | 100 96 100 . 100 30 . 59 45 . . . . 58 85 100 100 97 95 . . Level 1 32 | . 3 . . . 57 50 36 54 . . . . 41 14 . . 2 4 . . Level 2 9 | . . . . . 11 33 3 . . . . . . . . . . . . . Level 3 3 | . . . . . . 15 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 81 | . 4 . . . 11 16 16 1 . . . . 3 2 . . 2 1 12 13 Investigation 20 | . 2 . . . 7 5 4 1 . . . . 1 . . . . . . . Extermination 16 | . . . . . . 6 8 . . . . . 1 . . . 1 . . . Reinforcement 15 | . 2 . . . 1 3 3 . . . . . 1 2 . . 1 1 . 1 Assault 25 | . . . . . . 1 . . . . . . . . . . . . 12 12 Garrison 5 | . . . . . 3 1 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Distress Signals 31 | . 2 . . 1 6 5 1 . . . 2 . 1 4 1 . . 6 . 2 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . 8 . 23 Distress Signals 31 | . . . . . . . . . . . . . . . . . . 8 . 23 Times Spotted 422 | . 36 3 . 7 64 55 33 2 10 17 32 14 5 29 5 4 18 6 20 62 Peak Tracking Total 28 | . 5 3 . 3 9 9 8 1 5 6 17 9 2 9 5 4 7 2 28 23 Tactical Retreats 46 | . 3 . . . 6 7 3 1 4 6 1 3 1 4 . . 3 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Traps Triggered 21 | . 4 . . . 4 3 3 . . . . . 1 1 . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . 4 2 . . . . . 1 2 . . . . . . Traps Reconfigurated 44 | . . . . . . 4 3 . . . . . 22 13 . . 2 . . . Traps Extracted 6 | . . . . . . . . . . . . . 6 . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . 1 . . . 4 2 . . . 10 . 1 2 . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Machines Disabled 19 | . . . . . 2 4 5 . . . . 1 . 2 . 1 . . 2 2 Max in Single Turn 3 | . . . . . 1 3 2 . . . . 1 . 2 . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 5 | . . . . . . . . . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Machines Accessed 86 | . 7 . 2 1 10 13 12 7 . . 6 . 10 10 2 . 6 . . . Terminals 49 | . 5 . . 1 8 6 4 5 . . . . 6 9 2 . 3 . . . Fabricators 5 | . . . . . . 3 1 . . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . . . 3 . . . . . . . Recycling Units 11 | . 2 . . . 1 1 3 1 . . . . . 1 . . 2 . . . Scanalyzers 4 | . . . . . 1 . 3 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 1 . . . . . . . . 1 . . . Total Hacks 209 | . 19 . 8 9 32 29 25 12 . . 11 . 28 21 4 . 11 . . . Successful 90 | . 6 . 8 3 15 12 7 1 . . 11 . 13 9 1 . 4 . . . Failed 119 | . 13 . . 6 17 17 18 11 . . . . 15 12 3 . 7 . . . Catastrophic 35 | . 5 . . . 3 5 6 4 . . . . 5 3 2 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 16 . 1 9 16 9 6 5 . . . 1 9 4 . 2 5 . . . Terminals 124 | . 16 . . 9 24 12 8 9 . . . . 17 19 4 . 6 . . . Fabricators 13 | . . . . . . 7 4 . . . . . 2 . . . . . . . Repair Stations 16 | . . . . . . 7 . . . . . . 9 . . . . . . . Recycling Units 16 | . 3 . . . 1 2 4 2 . . . . . 2 . . 2 . . . Scanalyzers 14 | . . . . . 7 . 7 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 2 1 . . . . . . . . 3 . . . Terminal Hacks 46 | . 1 . 8 2 7 3 1 1 . . 11 . 4 6 1 . 1 . . . Record 21 | . . . 7 . . . . 1 . . 10 . 2 . 1 . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 . 1 5 . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 4 . . . . . . 5 . . . . . . . Scan Component 5 | . . . . . . 2 . . . . . . 3 . . . . . . . Repair 4 | . . . . . . 2 . . . . . . 2 . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 1 1 1 . . . . . . 1 . . 1 . . . Retrieve Components 7 | . 2 . . . 1 1 1 . . . . . . 1 . . 1 . . . Scanalyzer 6 | . . . . . 5 . 1 . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . 1 2 3 2 . . . . . 3 2 . . 2 . . . Terminals 16 | . 3 . . 1 2 2 1 . . . . . 3 2 . . 2 . . . Botnet 16 | . 3 . . 1 2 2 1 . . . . . 3 2 . . 2 . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . . Download 2 | . . . . . . 1 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 5 . . 1 10 11 11 7 . . . . 7 7 2 . 6 . . . Full Trace Events 14 | . 3 . . . 5 4 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . . 2 . . . . . . . Time 167 | . . . . . . 57 . . . . . . 110 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 13 . . . 2 10 7 . . . . . . 2 . . 2 . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Total Allies 10 | . . . . . . . 3 . . . . . . 7 . . . . . . Largest Group 3 | . . . . . . . 3 2 . . . . . 3 . . . . . . Highest-Rated Group 148 | . . . . . . . 48 32 . . . . . 148 . . . . . . Highest-Rated Ally 51 | . . . . . . . 16 16 . . . . . 51 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . 5 11 . . . . . 48 . . . . . . Total Damage 1829 | . . . . . . . 74 109 . . . . . 1646 . . . . . . Kills 9 | . . . . . . . 1 . . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 3 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Turns Passed 19619 | 245 1468 246 553 1036 2368 3758 4166 736 353 352 574 219 643 911 241 102 678 520 213 237 Spaces Moved 16633 | 123 721 145 346 604 1127 1892 2362 992 723 886 1267 671 1009 1331 178 72 973 571 329 311 Core 395 | 9 29 . . . . 325 . . . . . . . . 8 . . . . 24 Treads 3769 | 114 692 145 346 604 828 1035 . . . . . . . . . . . . . 5 Legs 227 | . . . . . . . 227 . . . . . . . . . . . . . Wheels 3097 | . . . . . 299 532 2135 131 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9145 | . . . . . . . . 861 723 886 1267 671 1009 1331 170 72 973 571 329 282 Fastest Speed 22 | 50 160 160 160 160 95 50 115 24 25 25 24 25 24 25 25 25 25 25 25 22 Average Speed 80 | 151 161 160 160 160 146 137 137 38 25 25 26 25 29 27 65 25 26 26 25 40 Slowest Speed 1000 | 160 300 160 160 160 166 245 330 189 109 109 106 28 116 31 1000 28 102 28 108 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . 2 1 6 9 1 14 40 . 1 3 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . 8 Exploration Rate (%) 55 | 7 93 30 66 96 85 41 49 16 66 86 94 76 23 82 69 74 27 16 41 22 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . . . . . . 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . . 1 1 . Scrap Searched 9 | . . . . 2 . . . . 2 3 . 2 . . . . . . . . Spaces Dug 396 | . 4 . . . 8 22 64 33 6 21 16 . 44 56 . 12 51 50 1 8 Terrain Destroyed 886 | . 4 28 . 93 64 148 109 33 6 22 16 7 45 92 62 12 52 50 35 8 Melee 146 | . 4 . . . 8 16 13 6 . . 6 . 10 10 . 1 33 30 1 8 Projectile 315 | . . . . . 35 12 68 27 6 22 10 . 35 50 . 11 19 20 . . AOE 425 | . . 28 . 93 21 120 28 . . . . 7 . 32 62 . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Total 21438 | 156 900 153 346 653 1615 2802 3011 1299 872 979 1463 714 1288 1752 290 136 1302 858 451 398 Wait 3267 | 8 68 4 . 18 274 693 358 230 127 72 145 23 231 350 86 50 203 198 79 50 Move 16470 | 122 720 144 345 603 1126 1891 2361 988 720 874 1251 668 981 1263 177 69 966 568 328 305 Hop 62 | . . . . . . . . 1 1 5 6 1 13 27 . 1 3 1 . 3 Pick Up 121 | 5 13 . 1 3 24 14 27 5 3 . 1 3 4 2 . . 9 5 1 1 Fast Attach 142 | 7 10 . . 2 11 18 20 11 2 . 6 4 3 3 6 . 19 7 5 8 Attach 73 | 1 3 1 . 1 9 12 15 3 1 1 3 2 3 2 4 . 5 1 . 6 Detach 31 | 1 . . . 1 2 3 4 2 . . 2 2 2 1 1 . 5 2 . 3 Swap 154 | 1 11 1 . 7 23 36 18 6 2 1 11 4 2 7 6 . 9 3 5 1 Drop 164 | . 14 . . 6 23 9 29 15 4 . 7 5 3 6 6 . 20 8 9 . Fire 695 | 11 56 3 . 11 112 96 138 32 12 26 25 1 35 62 4 13 21 31 5 1 Melee 200 | . 5 . . . 9 28 31 6 . . 6 1 11 11 . 3 42 34 2 11 Ram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . Crush 4 | . . . . 1 1 2 . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . 8 . . . . . . 18 . . . . 17 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Derelicts attacked the area 1232 | -10/Materials | Core integrity fell below 50% 1302 | -10/Materials | Lost 3 parts (1p2n) 1421 | -10/Materials | Discovered new exit (range 9) 1584 | -10/Materials | Discovered new exit (range 4) 1714 | -10/Materials | Entered Mines 1860 | -10/Mines | Assembled infested the area 1949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1951 | -10/Mines | Discovered new exit (range 5) 1960 | -10/Mines | Entered Exiles 1999 | -10/Exiles | Discovered new exit (range 15) 2034 | -10/Exiles | Met 8R-AWN 2060 | -10/Exiles | Met EX-HEX 2132 | -10/Exiles | Met EX-BIN 2149 | -10/Exiles | Aligned with FarCom system 2151 | -10/Exiles | Given EX-Vault access code 2199 | -10/Exiles | Opened EX-Vault 2229 | -10/Exiles | Found Trap Reconfigurator 2262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2318 | -10/Exiles | Met EX-DEC 2353 | -10/Exiles | Learned location of Zion (-7) 2493 | -10/Exiles | Discovered new exit (range 10) 2513 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2513 | -10/Exiles | Entered Mines 2662 | -9/Mines | Discovered new exit (range 15) 2765 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3017 | -9/Mines | Discovered new exit (range 9) 3549 | -9/Mines | Entered Materials 3549 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3915 | -8/Materials | Garrison activated, responded to threat 3943 | -8/Materials | Lost 5 parts (1n3u1w) 3948 | -8/Materials | Destroyed 8 combat bots 4331 | -8/Materials | Discovered new exit (range 10) 4409 | -8/Materials | Core integrity fell below 50% 4530 | -8/Materials | Build established: Scavenger-Mutant 5686 | -8/Materials | Build established: Mutant 5704 | -8/Materials | Discovered new exit (range 16) 5917 | -8/Materials | Entered Factory 5917 | -7/Factory | Evolved 2 slots: Utility x2 6819 | -7/Factory | Build established: Scavenger-Mutant 7183 | -7/Factory | Repaired Arm. Treads? 7220 | -7/Factory | Repaired Arm. Treads 8317 | -7/Factory | First assault squad dispatched 8537 | -7/Factory | Released all parts (7) 8562 | -7/Factory | Core integrity fell below 50% 8562 | -7/Factory | System corruption reached 10% 8568 | -7/Factory | Lost 6 parts (3n1u2w) 8785 | -7/Factory | Build established: Mutant 9328 | -7/Factory | Discovered new exit (range 8) 9593 | -7/Factory | Garrison activated, responded to threat 9675 | -7/Factory | Entered another Factory area 9675 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10166 | -6/Factory | Lost 7 parts (2p3n1u1w) 11582 | -6/Factory | Garrison activated, responded to threat 13211 | -6/Factory | Fabricated G-47 Trooper? 13596 | -6/Factory | Core integrity fell below 50% 13596 | -6/Factory | System corruption reached 10% 13689 | -6/Factory | Discovered new exit (range 11) 13841 | -6/Factory | Entered another Factory area 13841 | -5/Factory | Accompanied by 2 allies 13841 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14329 | -5/Factory | Build established: Sprinter 14339 | -5/Factory | Discovered new exit (range 15) 14577 | -5/Factory | Entered Upper Caves 14775 | -5/Upper Caves | Discovered new exit (range 8) 14777 | -5/Upper Caves | Identified exit to Upper Caves 14930 | -5/Upper Caves | Entered another Upper Caves area 14933 | -5/Upper Caves | Discovered new exit (range 11) 14936 | -5/Upper Caves | Identified exit to Factory 15096 | -5/Upper Caves | Identified exit to Warlord 15099 | -5/Upper Caves | Learned Factory stockpile data 15188 | -5/Upper Caves | Learned 12 Factory zone layouts 15225 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15271 | -5/Upper Caves | Encountered a Warlord checkpoint 15282 | -5/Upper Caves | Entered Warlord 15299 | -5/Warlord | Discovered new exit (range 9) 15302 | -5/Warlord | Identified exit to Proximity Caves 15320 | -5/Warlord | System corruption cleaned by Quarantine Array 15372 | -5/Warlord | Visited the Vortex Lab 15375 | -5/Warlord | Warlord's base attacked by MAIN.C 15376 | -5/Warlord | Found Prototype Energy Cannon 15376 | -5/Warlord | Identified Vortex Cannon 15517 | -5/Warlord | Met Warlord 15615 | -5/Warlord | Learned Research stockpile data 15616 | -5/Warlord | Learned 4 Armory zone layouts 15616 | -5/Warlord | Learned Testing security intel 15616 | -5/Warlord | Learned Quarantine security intel 15659 | -5/Warlord | Warlord forces counterattacked 15726 | -5/Warlord | Spotted Striker 15726 | -5/Warlord | Spotted Striker 15728 | -5/Warlord | Spotted Striker 15728 | -5/Warlord | Spotted Striker 15767 | -5/Warlord | Destroyed Striker 15807 | -5/Warlord | Lost 27 allies 15814 | -5/Warlord | Spotted B-86 Titan 15856 | -5/Warlord | Entered Proximity Caves 15862 | -4/Proximity Caves | Learned Research emergency access door positions 15890 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15893 | -4/Proximity Caves | Found Prototype Special Weapon 15893 | -4/Proximity Caves | Identified Molecular Deconstructor 15952 | -4/Proximity Caves | Spotted B-86 Titan 16075 | -4/Proximity Caves | Entered Factory 16075 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16076 | -4/Factory | Identified exit to Extension 16076 | -4/Factory | Identified exit to Research 16221 | -4/Factory | Repaired Broken Adv. Plasma Cannon? 16284 | -4/Factory | Discovered exit to Research (range 7) 16362 | -4/Factory | Repaired Hrd. Light Armor Plating? 16381 | -4/Factory | Build established: Scout 16683 | -4/Factory | Discovered new exit (range 18) 16718 | -4/Factory | Entered Extension 16752 | -4/Extension | Spotted B-86 Titan 16829 | -4/Extension | Rescued a captive Derelict 16829 | -4/Extension | Rescued a captive Derelict 16926 | -4/Extension | Rescued a captive Derelict 16959 | -4/Extension | Rescued a captive Derelict 16976 | -4/Extension | Rescued a captive Derelict 16977 | -4/Extension | Rescued a captive Derelict 17038 | -4/Extension | Rescued a captive Derelict 17169 | -4/Extension | Energy Cycler disabled 17169 | -4/Extension | Rescued a captive Derelict 17169 | -4/Extension | Rescued a captive Derelict 17170 | -4/Extension | Rescued a captive Derelict 17170 | -4/Extension | Rescued a captive Derelict 17171 | -4/Extension | Rescued a captive Derelict 17176 | -4/Extension | Lost 3 allies 17180 | -4/Extension | Rescued a captive Derelict 17183 | -4/Extension | Rescued a captive Derelict 17186 | -4/Extension | Rescued a captive Derelict 17196 | -4/Extension | Rescued a captive Derelict 17519 | -4/Extension | Discovered exit to Research (range 19) 17522 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17627 | -4/Extension | Discovered exit to Research (range 10) 17627 | -4/Extension | Discovered new exit (range 6) 17629 | -4/Extension | Entered Cetus 17675 | -4/Cetus | Spotted Cetus Guard 17675 | -4/Cetus | Spotted Cetus Guard 17682 | -4/Cetus | Spotted Cetus Guard 17686 | -4/Cetus | Spotted Cetus Guard 17700 | -4/Cetus | Destroyed Cetus Guard 17706 | -4/Cetus | Destroyed Cetus Guard 17707 | -4/Cetus | Destroyed Cetus Guard 17708 | -4/Cetus | Destroyed Cetus Guard 17736 | -4/Cetus | Lost 5 parts (1p4u) 17856 | -4/Cetus | Discovered new exit (range 22) 17870 | -4/Cetus | Entered Archives 17880 | -4/Archives | Unable to access archive contents 17968 | -4/Archives | Unable to access archive contents 17969 | -4/Archives | Discovered exit to Research (range 13) 17972 | -4/Archives | Entered Research 17972 | -3/Research | Evolved 2 slots: Utility x2 18056 | -3/Research | Spotted B-86 Titan 18183 | -3/Research | Discovered new exit (range 14) 18393 | -3/Research | Found Prototype Launcher 18393 | -3/Research | Identified Adv. Micro-nuke Launcher 18486 | -3/Research | Discovered new exit (range 5) 18487 | -3/Research | Identified exit to Testing 18496 | -3/Research | System corruption reached 10% 18554 | -3/Research | Found Fusion Bomb Launcher 18556 | -3/Research | Found Fusion Bomb Launcher 18615 | -3/Research | Discovered new exit (range 9) 18650 | -3/Research | Identified exit to Research 18650 | -3/Research | Entered another Research area 18650 | -2/Research | Warlord forces began assault on 0b10 18650 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18760 | -2/Research | Research machine network offline 18946 | -2/Research | Build established: Infiltrator-Ninja 19017 | -2/Research | Spotted B-90 Cyclops 19039 | -2/Research | Discovered new exit (range 14) 19103 | -2/Research | Borebot progress halted 19166 | -2/Research | Spotted Striker 19166 | -2/Research | Spotted Striker 19170 | -2/Research | Entered Quarantine 19171 | -2/Quarantine | Maximum security lockdown engaged 19178 | -2/Quarantine | Cryocooling Duct disabled 19193 | -2/Quarantine | Ambient heat levels rising (+20) 19275 | -2/Quarantine | Found Alien Artifact 19275 | -2/Quarantine | Identified Phase Armor 19319 | -2/Quarantine | Lost 4 parts (4u) 19346 | -2/Quarantine | Spotted Fortress 19365 | -2/Quarantine | Discovered new exit (range 5) 19383 | -2/Quarantine | Entered Section 7 19384 | -2/Section 7 | Maximum security lockdown engaged 19400 | -2/Section 7 | Found Alien Artifact 19400 | -2/Section 7 | Identified Integrated Mediator 19400 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19411 | -2/Section 7 | Spotted S7 Guard 19413 | -2/Section 7 | Found Prototype Processor 19413 | -2/Section 7 | Identified Spectral Analyzer 19434 | -2/Section 7 | Found Alien Artifact 19434 | -2/Section 7 | Identified Navigation Efficiency Matrix 19434 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 19530 | -2/Section 7 | Lost 6 parts (2p4n) 19579 | -2/Section 7 | Spotted Executioner 19579 | -2/Section 7 | Spotted Executioner 19581 | -2/Section 7 | Core integrity fell below 50% 19592 | -2/Section 7 | Spotted Alpha 7 19604 | -2/Section 7 | Core integrity fell below 20% 19605 | -2/Section 7 | Scanned by Researcher 19614 | -2/Section 7 | Spotted Alpha 7 19620 | -2/Section 7 | Destroyed by Alpha 7 with Multirail Last Messages --------------- 19605_ ALERT: Modified LRC-V3 signature confirmed. [Achievement: Signature Confirmed] 19606_ Penetrated by Slug. 19609_ C-65 Expert core destabilizing. 19609_ Penetrated by Slug. 19609_ Slug penetrates Wall. 19609_ Held in stasis. 19611_ C-65 Expert core entropy levels peaking. 19613_ Held in stasis. 19613_ C-65 Expert is analyzing... 19615_ Penetrated by Slug. 19615_ Slug penetrates Wall. 19617_ Held in stasis. 19617_ C-65 Expert is analyzing... 19618_ Molecular Deconstructor destroyed. 19618_ Penetrated by Slug. 19618_ Slug penetrates Wall. 19619_ Wall collapses. 19619_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # """ """ ###????????????????????????????????????? | | # """ """ # ##???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # "%" ## #???????????????????#???????????????? | | #####+####################+##### #???????????????? | | llg bg ghp +???????????????? | | b g gE E +???????????????? | | il g g h +???????????????? | | 7 +???????????????? | | #### ==! 7###########@c##### #???????????????? | | ???# ==! #????# #???????????????????? | | ???# =! #????# #???????????????????? | | ???# #????# !!! #???????????????????? | | ???# #????# !!! ] #???????????????????? | | ???# """ #????# !!! Y##??????????????????? | | ???# " " +????# #??????????????????? | | ???# """ #????# ##??????????????????? | | ???# #????# #???????????????????? | | ???# +????###########???????????????????? | | ???# #######??????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 30 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Corruption Block 4 Armor Coverage 675 Resistance: KI 25 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Storage Unit | -9/Mines | Hacked Lrg. Storage Unit | -9/Mines | Hacked Missile Launcher | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Phase Armor Integrated Mediator Navigation Efficiency Matrix Achievements -------------- 20k Club A Powerful Ally? Brute Force Charge!!! Explorer Nope Oh No You Don't! Rockin' Loadout Signature Confirmed Subspace Traveler Challenges ------------ None Game ------ Seed BlastBottomlessBlaster Manual? 0 Play Time 05:56:06 Cumulative 90.5 hours Start 2024.05.31 @ 13:52:43 End 2024.06.05 @ 17:05:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd169ca1-9ec1-4658-b7d9-9d4d0eea0436