Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:34:01 Player: graour Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (3470) 3470 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 7832 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/700 Matter 451/500 Energy 28/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Phasing AFG > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Compact Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Coolant Injector Medium Matter Pod (100) Improved Propulsion Shielding Shield Generator Hacking Drone Bay Bomb Factory No. 2 Particle Gun Particle Gun Gatling Laser Mini Grenade Launcher Power Maul GAL Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Lightning Gun Cooled Pulse Rifle Gauss Cannon > --- INVENTORY -------- Compact Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Coolant Injector Medium Matter Pod Structural Scanner Improved Propulsion Shielding Shield Generator Gatling Laser Plasma Cannon Proton Missile Launcher [Rating: 51] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Shield Generator Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 119 | 6 3 2 37 27 27 10 5 2 Power 15 | 1 1 . 3 5 4 1 . . Engine 9 | 1 1 . 3 2 1 1 . . Core 6 | . . . . 3 3 . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . . 9 12 1 2 . . Treads 19 | 2 . . 9 8 . . . . Leg . | . . . . . . . . . Wheel 7 | . . . . 4 1 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 2 2 7 4 9 2 4 1 Device 8 | . . . 1 1 3 1 1 1 Storage 10 | 1 1 1 1 3 1 . 2 . Processor 4 | . 1 1 2 . . . . . Hackware . | . . . . . . . . . Protection 10 | . . . 3 . 5 1 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 . . 18 6 13 5 1 1 Energy Gun 4 | 1 . . . . 2 1 . . Energy Cannon 7 | . . . 2 4 . 1 . . Ballistic Gun 16 | 1 . . 4 2 7 1 . 1 Ballistic Cannon 10 | . . . 5 . 4 1 . . Launcher 8 | . . . 7 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 3 . . 1 Parts Lost 30 | . . . 1 8 6 8 . 7 Power 4 | . . . . 1 1 1 . 1 Propulsion 6 | . . . . 2 1 2 . 1 Utility 7 | . . . 1 2 . 2 . 2 Weapon 13 | . . . . 3 4 3 . 3 Highest Loss Streak 8 | . . . 1 7 1 8 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 99 88 80 80 83 80 Engine 6 | . 14 11 10 5 . 4 7 6 Core 1 | . . . . 3 6 2 . . Treads 10 | . 28 22 22 16 . . . . Wheel 8 | . . . . 8 12 14 15 15 Device 4 | . . . . 7 7 4 6 6 Storage 17 | . 14 22 22 18 15 15 15 15 Processor 9 | . 10 22 13 9 7 7 7 7 Protection 6 | . . . 8 1 7 6 7 6 Energy Gun 2 | . 14 11 1 . 7 4 . . Energy Cannon 3 | . . . 2 9 . 4 7 6 Ballistic Gun 7 | . 14 11 6 8 8 2 7 8 Ballistic Cannon 4 | . . . 8 . 5 7 . . Launcher 1 | . . . 3 . . 2 . . Impact Weapon 1 | . . . . . . . 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 11 28 32 40 63 78 80 76 70 Greatest Support 80 | 40 40 40 40 80 56 56 56 56 Greatest Overweight (x) 13 | . . . . 13 2 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 35 | 8 15 15 15 20 20 20 35 20 Average Capacity 17 | 7 12 15 15 16 20 20 20 20 Most Carried 20 | 6 15 14 15 20 20 20 20 20 Average Carried 16 | 3 8 13 14 15 17 18 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 13 15 15 20 20 20 19 Class Distribution -------------------- 58% | Mutant 19% | Gunner 17% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Matter Collected 3641 | 201 . . 1491 465 1059 320 105 . Remotely . | . . . . . . . . . Salvage Created 4105 | . 47 . 1325 953 1473 225 65 17 Parts 255 | . 7 . 106 62 74 6 . . Haulers Intercepted 15 | . . . 6 4 5 . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 4 . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Combat Hostiles Destroyed 77 | . . . 29 15 26 7 . . Guns 34 | . . . 6 4 21 3 . . Cannons 40 | . . . 20 11 5 4 . . AOE 3 | . . . 3 . . . . . Classes Destroyed 13 | . 1 . 9 1 1 . 1 . Worker 6 | . . . 4 2 . . . . Builder 2 | . . . 2 . . . . . Hauler 15 | . . . 6 4 5 . . . Recycler 2 | . . . 1 . 1 . . . Operator 2 | . . . 1 1 . . . . Watcher 11 | . 2 . 2 4 3 . . . Swarmer 16 | . . . 3 4 7 2 . . Grunt 38 | . . . 15 8 11 4 . . Brawler 1 | . . . 1 . . . . . Sentry 15 | . . . 10 2 2 1 . . Hunter 4 | . . . . 1 3 . . . Programmer 3 | . . . . . 3 . . . Z-Technician 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . Best Kill Streak 7 | . 2 . 5 5 4 7 . 1 Combat Bots Only 7 | . . . 3 5 4 7 . . Max Kills in Single Turn 2 | . 1 . 2 1 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Hostile Shots Fired 636 | . . 1 112 119 214 118 . 72 Missed 159 | . . . 23 38 58 21 . 19 Damage Taken 8068 | . . 16 1223 1810 1928 1588 . 1503 Core 1251 | . . . 180 339 239 244 . 249 Absorbed by Shields 177 | . . . . . . . . 177 Redirected to Shielding 216 | . . . 90 26 . . . 100 Regen/Repaired (Parts) 674 | . . . 44 . . . 630 . Core Remaining (%) 73 | 100 100 . 55 38 . . . . Volleys Fired 311 | . 3 . 106 85 87 22 . 8 Largest 3 | . 2 . 2 2 3 3 . 3 Hottest 167 | . 60 . 103 120 151 167 . 133 Shots Fired 647 | . 6 . 190 167 221 39 . 24 Gun 342 | . 6 . 48 80 184 8 . 16 Cannon 287 | . . . 125 87 37 30 . 8 Launcher 18 | . . . 17 . . 1 . . Special . | . . . . . . . . . Kinetic 423 | . 3 . 148 80 153 23 . 16 Thermal 181 | . 3 . 25 87 43 15 . 8 Explosive 17 | . . . 17 . . . . . Electromagnetic 26 | . . . . . 25 1 . . Robot Hit Streak 34 | . 3 . 27 34 21 13 . 12 Robot Miss Streak 5 | . 1 . 3 2 4 1 . 5 Penetration Max 1 | . . . . 1 1 1 . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 441 | . 4 . 123 127 148 28 1 10 Core Hits 178 | . 2 . 58 42 57 14 . 5 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 8 | . . . . . 7 1 . . Burn 2 | . . . . . 2 . . . Destroy 3 | . . . . . 3 . . . Blast 3 | . . . . . 2 1 . . Melee Attacks 70 | . . . . . . . 70 . Impact 70 | . . . . . . . 70 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9489 | . 51 . 2637 2639 2957 905 98 202 Guns 4312 | . 51 . 586 990 2448 111 . 126 Cannons 4539 | . . . 1590 1647 509 717 . 76 Explosions 479 | . . . 402 . . 77 . . Melee 98 | . . . . . . . 98 . Ramming 61 | . . . 59 2 . . . . Kinetic 5546 | . 40 . 1818 990 2013 559 . 126 Thermal 2955 | . 11 . 358 1647 594 269 . 76 Explosive 402 | . . . 402 . . . . . Electromagnetic 427 | . . . . . 350 77 . . Impact 98 | . . . . . . . 98 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 . Average Corruption 4 | . . . . . 4 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . . 18 10 3 . Message Errors 10 | . . . . . 5 4 1 . Matter Fused 8 | . . . . . 4 3 1 . Heat Flow Errors 3 | . . . . . 2 . 1 . Energy Discharges 4 | . . . . . 4 . . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . . 29 . . 10 76 . Projectiles 14 | . . . 10 . . 4 . . Explosions 25 | . . . 19 . . 6 . . Melee 76 | . . . . . . . 76 . Knockbacks 13 | . . . 5 . 4 4 . . Impact . | . . . . . . . . . Kinetic 13 | . . . 5 . 4 4 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 98 | . . . 74 . . 24 . . Shots 5 | . . . 4 . . 1 . . Rammed 20 | . . . 18 2 . . . . Targets Rammed 22 | . . . 20 2 . . . . Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 437 | . . . 201 276 426 249 130 437 Average Temperature 85 | . . . 36 98 82 122 68 179 Received Heat Transfer 2613 | . . 9 528 576 516 567 . 417 Effects 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 3 2 . . Heat Transferred 5376 | . 25 . 694 2738 1295 550 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Peak Influence 389 | . 33 28 385 317 389 . . . Initial 131 | . . 13 11 131 62 . . . Average 189 | . 27 16 162 231 253 . . . Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 49 | 100 100 100 60 32 26 . . . Level 1 50 | . . . 39 67 73 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . 4 2 12 . . . Investigation 4 | . . . 1 . 3 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 9 | . . . 3 2 4 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Distress Signals 7 | . . . 3 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 2 3 42 29 36 7 . 6 Peak Tracking Total 7 | . 2 5 4 5 5 7 . 6 Tactical Retreats 9 | . . . 7 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Traps Triggered 5 | . . . 2 . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Machines Disabled 9 | . . . 5 1 1 2 . . Max in Single Turn 1 | . . . 1 1 1 1 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Machines Accessed 32 | . 3 . 11 6 8 3 1 . Terminals 22 | . 3 . 9 5 4 1 . . Fabricators 3 | . . . . . 3 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 84 | . 7 . 24 18 24 10 1 . Successful 50 | . 3 . 13 11 12 10 1 . Failed 33 | . 4 . 11 7 11 . . . Catastrophic 8 | . 1 . 2 1 4 . . . Database Lockouts 1 | . . . . . 1 . . . Manual 39 | . 8 . 16 2 13 . . . Terminals 62 | . 7 . 20 16 15 4 . . Fabricators 7 | . . . . . 7 . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 37 | . . . 9 9 8 10 1 . Record 17 | . . . . 2 6 9 . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . . . . 1 1 . . . Prototype ID Bank 3 | . . . 1 2 . . . . Open Door 4 | . . . 3 . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 4 | . . . 2 1 1 . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . . Load Schematic 2 | . . . . . 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 5 | . 3 . 2 . . . . . Terminals 5 | . 3 . 2 . . . . . Botnet 5 | . 3 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 3 . 8 6 8 . . . Full Trace Events 5 | . . . 2 . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . 16 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 42 | . . . . . 42 . . . Total Part Build Rating 8 | . . . . . 8 . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 152 | . . . . . . . 152 . Highest-Rated Ally 40 | . . . . . . . 40 . Total Orders 2 | . . . 2 . . . . . EXPLORE 2 | . . . 2 . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Robot Analysis Total 2 | . . . . 1 1 . . . Derelict Logs Recovered 4 | . . . . . . 1 3 . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries 1 | . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Turns Passed 9343 | 80 319 31 3200 1031 1725 676 2042 239 Spaces Moved 5656 | 47 167 19 1621 513 1013 517 1580 179 Core 9 | 8 . . . 1 . . . . Treads 2028 | 39 167 19 1621 182 . . . . Legs . | . . . . . . . . . Wheels 3619 | . . . . 330 1013 517 1580 179 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 115 115 115 115 Average Speed 131 | 141 160 160 160 125 120 115 115 116 Slowest Speed 700 | 160 160 160 160 700 130 115 115 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 27 5 96 44 30 74 91 36 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . 2 2 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 3 3 . Spaces Dug 68 | . . . 59 . . . 9 . Terrain Destroyed 172 | . . . 145 4 11 3 9 . Melee 9 | . . . . . . . 9 . Projectile 22 | . . . 4 4 11 3 . . AOE 141 | . . . 141 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Dee Total 6834 | 58 212 20 2033 740 1347 563 1667 194 Wait 497 | . 31 . 197 77 183 4 . 5 Move 5648 | 46 166 18 1620 512 1012 516 1579 179 Hop . | . . . . . . . . . Pick Up 70 | 6 8 . 19 9 16 8 4 . Fast Attach 47 | 6 1 . 11 7 14 4 4 . Attach 22 | . . 2 1 4 8 6 . 1 Detach 9 | . . . 3 3 2 1 . . Swap 51 | . 2 . 25 16 6 . 1 1 Drop 86 | . 1 . 31 25 19 1 9 . Fire 311 | . 3 . 106 85 87 22 . 8 Melee 70 | . . . . . . . 70 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 22 | . . . 20 2 . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 4) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 402 | -9/Materials | Discovered new exit (range 14) 431 | -9/Materials | Entered Storage 1911 | -9/Storage | Identified exit to Recycling 2738 | -9/Storage | Repaired Propulsion Shielding 2778 | -9/Storage | Build established: Scavenger-Mutant 3524 | -9/Storage | Discovered new exit (range 15) 3631 | -9/Storage | Entered Materials 3631 | -8/Materials | Evolved 2 slots: Propulsion x2 4430 | -8/Materials | Build established: Mutant 4563 | -8/Materials | Discovered new exit (range 16) 4644 | -8/Materials | Core integrity fell below 50% 4662 | -8/Materials | Entered Factory 4662 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4687 | -7/Factory | Lost 7 parts (1p2n1u3w) 5101 | -7/Factory | Build established: Gunner 5490 | -7/Factory | Fabricated Arm. Huge Wheel? 5625 | -7/Factory | Central database locked down 6259 | -7/Factory | Garrison activated, responded to threat 6336 | -7/Factory | Discovered new exit (range 11) 6387 | -7/Factory | Entered Lower Caves 6399 | -7/Lower Caves | Encountered a Warlord checkpoint 6584 | -7/Lower Caves | Attracted the attention of an 0b10 base 6603 | -7/Lower Caves | Core integrity fell below 50% 6663 | -7/Lower Caves | Destroyed 7 combat bots 6664 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 6683 | -7/Lower Caves | Learned Armory stockpile data 6874 | -7/Lower Caves | Learned location of Armory (-4) 6874 | -7/Lower Caves | Learned Research terminal intel 6874 | -7/Lower Caves | Learned Factory garrison access intel 6980 | -7/Lower Caves | Learned 8 Factory zone layouts 7033 | -7/Lower Caves | Discovered new exit (range 11) 7034 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7063 | -7/Lower Caves | Entered Zion 7088 | -7/Zion | Given the Hacking Drone Bay 7088 | -7/Zion | Found Prototype Device 7147 | -7/Zion | Build established: Tank 7170 | -7/Zion | Discovered new exit (range 16) 7203 | -7/Zion | Given A8's code to call for help 7213 | -7/Zion | Found GAL Module 7267 | -7/Zion | System corruption cleaned by Quarantine Array 7440 | -7/Zion | Found Prototype Device 7460 | -7/Zion | Build established: Mutant 7596 | -7/Zion | Found Prototype Device 7693 | -7/Zion | Visited the Megawrench Repair Shop 7693 | -7/Zion | Megawrench repaired 9 parts 7908 | -7/Zion | Learned location of Quarantine (-2) 8032 | -7/Zion | Imprinted 8034 | -7/Zion | Declared Zion's savior 9091 | -7/Zion | Discovered new exit (range 5) 9101 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9105 | -7/Zion | Entered Deep Caves 9105 | -7/Deep Caves | Accompanied by 3 allies 9297 | -7/Deep Caves | Attacked by Z-Imprinter 9317 | -7/Deep Caves | Core integrity fell below 20% 9334 | -7/Deep Caves | Z-Facility disabled 9338 | -7/Deep Caves | Identified Phasing AFG 9344 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 09107_ 6A-IWD(M) slips into the shadows. 09108_ EQ-JNA(M) slips into the shadows. 09109_ WY-QQH(M) slips into the shadows. 09278_ J2-2ZM(o) destroyed. 09284_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 09316_ Imp. Weapon Shielding destroyed. 09318_ Hyb. Deuterium Engine destroyed. 09320_ Imp. Shield Generator destroyed. 09334_ Plasma Cannon destroyed. 09334_ Z-Facility disabled. 09335_ Minigun destroyed. 09338_ Identified Phasing AFG. 09339_ Barrage Gun destroyed. 09340_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????? ??????????????????? | | ????????????????????? "?????????????????? | | ?????????????????? ""????????????????? | | ???????????????? "????????????????? | | ?????????????? "????????????????? | | ?????????????? "????????????????? | | ????????????? ""???????????????? | | ????????????? ""???????????????? | | ???????????? ""???????????? | | ???????????? """""???????? | | ???????????? """"""??????? | | ??????????? """"""??????? | | ??????????? """"""??????"" | | ?????????? """""?????""" | | ?????????? """" ???"""" | | ?????????? @ """" """"" | | ?????????? """" """ | | ?????????? """" | | ?????????? """""""""""% | | ?????????? " " """" | | ?????????? z | | ?????????? I | | ?????????? | | ?????????? | | ?????????? | | ??????????? | | ??????????? zz ##### | | ???????????? ###z ### ####???## | | ???????????? #???# ??## ##???????? | | ?????????????????###????### ###"#????????? | | ??????????????????????????########"##??##????????? | | ???????????????????????????????????#?????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 17 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Spear | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Battle Rifle | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Just What I Needed Signs Are For Wimps Challenges ------------ None Game ------ Seed ArmoredArchitectWings Manual? 0 Play Time 01:48:56 Cumulative 23.1 hours Start 2024.04.10 @ 21:20:28 End 2024.04.10 @ 23:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e567f0a-9312-4fda-9b23-cd0b128fea07