Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:15:08 Player: Rocko1345 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2089) 2089 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 7157 Bonus ------- Follower Combat Kills 78 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 86/100 System Corruption 8% Temperature Cool (9) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (6) ------ Backup Plating III Backup Plating III > --- WEAPON (4) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Active Sensor Suite Advanced Terrain Scanner DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Heat Sink Cooling System Machine Analyzer Weapon Cycler Improved Reaction Control System Improved Cloaking Device > --- WEAPON ----------- Autogun Autogun Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Cooled Aerolev Unit Cooled Aerolev Unit Advanced Trap Scanner Precision Rocket Launcher DRS Beacon [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . . 4 . . Weapon 2 | . . 2 . . . . . . Parts Attached 63 | 6 1 14 2 2 . 19 . 19 Power 6 | 1 . 2 . . . 2 . 1 Engine 3 | 1 . 1 . . . . . 1 Core 3 | . . 1 . . . 2 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 3 . . . 5 . 6 Treads 7 | . . 3 . . . . . 4 Leg 4 | 2 1 . . . . 1 . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . 4 . 2 Flight . | . . . . . . . . . Utility 17 | 1 . 3 . . . 6 . 7 Device 10 | . . 1 . . . 5 . 4 Storage 3 | 1 . 1 . . . . . 1 Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . . . . . 1 Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 6 2 2 . 6 . 5 Energy Gun 6 | 2 . 2 . 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . . 2 2 . . 5 . 3 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . 1 Parts Lost 23 | . . 4 1 1 . 6 . 11 Power 4 | . . 1 . . . 1 . 2 Propulsion 5 | . . . . 1 . 1 . 3 Utility 4 | . . 1 . . . 1 . 2 Weapon 10 | . . 2 1 . . 3 . 4 Highest Loss Streak 8 | . . 2 1 1 . 5 . 8 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 4 9 15 18 19 17 17 4 Power 1 | . 1 2 2 3 2 1 1 . Propulsion 1 | . 2 2 2 2 2 . . 1 Utility 2 | . . 1 3 4 4 3 2 2 Weapon 6 | . . 1 7 8 9 11 12 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . . . . 2 . . 12 Power 2 | . . . . . 1 . . 1 Propulsion . | . . . . . . . . . Utility 4 | . . . . . . . . 4 Weapon 7 | . . . . . 1 . . 6 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 85 91 95 91 88 78 80 69 Engine 6 | . 14 2 11 11 11 2 . 2 Core 2 | . . 7 . . . 3 6 3 Treads 10 | . . 20 22 13 11 . . 9 Leg 4 | . 28 1 . . . 11 . . Hover 1 | . . . . . . . 26 7 Device 5 | . . 5 . . . 13 13 12 Storage 8 | . 14 11 11 11 11 6 6 2 Processor 1 | . . . . . . 5 6 4 Protection 6 | . . 4 11 11 11 5 . 4 Energy Gun 13 | . 28 10 8 15 22 9 . 4 Ballistic Gun 16 | . . 17 15 25 22 14 20 11 Ballistic Cannon 1 | . . 5 4 . . . . . Slashing Weapon 2 | . . 5 11 3 . . . . Peak Build Rating 62 | 6 6 19 19 19 18 56 47 62 Average Rating 22 | 4 6 16 18 17 17 30 45 40 On Entrance 19 | . 6 6 19 19 17 18 45 47 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 75 | . . . . . . . . 75 Heaviest Build 105 | 12 12 60 60 60 60 68 58 105 Greatest Support 112 | 20 20 43 43 43 23 36 36 112 Greatest Overweight (x) 8 | . . 1 1 2 2 7 1 8 Average Overweight (x) 1 | . . . 1 1 2 2 1 . Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 25 Average Capacity 17 | 7 8 19 20 20 20 20 20 11 Most Carried 20 | 3 6 16 17 19 20 20 20 20 Average Carried 13 | . 4 9 15 18 19 18 18 6 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 Final Carried 20 | 3 5 16 17 19 20 18 20 5 Class Distribution -------------------- 29% | Commander-Tank 23% | Tank 21% | Mutant 14% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Commander-Tank | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 1708 | 229 41 470 154 135 . 263 . 416 Remotely . | . . . . . . . . . Salvage Created 2650 | . 274 830 444 235 . 220 . 647 Parts 172 | . 17 60 17 15 . 15 . 48 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 50 | . 6 18 7 5 . 6 . 8 Melee 5 | . . . 4 . . . . 1 Guns 40 | . 5 15 3 5 . 6 . 6 Cannons 3 | . . 3 . . . . . . AOE 2 | . 1 . . . . . . 1 Classes Destroyed 14 | . 4 5 2 . . 1 . 2 Worker 6 | . . 1 . . . . . 5 Builder 8 | . . 1 . 1 . . . 6 Hauler 3 | . . 3 . . . . . . Recycler 3 | . . . 1 . . . . 2 Mechanic 1 | . . . 1 . . . . . Operator 3 | . 1 1 1 . . . . . Watcher 8 | . 2 3 . . . 1 . 2 Swarmer 15 | . 2 6 . . . 4 . 3 Grunt 21 | . 4 7 6 2 . . . 2 Duelist 1 | . . 1 . . . . . . Sentry 8 | . . 4 1 3 . . . . Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . 2 . 1 Heavy 1 | . . . . . . . . 1 Best Kill Streak 13 | . 2 6 3 4 . 4 . 13 Combat Bots Only 5 | . 2 5 3 3 . 4 . 3 Max Kills in Single Turn 4 | . 1 2 1 2 . 1 . 4 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . 1 . . . . . . 1 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 572 | . 33 120 29 32 . 71 . 287 Missed 187 | . 13 43 8 9 . 20 . 94 Hits 385 | . 20 77 21 23 . 51 . 193 Melee 3 | . . 3 . . . . . . Projectile 382 | . 20 74 21 23 . 51 . 193 Critical Strikes 11 | . . 2 . 2 . 2 . 5 Actively Blocked 2 | . . 1 . 1 . . . . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 4864 | . 231 769 281 324 . 742 . 2517 Core 1145 | . 63 106 18 102 . 86 . 770 Absorbed by Shields 96 | . . 96 . . . . . . Redirected to Shielding 49 | . . 11 4 22 . 12 . . Ignored by Resistances 38 | . . . . . . 38 . . Core Remaining (%) 72 | 100 74 . . . 43 . . . Volleys Fired 177 | . 26 54 10 14 . 27 . 46 Largest 4 | . 2 4 3 4 . 4 . 4 Hottest 158 | . 80 126 112 158 . 158 . 99 Shots Fired 468 | . 52 146 28 47 . 83 . 112 Gun 432 | . 52 120 26 47 . 83 . 104 Cannon 28 | . . 26 2 . . . . . Launcher 8 | . . . . . . . . 8 Special . | . . . . . . . . . Kinetic 279 | . . 102 24 37 . 42 . 74 Thermal 103 | . . 18 4 10 . 41 . 30 Explosive 8 | . . . . . . . . 8 Electromagnetic 78 | . 52 26 . . . . . . Robot Hit Streak 12 | . 4 7 6 12 . 5 . 8 Robot Miss Streak 8 | . 2 8 1 2 . 7 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 3 . 3 . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 Shots Hit Robots 269 | . 29 74 31 34 . 46 . 55 Core Hits 131 | . 13 38 11 9 . 14 . 46 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . Burn 1 | . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . Melee Attacks 22 | . . 2 19 . . 1 . . Impact . | . . . . . . . . . Slashing 22 | . . 2 19 . . 1 . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6471 | . 481 1356 737 592 . 793 . 2512 Guns 3821 | . 407 949 272 592 . 793 . 808 Cannons 253 | . . 229 24 . . . . . Explosions 1742 | . 74 41 . . . . . 1627 Melee 578 | . . 137 441 . . . . . Ramming 77 | . . . . . . . . 77 Kinetic 2784 | . . 895 243 445 . 431 . 770 Thermal 836 | . 74 162 53 147 . 362 . 38 Explosive 1627 | . . . . . . . . 1627 Electromagnetic 569 | . 407 162 . . . . . . Impact . | . . . . . . . . . Slashing 578 | . . 137 441 . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 8 Average Corruption 4 | . . . . . . 1 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . . 6 3 33 Message Errors 10 | . . . . . . 1 1 8 Matter Fused 11 | . . . . . . 2 1 8 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 5 | . . . . . . 2 . 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . 3 Data Loss (major) 6 | . . . . . . . . 6 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 147 | . . 61 10 . . . . 76 Projectiles 3 | . . 3 . . . . . . Explosions 107 | . . 31 . . . . . 76 Melee 37 | . . 27 10 . . . . . Knockbacks 3 | . . 2 . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . 23 28 . . . . . 62 Shots 5 | . 1 1 . . . . . 3 Rammed 6 | . . . . . . . . 6 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . . 2 Highest Temperature 448 | . 150 181 68 448 . 12 151 210 Average Temperature 59 | . 51 56 16 140 . 4 89 34 Received Heat Transfer 1221 | . 84 168 144 147 . . . 678 Effects 1 | . . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 1 1 . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 1 . . . 5 . . Heat Transferred 1863 | . . 309 111 370 . 962 . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 184 | . 61 181 74 57 . 44 10 184 Initial 74 | . . 1 74 12 . . 10 . Average 30 | . 19 62 30 6 . 4 1 62 Influence Increases 1881 | . 234 584 177 128 . 212 . 546 Destroy 0b10 Robot/C 1040 | . 120 360 140 120 . 140 . 160 Destroy 0b10 Robot/NC 160 | . 15 45 15 5 . 5 . 75 Destroy Leader 252 | . 24 112 20 . . 42 . 54 Allied During Kill 8 | . . . . 3 . 5 . . Successful Hack 88 | . 25 27 1 . . 19 . 16 Disable Machine 60 | . 15 15 . . . . . 30 Destroy Structure 48 | . 5 10 1 . . 1 . 31 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 210 | . 30 15 . . . . . 165 Influence Decreases 1759 | . 229 412 321 161 . 182 30 424 Entered New Map 148 | . . 4 103 21 . . 20 . Time Decay 1411 | . 229 368 208 140 . 142 10 314 Lost Part 200 | . . 40 10 . . 40 . 110 Squads Dispatched 20 | . 4 3 . . . 6 . 7 Investigation 6 | . 3 1 . . . . . 2 Extermination 6 | . . . . . . 4 . 2 Reinforcement 7 | . 1 2 . . . 2 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 13 27 10 5 . 13 6 25 Peak Tracking Total 6 | . 3 4 2 2 . 4 6 6 Tactical Retreats 9 | . 2 1 . . . . . 6 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 7 | . 1 1 . . . 2 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 4 | . 1 1 . . . . . 2 Max in Single Turn 1 | . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 33 | . 8 6 4 3 3 4 . 5 Terminals 21 | . 8 3 4 1 . 2 . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 6 | . . 2 . 2 . 1 . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 89 | . 21 13 10 5 21 8 . 11 Successful 50 | . 12 7 3 2 21 3 . 2 Failed 39 | . 9 6 7 3 . 5 . 9 Catastrophic 5 | . . 1 1 2 . . . 1 Database Lockouts . | . . . . . . . . . Manual 14 | . 6 2 3 . . 3 . . Terminals 51 | . 21 6 10 3 . 4 . 7 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 9 | . . 4 . 2 . 2 . 1 Scanalyzers 3 | . . 3 . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 35 | . 8 2 2 . 21 2 . . Record 22 | . 1 . . . 21 . . . Prototype ID Bank 2 | . . 1 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 5 | . 2 1 1 . . 1 . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 6 | . . 3 . 2 . . . 1 Report Inventory 5 | . . 2 . 2 . . . 1 Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 4 1 1 . . 1 . . Terminals 7 | . 4 1 1 . . 1 . . Botnet 6 | . 3 1 1 . . 1 . . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used 2 | . 1 . 1 . . . . . Hacking Detections 25 | . 7 4 4 2 . 4 . 4 Full Trace Events 4 | . . . 1 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 5 | . . . . 5 . . . . Largest Group 5 | . . . . 5 5 5 . . Highest-Rated Group 61 | . . . . 61 61 61 . . Highest-Rated Ally 18 | . . . . 18 18 18 . . Total Orders 1 | . . . . 1 . . . . DROP 1 | . . . . 1 . . . . Ally Attacks 12 | . . . . 4 . 8 . . Total Damage 189 | . . . . 53 . 136 . . Kills 2 | . . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 2259 | . . . . . . 1396 134 729 Machine Analysis 2259 | . . . . . . 1396 134 729 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 7947 | 78 597 1350 519 1041 1464 1589 134 1175 Spaces Moved 3865 | 53 385 493 178 407 609 515 150 1075 Core 154 | 2 . . . . . . . 152 Treads 1911 | . . 449 178 407 609 48 . 220 Legs 918 | 51 385 44 . . . 438 . . Wheels . | . . . . . . . . . Hover 882 | . . . . . . 29 150 703 Flight . | . . . . . . . . . Fastest Speed 38 | 50 120 120 220 220 240 88 88 38 Average Speed 179 | 117 120 224 220 234 240 278 88 86 Slowest Speed 450 | 120 120 240 220 240 240 420 88 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 73 42 30 61 55 14 78 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug 8 | . . . . . . 1 . 7 Terrain Destroyed 43 | . 4 6 . . . 1 . 32 Melee 1 | . . . . . . 1 . . Projectile 2 | . . 2 . . . . . . AOE 40 | . 4 4 . . . . . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 4486 | 66 468 610 255 461 619 612 151 1244 Wait 255 | 5 54 34 43 20 . 35 . 64 Move 3858 | 52 384 492 177 406 608 515 149 1075 Hop . | . . . . . . . . . Pick Up 38 | 3 2 11 2 2 6 3 2 7 Fast Attach 35 | 6 . 6 1 . . 10 . 12 Attach 14 | . . 2 . . . 9 . 3 Detach 7 | . . . . . . 3 . 4 Swap 21 | . 1 7 2 2 . 3 . 6 Drop 34 | . 1 2 1 . 5 6 . 19 Fire 177 | . 26 54 10 14 . 27 . 46 Melee 22 | . . 2 19 . . 1 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . . . . . . . 8 Escape Stasis . | . . . . . . . . . Rewire 17 | . . . . 17 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / [*Min x2] / *Sto x2) -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Derelicts attacked the area 662 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Weapon x2 1046 | -9/Materials | Discovered new exit (range 5) 1050 | -9/Materials | Build established: Tank 1259 | -9/Materials | Discovered new exit (range 12) 1433 | -9/Materials | Discovered new exit (range 15) 1838 | -9/Materials | Discovered new exit (range 9) 1920 | -9/Materials | Discovered new exit (range 16) 2026 | -9/Materials | Entered Storage 2031 | -9/Storage | Identified exit to Recycling 2537 | -9/Storage | Used back door to open Recycling access 2545 | -9/Storage | Entered Recycling 3075 | -9/Recycling | Core integrity fell below 50% 3459 | -9/Recycling | Build established: Commander-Tank 3521 | -9/Recycling | Scanned before Scraplab entrance 3557 | -9/Recycling | Entered Scraplab 3578 | -9/Recycling | Discovered new exit (range 3) 3586 | -9/Recycling | Entered Scraptown 3586 | -9/Scraptown | Accompanied by 5 allies 4007 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4077 | -9/Scraptown | Visited Observation Area 4168 | -9/Scraptown | Visited Cyclists 4293 | -9/Scraptown | Visited UFD Registry 4293 | -9/Scraptown | Registered with UFD as "Powersink" 4331 | -9/Scraptown | Visited Assassins FH 4374 | -9/Scraptown | Visited Symbiants 4417 | -9/Scraptown | Visited Fellowship of the Rings 4701 | -9/Scraptown | Visited Derelict Rescue Squad 4718 | -9/Scraptown | Found DRS Beacon 4832 | -9/Scraptown | Met Optimus 4832 | -9/Scraptown | Accepted into 0bPrime 5041 | -9/Scraptown | Discovered new exit (range 3) 5050 | -9/Scraptown | Entered Factory 5050 | -6/Factory | Accompanied by 5 allies 5050 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5746 | -6/Factory | Lost 3 allies 5774 | -6/Factory | Build established: Scavenger-Tank 6051 | -6/Factory | Lost 5 parts (1n1u3w) 6338 | -6/Factory | Build established: Scavenger-Gunner 6639 | -6/Factory | Sucked down chute 6639 | -6/Factory | Entered Waste 6678 | -6/Waste | Spotted C-40 Crusher 6711 | -6/Waste | Spotted C-40 Crusher 6731 | -6/Waste | Spotted C-40 Crusher 6742 | -6/Waste | Spotted C-40 Crusher 6742 | -6/Waste | Spotted C-40 Crusher 6759 | -6/Waste | Discovered new exit (range 15) 6760 | -6/Waste | Spotted C-40 Crusher 6773 | -6/Waste | Entered Factory 7440 | -6/Factory | Garrison activated, responded to threat 7466 | -6/Factory | Found Prototype Device 7499 | -6/Factory | Core integrity fell below 50% 7502 | -6/Factory | Released all parts (5) 7525 | -6/Factory | Core integrity fell below 20% 7529 | -6/Factory | Lost 8 parts (1p3n4w) 7750 | -6/Factory | Build established: Mutant 7948 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07577_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 07578_ System corrupted: Heat flow error (+237). 07594_ ZDR:G GVUNGO9FJPJU9HU==FO1XJTZH9%X4K 07611_ System corrupted: Substantial component data lost. 07620_ Connecting with Terminal... 07620_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 07653_ Connecting with Terminal... 07679_ System corrupted: Heat flow error (+101). 07710_ System corrupted: Substantial component data lost. 07714_ ALERT: Security rotation in progress. 07746_ ALERT: Cargo convoy en route, clear transfer corridor. 07786_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1T. 07787_ System corrupted: Substantial component data lost. 07885_ DIC9X81309DTOV>N8LYLS 07946_ K-01 Serf destroyed. 07946_ Backup Power III destroyed. 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Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingScanFlamer Manual? 0 Play Time 00:54:09 Cumulative 226.9 hours Start 2025.11.02 @ 18:15:01 End 2025.11.02 @ 21:15:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 102 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6abf17ef-125f-45ec-9242-da4796483d9a