Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.11 @ 14:30:25 Player: Ape Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (6) 30 Value Destroyed (45) 45 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (20429) 20429 TOTAL SCORE: 28384 Bonus ------- Pacifist 200 Met Zhirov 300 Win 3000 Win Speed 16929 Cogmind --------- Core Integrity 1390/1600 Matter 225/300 Energy 342/350 System Corruption 0% Temperature Cool (8) Movement Hovering (56) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (12) -- Antigrav Array Antigrav Array Improved VTOL Module Electron Diverter > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer System Shield Improved System Shield > --- WEAPON (2) ------- Flail Lance > --- INVENTORY (4) ---- Energy Well (500) Transdimensional Reconstructor Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Antigrav Array Antigrav Array Improved VTOL Module Q-thruster Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer System Shield Improved System Shield > --- WEAPON ----------- Flail Lance > --- INVENTORY -------- Energy Well Transdimensional Reconstructor Long-range Proton Cannon [Rating: 128] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Microactuators Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Weapon Lance Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 10 | . . 2 1 1 1 1 1 . . . . 1 1 . 1 Utility 7 | . . . 1 . 1 1 1 . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 55 | . . 6 11 3 10 4 . . . 5 1 4 1 1 9 Power 8 | . . . 2 1 2 . . . . 1 1 . . . 1 Engine 3 | . . . 2 1 . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 1 . . . 1 Propulsion 21 | . . 4 6 . 2 1 . . . 3 . 3 1 . 1 Treads 2 | . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 10 | . . . 3 . 1 1 . . . 3 . 2 . . . Flight 9 | . . 2 3 . 1 . . . . . . 1 1 . 1 Utility 17 | . . 2 1 2 3 2 . . . 1 . 1 . 1 4 Device 5 | . . 1 . 1 1 1 . . . 1 . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 10 | . . 1 1 1 2 1 . . . . . . . 1 3 Hackware 2 | . . . . . . . . . . . . 1 . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | . . . 2 . 3 1 . . . . . . . . 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . 1 . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 . . . . 3 . 1 . 1 . Parts Lost 20 | . . . 1 . 6 . . . 1 . 3 . 2 3 4 Power 3 | . . . . . 1 . . . . . . . . 2 . Propulsion 13 | . . . 1 . 4 . . . . . 2 . 2 1 3 Utility 4 | . . . . . 1 . . . 1 . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 1 . 5 . . . 1 . 3 . 2 3 2 Average Slot Usage (%) 66 | . 57 74 85 92 55 58 57 57 57 61 66 68 69 63 66 Engine 1 | . . . 9 15 2 . . . . . . . . . . Core 2 | . . . . . 3 5 5 5 5 5 5 4 4 3 . Reactor 1 | . . . . . . . . . . . 4 4 4 2 3 Treads 1 | . . 22 . . . . . . . . . . . . . Leg 1 | . 28 19 . . . . . . . . . . . . . Hover 11 | . . . 10 7 5 6 10 10 10 16 22 23 24 17 11 Flight 12 | . . 2 26 30 12 11 10 10 10 10 6 8 10 13 12 Device 3 | . . 1 9 7 7 5 5 5 5 3 1 . . . . Processor 18 | . . 7 12 15 17 21 21 21 21 21 21 19 17 18 25 Hackware 1 | . . . . . . . . . . . . 1 4 4 5 Energy Gun 1 | . 28 22 . . . . . . . . . . . . . Impact Weapon 3 | . . . 18 15 4 1 . . . . . . . . 3 Piercing Weapon 2 | . . . . . . 3 5 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 25 | 3 3 3 15 22 22 14 13 13 13 13 25 23 23 23 25 Greatest Support 163 | 3 3 9 26 22 22 14 14 14 14 102 102 163 139 30 72 Greatest Overweight (x) 4 | . . . 4 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 4 4 4 3 3 3 4 Average Carried 3 | 6 4 3 3 3 3 4 4 4 4 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 Class Distribution -------------------- 37% | Mutant 36% | Sprinter 17% | Scout 4% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Mutant | -3/Proximity Caves Sprinter | -3/Research Mutant | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 595 | 200 . 20 104 71 . . . . . . 20 180 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 336 | . . 103 145 . . 88 . . . . . . . . . Parts 17 | . . 6 9 . . 2 . . . . . . . . . Haulers Intercepted 6 | . . 2 3 . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . . . . . Hauler 6 | . . 2 3 . . 1 . . . . . . . . . Best Kill Streak 3 | . . 1 3 . . 1 . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 1 . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 2626 | . . 224 310 . 485 . 47 . 104 . 282 202 170 266 536 Core 687 | . . 49 75 . 206 . . . 41 . 11 46 30 19 210 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 100 87 86 100 75 100 . . . . 95 96 . 96 86 Volleys Fired 7 | . . 6 . . . . . . . . . . . . 1 Largest 2 | . . 2 . . . . . . . . . . . . 1 Hottest 81 | . . 80 . . . . . . . . . . . . 81 Shots Fired 13 | . . 12 . . . . . . . . . . . . 1 Gun 12 | . . 12 . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 6 | . . 6 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 7 | . . 6 . . . . . . . . . . . . 1 Robot Hit Streak 4 | . . 4 . . . . . . . . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 17 | . . 7 5 . . 2 . . . . . 1 2 . . Core Hits 9 | . . 4 2 . . 1 . . . . . 1 1 . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 41 | . . . 8 3 3 2 . . . . . 1 2 11 11 Impact 16 | . . . 8 3 3 . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . 2 . . . . . 1 2 11 9 Sneak Attacks 5 | . . . 4 . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . . Damage Inflicted 892 | . . 86 459 . . 194 . . . . . 64 89 . . Guns 86 | . . 86 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 806 | . . . 459 . . 194 . . . . . 64 89 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 56 | . . 56 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 30 | . . 30 . . . . . . . . . . . . . Impact 459 | . . . 459 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 347 | . . . . . . 194 . . . . . 64 89 . . Highest Corruption 3 | . . . . . 3 . . . 1 1 1 1 . . . Average Corruption 2 | . . . . . 2 . . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . 2 . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 121 | . . . 121 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 121 | . . . 121 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 216 | . . 24 4 . 216 . . . . . . . . . . Average Temperature 51 | . . 17 3 . 121 . . . . . . . . . . Received Heat Transfer 531 | . . 114 135 . 84 . 9 . . . . 18 27 63 81 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 125 | . . 125 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 187 | . 15 49 148 88 74 82 50 . . . . 39 35 74 187 Average Influence 68 | . 13 30 82 66 54 51 37 . . . . 17 23 55 126 Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 2 2 3 2 1 . . . . 2 . 1 . Investigation 5 | . . . . 2 . 1 1 . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 1 2 . 3 1 . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 6 | . . . 3 . 1 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 100 | . 1 7 17 . 24 3 2 2 4 . 2 5 3 9 21 Peak Tracking Total 11 | . . 7 11 . 11 3 2 4 5 . 2 5 3 7 8 Tactical Retreats 13 | . . . 3 . 6 . . . . . . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 3 | . . . . 1 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 2 | . . . . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 10 | . . . 1 2 . 1 1 . . 1 . 1 . 1 2 Terminals 8 | . . . 1 2 . 1 1 . . . . 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 22 | . . . 3 4 . 2 4 . . 1 . 2 . 1 5 Successful 6 | . . . . 1 . . 1 . . 1 . 1 . . 2 Failed 16 | . . . 3 3 . 2 3 . . . . 1 . 1 3 Catastrophic 6 | . . . 1 2 . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . 3 . . . 3 . . . . 2 . . . Terminals 19 | . . . 3 4 . 2 4 . . . . 2 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . 1 . . 1 . . 1 . 1 . . 1 Record 1 | . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 2 . 1 1 . . . . 1 . 1 2 Full Trace Events 5 | . . . 1 1 . 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 22 | . . . . . 3 3 . . . . 6 10 . . . GOTO 7 | . . . . . 1 . . . . . 1 5 . . . FOLLOW 6 | . . . . . . 1 . . . . 2 3 . . . EXPLORE 9 | . . . . . 2 2 . . . . 3 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . Drone Launches 7 | . . . . . 4 . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 1367 | 1 24 88 121 58 188 81 27 90 57 46 80 71 48 127 260 Spaces Moved 3345 | 1 47 112 213 159 471 205 78 264 168 112 220 181 125 315 674 Core 162 | 1 47 112 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 581 | . . . . . . . . . . 31 213 181 79 . 77 Flight 2602 | . . . 211 159 471 205 78 264 168 81 7 . 46 315 597 Fastest Speed 21 | 50 50 50 28 28 28 34 34 34 34 24 24 21 30 30 28 Average Speed 33 | 50 50 50 35 28 33 34 34 34 34 31 33 34 33 31 32 Slowest Speed 250 | 50 50 50 250 28 35 34 34 34 34 34 40 40 35 35 56 Overloaded Moves 269 | . . . . . . . . . . 31 117 121 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . 1 . 1 . . . . . . . 1 3 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 14 20 38 7 23 13 3 51 45 57 56 12 5 41 26 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . Spaces Dug 24 | . . . 2 2 2 . . . . . . . . 10 8 Terrain Destroyed 27 | . . . 2 2 2 . . . . . . . . 10 11 Melee 24 | . . . 2 2 2 . . . . . . . . 10 8 Projectile . | . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . 3 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total 3471 | 2 46 131 246 167 498 211 77 263 167 120 224 185 126 323 685 Wait 9 | . . . 3 2 1 . . . . . 3 . . . . Move 3297 | . 46 111 210 158 468 204 77 263 167 111 219 180 122 308 653 Hop 16 | . . . 1 . 1 . . . . . . . 1 3 10 Pick Up 15 | . . 4 4 . 4 . . . . 1 . . . . 2 Fast Attach 38 | . . 4 8 2 4 3 . . . 5 . 4 1 1 6 Attach 14 | . . 2 3 1 5 . . . . 1 1 . . . 1 Detach 11 | . . . 3 2 5 . . . . 1 . . . . . Swap 4 | . . . . . 1 1 . . . . . . . . 2 Drop 21 | 2 . 4 8 . 4 1 . . . 1 . . . . 1 Fire 7 | . . 6 . . . . . . . . . . . . 1 Melee 36 | . . . 6 2 3 2 . . . . . 1 2 11 9 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . 2 . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 3) 26 | -10/Materials | Entered another Materials area 26 | -9/Materials | Evolved 2 slots: Propulsion x2 99 | -9/Materials | Discovered new exit (range 15) 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 217 | -8/Materials | Discovered new exit (range 16) 235 | -8/Materials | Entered Factory 235 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 287 | -7/Factory | Discovered new exit (range 17) 293 | -7/Factory | Entered another Factory area 293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 309 | -6/Factory | Spotted B-75 Beast 355 | -6/Factory | Lost 5 parts (1p4n) 476 | -6/Factory | Discovered new exit (range 9) 479 | -6/Factory | Identified exit to Factory 481 | -6/Factory | Entered another Factory area 481 | -5/Factory | Accompanied by 2 allies 481 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 560 | -5/Factory | Discovered new exit (range 9) 562 | -5/Factory | Identified exit to Factory 562 | -5/Factory | Entered another Factory area 562 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 583 | -4/Factory | Discovered new exit (range 17) 588 | -4/Factory | Identified exit to Upper Caves 589 | -4/Factory | Entered Upper Caves 673 | -4/Upper Caves | Discovered new exit (range 18) 674 | -4/Upper Caves | Encountered a Warlord checkpoint 678 | -4/Upper Caves | Learned Research emergency access door positions 679 | -4/Upper Caves | Identified exit to Upper Caves 679 | -4/Upper Caves | Entered another Upper Caves area 693 | -4/Upper Caves | Learned Research stockpile data 732 | -4/Upper Caves | Discovered new exit (range 14) 736 | -4/Upper Caves | Identified exit to Zhirov 736 | -4/Upper Caves | Entered Zhirov 736 | -4/Zhirov | Discovered new exit (range 3) 743 | -4/Zhirov | Met Zhirov 751 | -4/Zhirov | Found Alien Artifact 756 | -4/Zhirov | Found Alien Artifact 756 | -4/Zhirov | Identified Integrated Dissipator 756 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 781 | -4/Zhirov | Identified exit to Proximity Caves 782 | -4/Zhirov | Entered Proximity Caves 837 | -3/Proximity Caves | Lost 3 parts (2n1u) 857 | -3/Proximity Caves | Discovered new exit (range 4) 858 | -3/Proximity Caves | Identified exit to Research 862 | -3/Proximity Caves | Entered Research 862 | -3/Research | Accompanied by 1 ally 862 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 894 | -3/Research | Identified exit to Research 933 | -3/Research | Entered another Research area 933 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 970 | -2/Research | Discovered new exit (range 18) 975 | -2/Research | Identified exit to Testing 981 | -2/Research | Entered Testing 1056 | -2/Testing | Discovered new exit (range 8) 1058 | -2/Testing | Identified exit to Access 1063 | -2/Testing | Found Prototype Processor 1063 | -2/Testing | Identified Exp. Core Analyzer 1080 | -2/Testing | Spotted Fortress 1108 | -2/Testing | Entered Access 1108 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -1/Access | Spotted B-99 Colossus 1131 | -1/Access | Lost 3 parts (2p1n) 1145 | -1/Access | Energy Cycler disabled 1287 | -1/Access | Identified exit to Surface 1313 | -1/Access | Spotted B-99 Colossus 1368 | *** | Escaped! Last Messages --------------- 01240_ U-05 Engineer lays Concrete. 01248_ Acquired System Shield. 01250_ Acquired Imp. Melee Analysis Suite. 01266_ Imp. Melee Analysis Suite destroyed. 01266_ Q-thruster destroyed. 01269_ Acquired Adv. Melee Analysis Suite. 01287_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (66,90) Map updated. 01313_ Penetrated by Slug. 01313_ Q-thruster destroyed. 01313_ Penetrated by Slug. 01313_ Slug penetrates Wall. 01313_ Penetrated by Slug. 01313_ Cld. Gravmag System destroyed. 01313_ Penetrated by Slug. 01364_ Connecting with Terminal... 01365_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????# ?# """""" #??????????????????# #? | | ??????????# ## "" #??????????????????# #? | | ??????????# ## "" #??????????????????# #? | | ??????????# ## #??????????????????# #? | | ??????????# ## ##########?????????# #? | | ??????????# ## # #?????????# #? | | ?? ??????# ## # #?????????# #? | | ? ?????# ## # #?????????# #? | | ?? ???# ## + ########### #? | | ???" ??# #"############# # #? | | ???"" Y?# "##???????????# + #? | | ?"""" "?# ##????????????#/ " # +? | | ?""""" ""# #?????????????# """ # #? | | """" ""# #?????????????# """ ######## #? | | " + #????????????## " #??????# #? | | # #??????????###" #??????# ## | | # #??????????# # ! #??????# | | ####+####?# #??????????#############??????# | | ??????????# #?????###?????????????????????# | | ??????????# ####### ##########????????????# | | ??????????# """T""" "????????????# ## | | ??????????#gg""" """ "???????????## " | | ??????????# "???????????#" # | | ??????????# "???????? # | | ??????????# "" "???? #? | | ??????????# @" "??" #? | | ??????????# "??" #? | | ??????????# "??" ###+####? | | ??????????# "??" ????????? | | ??????????# "??" ?????????? | | ??????????# ####### ##########??#######?????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 22 Core Analysis 15 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalLaserArray Manual? 0 Play Time 00:56:29 Cumulative 213.8 hours Start 2020.04.11 @ 13:31:19 End 2020.04.11 @ 14:30:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 108 Adventurer 0 Explorer 1 Win Type 0 Total 13 Types 9/0/4/0/0/0/0 Lore% 76 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e83517ff-c8f3-4127-936f-a37a642356d5