Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 07:34:01 Player: woegarden Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2058) 2058 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 5256 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 569/690 System Corruption 8% Temperature Cool (0) Movement Walking (270) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Improved Coolant Injector Medium Storage Unit Large Storage Unit High-capacity Battery > --- WEAPON (2) ------- Great Maul Great Axe > --- INVENTORY (14) --- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Target Analyzer System Shield Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Large Storage Unit Microactuators Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Great Axe > --- INVENTORY -------- Micro Nuclear Core Improved Treads Improved Treads High-capacity Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Target Analyzer System Shield Minigun Remote Datajack Great Maul Great Axe [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Heavy Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 77 | 7 6 1 9 8 17 29 Power 9 | 1 1 . 1 1 1 4 Engine 5 | 1 . . . . 1 3 Core 4 | . 1 . 1 1 . 1 Reactor . | . . . . . . . Propulsion 27 | 2 1 . 7 3 7 7 Treads 5 | 1 . . . . . 4 Leg 22 | 1 1 . 7 3 7 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 3 . . . 3 8 Device 3 | . . . . . . 3 Storage 7 | 2 3 . . . 1 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . . . 1 4 Artifact . | . . . . . . . Weapon 25 | 2 1 1 1 4 6 10 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 4 | . 1 . . 2 1 . Ballistic Gun 8 | 1 . 1 . 1 3 2 Ballistic Cannon 4 | . . . . 1 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 1 3 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 30 | . . . 1 7 6 16 Power 6 | . . . 1 1 1 3 Propulsion 14 | . . . . 4 3 7 Utility 5 | . . . . . 1 4 Weapon 5 | . . . . 2 1 2 Highest Loss Streak 10 | . . . 1 4 2 10 Average Slot Usage (%) 93 | . 100 100 100 90 89 89 Engine 2 | . . . . . 2 6 Core 7 | . 13 14 11 10 5 . Treads 2 | . . . . . . 5 Leg 28 | . 27 28 44 37 30 22 Device 4 | . . . . . . 11 Storage 22 | . 28 28 22 22 26 15 Protection 5 | . . . . . 9 10 Energy Gun 1 | . . . 1 7 . . Energy Cannon 5 | . 13 14 9 2 5 . Ballistic Gun 7 | . 14 14 11 6 5 1 Ballistic Cannon 2 | . . . . 2 3 3 Impact Weapon 1 | . . . . . . 3 Slashing Weapon 2 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 59 | 15 34 36 36 40 53 59 Greatest Support 89 | 20 20 20 49 51 57 89 Greatest Overweight (x) 11 | . 1 1 . 2 1 11 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 18 | 8 14 14 14 14 18 14 Average Capacity 13 | 5 10 14 14 14 17 14 Most Carried 18 | 5 13 14 14 14 18 14 Average Carried 12 | 3 8 13 12 12 15 13 Final Capacity 14 | 8 14 14 14 14 14 14 Final Carried 14 | 4 13 14 13 12 14 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1730 | 272 217 20 161 193 368 499 Remotely . | . . . . . . . Salvage Created 2262 | 71 366 . 337 476 379 633 Parts 129 | 4 36 . 14 27 22 26 Haulers Intercepted 3 | . 2 . . 1 . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 48 | . 7 . 8 9 11 13 Melee 2 | . . . . . . 2 Guns 21 | . 6 . 6 3 2 4 Cannons 24 | . 1 . 2 6 9 6 Classes Destroyed 13 | 1 5 . 1 2 2 2 Worker 2 | . 1 . . 1 . . Builder 1 | . . . . . 1 . Hauler 3 | . 2 . . 1 . . Recycler 4 | 1 . . . 1 1 1 Operator 2 | . . . . 1 1 . Watcher 3 | . 1 . 1 1 . . Swarmer 6 | . 3 . . . 3 . Grunt 27 | . 4 . 7 5 4 7 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . . 1 Sentry 9 | . . . 1 3 3 2 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 1 5 . 6 3 6 5 Combat Bots Only 5 | . 5 . 5 2 5 5 Max Kills in Single Turn 2 | 1 2 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5600 | . 170 43 300 1029 1142 2916 Core 1150 | . 32 . 60 235 106 717 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 87 . 26 80 . Volleys Fired 200 | 2 17 . 21 45 62 53 Largest 2 | 2 2 . 2 2 2 2 Hottest 148 | 60 88 . 93 104 148 53 Shots Fired 302 | 4 34 . 40 83 76 65 Gun 165 | 4 23 . 24 61 16 37 Cannon 137 | . 11 . 16 22 60 28 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 205 | 2 17 . 19 40 62 65 Thermal 97 | 2 17 . 21 43 14 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 3 4 . 5 12 7 30 Robot Miss Streak 8 | 1 8 . 4 7 5 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 209 | 3 12 . 26 49 50 69 Core Hits 96 | 2 16 . 13 20 20 25 Critical Hits 5 | . . . 1 1 1 2 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Melee Attacks 16 | . . . . . . 16 Impact 11 | . . . . . . 11 Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 4806 | 25 244 . 466 985 1392 1694 Guns 1826 | 25 102 . 242 596 162 699 Cannons 2426 | . 124 . 224 367 1211 500 Explosions . | . . . . . . . Melee 456 | . . . . . . 456 Ramming 98 | . 18 . . 22 19 39 Kinetic 2941 | 14 47 . 194 512 975 1199 Thermal 1311 | 11 179 . 272 451 398 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 319 | . . . . . . 319 Slashing 137 | . . . . . . 137 Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 . 1 . 8 Average Corruption 1 | . 1 1 . 1 . 1 Corruption Purged . | . . . . . . . Effects 20 | . 3 2 . 3 . 12 Message Errors 11 | . 1 1 . 3 . 6 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . 1 . . . . 4 Data Loss (minor) 3 | . 1 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 88 | . . . 9 . 25 54 Projectiles 34 | . . . 9 . 25 . Explosions . | . . . . . . . Melee 54 | . . . . . . 54 Knockbacks 16 | . 1 . . . 10 5 Impact 3 | . 1 . . . . 2 Kinetic 12 | . . . . . 9 3 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 7 | . 4 . . 3 . . Shots . | . . . . . . . Rammed 13 | . 2 . . 1 . 10 Targets Rammed 19 | . 3 . . 4 1 11 Kicked 5 | . 1 . . 3 1 . Crushed 1 | . . . . . . 1 Highest Temperature 376 | 20 242 . 258 376 353 175 Average Temperature 80 | 15 73 . 89 99 83 37 Received Heat Transfer 1464 | . 54 . 138 348 414 510 Effects 6 | . . . . 4 2 . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 2 . . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 3 1 Impact Corruptions 3 | . . . . . 1 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2292 | 25 347 . 518 927 475 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 561 | 5 200 5 184 304 313 561 Initial 142 | . 3 5 1 77 68 142 Average 167 | 2 59 5 67 178 119 307 Maximum Alert Level 2 | . 1 . . 1 1 2 Low Security (%) 68 | 100 85 100 100 57 81 42 Level 1 10 | . 14 . . 42 18 . Level 2 20 | . . . . . . 57 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 1 2 1 6 Investigation 4 | . . . 1 1 . 2 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . 1 1 . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 4 | . . . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 16 . 10 17 17 26 Peak Tracking Total 6 | . 5 . 4 6 6 6 Tactical Retreats 5 | . . . . . 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . 1 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 3 | . . . . 1 2 . Max in Single Turn 1 | . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 13 | . 3 1 . 2 2 5 Terminals 7 | . 2 . . 2 1 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 23 | . 4 1 . 6 2 10 Successful 11 | . 2 1 . 1 2 5 Failed 12 | . 2 . . 5 . 5 Catastrophic 4 | . 2 . . 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 2 . . 6 1 3 Fabricators 6 | . . . . . . 6 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 4 | . . 1 . 1 1 1 Record 1 | . . . . . 1 . Part Schematic 1 | . . . . . . 1 Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . 2 1 3 Full Trace Events 3 | . . . . 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Matter 212 | . . . . . . 212 Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 24 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . 22 . . . Total Damage 196 | . . . 196 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 5156 | 96 1444 244 238 518 741 1875 Spaces Moved 2901 | 56 910 161 116 289 368 1001 Core 15 | 12 . . . . . 3 Treads 108 | 43 14 . . . . 51 Legs 2778 | 1 896 161 116 289 368 947 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 120 120 122 125 Average Speed 142 | 135 140 150 120 125 136 153 Slowest Speed 600 | 160 160 150 120 180 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 98 38 13 56 30 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 18 | . . . . . 13 5 Melee . | . . . . . . . Projectile 18 | . . . . . 13 5 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3597 | 71 1050 165 174 355 528 1254 Wait 277 | . 87 . 17 3 53 117 Move 2895 | 55 909 160 115 288 367 1001 Hop . | . . . . . . . Pick Up 75 | 7 18 2 7 5 20 16 Fast Attach 9 | 4 . . . . 2 3 Attach 37 | 3 1 . 3 4 10 16 Detach 1 | . . . . . . 1 Swap 32 | . 5 1 6 4 5 11 Drop 39 | . 10 2 5 2 8 12 Fire 200 | 2 17 . 21 45 62 53 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick 8 | . 3 . . 4 1 . Crush 11 | . . . . . . 11 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 7) 734 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Discovered new exit (range 3) 1181 | -10/Materials | Discovered new exit (range 4) 1541 | -10/Materials | Entered Mines 1553 | -10/Mines | Met a Derelict bent on vengeance 1573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1659 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1776 | -10/Mines | Discovered new exit (range 8) 1785 | -10/Mines | Entered Materials 1785 | -9/Materials | Accompanied by 2 allies 1785 | -9/Materials | Evolved 2 slots: Propulsion x2 1919 | -9/Materials | Discovered new exit (range 16) 2023 | -9/Materials | Entered Storage 2213 | -9/Storage | Identified exit to Materials 2316 | -9/Storage | Build established: Scavenger-Mutant 2438 | -9/Storage | Core integrity fell below 50% 2490 | -9/Storage | Lost 4 parts (1p2n1w) 2541 | -9/Storage | Entered Materials 2541 | -8/Materials | Evolved 2 slots: Utility x2 2679 | -8/Materials | Build established: Mutant 3247 | -8/Materials | Discovered new exit (range 12) 3282 | -8/Materials | Entered Factory 3282 | -7/Factory | Evolved 2 slots: Utility x2 3849 | -7/Factory | Fabricated Imp. Coolant Injector (x2) 4086 | -7/Factory | Local fabrication network quarantined 4882 | -7/Factory | First assault squad dispatched 5088 | -7/Factory | Core integrity fell below 50% 5140 | -7/Factory | Core integrity fell below 20% 5157 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05085_ Slammed into K-01 Serf. 05090_ Acquired Carbon-fiber Leg. 05091_ Slammed into L-41 Fighter. 05095_ Gauss Rifle destroyed. 05095_ Imp. Light Armor Plating destroyed. 05095_ Slammed into L-41 Fighter. 05103_ Slammed into I-36 Angel. 05109_ Imp. Treads destroyed. 05109_ System corrupted by crushing effect (+1). 05109_ Slammed into B-48 Gladiator. 05120_ Microactuators destroyed. 05120_ System corrupted by crushing effect (+5). 05124_ System corrupted: Energy discharge (-55). 05124_ Acquired 25 matter. 05127_ Lgt. Treads destroyed. 05137_ Mic. Nuclear Core destroyed. 05149_ L-41 Fighter knocked back. 05152_ Great Axe follow-up attack on L-41 Fighter. 05153_ Carbon-fiber Leg severed. 05156_ Great Axe follow-up attack on L-41 Fighter. Map ----- +----------------------------------------------------+ | ######"########"## ########### #??# #?????? | | #?############### #?????????# #??# !#?????? | | ### ## #?########### ###??# #?????? | | %+ ## #?# # #????# #?????? | | # " " " ## #?? "" # ########+######## | | # " " " ## #???"T "" + | | # " " " ## #???"" "" # ######## | | # " " " ## #?# """ # #??????# | | + "" " " " #? ??# ! ] """?# #??????# | | # "" " " " #? ??? 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"" ### ! # # """ | | ############ + + !! # # % """ | | #??????????# ### # # | | #??????????########## # # """ | | #??????????????????## # # """ | | #??????????????????##! # # """ | | #??????????????????## # #[ | | #???????????????????########## ######## | | #???????????????????### # ## #??????? | | #??????????????????????####### #??????? | | #????????????????????????????##############??????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 80 Energy Generation 16 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetTiamatFirepult Manual? 0 Play Time 01:00:52 Cumulative 29.7 hours Start 2022.02.22 @ 06:32:26 End 2022.02.22 @ 07:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 8 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4063f013-b575-4dcf-8fdc-fbdf7d3ae983