Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 19:49:24 Player: canerib Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (5708) 5708 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 15091 Bonus ------- High Alert Combat Kills 1308 Follower Combat Kills 405 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -405 Cogmind --------- Core Integrity 0/1300 Matter 201/300 Energy 60/100 System Corruption 15% Temperature Cool (0) Movement Treading (180) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Siege Treads > --- UTILITY (9) ------ Visual Processing Unit Improved Melee Analysis Suite Focal Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Shock Absorption System Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Layered Light Armor Plating Focal Shield Thermal Shield Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Coil Gun AWS/Autocannon > --- INVENTORY -------- Energy Well Visual Processing Unit Shock Absorption System Advanced System Restoration Module Proton Cannon Enhanced Autogun Enhanced Gauss Cannon Smartbomb Launcher Mining Laser [Rating: 94] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Force Field Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon AWS/Autocannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . 1 . 1 1 Utility 7 | . . . . . 2 . 1 . 1 2 . 1 Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 146 | 11 5 . 3 . 18 30 1 7 16 31 4 20 Power 13 | 2 . . . . 3 2 1 . 2 2 . 1 Engine 7 | 2 . . . . 2 . . . 2 1 . . Core 5 | . . . . . 1 2 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 44 | 3 . . 2 . 2 9 . 3 4 7 1 13 Treads 21 | 1 . . 2 . 2 6 . 3 4 2 . 1 Leg 8 | . . . . . . 3 . . . 4 1 . Wheel 2 | 2 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 1 . 7 Flight 5 | . . . . . . . . . . . . 5 Utility 40 | 2 2 . 1 . 6 2 . 2 5 14 3 3 Device 24 | 1 . . . . 4 2 . . 2 12 1 2 Storage 3 | 1 . . 1 . . . . . . 1 . . Processor 4 | . . . . . 2 . . . . . 2 . Hackware 2 | . . . . . . . . . 1 . . 1 Protection 7 | . 2 . . . . . . 2 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 4 3 . . . 7 17 . 2 5 8 . 3 Energy Gun 18 | 3 2 . . . 4 7 . . 1 1 . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 15 | 1 1 . . . 2 4 . 1 3 1 . 2 Ballistic Cannon 6 | . . . . . 1 1 . 1 1 2 . . Launcher 4 | . . . . . . 3 . . . . . 1 Special Weapon 2 | . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . Parts Lost 53 | . . . . . 2 8 . 2 2 16 . 23 Power 4 | . . . . . . 1 . . . 1 . 2 Propulsion 19 | . . . . . . 4 . . . 5 . 10 Utility 17 | . . . . . 1 2 . 1 2 6 . 5 Weapon 13 | . . . . . 1 1 . 1 . 4 . 6 Highest Loss Streak 10 | . . . . . 1 4 . 2 2 8 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 100 90 83 84 78 86 80 73 30 Engine 5 | . 14 14 14 14 5 1 . . 5 3 5 . Core 1 | . . . . . 2 5 7 7 . 1 . . Treads 16 | . . . 18 28 23 13 23 23 26 16 . . Leg 1 | . . . . . . 8 . . . 1 10 . Wheel 2 | . 28 28 9 . . . . . . . . . Device 14 | . 6 . . . 18 16 15 15 14 19 17 2 Storage 7 | . 14 14 14 14 9 9 7 7 6 6 5 . Processor 5 | . . . . . 6 9 7 7 6 3 8 9 Hackware 2 | . . . . . . . . . 4 5 5 3 Protection 4 | . 7 14 14 14 2 . . 1 6 4 5 . Energy Gun 6 | . 21 28 28 28 18 7 7 . . . . . Ballistic Gun 4 | . 6 . . . 2 6 15 7 6 3 . . Ballistic Cannon 3 | . . . . . 1 1 . 7 5 4 . . Peak Build Rating 94 | 7 8 7 10 10 40 43 34 60 77 94 64 70 Average Rating 49 | 5 6 7 8 10 22 26 34 57 71 74 57 38 On Entrance 29 | . 7 7 7 10 10 24 34 34 60 77 50 64 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 15 15 15 20 20 78 77 26 87 105 104 46 47 Greatest Support 97 | 26 26 26 40 40 60 69 69 69 90 97 55 75 Greatest Overweight (x) 25 | 1 . . . . 1 25 . 1 1 3 1 4 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 5 Most Carried 10 | 5 8 8 8 8 10 10 10 10 10 10 8 7 Average Carried 8 | 3 7 7 7 8 8 8 9 9 9 9 6 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 8 8 8 10 9 9 8 10 8 8 3 Class Distribution -------------------- 43% | Tank 27% | Mutant 13% | Gunner 3% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Commander-Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -5/Factory Gladiator | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Matter Collected 2404 | 247 173 . . . 261 540 . 67 210 753 . 153 Remotely . | . . . . . . . . . . . . . Salvage Created 4807 | 70 271 . . . 606 936 . 302 645 1719 . 258 Parts 267 | 10 14 . . . 31 54 . 18 39 84 . 17 Haulers Intercepted 7 | . 2 . . . 2 3 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 109 | . 3 . . . 10 30 . 16 11 36 . 3 Melee 4 | . . . . . . . . . . 4 . . Guns 26 | . 2 . . . 8 8 . . 2 3 . 3 Cannons 58 | . . . . . 2 4 . 16 9 27 . . AOE 21 | . 1 . . . . 18 . . . 2 . . Classes Destroyed 19 | 2 4 . . . 4 3 . 2 2 2 . . Worker 6 | 1 . . . . . . . . 1 3 . 1 Builder 4 | . . . . . . . . . 1 2 . 1 Tunneler 3 | 3 . . . . . . . . . . . . Hauler 7 | . 2 . . . 2 3 . . . . . . Recycler 2 | . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 4 | . 1 . . . . 1 . . 1 1 . . Watcher 9 | . 1 . . . . . . . 4 4 . . Swarmer 17 | . . . . . 3 3 . 6 . 5 . . Saboteur 1 | . . . . . . . . . . 1 . . Grunt 50 | . 3 . . . 2 15 . 5 6 18 . 1 Brawler 2 | . . . . . . 2 . . . . . . Duelist 3 | . . . . . . 2 . . . 1 . . Protector 3 | . . . . . . 3 . . . . . . Sentry 12 | . . . . . 3 5 . . 2 2 . . Specialist 4 | . . . . . . . . 4 . . . . Hunter 10 | . . . . . 2 . . . 2 4 . 2 Programmer 6 | . . . . . . . . . 1 5 . . Heavy 1 | . . . . . . . . 1 . . . . Thug 2 | . . . . . . 2 . . . . . . Best Kill Streak 17 | 2 2 . . . 7 17 . 10 3 9 . 3 Combat Bots Only 17 | . 1 . . . 5 17 . 10 3 6 . 2 Max Kills in Single Turn 8 | 1 1 . . . 2 8 . 1 2 3 . 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 7 | . 1 . . . . 7 . . . 2 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Hostile Shots Fired 981 | . 18 . . . 49 94 . 127 92 280 . 321 Missed 344 | . 7 . . . 18 25 . 56 35 73 . 130 Damage Taken 11386 | . 156 . . . 461 1129 . 1608 696 3545 . 3791 Core 2098 | . 73 . . . 82 97 . 64 44 427 . 1311 Absorbed by Shields 513 | . . . . . . . . . 282 231 . . Redirected to Shielding 11 | . 7 . . . 4 . . . . . . . Ignored by Resistances 539 | . . . . . . . . . 12 361 . 166 Regen/Repaired (Parts) 80 | . . . . . . . . . 80 . . . Core Remaining (%) 82 | 100 . . . 70 . 67 . 90 94 57 100 . Volleys Fired 191 | 18 20 . . . 21 45 . 1 15 54 . 17 Largest 4 | 1 2 . . . 3 3 . 1 3 4 . 2 Hottest 226 | 20 80 . . . 145 122 . 25 111 226 . 63 Shots Fired 534 | 18 40 . . . 63 94 . 55 71 170 . 23 Gun 311 | 18 40 . . . 60 58 . 1 45 67 . 22 Cannon 206 | . . . . . 3 20 . 54 26 103 . . Launcher 13 | . . . . . . 12 . . . . . 1 Special 4 | . . . . . . 4 . . . . . . Kinetic 339 | 18 2 . . . 16 37 . 55 56 133 . 22 Thermal 100 | . . . . . 21 43 . . 15 21 . . Explosive 13 | . . . . . . 12 . . . . . 1 Electromagnetic 82 | . 38 . . . 26 2 . . . 16 . . Robot Hit Streak 29 | 4 8 . . . 23 29 . 22 9 13 . 7 Robot Miss Streak 5 | 2 3 . . . 2 5 . 2 3 3 . 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 3 | . . . . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 Autonomous 155 | . . . . . 3 20 . 54 26 52 . . Shots Hit Robots 408 | 10 27 . . . 49 68 . 46 42 144 1 21 Core Hits 255 | 4 12 . . . 24 95 . 14 19 73 1 13 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 27 | . . . . . 1 9 . 4 3 7 . 3 Burn 5 | . . . . . 1 4 . . . . . . Destroy 3 | . . . . . . . . . . . . 3 Blast 16 | . . . . . . 5 . 4 3 4 . . Sever 2 | . . . . . . . . . . 2 . . Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 41 | . . . . . . . . . . 34 1 6 Impact . | . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 27 . 2 Piercing 12 | . . . . . . . . . . 7 1 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 6 . 2 Damage Inflicted 19509 | 141 432 . . . 1025 4740 . 3814 2057 6111 32 1157 Guns 3566 | 141 385 . . . 734 644 . . 283 945 . 434 Cannons 11602 | . . . . . 248 1695 . 3814 1648 4197 . . Explosions 3322 | . 47 . . . 43 2401 . . 126 201 . 504 Melee 1018 | . . . . . . . . . . 768 32 218 Ramming 1 | . . . . . . . . . . . . 1 Kinetic 13163 | 141 12 . . . 465 1838 . 3814 1847 4612 . 434 Thermal 1549 | . 47 . . . 316 474 . . 210 502 . . Explosive 2905 | . . . . . . 2401 . . . . . 504 Electromagnetic 873 | . 373 . . . 244 27 . . . 229 . . Impact . | . . . . . . . . . . . . . Slashing 655 | . . . . . . . . . . 575 . 80 Piercing 363 | . . . . . . . . . . 193 32 138 Highest Corruption 15 | . . . . . 2 7 . . . 8 . 15 Average Corruption 3 | . . . . . 2 5 . . . 1 . 8 Corruption Purged 8 | . . . . . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . . . 2 21 . . . 17 . 16 Message Errors 10 | . . . . . . 1 . . . 5 . 4 Matter Fused 14 | . . . . . 2 6 . . . 3 . 3 Heat Flow Errors 5 | . . . . . . 3 . . . 2 . . Energy Discharges 9 | . . . . . . 5 . . . 1 . 3 Parts Rejected 3 | . . . . . . 1 . . . 1 . 1 Data Loss (minor) 6 | . . . . . . 3 . . . 1 . 2 Data Loss (major) 5 | . . . . . . 1 . . . 2 . 2 Misfires 2 | . . . . . . 1 . . . 1 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1119 | . . . . . . 151 . 332 336 225 . 75 Projectiles 1010 | . . . . . . 141 . 332 322 215 . . Explosions 109 | . . . . . . 10 . . 14 10 . 75 Melee . | . . . . . . . . . . . . . Knockbacks 43 | . . . . . . 2 . 19 3 19 . . Impact . | . . . . . . . . . . . . . Kinetic 40 | . . . . . . 2 . 19 3 16 . . Secondary 3 | . . . . . . . . . . 3 . . Self-Inflicted Damage 520 | . 36 . . . . 78 . . 153 96 . 157 Shots 11 | . 1 . . . . 5 . . 2 1 . 2 Rammed 3 | . . . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 343 | . 126 . . . 161 167 . . 132 320 . 343 Average Temperature 57 | . 37 . . . 52 38 . . 34 99 . 105 Received Heat Transfer 2464 | . 66 . . . 126 396 . 54 187 704 . 931 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . 1 . . . 2 . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 2814 | . . . . . 790 1034 . . 285 705 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Peak Influence 1049 | 20 147 24 . . 207 1049 476 739 557 793 406 627 Initial 476 | . 13 24 . . . 83 476 336 387 156 376 213 Average 387 | 6 81 24 . . 61 559 476 445 436 515 387 314 Maximum Alert Level 3 | . . . . . 1 3 2 3 2 3 2 2 Low Security (%) 28 | 100 100 100 . 100 97 16 . . . 11 . 39 Level 1 16 | . . . . . 2 2 . 20 32 10 95 26 Level 2 46 | . . . . . . 64 100 73 67 54 4 33 Level 3 8 | . . . . . . 16 . 6 . 23 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 27 | . 1 . . . 3 6 . 3 2 10 . 2 Investigation 4 | . . . . . 1 . . . 1 1 . 1 Extermination 3 | . . . . . . . . . 1 2 . . Reinforcement 13 | . 1 . . . 2 1 . 3 . 5 . 1 Assault 6 | . . . . . . 4 . . . 2 . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Distress Signals 11 | . 2 . . . 2 4 . . . 1 . 2 Communications Jammed 6 | . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . 6 . Times Spotted 201 | . 11 . . . 15 43 . 20 18 52 2 40 Peak Tracking Total 16 | . 4 . . . 4 16 . 8 5 6 1 15 Tactical Retreats 14 | . 2 . . . . 1 . 2 . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Traps Triggered 11 | . . . . . 2 2 . 2 1 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Machines Disabled 24 | . 1 . . . 1 5 . 1 5 10 . 1 Max in Single Turn 3 | . 1 . . . 1 1 . 1 3 2 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Machines Accessed 30 | . 4 . 1 . 4 6 1 . 6 5 . 3 Terminals 22 | . 3 . . . 4 5 1 . 2 4 . 3 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 3 | . 1 . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 84 | . 13 . 1 . 10 11 1 . 17 24 . 7 Successful 43 | . 4 . 1 . 1 6 1 . 11 18 . 1 Failed 41 | . 9 . . . 9 5 . . 6 6 . 6 Catastrophic 10 | . 2 . . . 5 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 8 . 1 . 6 2 . . 3 2 . 2 Terminals 56 | . 11 . . . 10 10 1 . 7 10 . 7 Fabricators 5 | . . . . . . . . . 5 . . . Repair Stations 7 | . 2 . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . 14 . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 20 | . 3 . 1 . 1 5 1 . 3 6 . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . . . . 2 . . 1 1 . . Open Door 2 | . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . Alert Level 2 | . 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . 1 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 1 . . . . . . . 4 . . . Scan Component 3 | . 1 . . . . . . . 2 . . . Repair 2 | . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . 12 . . Insert Component 5 | . . . . . . . . . . 5 . . Analyze 7 | . . . . . . . . . . 7 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . 1 Terminals 2 | . . . . . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . . 1 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 4 5 . . 6 5 . 3 Full Trace Events 4 | . 1 . . . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . 5 . . Parts Built 3 | . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . Parts Repaired 2 | . . . . . . . . . 2 . . . Time 101 | . . . . . . . . . 101 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 5 . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Total Allies 16 | . . 3 . . . 12 . . . . . 1 Largest Group 10 | . . 3 3 . . 10 . . . . . 1 Highest-Rated Group 173 | . . 78 78 . . 173 . . . . . 10 Highest-Rated Ally 31 | . . 31 31 . . 31 . . . . . 10 Total Orders . | . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . 123 . . . . . . Total Damage 1452 | . . . . . . 1452 . . . . . . Kills 15 | . . . . . . 15 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Turns Passed 7014 | 138 482 99 314 47 620 867 55 324 1629 1846 166 427 Spaces Moved 3628 | 91 402 89 243 30 229 406 34 125 589 753 89 548 Core 91 | 8 . . . . . 2 . . . . . 81 Treads 1940 | 1 . . 128 30 229 240 34 125 589 546 . 18 Legs 322 | . . . . . . 164 . . . 56 89 13 Wheels 688 | 82 402 89 115 . . . . . . . . . Hover 186 | . . . . . . . . . . 151 . 35 Flight 401 | . . . . . . . . . . . . 401 Fastest Speed 32 | 50 90 90 90 160 160 120 160 240 170 110 120 32 Average Speed 157 | 87 90 90 126 160 176 161 160 248 240 204 176 57 Slowest Speed 1300 | 160 90 90 160 160 240 1300 160 250 250 260 190 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . 27 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 5 58 19 63 18 23 69 1 93 19 27 3 26 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 141 | . 4 . . . 2 59 . 8 12 39 . 17 Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . . 1 . 8 5 15 . 1 AOE 111 | . 4 . . . 2 58 . . 7 24 . 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Res Total 4520 | 126 484 108 251 29 395 549 35 141 782 931 95 594 Wait 421 | 3 40 18 . . 118 40 . . 137 43 . 22 Move 3570 | 90 401 88 242 29 228 405 33 124 588 752 88 502 Hop 19 | . . . . . . . . . . . . 19 Pick Up 55 | 2 9 1 1 . 5 11 . 4 12 8 1 1 Fast Attach 73 | 9 3 . 1 . 5 18 . . 2 17 2 16 Attach 45 | . 1 . 1 . 7 6 . 4 8 12 2 4 Detach 16 | 2 . . . . 2 1 . 1 4 5 1 . Swap 28 | 2 1 . 1 . 6 6 1 3 6 2 . . Drop 68 | . 9 1 5 . 3 17 1 4 10 11 . 7 Fire 191 | 18 20 . . . 21 45 . 1 15 54 . 17 Melee 31 | . . . . . . . . . . 26 1 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 1 . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 621 | -10/Materials | Entered Mines 687 | -10/Mines | Received a Mining Laser from a helpful Derelict 700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 701 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Exiles 720 | -10/Exiles | Accompanied by 3 allies 742 | -10/Exiles | Met 8R-AWN 750 | -10/Exiles | Led the pair of lost Derelicts to a safe place 757 | -10/Exiles | Met EX-HEX 784 | -10/Exiles | Met EX-BIN 794 | -10/Exiles | Aligned with FarCom system 795 | -10/Exiles | Given EX-Vault access code 816 | -10/Exiles | Opened EX-Vault 830 | -10/Exiles | Found AWS/Autocannon 863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 932 | -10/Exiles | Met EX-DEC 1020 | -10/Exiles | Discovered new exit (range 10) 1034 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1034 | -10/Exiles | Entered Mines 1068 | -9/Mines | Discovered new exit (range 8) 1081 | -9/Mines | Entered Materials 1081 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1647 | -8/Materials | Discovered new exit (range 11) 1701 | -8/Materials | Entered Storage 1841 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1891 | -8/Storage | Lost 4 parts (1p2n1u) 2122 | -8/Storage | Garrison activated, responded to threat 2232 | -8/Storage | Lost 4 allies 2433 | -8/Storage | Discovered new exit (range 14) 2500 | -8/Storage | Met a pair of Derelict thieves 2501 | -8/Storage | First assault squad dispatched 2559 | -8/Storage | Destroyed 17 combat bots 2560 | -8/Storage | Lost 3 allies 2568 | -8/Storage | Entered Factory 2568 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2623 | -7/Factory | Identified exit to DSF 2623 | -7/Factory | Entered DSF 2677 | -7/DSF | Additional patrols routed to DSF 2839 | -7/DSF | Build established: Gunner 2884 | -7/DSF | Discovered new exit (range 16) 2904 | -7/DSF | Sterilization system engaged 2924 | -7/DSF | Ambient heat levels rising (+10) 2939 | -7/DSF | Ambient heat levels rising (+10) 2947 | -7/DSF | Entered Factory 2947 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2950 | -6/Factory | Destroyed 10 combat bots 3173 | -6/Factory | Fabricated Targeting Computer (x3) 3259 | -6/Factory | Build established: Tank 4148 | -6/Factory | Discovered new exit (range 12) 4150 | -6/Factory | Discovered new exit (range 10) 4276 | -6/Factory | Repaired Coil Gun 4328 | -6/Factory | Repaired Imp. Medium Laser 4576 | -6/Factory | Entered another Factory area 4576 | -5/Factory | Evolved 2 slots: Utility x2 5476 | -5/Factory | First assault squad dispatched 5597 | -5/Factory | AWS/Autocannon suddenly broke down 6051 | -5/Factory | Lost 8 parts (2n3u3w) 6306 | -5/Factory | Build established: Mutant 6369 | -5/Factory | Discovered new exit (range 10) 6422 | -5/Factory | Entered another Factory area 6422 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6438 | -4/Factory | Lost 4 parts (1p2n1u) 6501 | -4/Factory | Discovered new exit (range 17) 6588 | -4/Factory | Entered Research 6588 | -3/Research | Spotted B-86 Titan 6588 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6613 | -3/Research | Crushed by falling debris 6649 | -3/Research | Lost 10 parts (1p3n3u3w) 6720 | -3/Research | Core integrity fell below 50% 6905 | -3/Research | Core integrity fell below 20% 6950 | -3/Research | System corruption reached 10% 6980 | -3/Research | Lost 8 parts (1p5n2w) 7015 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06960_ Critical hit (Burn: +37). 06965_ Slug penetrates Wall. 06976_ Acquired Imp. Heavy Siege Treads. 06980_ System corrupted: Matter fused (-7). 06985_ Slammed into G-67 Veteran. 06988_ Penetrated by Slug. 06992_ Hacking Suite destroyed. 06992_ Penetrated by Slug. 07000_ Slug penetrates Wall. 07001_ ALERT: Security rotation in progress. 07003_ Penetrated by Slug. 07005_ KHG4KRZ2>=<|LIV0X|OB7ILF6X ERFHB6>HU =BW 07005_ Slug penetrates Wall. 07005_ Penetrated by Slug. 07005_ Acquired Adv. System Shield. 07006_ Penetrated by Slug. 07007_ Slug penetrates Wall. 07007_ Penetrated by Slug. 07008_ Wall collapses. 07012_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ??? #?????????? | | ??????????????????????????# ?? #?????????? | | ??????????????????????????# """ #?????????? | | ?????????????????????????## """ #?????????? | | ?????????????????????????# """ #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ??????????#??????????????# #?????????? | | ?????????? ????????????# *] #?????????? | | ?????????? #######+### * #?????????? | | ????????? ! R k #?????????? | | ????????? #?????????? | | ???????? b #?????????? | | ???????? !! g h #?????????? | | ???????? !! @ !g ; ??? | | ???????? !! #####+#########h h # # | | ???????????????????????????????# h + # | | ???????????????????????????????# # # | | ???????????????????????????????# #?? ? | | ???????????????????????????????# #????? ???? | | ???????????????????????????????### ########????? | | ???????????????????????????####### # #????? | | ???????????????????????????# + + #????? | | ???????????????????????????# # # #????? | | ???????????????????????????# # # #????? | | ???????????????????????????# !# # #????? | | ???????????????????????????# # # #????? | | ???????????????????????????# # ########???? | | ???????????????????????????# # ########### | | ???????????????????????????####### | | ?????????????????????????????????##+#### | | ????????????????????????????????? ?# | | ??????????????????????????????? # | | ?????????????????????????????/ # ######### | | ????????????????????????????## # #???????? | | ?????????????????????????????# "Y" # #???????? | | ?????????????????????????????# """ # #???????? | | ?????????????????????????????###########/###?????? | | ????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 21 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Resistance: EX 25 Core Shielding 20 Utility Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Thermal Shield | -5/Factory | Scanalyzed Proton Cannon | -5/Factory | Scanalyzed Imp. Medium Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Targeting Computer | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridMediumStripper Manual? 0 Play Time 01:08:39 Cumulative 101.4 hours Start 2025.04.04 @ 11:41:38 End 2025.04.04 @ 19:49:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c214bf55-975d-4e87-a266-50bf2b7f0c57