Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 23:50:49 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (1574) 1574 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5285 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Hardened Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Field Laser Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Visual Processing Unit Signal Interpreter Seismic Detector Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Shield Particle Cannon Firepult Light Assault Rifle Light Cannon Rocket Launcher Mace Mace Heavy Mace [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 45 | 7 6 3 13 . . 4 12 Power 7 | 1 1 . 5 . . . . Engine 7 | 1 1 . 5 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 2 1 . . 1 1 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 5 | . . 2 1 . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 1 3 . . 1 4 Device 5 | 1 1 . 1 . . . 2 Storage 4 | 1 . 1 2 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . . 1 2 Artifact . | . . . . . . . . Weapon 18 | 2 3 . 4 . . 2 7 Energy Gun 3 | . . . . . . . 3 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 7 | 2 . . 1 . . 2 2 Ballistic Cannon 3 | . 2 . 1 . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 5 | . 2 . 2 . . 1 . Power 2 | . 1 . 1 . . . . Propulsion 1 | . . . . . . 1 . Utility 1 | . 1 . . . . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 1 | . 1 . 1 . . 1 . To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 6 9 15 24 24 23 19 Power 1 | . . 1 1 2 2 2 1 Propulsion 3 | . 2 2 3 5 4 3 2 Utility 7 | . . 3 6 11 11 11 8 Weapon 5 | . 2 2 3 6 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 24 | . 2 . 1 . 1 . 20 Power 3 | . . . . . . . 3 Propulsion 2 | . . . . . . . 2 Utility 11 | . . . 1 . . . 10 Weapon 8 | . 2 . . . 1 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 99 82 Engine 11 | . 13 14 10 11 11 11 8 Treads 5 | . 28 5 . . . . . Wheel 16 | . . 22 22 22 22 21 16 Device 8 | . 12 . 11 11 11 2 9 Storage 11 | . 14 14 11 11 11 11 8 Processor 8 | . . 14 11 11 11 11 8 Protection 3 | . . . . . . 8 8 Energy Gun 2 | . . . . . . . 13 Energy Cannon 4 | . . . 1 11 11 10 . Ballistic Gun 9 | . 10 . 4 11 11 11 10 Ballistic Cannon 4 | . 8 14 15 . . . . Impact Weapon 8 | . 8 14 11 11 11 10 . Peak Build Rating 33 | 7 7 8 17 17 19 19 33 Average Rating 15 | 5 6 7 12 17 18 18 28 On Entrance 11 | . 7 7 8 17 17 19 17 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 27 | . . . . . . . 27 Heaviest Build 118 | 15 16 88 98 98 98 100 118 Greatest Support 40 | 40 40 40 20 20 20 20 20 Greatest Overweight (x) 6 | . . 4 4 4 4 4 6 Average Overweight (x) 3 | . . 3 4 4 4 4 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 Average Capacity 20 | 7 8 23 25 25 25 25 22 Most Carried 25 | 3 8 10 25 25 25 25 25 Average Carried 18 | 2 6 9 15 24 24 24 22 Final Capacity 25 | 8 8 25 25 25 25 25 5 Final Carried 25 | 3 8 10 24 25 25 24 . Class Distribution -------------------- 84% | Mutant 11% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1753 | 360 286 66 569 102 12 74 284 Remotely . | . . . . . . . . Salvage Created 2166 | 146 471 76 552 . . 200 721 Parts 142 | 16 31 4 41 . . 17 33 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 4 | . 2 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 59 | . 14 . 16 . . 13 16 Melee 7 | . 2 . 1 . . 3 1 Guns 25 | . 7 . 2 . . 5 11 Cannons 20 | . 4 . 13 . . 3 . AOE 3 | . . . . . . . 3 Classes Destroyed 11 | 3 3 . 2 . . . 3 Worker 4 | 2 . . 1 . . . 1 Builder 1 | . . . . . . . 1 Tunneler 4 | 2 . 1 . . . 1 . Hauler 2 | . . . 2 . . . . Recycler 7 | 1 3 1 1 . . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . 1 . 2 . . . 1 Swarmer 34 | . 9 . 6 . . 13 6 Grunt 20 | . 5 . 9 . . . 6 Sentry 3 | . . . 1 . . . 2 Specialist 2 | . . . . . . . 2 Best Kill Streak 13 | 2 5 2 5 . . 7 13 Combat Bots Only 9 | . 5 . 5 . . 6 9 Max Kills in Single Turn 4 | 1 2 1 2 . . 1 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 322 | . 80 6 78 . . 47 111 Missed 95 | . 18 4 25 . . 19 29 Hits 227 | . 62 2 53 . . 28 82 Projectile 227 | . 62 2 53 . . 28 82 AOE 1 | . . . . . . . 1 Critical Strikes 4 | . . . . . . . 4 Damage Taken 2989 | . 578 27 605 . . 224 1555 Core 952 | . 119 17 197 . . 57 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . 45 . . . 36 . Volleys Fired 181 | 15 55 4 50 . . 13 44 Largest 3 | 2 2 1 2 . . 2 3 Hottest 250 | 40 40 30 91 . . 91 250 Shots Fired 352 | 30 73 4 100 . . 26 119 Gun 212 | 30 36 . 17 . . 13 116 Cannon 139 | . 37 4 83 . . 13 2 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 265 | 30 73 4 95 . . 13 50 Thermal 86 | . . . 5 . . 13 68 Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 4 10 5 9 . . 3 17 Robot Miss Streak 4 | 3 4 1 2 . . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 240 | 18 52 3 72 1 . 23 71 Core Hits 109 | 6 18 2 29 . . 12 42 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 6 | . 2 . 2 . . 2 . Blast 3 | . 1 . 2 . . . . Smash 3 | . 1 . . . . 2 . Melee Attacks 25 | . 4 . 8 1 . 12 . Impact 25 | . 4 . 8 1 . 12 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . 1 . 1 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4858 | 234 878 55 1322 66 . 556 1747 Guns 1987 | 234 284 . 151 . . 113 1205 Cannons 1730 | . 439 55 988 . . 179 69 Explosions 437 | . . . . . . . 437 Melee 668 | . 155 . 183 66 . 264 . Ramming 36 | . . . . . . . 36 Kinetic 2624 | 234 723 55 1078 . . 113 421 Thermal 1343 | . . . 61 . . 179 1103 Explosive 187 | . . . . . . . 187 Electromagnetic . | . . . . . . . . Impact 668 | . 155 . 183 66 . 264 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 142 | . 54 . 5 36 . 47 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 142 | . 54 . 5 36 . 47 . Knockbacks 23 | . 8 1 13 1 . . . Impact 3 | . 1 . 1 1 . . . Kinetic 18 | . 7 1 10 . . . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 157 | . . . . . . . 157 Shots 9 | . . . . . . . 9 Rammed 13 | . . . . . . . 13 Targets Rammed 13 | . . . . . . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 495 | 6 4 . 147 . . 165 495 Average Temperature 125 | 6 1 . 42 . . 65 162 Received Heat Transfer 879 | . 165 15 231 . . . 468 Effects 3 | . . . . . . . 3 Energy Bleed 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . 1 . . . . 2 . Combat Hostiles 3 | . 1 . . . . 2 . Parts Fried 3 | . 1 . . . . 2 . Impact Corruptions 9 | . 4 . 1 1 . 3 . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 9 | . . . . . . . 9 Heat Transferred 3752 | . . . 111 . . 296 3345 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 94 Level 1 . | . . . . . . . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 250 | 10 130 34 196 70 . 161 250 Initial 70 | . . 34 . 70 . . 60 Average 54 | 1 65 13 113 30 . 27 65 Influence Increases 1748 | 25 391 10 477 74 . 320 451 Destroy 0b10 Robot/C 1240 | . 280 . 320 60 . 260 320 Destroy 0b10 Robot/NC 115 | 25 20 10 30 . . 5 25 Destroy Leader 252 | . 52 . 68 10 . 40 82 Allied During Kill 4 | . . . . 4 . . . Successful Hack 87 | . 39 . 43 . . . 5 Destroy Structure 20 | . . . 1 . . . 19 Lose Combat Pursuer 30 | . . . 15 . . 15 . Influence Decreases 1578 | 25 301 100 295 256 . 165 436 Entered New Map 263 | . . 56 . 112 . . 95 Time Decay 1115 | 25 281 44 275 144 . 155 191 Lost Part 50 | . 20 . 20 . . 10 . Purge Threat 150 | . . . . . . . 150 Squads Dispatched 6 | . 1 . 1 . . . 4 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 2 . 2 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 18 2 24 1 . 13 39 Peak Tracking Total 10 | . 6 2 5 1 . 4 10 Tactical Retreats 2 | . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 16 | . 6 . 5 . 2 . 3 Terminals 12 | . 5 . 5 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 80 | . 28 . 18 . 24 . 10 Successful 53 | . 17 . 9 . 24 . 3 Failed 26 | . 10 . 9 . . . 7 Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 39 | . 22 . 12 . 1 . 4 Terminals 49 | . 24 . 18 . . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 42 | . 11 . 6 . 24 . 1 Record 23 | . . . . . 23 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . . . 2 . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 6 . 3 . . . 1 Terminals 9 | . 5 . 3 . . . 1 Track 1 | . 1 . . . . . . Botnet 7 | . 3 . 3 . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . 5 . . . 3 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 166 | . . . . 166 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2222 | 100 612 . 620 332 330 228 . Terrain 35 | . 35 . . . . . . Seismic 2187 | 100 577 . 620 332 330 228 . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3942 | 188 709 151 620 332 330 974 638 Spaces Moved 2081 | 82 335 93 266 209 235 613 248 Core 43 | 8 . . . . . . 35 Treads 416 | 74 335 7 . . . . . Legs . | . . . . . . . . Wheels 1622 | . . 86 266 209 235 613 213 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 140 140 140 140 50 Average Speed 144 | 149 160 141 140 140 140 140 146 Slowest Speed 350 | 160 160 160 140 140 140 140 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 49 21 21 37 59 95 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . 3 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 16 | . . . . . . . 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 16 | . . . . . . . 16 Terrain Rammed 2 | . . . . . . . 2 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2651 | 115 429 109 397 248 237 680 436 Wait 226 | 8 14 3 42 36 . 39 84 Move 2074 | 81 334 92 265 208 234 612 248 Hop . | . . . . . . . . Pick Up 51 | 4 10 4 15 2 1 . 15 Fast Attach 9 | 6 2 . . . . . 1 Attach 11 | 1 1 . 4 . . 1 4 Detach . | . . . . . . . . Swap 27 | . 3 3 9 . . 3 9 Drop 33 | . 6 3 4 1 2 . 17 Fire 181 | 15 55 4 50 . . 13 44 Melee 25 | . 4 . 8 1 . 12 . Ram 14 | . . . . . . . 14 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Central database locked down 848 | -10/Materials | Discovered new exit (range 19) 898 | -10/Materials | Entered Mines 976 | -10/Mines | Discovered new exit (range 7) 981 | -10/Mines | Learned Materials security intel 1033 | -10/Mines | Core integrity fell below 50% 1049 | -10/Mines | Entered Materials 1049 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1651 | -9/Materials | Discovered new exit (range 11) 1669 | -9/Materials | Entered Mines 1709 | -9/Mines | Received a Mining Laser from a helpful Derelict 1734 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1869 | -9/Mines | Discovered new exit (range 8) 1871 | -9/Mines | Learned location of Zion (-6) 1900 | -9/Mines | Learned location of 1 exit from Materials 1939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1939 | -9/Mines | Discovered new exit (range 5) 2001 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Met 8R-AWN 2062 | -9/Exiles | Met EX-HEX 2098 | -9/Exiles | Met EX-BIN 2115 | -9/Exiles | Aligned with FarCom system 2116 | -9/Exiles | Given EX-Vault access code 2148 | -9/Exiles | Opened EX-Vault 2158 | -9/Exiles | Found Firepult 2187 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2226 | -9/Exiles | Met EX-DEC 2320 | -9/Exiles | Discovered new exit (range 10) 2331 | -9/Exiles | Left Exiles lab with Firepult 2331 | -9/Exiles | Entered Mines 2331 | -8/Mines | Discovered new exit (range 13) 3072 | -8/Mines | Core integrity fell below 50% 3291 | -8/Mines | Discovered new exit (range 9) 3305 | -8/Mines | Entered Materials 3305 | -8/Materials | Evolved 2 slots: Utility x2 3306 | -8/Materials | Identified exit to Factory 3699 | -8/Materials | Build established: Skirmisher 3770 | -8/Materials | Destroyed 9 combat bots 3875 | -8/Materials | Released all parts (10) 3887 | -8/Materials | Released all parts (1) 3907 | -8/Materials | Core integrity fell below 50% 3914 | -8/Materials | Core integrity fell below 20% 3943 | -8/Materials | Core destroyed Last Messages --------------- 03899_ Nuclear Core melted. 03899_ VSS Leg melted. 03899_ Shotgun melted. 03899_ Hpw. Shotgun melted. 03899_ X-57 Shotgunner destroyed. 03902_ U-05 Engineer lays Concrete. 03909_ Knocked back. 03911_ Penetrated by Slug. 03911_ Knocked back. 03912_ Slammed into G-47 Trooper. 03915_ Knocked back. 03919_ Acquired 2 matter. 03919_ A-02 Transporter suffers critical hit (Blast). 03923_ Knocked back. 03926_ Critical hit (Burn: +37). 03926_ Slammed into Door. 03930_ S-10 Pest suffers critical hit (Blast). 03930_ S-10 Pest destroyed. 03943_ Slammed into Door. 03943_ Destabilizing: Core damaged (-27). Map ----- +----------------------------------------------------+ | #?# # # #??????????????????????????? | | #?# # %# #??????????????????????????? | | #?# # *" #??????????????????????????? | | #?#/ # % # """ """ #??????????????????????????? | | #?# ! # """ """????????????????????????????? | | ######## = """ ""?????????????????????????????? | | #???# #*%%!#######?????????????????#???????????? | | !#???# # ==##T################## ???????????? | | !##???### %%** / w #??????????? | | ##?????## =!! !! #??????????? | | ???????## = % =!*= #??????????? | | ????????#### %*###%% =##########????????????????? | | ????##???### ##!%!%]%=/]#??????????????????????? | | ????# ???# ##!/!=%]*[*#??????????????????????? | | ????# ??# % ##%[%[[=]! #??????????????????????? | | ????# ??# ##!!!**=![ #??????????????????????? | | ?????? ?#!%=## %[!! #??????????????????????? | | ??????? ?# ##" #??????????????????????? | | ???????? # ## #??????????????????????? | | ????????? #% # ] #???Y??????????????????? | | ?????????? /= ################??????????????????? | | ???????????# #?# #??????????????????? | | ???????????#w #?# != ! #??????????????????? | | ???????????# #?# g= #??????????????????? | | ???????????# % #?# gs #??????????????????? | | ??????????## %###! %s* @ ! #??????????????????? | | ?########## ###;#/####+####??????????????????? | | %[ H ?????????????? | | = ?????????????? | | %% % ?????????????? | | #######+###[ ###################??????????????? | | ??????????###+###????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeIntegratedBlasthammer Manual? 0 Play Time 00:40:12 Cumulative 65.6 hours Start 2026.05.28 @ 23:11:24 End 2026.05.28 @ 23:50:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cee61ca-cde0-4cb9-9140-6b8c773bf8ad