Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:22:07 Player: Camdameron7D7 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1447) 1447 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 4404 Bonus ------- High Alert Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 257/300 System Corruption 2% Temperature Warm (167) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Compact Battery > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- EM Pulse Gun EM Shotgun Beam Rifle Particle Cannon Heavy Assault Rifle Flak Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Shielding System Restoration Module > --- WEAPON ----------- EM Pulse Gun Autogun > --- INVENTORY -------- Ion Engine Heat Sink Compact Battery Insulated Plating EM Pulse Gun EM Shotgun Beam Rifle Particle Cannon Heavy Assault Rifle Shotgun Flak Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 43 | 6 1 7 14 4 11 Power 9 | 1 . 1 3 1 3 Engine 9 | 1 . 1 3 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 5 . . Treads . | . . . . . . Leg 9 | 2 . 2 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 3 3 2 5 Device 6 | . 1 . 2 . 3 Storage 4 | 1 . 2 . . 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 10 | 2 . 1 3 1 3 Energy Gun 3 | 1 . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 1 6 1 17 Power 4 | . . . 1 . 3 Propulsion 8 | . . . 4 . 4 Utility 7 | . . . 1 . 6 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 17 | . . 1 6 1 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 99 98 99 87 Engine 11 | . 14 11 9 15 12 Leg 31 | . 28 33 35 30 25 Device 11 | . 9 11 16 7 5 Storage 10 | . 14 11 9 7 7 Processor 2 | . . . . 14 12 Protection 7 | . . 11 9 7 7 Energy Gun 8 | . 14 11 3 4 6 Ballistic Gun 6 | . 14 3 4 7 6 Ballistic Cannon 5 | . . 6 9 2 . Naked Turns . | . . . . . . Heaviest Build 55 | 13 14 55 36 39 41 Greatest Support 40 | 20 20 30 40 40 40 Greatest Overweight (x) 6 | 1 . 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 20 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 Most Carried 15 | 4 8 15 15 15 15 Average Carried 9 | 2 4 9 12 13 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 1 8 15 14 15 9 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 868 | 185 121 164 285 81 32 Remotely . | . . . . . . Salvage Created 1657 | . 390 731 231 65 240 Parts 93 | . 22 41 14 5 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 32 | . 8 13 8 1 2 Guns 17 | . 7 6 1 1 2 Cannons 7 | . . 5 2 . . AOE 8 | . 1 2 5 . . Classes Destroyed 9 | . 4 4 1 . . Worker 1 | . . . 1 . . Builder 3 | . . 2 1 . . Recycler 2 | . 1 1 . . . Operator 3 | . . 1 1 1 . Watcher 5 | . 2 2 1 . . Swarmer 3 | . 3 . . . . Grunt 21 | . 5 8 7 . 1 Brawler 2 | . . 1 . . 1 Sentry 6 | . . 4 1 1 . Best Kill Streak 7 | . 4 7 7 1 2 Combat Bots Only 6 | . 3 6 5 1 2 Max Kills in Single Turn 3 | . 1 3 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 370 | . 47 40 51 63 169 Missed 101 | . 21 13 15 27 25 Damage Taken 2994 | . 184 281 515 199 1815 Core 806 | . 26 26 43 19 692 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . 5 9 1 36 Ignored by Resistances 893 | . 61 82 151 72 527 Core Remaining (%) 93 | 100 89 93 92 . . Volleys Fired 132 | . 36 44 23 11 18 Largest 2 | . 2 2 2 2 2 Hottest 79 | . 60 79 79 63 63 Shots Fired 252 | . 72 80 46 22 32 Gun 193 | . 72 57 17 15 32 Cannon 53 | . . 23 23 7 . Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 141 | . 36 36 33 18 18 Thermal . | . . . . . . Explosive 6 | . . . 6 . . Electromagnetic 105 | . 36 44 7 4 14 Robot Hit Streak 24 | . 12 20 10 7 24 Robot Miss Streak 3 | . 3 3 3 1 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 187 | . 51 58 29 18 31 Core Hits 97 | . 20 31 26 6 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Blast 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3985 | . 657 1009 1477 307 535 Guns 1805 | . 549 501 172 172 411 Cannons 795 | . . 344 320 131 . Explosions 1281 | . 108 116 972 . 85 Melee 36 | . . . . . 36 Ramming 68 | . . 48 13 4 3 Kinetic 1543 | . 173 418 412 271 269 Thermal 453 | . 108 116 144 . 85 Explosive 828 | . . . 828 . . Electromagnetic 1057 | . 376 427 80 32 142 Impact 36 | . . . . . 36 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 60 | . . . 60 . . Projectiles . | . . . . . . Explosions 60 | . . . 60 . . Melee . | . . . . . . Knockbacks 6 | . . 3 3 . . Impact . | . . . . . . Kinetic 6 | . . 3 3 . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . . 102 . . Shots 4 | . . . 4 . . Rammed . | . . . . . . Targets Rammed 14 | . . 9 2 1 2 Kicked 14 | . . 9 2 1 2 Crushed . | . . . . . . Highest Temperature 171 | . 64 171 87 16 154 Average Temperature 47 | . 24 53 37 7 101 Received Heat Transfer 1590 | . 66 141 387 78 918 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 3 . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 450 | . 150 50 150 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 1 1 . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 479 | . 245 479 335 134 115 Initial 88 | . . 88 54 52 82 Average 188 | . 124 271 182 97 89 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 56 | 100 83 24 54 100 100 Level 1 40 | . 16 66 45 . . Level 2 3 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 3 2 . . Investigation 4 | . 1 2 1 . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 22 13 3 15 Peak Tracking Total 13 | . 3 8 6 1 13 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . . . 3 . 2 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 6 | . . 1 3 2 . Terminals 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . 1 7 3 . Successful 8 | . . 1 5 2 . Failed 3 | . . . 2 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . 7 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . . 5 1 . Record 3 | . . . 3 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1920 | 71 320 806 401 143 179 Spaces Moved 1060 | 52 162 430 246 86 84 Core 10 | 9 . . . . 1 Treads . | . . . . . . Legs 1050 | 43 162 430 246 86 83 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 131 | 112 120 148 120 120 123 Slowest Speed 350 | 120 120 190 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 34 36 27 2 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . 1 8 42 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 50 | . 1 8 41 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1345 | 64 226 519 306 105 125 Wait 34 | . 8 11 10 . 5 Move 1055 | 51 161 429 245 85 84 Hop . | . . . . . . Pick Up 50 | 7 14 14 9 4 2 Fast Attach . | . . . . . . Attach 29 | 6 1 3 9 3 7 Detach 1 | . . . 1 . . Swap 14 | . . 4 5 1 4 Drop 15 | . 6 5 2 . 2 Fire 132 | . 36 44 23 11 18 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 14 | . . 9 2 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 14) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -9/Materials | Discovered new exit (range 16) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1411 | -8/Materials | Lost 6 parts (1p4n1u) 1490 | -8/Materials | Build established: Scavenger-Mutant 1576 | -8/Materials | Discovered new exit (range 15) 1599 | -8/Materials | Entered Factory 1599 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1624 | -7/Factory | Discovered new exit (range 12) 1733 | -7/Factory | Identified exit to Garrison 1742 | -7/Factory | Entered Garrison 1896 | -7/Garrison | Triggered checkpoint 1909 | -7/Garrison | Core integrity fell below 50% 1917 | -7/Garrison | Core integrity fell below 20% 1921 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Aluminum Leg destroyed. Imp. Ion Engine destroyed. Kicked G-47 Trooper. Insulated Plating destroyed. EM Pulse Gun destroyed. Critical hit (Burn: +37). B-48 Gladiator destroyed. Ion Engine destroyed. Aluminum Leg destroyed. Autogun destroyed. Adv. Targeting Computer destroyed. Core Shielding destroyed. Acquired Mace. Critical hit (Burn: +37). Rocket Launcher destroyed. G-47 Trooper destroyed. Shotgun destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????? ??????# # | | ????????????????????????????????????? ??????# # | | ????????????????????????????????????? ??????# # | | ????????????????????????????????????? ??????# ### | | ????????????????????????????????????? ??????# #?? | | ????????????????????????????????????? ??????# #?? | | ????????????????????????? ??????????? ??????# #?? | | ????????????????????????? ??????????# #?????# #?? | | ????????????????????????? ??????????# #?????# #?? | | ????????????????????????# ??????????# #?????# #?? | | ????????????????????????# ??????????# #?????# #?# | | ????????????????????????# ??????????# #?????# #?# | | ????????????????????????# ########### ####### ### | | ????????????????????????# ^ | | ????????????????????????# ^ | | ????????????????????????# #??###### ############ | | ????????????????????????# #???????# #??????????# | | ????????????????????????# #???????# #??????????# | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ??????????????????# ???#g%#???????# #??????????? | | ??????????????# ## ## =##??????# #??????????? | | ?????????????# g @%=######## #??????????? | | ?????????? g% s #??????????? | | ?????????? s #??????????? | | ???????????### ## ## s###########??????????? | | ?????????????# ???# ?# s#????????????????????? | | ????????????????? ^ ? ????????????????????? | | ??????????????? ???????????????????? | | ?????????????? ^ ???????????????????? | | ?????????????" #??????????????????? | | ?????????????# ## ##gg ###??????????????????? | | ?????????????? ??# ?# #????????????????????? | | ?????????????? ??? ?? #????????????????????? | | ????????????????? ?? #????????????????????? | | ?????????????????? ?? #????????????????????? | | ???????????????????????## #????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedElectronSpoofer Manual? 0 Play Time 00:38:43 Cumulative 7.9 hours Start 2024.03.31 @ 21:56:36 End 2024.03.31 @ 23:22:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7529644e-68c6-4cdb-9668-90aa433f41a5