Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 19:34:45 Player: kway_side Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1690) 1690 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 5877 Bonus ------- Follower Combat Kills 35 Friendly Fire -113 Cogmind --------- Core Integrity 573/850 Matter 10/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine VTOL Module Faulty Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Decoy Drone Bay > --- WEAPON ----------- Autogun Slug Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Large Matter Pod Insulated Plating Insulated Plating Trap Extractor Beamcaster Ion Cannon Heavy Assault Rifle Autogun Autogun Shock Bomb Launcher Rocket Launcher Mining Laser Heavy Hammer [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 5 | . . . . . 2 1 . . 2 Weapon . | . . . . . . . . . . Parts Attached 79 | . 10 4 . 1 40 15 4 . 5 Power 4 | . . . . . 2 1 . . 1 Engine 3 | . . . . . 1 1 . . 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 32 | . 2 . . . 19 8 3 . . Treads 11 | . 2 . . . 9 . . . . Leg 9 | . . . . . 9 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . . . . . 1 8 3 . . Utility 24 | . 4 3 . . 12 3 . . 2 Device 12 | . 1 2 . . 8 1 . . . Storage 3 | . 2 . . . . 1 . . . Processor 5 | . . . . . 2 1 . . 2 Hackware . | . . . . . . . . . . Protection 4 | . 1 1 . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 19 | . 4 1 . 1 7 3 1 . 2 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 5 | . 1 . . 1 2 1 . . . Ballistic Cannon 3 | . . . . . 1 . . . 2 Launcher 4 | . . 1 . . 2 . 1 . . Special Weapon 2 | . 1 . . . 1 . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . . 1 Parts Lost 37 | . 1 . . . 13 3 15 . 5 Power 3 | . . . . . 1 . 1 . 1 Propulsion 14 | . . . . . 4 2 8 . . Utility 11 | . . . . . 6 1 3 . 1 Weapon 9 | . 1 . . . 2 . 3 . 3 Highest Loss Streak 9 | . 1 . . . 5 1 9 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | 6 14 23 25 24 24 10 7 5 3 Power 1 | 1 1 1 1 1 1 1 1 1 . Propulsion 8 | 4 5 10 10 9 10 3 1 1 1 Utility 4 | . 3 5 5 5 3 1 . . . Weapon 7 | 1 4 7 9 9 8 3 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 5 . . 3 12 7 1 . 4 Power 4 | . 1 . . . 1 . 1 . 1 Propulsion 10 | . 2 . . 2 3 2 . . 1 Utility 5 | . 1 . . . 3 1 . . . Weapon 13 | . 1 . . 1 5 4 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 90 98 54 . 21 Engine 11 | . 14 14 14 14 4 6 3 . 1 Treads 21 | . 17 28 28 28 17 . . . . Leg 4 | . 10 . . . 18 . . . . Flight 1 | . . . . . . 37 21 . . Device 6 | . 10 11 . 4 10 7 5 . . Storage 12 | . 14 14 14 14 9 7 6 . . Processor 1 | . . . . . 3 21 8 . 3 Protection 6 | . 2 2 14 9 5 . . . . Energy Gun 11 | . 19 14 14 14 . . . . . Ballistic Gun 5 | . 7 11 . 2 10 2 1 . . Ballistic Cannon 1 | . . . . . 3 . . . 11 Launcher 5 | . . 2 14 11 . . . . . Peak Build Rating 48 | 6 11 12 10 12 48 43 37 1 20 Average Rating 15 | 6 8 11 10 10 33 38 20 1 12 On Entrance 13 | 6 6 11 10 10 12 39 37 1 1 Avg Prop Armor Cover (%) 14 | . . . . . 14 . . . . Naked Turns 44 | . . . . . . . 24 20 . Heaviest Build 116 | 14 91 93 93 93 116 30 28 . 19 Greatest Support 104 | 20 40 40 40 40 104 28 27 3 3 Greatest Overweight (x) 6 | . 4 2 2 2 6 1 4 . 6 Average Overweight (x) 1 | . . 2 2 2 1 . . . 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 5 5 Average Capacity 22 | 8 19 25 25 25 25 10 9 5 5 Most Carried 25 | 8 25 25 25 25 25 25 9 5 5 Average Carried 21 | 6 14 23 25 24 24 10 7 5 3 Final Capacity 25 | 8 25 25 25 25 25 10 5 5 5 Final Carried 25 | 8 24 25 25 25 25 9 5 5 4 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2082 | 212 255 36 . 151 1067 154 73 . 134 Remotely . | . . . . . . . . . . Salvage Created 1969 | 22 443 9 . 45 1079 139 104 . 128 Parts 107 | 3 27 3 . 9 50 6 7 . 2 Haulers Intercepted 6 | . 2 . . . 2 1 . . 1 Recyclers Shooed 3 | . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented 4 | . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 41 | . 9 3 . 3 18 2 4 . 2 Guns 23 | . 9 . . 3 11 . . . . Cannons 4 | . . . . . 1 2 . . 1 AOE 13 | . . 3 . . 6 . 3 . 1 Classes Destroyed 12 | 1 3 . . . 6 1 . . 1 Worker 1 | . . . . . 1 . . . . Builder 3 | . . . . . 2 1 . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 6 | . 2 . . . 2 1 . . 1 Recycler 2 | . . . . . 2 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 13 | . 3 3 . 3 . . 4 . . Grunt 19 | . 6 . . . 12 . . . 1 Sentry 4 | . . . . . 4 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . 2 . . . Thug 1 | . . . . . 1 . . . . Best Kill Streak 7 | 1 3 3 . 3 7 2 3 . 1 Combat Bots Only 5 | . 3 3 . 3 5 1 3 . 1 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . 3 . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 475 | . 58 6 . 16 144 40 130 . 81 Missed 140 | . 12 2 . 3 35 19 41 . 28 Hits 335 | . 46 4 . 13 109 21 89 . 53 Projectile 335 | . 46 4 . 13 109 21 89 . 53 Critical Strikes 10 | . 1 . . 1 4 1 3 . . Damage Taken 5718 | . 529 59 40 102 2468 315 1366 . 839 Core 1269 | . 82 . . 14 226 150 520 . 277 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 61 58 . . 4 . Volleys Fired 181 | 4 38 3 . 10 83 14 11 . 18 Largest 2 | 2 2 1 . 2 2 2 1 . 2 Hottest 140 | 60 140 30 . 73 123 108 36 . 80 Shots Fired 319 | 8 77 3 2 15 146 24 11 . 33 Gun 191 | 8 74 . . 14 89 . 6 . . Cannon 96 | . . . . . 39 24 . . 33 Launcher 22 | . . 3 2 1 11 . 5 . . Special 10 | . 3 . . . 7 . . . . Kinetic 189 | 4 22 . . 4 110 10 6 . 33 Thermal 65 | . 16 . . 10 25 14 . . . Explosive 17 | . . 3 2 1 11 . . . . Electromagnetic 48 | 4 39 . . . . . 5 . . Robot Hit Streak 14 | 3 11 . . 2 14 3 2 . 7 Robot Miss Streak 10 | 3 2 . . 1 5 10 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 188 | 4 48 . . 6 92 12 8 . 18 Core Hits 101 | 2 19 4 . 4 53 4 7 . 8 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 6 | . . . . . 2 2 2 . . Critical Strikes 12 | . . . . 1 5 2 2 . 2 Burn 1 | . . . . 1 . . . . . Destroy 7 | . . . . . 5 1 1 . . Blast 2 | . . . . . . . . . 2 Smash 2 | . . . . . . 1 1 . . Melee Attacks 11 | . . . . . . 8 3 . . Impact 11 | . . . . . . 8 3 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5038 | 65 732 191 . 123 2570 453 301 . 603 Guns 1917 | 63 651 . . 89 1021 . 93 . . Cannons 1106 | . . . . . 496 194 . . 416 Explosions 1684 | . 81 184 . 23 1044 . 165 . 187 Melee 302 | . . . . . . 259 43 . . Ramming 29 | 2 . 7 . 11 9 . . . . Kinetic 2075 | 38 187 . . 34 1243 64 93 . 416 Thermal 908 | . 184 . . 55 352 130 . . 187 Explosive 1173 | . . 184 . 23 966 . . . . Electromagnetic 551 | 25 361 . . . . . 165 . . Impact 302 | . . . . . . 259 43 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 16 . 1 1 . Average Corruption 2 | . 1 1 1 1 14 . 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked 5 | . . . . . 2 3 . . . Effects 109 | . 16 9 16 22 45 . 1 . . Message Errors 29 | . 5 2 6 6 9 . 1 . . Matter Fused 24 | . 4 . 3 6 11 . . . . Heat Flow Errors 10 | . . 2 . 2 6 . . . . Energy Discharges 12 | . 1 2 1 3 5 . . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . 1 . . . 1 . . . . Data Loss (minor) 12 | . . 3 3 2 4 . . . . Data Loss (major) 5 | . 3 . 1 1 . . . . . Misfires 7 | . 1 . 2 2 2 . . . . Alerts 1 | . 1 . . . . . . . . Misdirections 4 | . . . . . 4 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 210 | . . 15 . . 12 129 54 . . Projectiles 11 | . . . . . . 11 . . . Explosions 38 | . . 15 . . 12 . 11 . . Melee 161 | . . . . . . 118 43 . . Knockbacks 7 | . . . . . . 3 . . 4 Impact 2 | . . . . . . 2 . . . Kinetic 5 | . . . . . . 1 . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 301 | . 38 . 40 . 189 . 34 . . Shots 11 | . 1 . 1 . 6 . 3 . . Rammed 4 | . . 1 . 2 . . 1 . . Targets Rammed 6 | 1 . 1 . 2 1 . 1 . . Kicked 2 | 1 . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 425 | . 160 130 . 238 339 425 3 . 10 Average Temperature 78 | . 46 62 . 60 53 188 2 . 4 Received Heat Transfer 1470 | . 228 . . . 801 . . . 441 Effects 6 | . . . . . 1 5 . . . Shutdowns 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 5 | . 1 . . . . 2 2 . . Impact Corruptions 5 | . . . . . . 3 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . . Heat Transferred 1545 | . 396 . . 222 642 185 . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 . 100 97 100 . . 100 Level 1 . | . . . . . 2 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 291 | 5 81 84 . 84 291 101 . . 88 Initial 42 | . . . . . 14 42 . . . Average 27 | 1 17 9 . 10 73 48 . . 13 Influence Increases 1827 | 5 351 84 . 86 708 224 250 . 119 Destroy 0b10 Robot/C 840 | . 180 60 . 60 380 40 80 . 40 Destroy 0b10 Robot/NC 75 | 5 10 . . . 45 10 . . 5 Destroy Leader 204 | . 34 10 . 10 96 22 20 . 12 Allied During Kill 10 | . . . . 8 2 . . . . Successful Hack 97 | . 38 . . . 2 57 . . . Disable Machine 105 | . 15 . . . 45 . . . 45 Destroy Structure 166 | . 14 14 . 8 108 5 . . 17 Partial Spotted 75 | . . . . . . 75 . . . Lose Combat Pursuer 255 | . 60 . . . 30 15 150 . . Influence Decreases 1827 | 5 351 52 32 49 652 295 267 5 119 Entered New Map 117 | . . . 32 . 23 51 9 2 . Time Decay 1230 | 5 341 52 . 49 379 214 108 3 79 Lost Part 360 | . 10 . . . 130 30 150 . 40 Lost Ally 120 | . . . . . 120 . . . . Squads Dispatched 9 | . 1 . . . 2 3 . . 3 Investigation 3 | . . . . . 1 2 . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 4 | . 1 . . . 1 . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 9 | . 1 . . . 4 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 29 3 . 3 33 9 17 . 4 Peak Tracking Total 6 | . 4 3 . 3 6 5 6 . 2 Tactical Retreats 11 | . 2 . . . 2 1 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 6 | . 1 1 . . 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 8 | . 2 . . . 3 . . . 3 Max in Single Turn 3 | . 1 . . . 1 . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 28 | . 8 1 4 1 5 9 . . . Terminals 17 | . 7 . . . 3 7 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 24 1 4 1 13 25 . . . Successful 34 | . 9 1 4 1 8 11 . . . Failed 34 | . 15 . . . 5 14 . . . Catastrophic 5 | . . . . . 3 2 . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 10 . . . 3 19 . . . Terminals 48 | . 21 . . . 6 21 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 7 | . . . . . 7 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 8 1 4 1 1 4 . . . Record 5 | . . . 4 . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 4 | . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 . . . Terminals 5 | . . . . . . 5 . . . Assimilate 1 | . . . . . . 1 . . . Operators 1 | . . . . . . 1 . . . Skim 3 | . . . . . . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 7 . . . 5 8 . . . Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . 8 . . . Part Studies Acquired 4 | . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders 5 | . . . . . 5 . . . . ROAM 2 | . . . . . 2 . . . . EXPLORE 3 | . . . . . 3 . . . . Ally Attacks 10 | . . . . . 10 . . . . Total Damage 193 | . . . . . 193 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 4607 | . 1488 429 . 899 958 446 213 . 174 Optics 1222 | . . . . . 563 446 213 . . Sensors 109 | . . . . . 109 . . . . Terrain 243 | . . . . . 243 . . . . Structural 1488 | . 1488 . . . . . . . . Traps 482 | . . . . . . 437 45 . . Seismic 1371 | . . 429 . 899 43 . . . . T.N.C. 174 | . . . . . . . . . 174 Machine Analysis 354 | . . . . . . 354 . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 16 | . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 11509 | 54 1924 1380 2106 2883 1981 446 239 20 476 Spaces Moved 4905 | 33 791 422 659 775 683 1047 328 39 128 Core 239 | . . . . . . . 72 39 128 Treads 2582 | . 351 422 659 775 375 . . . . Legs 781 | 33 440 . . . 308 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1303 | . . . . . . 1047 256 . . Fastest Speed 24 | 120 120 320 320 320 162 25 24 50 150 Average Speed 205 | 120 209 320 320 320 229 26 49 50 322 Slowest Speed 540 | 120 400 320 320 320 540 108 250 50 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 53 | 3 86 87 94 92 76 26 59 12 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 10 | . 3 . . . 5 2 . . . Terrain Destroyed 178 | . 10 17 7 8 112 5 . . 19 Melee 2 | . . . . . . 2 . . . Projectile 28 | . 3 . . . 17 3 . . 5 AOE 148 | . 7 17 7 8 95 . . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 6013 | 39 982 446 658 1163 958 1186 386 38 157 Wait 645 | . 111 15 . 369 72 41 36 . 1 Move 4892 | 32 790 421 658 774 682 1044 325 38 128 Hop 2 | . . . . . . 1 1 . . Pick Up 80 | 2 23 2 . 2 33 13 2 . 3 Fast Attach 26 | . 3 . . . 16 3 1 . 3 Attach 31 | . 2 . . . 13 8 4 . 4 Detach 4 | . 1 . . . 1 2 . . . Swap 39 | . 5 4 . 3 19 6 2 . . Drop 66 | . 9 . . 3 38 16 . . . Fire 181 | 4 38 3 . 10 83 14 11 . 18 Melee 11 | . . . . . . 8 3 . . Ram 1 | . . . . . . . 1 . . Kick 2 | 1 . . . . 1 . . . . Crush 3 | . . 1 . 2 . . . . . Escape Stasis 30 | . . . . . . 30 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 55 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Discovered new exit (range 12) 1255 | -10/Materials | Derelicts attacked the area 1370 | -10/Materials | Discovered new exit (range 13) 1979 | -10/Materials | Entered Mines 2004 | -10/Mines | Met a Derelict bent on vengeance 2109 | -10/Mines | Learned location of Storage (-8) 2347 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2403 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2523 | -10/Mines | Discovered new exit (range 4) 3186 | -10/Mines | Discovered new exit (range 8) 3343 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3346 | -10/Mines | Discovered new exit (range 5) 3359 | -10/Mines | Entered Exiles 3359 | -10/Exiles | Found Exiles lab abandoned 3417 | -10/Exiles | Discovered new exit (range 15) 4716 | -10/Exiles | Discovered new exit (range 14) 5465 | -10/Exiles | Entered Mines 5821 | -9/Mines | Discovered new exit (range 7) 6988 | -9/Mines | Discovered new exit (range 8) 7171 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7279 | -9/Mines | Found the Drone Emporium 7295 | -9/Mines | Found Prototype Device 7341 | -9/Mines | Learned Materials security intel 7402 | -9/Mines | Found a hidden stash of uninstalled traps 8348 | -9/Mines | Entered Materials 8348 | -8/Materials | Accompanied by 2 allies 8348 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8349 | -8/Materials | Identified exit to Storage 8353 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8496 | -8/Materials | Identified Decoy Drone Bay 8512 | -8/Materials | Discovered exit to Storage (range 58) 8518 | -8/Materials | Discovered new exit (range 80) 8709 | -8/Materials | Build established: Scavenger-Mutant 9400 | -8/Materials | Crushed by falling debris 9400 | -8/Materials | System corruption reached 10% 9410 | -8/Materials | Discovered new exit (range 72) 9448 | -8/Materials | Lost 5 parts (3n1u1w) 9631 | -8/Materials | Crushed by falling debris 10329 | -8/Materials | Entered Factory 10329 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10561 | -7/Factory | Fabricated Xenon Bombardment Thruster? 10644 | -7/Factory | Discovered new exit (range 5) 10744 | -7/Factory | Discovered new exit (range 6) 10775 | -7/Factory | Entered Lower Caves 10822 | -7/Lower Caves | Encountered a Warlord checkpoint 10851 | -7/Lower Caves | Lost 7 parts (4n2u1w) 10890 | -7/Lower Caves | Build established: Sprinter 10913 | -7/Lower Caves | Core integrity fell below 50% 10981 | -7/Lower Caves | Core integrity fell below 20% 10990 | -7/Lower Caves | Released all parts (2) 11002 | -7/Lower Caves | Lost 9 parts (1p5n1u2w) 11007 | -7/Lower Caves | Discovered new exit (range 11) 11014 | -7/Lower Caves | Entered another Lower Caves area 11027 | -7/Lower Caves | Discovered new exit (range 14) 11034 | -7/Lower Caves | Entered Factory 11034 | -6/Factory | Evolved 2 slots: Utility x2 11190 | -6/Factory | Build established: Mutant 11300 | -6/Factory | Found Prototype Processor 11300 | -6/Factory | Identified Exp. Targeting Computer 11445 | -6/Factory | Lost 4 parts (1p1u2w) 11510 | -6/Factory | Self-destructed Last Messages --------------- 11388_ Faulty Exp. Targeting Computer destroyed. 11390_ Nuclear Core destroyed. 11391_ G-50 Soldier Hvy. Laser blasted off. 11391_ G-50 Soldier knocked back. 11401_ Acquired 8 matter. 11403_ M-28 Smith fits Backup Laser III on G-50 Soldier. 11405_ Acquired 5 matter. 11407_ G-50 Soldier destroyed. 11412_ Acquired 5 matter. 11412_ Adv. Assault Cannon destroyed. 11417_ Acquired 14 matter. 11420_ Acquired Lgt. Angular Momentum Engine. 11429_ K-01 Serf collects debris. 11445_ Acquired 9 matter. 11446_ K-01 Serf collects debris. 11456_ Acquired 4 matter. 11458_ K-01 Serf collects debris. 11491_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9O. 11502_ Slug Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????#### " ##### % | | ????????????????????????##""""""""" !#"#"# | | ????????????????????? """ ] ] + % | | ????????????????????? " ]]] # | | ???????????????????? % + | | ???????????????????? # | | ??????????????????? [ # | | ??????????????????? ""#" # | | ??????????????????? " ## #! | | ???????????????????? ! "#?# # | | ?????????????????????### ##?# # | | ???????????????????????# ####+#+####### | | ?A?????????????????????# # # | | ???????????????????????# # # | | ???????????????????????######## # # | | ??????????????????????? # # # | | ????????????????????" """" # # """" """" # | | ???????????????????Y """" # # """" """" # | | ?????????????????#""" """" # + """" """" # | | ?????????????????# """" + # """" """" # | | ?????????????????# # # """" """" # | | ?????????????????# """" """" # # """" """" # | | ???????????????????"""" """" # # # | | ?????????????????# """" """" # # # | | ?????????????????# """" """" # ###+########## | | ?????????????????# @ g # # # | | ?????????????????# [ !# + # | | ?????????????????############## # """" """" # | | ??????????????????????????????# # """" """" # | | ??????????????????????????????# # """" """" # | | ??????????????????????????????# # """" """" # | | ??????????????????????????????# # # | | ??????????????????????????????# # """" """" # | | ??????????????????????????????# # """" """" # | | ??????????????????????????????# # """" """" # | | ?????????????????????########## # """" """" # | | ?????????????????????# # # ??? | | ?????????????????????# """ # ####?#####???? | | ?????????????????????# """ # #????????????? | | ?????????????????????# """ # #????????????? | | ?????????????????????# + #????????????? | | ?????????????????????# """ # #????????????? | | ?????????????????????# """ # #????????????? | | ?????????????????????# """ # #????????????? | | ?????????????????????# #######????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 150 Resistance: EM 15 Evasion (%) 65 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaConstructFlamer Manual? 0 Play Time 01:07:41 Cumulative 170.5 hours Start 2026.08.31 @ 03:29:17 End 2026.08.31 @ 19:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 362da53d-07a7-4e74-b300-2cef625bfc2c