Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 22:36:14 Player: Tun Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2556) 2556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 6088 Bonus ------- Pacifist 200 High Alert Combat Kills 79 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser High-powered Field Laser Flak Gun Precision Assault Rifle > --- INVENTORY -------- Small Storage Unit Improved Light Armor Plating High-powered Shotgun Assault Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . 1 . . Weapon 3 | . . 1 . 1 1 . Parts Attached 71 | 6 3 14 4 19 23 2 Power 11 | 1 . 4 2 3 1 . Engine 9 | 1 . 4 2 2 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 2 4 4 . Treads 5 | . . 2 . 2 1 . Leg 9 | 2 . . 2 2 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 1 . 7 6 1 Device 1 | . . . . 1 . . Storage 7 | 1 . . . 4 1 1 Processor 5 | . 1 1 . 1 2 . Hackware . | . . . . . . . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 29 | 2 2 7 . 5 12 1 Energy Gun 5 | 1 . . . 1 3 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 12 | 1 . 2 . 1 7 1 Ballistic Cannon 8 | . . 4 . 3 1 . Launcher 3 | . 1 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 43 | . . 3 2 13 22 3 Power 10 | . . 3 1 4 2 . Propulsion 9 | . . . 1 2 6 . Utility 4 | . . . . 2 1 1 Weapon 20 | . . . . 5 13 2 Highest Loss Streak 9 | . . 2 2 4 9 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 77 | . 92 93 98 76 61 34 Engine 9 | . 14 19 21 8 . . Core 1 | . . . . 2 2 . Treads 5 | . . 16 . 8 1 . Leg 10 | . 28 5 20 8 8 . Storage 6 | . 14 11 11 9 2 . Processor 12 | . 9 10 11 9 15 15 Protection 2 | . . . . 1 4 7 Energy Gun 3 | . 1 . . 2 6 . Energy Cannon 1 | . 11 4 . . . . Ballistic Gun 9 | . 1 1 22 9 10 11 Ballistic Cannon 7 | . . 18 . 5 6 . Launcher 5 | . 11 5 11 8 1 . Naked Turns . | . . . . . . . Heaviest Build 37 | 13 16 30 22 35 37 . Greatest Support 40 | 20 20 40 40 40 35 . Greatest Overweight (x) 7 | . . 7 1 1 7 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 10 8 Average Capacity 7 | 6 8 8 8 9 6 5 Most Carried 10 | 6 8 8 8 10 9 2 Average Carried 6 | 2 7 7 7 9 5 1 Final Capacity 10 | 8 8 8 8 10 5 8 Final Carried 9 | 6 8 7 8 9 3 1 Class Distribution -------------------- 35% | Gunner 31% | Scavenger-Gunner 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1893 | . . 450 297 307 839 . Remotely . | . . . . . . . Salvage Created 2116 | . . 277 144 733 962 . Parts 139 | . . 42 17 38 42 . Haulers Intercepted 3 | . . 1 . 1 1 . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 68 | . . 17 7 20 24 . Melee 4 | . . 3 . . 1 . Guns 22 | . . . 1 7 14 . Cannons 21 | . . 12 . 3 6 . AOE 21 | . . 2 6 10 3 . Classes Destroyed 13 | . . 7 1 2 3 . Worker 5 | . . 1 . 1 3 . Builder 7 | . . 1 . 2 4 . Hauler 3 | . . 1 . 1 1 . Recycler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 3 | . . 2 . 1 . . Swarmer 25 | . . 15 4 4 2 . Grunt 29 | . . 1 2 12 14 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 7 | . . 1 . 3 3 . Hunter 3 | . . . . 1 2 . Programmer 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 9 | . . 6 4 9 8 . Combat Bots Only 7 | . . 5 4 7 3 . Max Kills in Single Turn 4 | . . 2 4 4 4 . Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 4 2 . Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 670 | . . 114 13 140 377 26 Missed 199 | . . 22 6 51 114 6 Damage Taken 5943 | . . 809 128 1485 3177 344 Core 1094 | . . 83 40 261 648 62 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 100 . 69 52 . . Volleys Fired 169 | . 2 45 5 49 62 6 Largest 5 | . 1 3 2 4 5 2 Hottest 266 | . 60 132 43 174 266 53 Shots Fired 369 | . 2 79 7 102 171 8 Gun 209 | . . 8 4 64 125 8 Cannon 128 | . 2 70 . 20 36 . Launcher 32 | . . 1 3 18 10 . Special . | . . . . . . . Kinetic 270 | . . 63 4 78 117 8 Thermal 67 | . 2 15 . 6 44 . Explosive 32 | . . 1 3 18 10 . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . . 7 4 15 23 8 Robot Miss Streak 7 | . 2 5 3 2 7 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 224 | . . 39 4 69 105 7 Core Hits 162 | . . 22 8 54 76 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . 1 . 1 1 . Burn 1 | . . . . . 1 . Destroy 1 | . . . . 1 . . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7163 | . . 1081 355 2318 3238 171 Guns 2457 | . . 86 24 569 1607 171 Cannons 1689 | . . 731 . 341 617 . Explosions 2915 | . . 236 331 1408 940 . Melee . | . . . . . . . Ramming 102 | . . 28 . . 74 . Kinetic 3423 | . . 642 24 880 1706 171 Thermal 882 | . . 175 . 189 518 . Explosive 2749 | . . 236 331 1242 940 . Electromagnetic 7 | . . . . 7 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 157 | . . 72 2 41 42 . Projectiles 41 | . . 22 . . 19 . Explosions 116 | . . 50 2 41 23 . Melee . | . . . . . . . Knockbacks 10 | . . 4 . 1 5 . Impact . | . . . . . . . Kinetic 10 | . . 4 . 1 5 . Secondary . | . . . . . . . Self-Inflicted Damage 311 | . . 24 66 110 111 . Shots 9 | . . 1 2 4 2 . Rammed 16 | . . 11 . . 5 . Targets Rammed 53 | . . 14 . . 39 . Kicked 34 | . . . . . 34 . Crushed 3 | . . 3 . . . . Highest Temperature 886 | . 20 263 6 375 886 3 Average Temperature 134 | . 10 70 3 111 213 3 Received Heat Transfer 1830 | . . 42 24 540 1062 162 Effects 35 | . . 1 . 3 31 . Shutdowns 7 | . . . . 1 6 . Energy Bleed 2 | . . . . . 2 . Interference 7 | . . 1 . 2 4 . Matter Decay 7 | . . . . . 7 . Short Circuit 4 | . . . . . 4 . Damage (minor) 4 | . . . . . 4 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1543 | . . 370 . 174 999 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 450 | . 15 293 281 450 437 . Initial 200 | . . 5 114 31 200 . Average 232 | . 7 133 175 231 325 . Maximum Alert Level 2 | . . 1 1 2 2 . Low Security (%) 39 | 100 100 84 76 32 1 . Level 1 54 | . . 15 23 63 87 . Level 2 5 | . . . . 4 11 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . 1 . 7 13 . Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 10 | . . 1 . 4 5 . Assault . | . . . . . . . Garrison 9 | . . . . 3 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . . 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 1 23 7 31 34 4 Peak Tracking Total 5 | . 1 5 4 5 5 4 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 10 | . . 1 . 6 3 . Max in Single Turn 3 | . . 1 . 3 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 4 | . . . . 2 2 . Terminals 1 | . . . . 1 . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 7 | . . . . 3 4 . Successful 5 | . . . . 3 2 . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 7 . . Total Damage 82 | . . . . 82 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3613 | 65 100 742 556 608 1526 16 Spaces Moved 1910 | 44 76 379 409 280 722 . Core 226 | 5 . 1 . . 220 . Treads 528 | . . 255 11 131 131 . Legs 1156 | 39 76 123 398 149 371 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 . Average Speed 148 | 112 120 149 121 151 167 . Slowest Speed 400 | 120 120 400 190 240 400 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 18 21 80 29 24 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 240 | . . 25 30 121 64 . Melee . | . . . . . . . Projectile 26 | . . 23 . 2 1 . AOE 214 | . . 2 30 119 63 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2367 | 57 82 482 466 380 892 8 Wait 77 | . . 2 31 13 31 . Move 1904 | 43 75 378 408 279 721 . Hop . | . . . . . . . Pick Up 37 | 7 . 8 7 6 9 . Fast Attach 58 | 6 3 14 4 19 12 . Attach 11 | . . . . . 9 2 Detach 13 | . 2 4 2 3 2 . Swap 2 | . . . . . 2 . Drop 42 | 1 . 17 8 11 5 . Fire 169 | . 2 45 5 49 62 6 Melee . | . . . . . . . Ram 4 | . . . . . 4 . Kick 34 | . . . . . 34 . Crush 15 | . . 14 . . 1 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 325 | -9/Materials | Build established: Mutant 717 | -9/Materials | Build established: Gunner 840 | -9/Materials | Discovered new exit (range 10) 908 | -9/Materials | Entered Mines 1225 | -9/Mines | Build established: Scavenger-Gunner 1234 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1261 | -9/Mines | Discovered new exit (range 12) 1278 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1464 | -9/Mines | Entered Materials 1464 | -8/Materials | Accompanied by 3 allies 1464 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1465 | -8/Materials | Identified exit to Factory 1622 | -8/Materials | Lost 3 allies 1627 | -8/Materials | Garrison activated, responded to threat 1708 | -8/Materials | Destroyed 7 combat bots 1711 | -8/Materials | Lost 3 parts (1p1n1w) 1896 | -8/Materials | Lost 4 parts (1p1u2w) 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2406 | -7/Factory | Garrison activated, responded to threat 2486 | -7/Factory | Lost 4 parts (1n3w) 2558 | -7/Factory | Lost 4 parts (2n2w) 2811 | -7/Factory | Core integrity fell below 50% 2841 | -7/Factory | Lost 3 parts (1n2w) 2945 | -7/Factory | Identified exit to Garrison 3041 | -7/Factory | Build established: Mutant 3360 | -7/Factory | Garrison activated, responded to threat 3453 | -7/Factory | Build established: Gunner 3508 | -7/Factory | Core integrity fell below 20% 3551 | -7/Factory | Lost 9 parts (1p2n1u5w) 3582 | -7/Factory | Discovered new exit (range 13) 3598 | -7/Factory | Entered Lower Caves 3614 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03528_ Acquired 54 matter. 03545_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 03550_ R-06 Scavenger collects Flak Gun. 03551_ U-05 Engineer repairs door. 03553_ U-05 Engineer lays Concrete. 03582_ EXIT=FOUND 03596_ Acquired Gauss Rifle. LOCATION=UNKNOWN GOAL=ESCAPE 03599_ Slug penetrates L-41 Fighter. [Achievement: Please Form A Line] 03602_ Slug penetrates L-41 Fighter. 03605_ Hpw. Shotgun destroyed. 03605_ Slug penetrates L-41 Fighter. 03608_ L-41 Fighter destroyed. 03609_ Slug penetrates G-47 Trooper. 03612_ Gauss Rifle destroyed. 03613_ Imp. Light Armor Plating destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????#####????????????????? | | ?????????????????????## ##???????????????? | | ????????????????????##g #???????????????? | | ????????????????????# /%@ #???????????????? | | ???????????????????# gg ##???????????????? | | ???????????????????### ###????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????#?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club One Hack Too Far Oops Please Form A Line Remodeling Troublemaker Challenges ------------ None Game ------ Seed BladeDeepFirepult Manual? 0 Play Time 00:35:12 Cumulative 2.1 hours Start 2024.05.25 @ 21:36:39 End 2024.05.25 @ 22:36:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ade8ce76-bb54-46aa-965f-5143ccbfd389