Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.13 @ 21:41:02 Player: Atrele Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (734) 734 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1564 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 40/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (10) --- Large Storage Unit Assault Rifle Assault Rifle Assault Rifle Assault Rifle Subdweller Shrapnel Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Battle Rifle Hammer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 5 12 15 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 1 5 2 . Treads . | . . . . Leg 8 | 1 5 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device . | . . . . Storage 4 | 1 3 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 12 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 2 7 . Ballistic Cannon . | . . . . Launcher 5 | . . 3 2 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 97 85 Engine 13 | . 13 12 . Leg 25 | . 25 27 28 Storage 16 | . 17 14 14 Processor 11 | . 10 14 14 Ballistic Gun 25 | . 28 20 21 Impact Weapon 1 | . . 5 . Peak Build Rating 9 | 5 8 9 6 Average Rating 7 | 4 7 7 6 On Entrance 4 | . 5 8 6 Naked Turns . | . . . . Heaviest Build 27 | 10 27 21 16 Greatest Support 20 | 10 20 20 20 Greatest Overweight (x) 3 | 2 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 7 Average Carried 8 | 3 8 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 671 | 153 383 135 . Remotely . | . . . . Salvage Created 1018 | . 589 158 271 Parts 64 | . 45 10 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 13 6 3 Melee 1 | . . 1 . Guns 17 | . 13 4 . AOE 3 | . . . 3 Classes Destroyed 9 | . 4 2 3 Hauler 2 | . 2 . . Recycler 1 | . . . 1 Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 9 | . 5 4 . Grunt 8 | . 8 . . Brawler 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 6 | . 5 6 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 198 | . 72 123 3 Missed 64 | . 21 42 1 Damage Taken 1205 | . 388 739 78 Core 278 | . 87 135 56 Absorbed by Shields . | . . . . Ignored by Resistances 358 | . 122 216 20 Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | . 53 18 2 Largest 2 | . 2 2 2 Hottest 60 | . 40 60 60 Shots Fired 145 | . 106 35 4 Gun 129 | . 106 23 . Cannon . | . . . . Launcher 16 | . . 12 4 Special . | . . . . Kinetic 129 | . 106 23 . Thermal . | . . . . Explosive 16 | . . 12 4 Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 11 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 111 | . 65 46 . Core Hits 77 | . 35 14 28 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 2 . Destroy 2 | . 2 . . Smash 2 | . . 2 . Melee Attacks 17 | . . 17 . Impact 17 | . . 17 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2230 | . 656 861 713 Guns 875 | . 655 220 . Cannons . | . . . . Explosions 984 | . . 271 713 Melee 370 | . . 370 . Ramming 1 | . 1 . . Kinetic 875 | . 655 220 . Thermal . | . . . . Explosive 984 | . . 271 713 Electromagnetic . | . . . . Impact 370 | . . 370 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 7 19 Projectiles . | . . . . Explosions 21 | . . 2 19 Melee 5 | . . 5 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . 17 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 15 | . 15 4 . Average Temperature 7 | . 7 4 . Received Heat Transfer 399 | . 159 240 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 3 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 285 | . 285 . 127 Initial 66 | . . . 66 Average 93 | . 99 . 75 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 89 . 100 Level 1 9 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 24 15 2 Peak Tracking Total 6 | . 6 6 2 Tactical Retreats 8 | . 4 4 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 10 | . 10 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 1 4 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 9 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 32 . 1 Successful 27 | . 26 . 1 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 23 . . Record 9 | . 9 . . Prototype ID Bank 3 | . 3 . . Emergency Access Points 2 | . 2 . . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2136 | 78 1424 614 20 Spaces Moved 1438 | 54 969 404 11 Core 12 | 9 3 . . Treads . | . . . . Legs 1426 | 45 966 404 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 114 125 120 120 Slowest Speed 200 | 150 200 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 98 18 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 35 | . . 14 21 Melee . | . . . . Projectile . | . . . . AOE 35 | . . 14 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1641 | 70 1096 460 15 Wait 4 | . 2 2 . Move 1435 | 53 968 403 11 Hop . | . . . . Pick Up 47 | 12 33 2 . Fast Attach . | . . . . Attach 17 | 5 9 3 . Detach . | . . . . Swap 17 | . 3 12 2 Drop 30 | . 27 3 . Fire 73 | . 53 18 2 Melee 17 | . . 17 . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 3) 562 | -10/Materials | Identified exit to Materials 597 | -10/Materials | Discovered new exit (range 15) 612 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Discovered exit to Materials (range 16) 1058 | -10/Materials | Discovered exit to Materials (range 4) 1212 | -10/Materials | Discovered exit to Mines (range 7) 1289 | -10/Materials | Discovered new exit (range 6) 1294 | -10/Materials | Identified exit to Subcaves 1503 | -10/Materials | Entered Subcaves 1993 | -10/Subcaves | Discovered new exit (range 13) 1994 | -10/Subcaves | Core integrity fell below 50% 2093 | -10/Subcaves | Core integrity fell below 20% 2116 | -10/Subcaves | Identified exit to Recycling 2117 | -10/Subcaves | Entered Recycling 2118 | -7/Recycling | Met a Zionite searching for Scraptown 2137 | -7/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- somewhere from Recycling here." 02120_ HP-U74(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 02125_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Cooling System (38%) Hrd. Heavy Armor Plating (50%) 02134_ B-48 Gladiator destroyed. 02134_ R-06 Scavenger destroyed. 02134_ H-55 Commando destroyed. 02134_ Destroyed Mining Laser. 02134_ T-07 Excavator destroyed. 02135_ D-53 Grenadier springs to life. 02137_ H-55 Commando destroyed. 02137_ B-48 Gladiator destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# z #????????????????????? | | ?????????????##########?# #????????????????????? | | ????????????## d * # ###??????????????????? | | ????????????# l=[ # ""#??????????????????? | | ????????????# b%[d g Y"#??????????????????? | | ???????????# % h ""#??????????????????? | | ????????????# !% gb @ ###??????????????????? | | ????????????# b u #???????????????????? | | ????????????# *%= g #???????????????????? | | ????????????#### ! u!g# #???????????????????? | | ???????????????# % s g # ##???????????????????? | | ???????????????########?# #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed RingReinforcedBoomstick Manual? 0 Play Time 00:24:57 Cumulative 4.6 hours Start 2025.04.13 @ 21:16:43 End 2025.04.13 @ 21:41:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b3edced-94b4-4e81-a655-65996d7aa310