Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 15:14:58 Player: Azken Zutik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2600) 2600 TOTAL SCORE: 11161 Bonus ------- Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 173/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (14) -- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- System Shield System Shield > --- WEAPON ----------- Backup Laser III > --- INVENTORY -------- Light Treads [Rating: 38] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Propulsion VTOL Module Treads Improved Heavy Treads Flight Unit VTOL Module Utility System Shield Hackware System Shield Weapon Backup Laser III Energy Gun Backup Laser III Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . 2 . 2 . . . 2 2 . 2 2 Power 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . Propulsion 12 | . . . 2 . 2 . 1 . . 1 . 1 . . . 2 1 . 1 1 Utility 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 25 | . 3 . 4 . 2 4 4 . . . . 1 . . 1 1 . 1 3 1 Power 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Engine 1 | . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . 2 . 2 . 2 4 3 . . . . . . . . 1 . 1 1 1 Treads 7 | . . . . . . 4 . . . . . . . . . 1 . 1 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10 | . 2 . 2 . 2 . 3 . . . . . . . . . . . 1 . Utility 4 | . . . . . . . 1 . . . . . . . 1 . . . 2 . Device . | . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware 4 | . . . . . . . 1 . . . . . . . 1 . . . 2 . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Parts Lost 16 | . . . . . . 4 . 1 . . 1 1 . . 2 . 3 . 2 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 9 | . . . . . . 2 . . . . . 1 . . 1 . 2 . 1 2 Utility 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . Highest Loss Streak 4 | . . . . . . 4 . 1 . . 1 1 . . 2 . 3 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 35 | . 17 42 77 77 72 55 63 76 76 66 63 52 52 . 48 42 32 1 9 6 Engine 2 | . . . 11 11 4 . 10 7 7 6 6 5 5 . 1 . . . . . Core 1 | . . . . . . . . . . . . 2 5 . 5 5 3 . . . Flight 20 | . 14 28 44 44 49 37 40 46 46 40 40 32 29 . 25 21 15 . 1 2 Hackware 4 | . . . . . . . 2 7 7 6 6 5 5 . 9 10 9 . 4 4 Energy Gun 4 | . 3 14 11 11 9 9 10 15 15 13 9 5 5 . 5 5 3 . . . Launcher 1 | . . . 11 11 9 6 . . . . . . . . . . . . . . Naked Turns 53 | . 26 . . . . . . . . . . . . . . . 5 22 . . Heaviest Build 9 | . 2 2 9 9 6 6 8 8 6 6 6 9 9 9 9 7 7 . . . Greatest Support 28 | 3 8 8 16 16 12 21 28 28 28 24 24 28 24 24 24 20 19 3 8 20 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 4 3 3 2 1 1 1 1 1 1 1 1 1 1 4 4 4 3 1 Average Carried 1 | . 4 4 2 3 1 . 1 1 1 1 1 1 1 1 1 1 4 3 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 3 3 1 1 1 1 1 1 1 1 1 1 1 4 4 2 1 . Class Distribution -------------------- 40% | Sprinter 38% | Mutant 16% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Garrison Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Matter Collected 222 | 200 14 . . . . . . . . . . . . . 4 . . . . 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14 | . 14 . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Damage Taken 4565 | . . 9 54 . . 271 46 34 . . 59 276 . . 234 68 544 835 321 1814 Core 3086 | . . . 6 . . 84 13 15 . . 13 154 . . 156 68 374 419 169 1615 Absorbed by Shields 21 | . . . . . . 15 . . . . . . . . . . . . . 6 Core Remaining (%) 86 | 100 . 100 . 98 . 84 . . 96 . 98 . . . 69 94 . 39 88 . Volleys Fired 1 | . 1 . . . . . . . . . . . . . . . . . . . Largest 1 | . 1 . . . . . . . . . . . . . . . . . . . Hottest 50 | . 50 . . . . . . . . . . . . . . . . . . . Shots Fired 1 | . 1 . . . . . . . . . . . . . . . . . . . Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . 1 . . . . . . . . . . . . . . . . . . . Core Hits 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38 | . 12 . . . . . . . . . . . . . . . . . 16 10 Guns 12 | . 12 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . . . . . . . . 16 10 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 12 | . 12 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . . . . 8 4 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . 2 4 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . 2 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 132 | . 4 . . . . 16 132 84 19 . . 87 . . . . . 8 . . Average Temperature 42 | . 3 . . . . 7 56 55 13 . . 36 . . . . . 8 . . Received Heat Transfer 492 | . . . . . . 72 . 18 . . . 54 . . . 18 12 120 72 126 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . 37 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Peak Influence 256 | . 22 53 35 13 49 61 120 84 50 24 16 88 54 37 25 26 51 92 121 256 Initial 84 | . . 8 20 13 4 31 26 84 38 24 16 2 30 37 25 2 13 32 51 72 Average 64 | . 7 26 22 13 28 43 70 77 46 24 9 38 41 37 11 14 25 42 80 164 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 94 | . 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 70 Level 1 5 | . . . . . . . . . . . . . . . . . . . . 29 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . 1 . . . . . . 1 . . . 1 2 . . 1 Investigation 5 | . . . 1 . . . . . . . . 1 . . . 1 1 . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 1 2 4 . 2 12 6 4 . . 1 12 4 . 1 2 12 15 5 30 Peak Tracking Total 14 | . 1 3 4 . 1 11 4 4 . . 2 7 4 . 1 2 14 13 4 14 Tactical Retreats 15 | . . 1 . . . 2 1 . . . . 2 . . . . 1 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Traps Triggered 10 | . . . . . . 2 1 . . . 1 2 . . . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Machines Accessed 17 | . 1 . 2 . 1 . 4 . 1 1 . 2 . 1 . 1 1 . 1 1 Terminals 13 | . 1 . 2 . . . 2 . 1 1 . 2 . 1 . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Total Hacks 42 | . 2 . 11 . 1 . 7 . 5 1 . 4 . 1 . 3 1 . 4 2 Successful 13 | . . . 1 . 1 . 5 . 1 1 . 1 . 1 . . 1 . 1 . Failed 29 | . 2 . 10 . . . 2 . 4 . . 3 . . . 3 . . 3 2 Catastrophic 9 | . 1 . 3 . . . . . . . . 1 . . . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 9 . . . 3 . . . . . . . . 3 . . 4 . Terminals 36 | . 2 . 11 . . . 3 . 5 1 . 4 . 1 . 3 . . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Terminal Hacks 6 | . . . 1 . . . . . 1 1 . 1 . 1 . . . . 1 . Open DSF 4 | . . . . . . . . . 1 1 . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . . . 4 . 1 . . 1 . . . 1 1 . 1 1 Full Trace Events 6 | . 1 . 2 . . . . . . . . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Total Allies 13 | . . . . . . . 1 . . . . 12 . . . . . . . . Largest Group 4 | . . . . . . . 1 . . . . 4 . . . . . . . . Highest-Rated Group 124 | . . . . . . . 26 . . . . 124 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 26 . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Turns Passed 948 | . 39 30 18 10 15 93 54 19 17 12 13 109 14 2 24 88 60 42 101 188 Spaces Moved 2766 | 1 66 92 43 38 40 240 214 86 77 47 52 452 59 8 86 291 191 81 202 400 Core 495 | 1 50 . . . . . . . . . . . . . . . 20 81 146 197 Treads 9 | . . . . . . 7 . . . . . . . . . 1 . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2262 | . 16 92 43 38 40 233 214 86 77 47 52 452 59 8 86 290 171 . 56 202 Fastest Speed 20 | 50 32 32 26 26 29 24 20 20 20 24 24 20 24 24 24 27 27 50 40 40 Average Speed 31 | 50 45 32 26 26 29 32 22 20 21 24 24 23 24 24 26 27 30 50 47 45 Slowest Speed 160 | 50 50 32 26 26 29 160 30 27 24 24 24 27 24 24 27 160 100 50 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 1 . . . . 3 . . . 1 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 16 40 11 24 11 46 8 34 3 2 81 18 70 1 89 9 11 39 10 16 Regions Visited 20 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . . . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Was Fac DSF Fac Res Gar Res Acc Total 2805 | . 73 91 48 37 44 254 216 86 76 46 51 451 58 7 86 297 190 81 206 407 Wait 6 | . . . . . . 4 . 1 . . . 1 . . . . . . . . Move 2734 | . 65 91 42 37 40 237 211 85 76 46 51 446 58 7 85 288 189 80 200 400 Hop 7 | . . . . . . . 1 . . . . 3 . . . 1 1 . 1 . Pick Up 7 | . 2 . 2 . . . . . . . . . . . . 2 . . 1 . Fast Attach 10 | . 2 . 1 . . . 4 . . . . 1 . . 1 . . . 1 . Attach 15 | . 1 . 3 . 2 4 . . . . . . . . . 1 . 1 2 1 Detach 5 | . . . . . . 4 . . . . . . . . . 1 . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Fire 1 | . 1 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 5 . . . . . . . . . 4 . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Garrison -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 8) 40 | -10/Materials | Entered Mines 61 | -10/Mines | Received a Mining Laser from a helpful Derelict 66 | -10/Mines | Discovered new exit (range 10) 70 | -10/Mines | Entered Materials 70 | -9/Materials | Evolved 2 slots: Propulsion x2 84 | -9/Materials | Discovered new exit (range 15) 88 | -9/Materials | Entered Mines 97 | -9/Mines | Discovered new exit (range 8) 98 | -9/Mines | Entered Materials 98 | -8/Materials | Evolved 2 slots: Propulsion x2 113 | -8/Materials | Identified exit to Garrison 113 | -8/Materials | Entered Garrison 146 | -8/Garrison | Triggered checkpoint 147 | -8/Garrison | Discovered new exit (range 10) 149 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 178 | -8/Garrison | Discovered new exit (range 8) 180 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 199 | -8/Garrison | Discovered new exit (range 9) 205 | -8/Garrison | Installed Relay Interface Framework 206 | -8/Garrison | Entered Factory 206 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 237 | -7/Factory | Lost 4 parts (2n2w) 259 | -7/Factory | Identified exit to Garrison 260 | -7/Factory | Entered Garrison 274 | -7/Garrison | Discovered new exit (range 8) 277 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 279 | -7/Garrison | Entered Factory 295 | -7/Factory | Discovered new exit (range 9) 296 | -7/Factory | Entered another Factory area 296 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 308 | -6/Factory | Identified exit to DSF 308 | -6/Factory | Entered DSF 318 | -6/DSF | Discovered new exit (range 14) 321 | -6/DSF | Entered Factory 321 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 430 | -5/Factory | Sucked down chute 430 | -5/Factory | Entered Waste 433 | -5/Waste | Spotted C-40 Crusher 438 | -5/Waste | Spotted C-40 Crusher 439 | -5/Waste | Spotted C-40 Crusher 441 | -5/Waste | Discovered new exit (range 16) 441 | -5/Waste | Spotted C-40 Crusher 444 | -5/Waste | Entered Factory 446 | -5/Factory | Identified exit to DSF 446 | -5/Factory | Entered DSF 466 | -5/DSF | Discovered new exit (range 15) 469 | -5/DSF | Additional patrols routed to DSF 470 | -5/DSF | Entered Factory 470 | -4/Factory | Evolved 2 slots: Propulsion x2 555 | -4/Factory | Discovered new exit (range 9) 558 | -4/Factory | Entered Research 558 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 618 | -3/Research | Identified exit to Garrison 618 | -3/Research | Entered Garrison 631 | -3/Garrison | Lost 3 parts (2n1w) 635 | -3/Garrison | Spotted B-86 Titan 635 | -3/Garrison | Triggered checkpoint 640 | -3/Garrison | Triggered checkpoint 642 | -3/Garrison | Core integrity fell below 50% 643 | -3/Garrison | Triggered checkpoint 655 | -3/Garrison | Discovered new exit (range 10) 660 | -3/Garrison | Entered Research 660 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 691 | -2/Research | Identified exit to Access 722 | -2/Research | Spotted B-90 Cyclops 761 | -2/Research | Entered Access 761 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 894 | -1/Access | Core integrity fell below 50% 937 | -1/Access | Core integrity fell below 20% 949 | -1/Access | Spotted B-99 Colossus 949 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 00867_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 00870_ Knocked back. 00874_ Acquired 4 matter. 00875_ Knocked back. 00878_ Slammed into A-15 Conveyor. 00880_ Penetrated by Slug. 00880_ Slammed into H-88 Terminator. 00883_ Slug penetrates Wall. 00883_ Penetrated by Slug. 00886_ Slug penetrates Wall. 00902_ Triggered Stasis Trap. 00902_ A bubble of rippling energy engulfs the area. 00902_ Field strength at 94. 00903_ Field strength at 64. 00904_ Field strength at 28. 00905_ Stasis field depleted. 00924_ System corrupted: Energy discharge (-31). 00928_ Lgt. Treads destroyed. 00942_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? #######????????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????# ???????????? | | ????????????????????????B ???????????? | | ????????????????????????B *! ??????????? | | ????????????????????????# |] =! ??????????? | | ????????################# ] =! ??????????? | | ????????? + + ?????????? | | ??????????# ## ?????????? | | ??????????# ## ????????? | | ??????????# ## ????????? | | ??????????# # @ ????????? | | ??????????# ** s k ????????? | | ??????????# ** #s u ????????? | | ??????????# * # s ######## ### ?????????? | | ??????????########/##s #????????????????????????? | | ???????????????# u #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# ### ##????????????????????????? | | ###+############ p #?# #?????????????????????????? | | """T""" #?# #?????????????????????????? | | """ """ ###+###???????????????????????? | | ^ # #???????????????????????? | | == = # #???????????????????????? | | == # #???????????????????????? | | + #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | ###### #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | ##### " # ! =#???????????????????????? | | ????#+### # # #???????????????????????? | | #??? ?# # # #???????????????????????? | | #??? ?####### #######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledArmoredArmor Manual? 0 Play Time 00:35:22 Cumulative 343.8 hours Start 2022.05.04 @ 14:43:52 End 2022.05.04 @ 15:14:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c757c96-ab4e-4fc9-a30e-4db596930677