Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 15:02:08 Player: human Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (84) 420 Value Destroyed (3201) 3201 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1785) 1785 TOTAL SCORE: 14066 Bonus ------- High Alert Combat Kills 44 Entered DSFs 1500 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/1600 Matter 198/300 Energy 96/100 System Corruption 33% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Improved Melee Analysis Suite Authchip [Processor] > --- WEAPON (6) ------- Force Lance > --- INVENTORY (5) ---- Cooled Gravmag System Improved Gyrokinetic Inverter Xenon Bombardment Thruster Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Matter Compressor Experimental Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Experimental Thermal Shield Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Advanced Corruption Screen > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Magnetic Acceleration Cannon Micro-nuke Launcher Advanced Datajack Force Lance > --- INVENTORY -------- Light Quantum Reactor Combat Antigrav System Antigrav Array Improved Melee Analysis Suite [Rating: 154] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 2 . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . . . 1 1 . . . . . . . . 1 . . . 1 Utility 8 | . . 1 . . . . 1 . . . 1 . . 1 . 1 1 . 1 1 Weapon 4 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Parts Attached 212 | 6 14 19 4 2 9 23 10 10 5 6 19 8 1 . 26 12 2 7 16 13 Power 20 | 1 1 1 . . 1 2 1 1 . 1 1 1 . . 1 1 . . 4 3 Engine 7 | 1 1 1 . . 1 1 . . . 1 . 1 . . . . . . . . Core 4 | . . . . . . 1 1 . . . 1 . . . 1 . . . . . Reactor 9 | . . . . . . . . 1 . . . . . . . 1 . . 4 3 Propulsion 66 | 2 9 5 1 . 2 10 1 2 . 1 3 1 . . 16 4 1 1 2 5 Treads 18 | . 2 . . . . 4 . 2 . 1 3 1 . . 5 . . . . . Leg 18 | . 2 5 1 . 2 5 1 . . . . . . . . . . . 1 1 Wheel 6 | 2 3 . . . . 1 . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 2 2 1 1 1 2 Flight 15 | . 2 . . . . . . . . . . . . . 9 2 . . . 2 Utility 52 | 1 3 3 1 2 3 1 4 3 4 1 4 4 1 . 3 4 1 3 5 1 Device 22 | . . 2 . 1 . . 2 1 2 . 2 3 1 . 1 2 . 2 2 1 Storage 11 | 1 3 . . 1 2 . 1 1 1 . . . . . . . 1 . . . Processor 7 | . . . 1 . . 1 . . 1 . . . . . . 1 . . 3 . Hackware 6 | . . . . . . . . . . . 2 . . . 2 1 . 1 . . Protection 6 | . . 1 . . 1 . 1 1 . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 1 10 2 . 3 10 4 4 1 3 11 2 . . 6 3 . 3 5 4 Energy Gun 12 | 1 . 1 1 . 1 1 1 2 . 1 2 . . . . . . . . 1 Energy Cannon 13 | . . 3 . . . 2 1 . . . . 1 . . 2 . . 1 3 . Ballistic Gun 10 | 1 1 1 . . . 1 1 . . 1 1 1 . . 1 . . . . 1 Ballistic Cannon 9 | . . 2 1 . . 2 1 . . . 2 . . . . . . 1 . . Launcher 16 | . . 1 . . 1 2 . 2 1 1 3 . . . 3 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . 2 . . 1 2 . . . . 3 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 2 . 1 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . . 1 . . 2 . . . 1 . . . . 2 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . System Corruption 13 | . . . . . . . . . . . . 13 . . . . . . . . Parts Lost 97 | . 5 8 2 . 1 14 . 3 . 5 1 5 . . 23 4 . 2 10 14 Power 10 | . 1 1 . . . 1 . . . . . 1 . . 2 1 . . . 3 Propulsion 34 | . 2 3 2 . . 7 . . . . 1 1 . . 9 3 . 1 1 4 Utility 20 | . . 2 . . 1 1 . 2 . 1 . 1 . . 5 . . . 5 2 Weapon 33 | . 2 2 . . . 5 . 1 . 4 . 2 . . 7 . . 1 4 5 Highest Loss Streak 19 | . 4 5 7 . 1 13 . 2 . 3 1 2 . . 19 4 . 2 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 81 81 60 64 88 84 86 71 67 64 92 87 93 82 57 49 52 68 79 31 Engine 3 | . 13 10 . . 1 5 . . . 1 4 3 6 5 1 . . . . . Core 1 | . . . . . . 3 6 3 . . 1 2 . . . . . . . . Treads 9 | . 3 . . . . 5 . 10 15 16 25 25 26 23 8 . . . . . Leg 9 | . 9 28 8 11 32 21 28 9 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 11 11 14 16 4 Device 6 | . . 9 11 11 . . 10 12 19 9 11 5 6 5 2 . . 7 6 . Storage 6 | . 13 11 11 11 11 9 7 6 7 7 6 6 6 5 3 . 2 4 3 . Processor 7 | . . . 11 11 11 13 7 3 2 7 6 6 6 5 5 8 9 9 11 9 Hackware 4 | . . . . . . . . . . . 6 13 13 11 13 9 9 11 12 6 Protection 1 | . . 2 . . 10 2 . 1 . 2 1 . . . . . . . . . Energy Gun 4 | . 6 1 9 9 9 3 5 13 15 11 3 . . . . 5 9 8 1 . Energy Cannon 2 | . . 11 . . . 5 7 . . . . 2 6 5 2 . . . 6 1 Ballistic Gun 2 | . 20 3 . . . . 7 . . 2 3 2 6 5 3 . . . . . Ballistic Cannon 4 | . . 3 9 11 6 5 1 . . . 8 9 6 5 . . . . 3 . Launcher 2 | . . . . . 1 2 . 6 6 4 7 . . . . . . . 3 . Impact Weapon 2 | . . . 1 . 4 6 . . . . 3 6 6 5 2 . . . . . Peak Build Rating 154 | 6 6 12 10 18 25 29 39 57 51 55 73 71 60 59 75 81 81 119 154 79 Average Rating 46 | 2 5 8 8 9 21 22 33 45 46 50 68 61 59 59 51 55 69 94 136 54 On Entrance 41 | . 6 5 8 9 9 25 22 39 37 51 48 69 60 59 59 19 56 81 112 97 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 14 20 12 12 22 24 100 108 60 62 81 79 78 78 78 19 20 51 78 49 Greatest Support 142 | 20 40 30 10 10 50 65 68 140 70 92 142 142 92 92 115 34 48 74 79 50 Greatest Overweight (x) 3 | 1 2 1 3 1 1 2 1 1 . . . 1 . . 2 . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 25 8 25 25 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 12 | 6 8 8 8 8 8 8 18 15 11 20 20 20 20 20 15 5 5 5 5 5 Most Carried 24 | 5 8 8 7 8 8 8 20 24 15 20 20 20 20 20 20 5 5 5 5 5 Average Carried 10 | 3 6 7 6 6 7 7 11 13 7 16 18 19 19 20 14 4 5 4 4 4 Final Capacity 25 | 8 8 8 8 8 8 8 25 8 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 6 8 6 8 8 6 20 7 15 20 20 20 20 20 5 5 5 5 5 4 Class Distribution -------------------- 29% | Mutant 17% | Skirmisher 17% | Scavenger-Mutant 7% | Bomber 6% | Scavenger-Gunner 5% | Hacker-Gunner 4% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Bomber | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Matter Collected 2737 | 222 165 238 78 . 183 179 121 373 . 119 112 276 81 . 155 177 . . . 258 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3585 | . 184 581 78 . 22 723 48 891 . 216 220 220 . . 232 . . . 115 55 Parts 172 | . 7 30 2 . 3 56 8 11 . 11 15 3 . . 10 . . . 13 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed 71 | . 5 12 2 . 1 18 1 5 . 4 10 4 . . 4 . . . 4 1 Melee 4 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 Guns 15 | . 5 1 1 . . 1 1 1 . 3 1 . . . 1 . . . . . Cannons 14 | . . 7 . . 1 4 . . . . . . . . 1 . . . 1 . AOE 32 | . . 3 . . . 11 . 4 . 1 8 . . . 2 . . . 3 . Classes Destroyed 16 | . 2 5 1 . 2 2 1 1 . 1 . . . . . . . . 1 . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . Builder 7 | . . 2 . . . 5 . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Swarmer 11 | . 1 . . . . 3 . . . . 7 . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . Grunt 29 | . 4 10 1 . . 10 . . . . . 2 . . 2 . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . 1 . . . 5 . . . . 2 1 . . 1 . . . . . Specialist 5 | . . . . . . . . . . 4 . . . . 1 . . . . . Hunter 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Programmer 3 | . . . . . . . 1 . . . 1 . . . . . . . . 1 Compactor 5 | . . . . . . . . 5 . . . . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 17 | . 2 6 2 . 1 17 1 4 . 2 4 2 . . 2 . . . 4 1 Combat Bots Only 11 | . 2 4 2 . 1 11 1 4 . 2 4 2 . . 2 . . . 4 1 Max Kills in Single Turn 4 | . 1 3 1 . 1 4 1 1 . 1 3 1 . . 1 . . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 4 . 1 . 1 3 . . . 1 . . . 3 . Melee 1 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Hostile Shots Fired 1288 | . 93 100 17 . 14 173 4 5 . 94 82 98 . . 174 26 . 38 115 255 Missed 478 | . 22 40 4 . 5 56 1 1 . 36 32 41 . . 70 11 . 24 49 86 Damage Taken 15958 | . 779 825 294 . 140 1874 32 216 39 1394 629 754 . . 2870 415 . 272 1432 3993 Core 3872 | . 200 140 118 . 68 335 . 21 . 173 83 87 . . 675 83 . 36 236 1617 Absorbed by Shields 134 | . . . . . . . 12 65 . . . . . . . . . . . 57 Ignored by Resistances 102 | . . . . . . . . . . . . . . . . . . . 102 . Regen/Repaired (Parts) 32 | . . . . . . 32 . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 20 . . . 18 39 . . . 72 . . 80 . 32 92 . 97 83 . Volleys Fired 129 | . 25 28 1 . 7 17 2 17 1 7 7 2 . . 10 . . . 3 2 Largest 4 | . 2 2 2 . 2 3 3 3 1 3 3 2 . . 3 . . . 4 1 Hottest 335 | . 60 125 100 . 100 130 152 229 39 199 149 106 . . 245 . . . 335 120 Shots Fired 277 | . 42 56 2 . 14 36 6 50 1 15 13 6 . . 24 . . . 10 2 Gun 140 | . 42 15 1 . 7 11 4 37 . 13 2 . . . 8 . . . . . Cannon 99 | . . 39 1 . 7 15 2 . . . 4 6 . . 14 . . . 9 2 Launcher 38 | . . 2 . . . 10 . 13 1 2 7 . . . 2 . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | . 35 27 1 . 7 8 2 . . 3 5 5 . . 9 . . . 3 . Thermal 126 | . . 27 1 . 7 18 4 37 . 10 . 1 . . 13 . . . 6 2 Explosive 36 | . . 2 . . . 10 . 13 1 2 5 . . . 2 . . . 1 . Electromagnetic 10 | . 7 . . . . . . . . . 3 . . . . . . . . . Robot Hit Streak 16 | . 6 8 1 . 4 13 2 12 . 3 7 10 . . 16 . . . 7 . Robot Miss Streak 4 | . 3 2 1 . 1 4 1 3 . 4 2 . . . 1 . . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 220 | . 30 35 6 . 10 30 4 36 . 11 11 10 . . 21 2 . . 8 6 Core Hits 148 | . 11 24 1 . 3 40 2 20 . 11 13 1 . . 15 1 . . 4 2 Critical Kills 4 | . 1 1 . . . . . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 6 | . . . 1 . . 1 . . . . 1 3 . . . . . . . . Critical Strikes 13 | . 1 2 1 . 1 1 . . . . 3 3 . . 1 . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Blast 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . Smash 7 | . . . 1 . . 1 . . . . 2 3 . . . . . . . . Melee Attacks 77 | . . 3 6 . 1 10 . . . . 10 9 . . . 4 . 1 18 15 Impact 39 | . . 3 6 . 1 10 . . . . 10 9 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . 4 . 1 18 14 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9351 | . 348 934 209 . 156 1690 78 2425 . 332 1021 338 . . 985 82 . . 535 218 Guns 1781 | . 348 82 17 . 82 123 34 780 . 233 26 . . . 56 . . . . . Cannons 1662 | . . 474 . . 74 199 44 . . . 122 67 . . 423 . . . 259 . Explosions 4757 | . . 340 . . . 1173 . 1645 . 99 783 . . . 506 . . . 211 . Melee 1146 | . . 38 192 . . 195 . . . . 90 271 . . . 82 . . 65 213 Ramming 5 | . . . . . . . . . . . . . . . . . . . . 5 Kinetic 1088 | . 272 206 . . 74 79 34 . . 71 148 67 . . 84 . . . 53 . Thermal 2279 | . . 350 17 . 82 243 44 780 . 162 . . . . 395 . . . 206 . Explosive 4692 | . . 340 . . . 1173 . 1645 . 99 718 . . . 506 . . . 211 . Electromagnetic 141 | . 76 . . . . . . . . . 65 . . . . . . . . . Impact 786 | . . 38 192 . . 195 . . . . 90 271 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 360 | . . . . . . . . . . . . . . . . 82 . . 65 213 Highest Corruption 33 | . 4 1 1 1 1 . 1 21 21 21 4 17 17 . 2 5 . . . 33 Average Corruption 7 | . 3 1 1 1 1 . 1 11 21 21 4 8 17 . 2 3 . . . 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 104 | . 2 1 1 4 4 . 1 12 13 11 13 16 6 . 1 5 . . . 14 Message Errors 30 | . 1 . . . . . . 4 3 4 4 5 4 . 1 . . . . 4 Matter Fused 26 | . . . . 2 2 . . 3 4 2 3 3 1 . . 2 . . . 4 Heat Flow Errors 10 | . . . 1 . 2 . . . 3 1 1 1 . . . . . . . 1 Energy Discharges 8 | . . . . 1 . . . 1 2 1 1 1 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . 1 1 . . . . 1 2 1 . 2 2 . . . 2 . . . . Data Loss (major) 5 | . . . . 1 . . . 1 . . 1 1 1 . . . . . . . Misfires 3 | . . . . . . . . . . . . 3 . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . Misdirections 5 | . . . . . . . . 1 . 1 . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 408 | . . 9 25 . . 41 . . . 2 140 138 . . 12 . . . 10 31 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 121 | . . 9 . . . 15 . . . 2 83 . . . 12 . . . . . Melee 287 | . . . 25 . . 26 . . . . 57 138 . . . . . . 10 31 Knockbacks 10 | . . 3 . . 3 1 . . . . 1 2 . . . . . . . . Impact 2 | . . . . . . . . . . . 1 1 . . . . . . . . Kinetic 8 | . . 3 . . 3 1 . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 442 | . . 80 . . . 60 . 144 39 51 40 . . . 28 . . . . . Shots 14 | . . 2 . . . 2 . 6 1 1 1 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . 6 Kicked 6 | . . . . . . . . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 112 170 65 . 203 283 144 481 266 77 209 225 . . 367 . . . 390 180 Average Temperature 114 | . 48 62 46 . 67 96 73 216 114 26 56 65 . . 156 . . . 188 67 Received Heat Transfer 2442 | . 309 381 36 . . 711 . . . 144 54 252 . . 198 24 . 9 207 117 Effects 12 | . . . . . . . . 9 . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . 4 . . . . . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . 1 . . . . . 3 . . . . . . . . Combat Hostiles 5 | . . . 1 . . 1 . . . . . 3 . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . . . . . . . . Impact Corruptions 12 | . . . 2 . . 2 . . . . 2 6 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 4277 | . . 740 37 . 185 555 74 1706 . 375 . . . . 420 . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Peak Influence 488 | . 155 353 123 . 36 488 157 56 43 128 239 . . 4 123 74 13 41 272 98 Initial 142 | . . 61 78 . . . 142 21 18 30 56 . . . 2 53 13 9 11 24 Average 96 | . 62 193 116 . 25 281 96 36 24 69 99 . . 1 34 46 13 20 112 36 Maximum Alert Level 2 | . . 1 . . . 2 . . . . 1 . . . . . . . 1 . Low Security (%) 81 | 100 100 45 100 . 100 26 100 100 100 100 74 . . 100 100 100 100 100 63 100 Level 1 15 | . . 54 . . . 42 . . . . 25 . . . . . . . 36 . Level 2 2 | . . . . . . 30 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 . . . 2 1 . . 2 7 . . . 2 4 . 2 2 4 Investigation 6 | . 1 . . . . . . . . . 3 . . . . 1 . . . 1 Extermination 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . 1 Reinforcement 20 | . 1 2 . . . 2 . . . 2 3 . . . 2 2 . 2 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Distress Signals 8 | . 1 1 . . . 3 . . . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 18 22 2 . 1 28 4 5 . 10 16 5 . . 20 7 . 6 16 23 Peak Tracking Total 12 | . 6 9 2 . 1 12 1 4 . 5 4 3 . . 10 3 . 5 9 11 Tactical Retreats 22 | . 2 . . . . 3 . . . 1 1 . . . 3 1 . 2 4 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Traps Triggered 14 | . 4 1 . . . . 1 . . 1 2 . . . 1 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Machines Disabled 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Machines Accessed 40 | . 2 2 . . . 1 4 . 4 . 9 1 . 1 . 11 2 . 3 . Terminals 21 | . 2 1 . . . . 2 . 2 . 3 . . 1 . 7 2 . 1 . Fabricators 4 | . . . . . . . 1 . . . 2 . . . . 1 . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Recycling Units 9 | . . 1 . . . . 1 . 2 . 3 . . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 81 | . 4 5 . . . 4 7 . 6 . 14 1 . 1 . 24 5 . 10 . Successful 46 | . 3 4 . . . 4 4 . 6 . 5 1 . 1 . 8 4 . 6 . Failed 34 | . 1 1 . . . . 3 . . . 9 . . . . 16 1 . 3 . Catastrophic 7 | . . . . . . . 2 . . . 2 . . . . 3 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Manual 23 | . 1 4 . 1 . . 3 . 2 . 6 . . . . 3 2 . 1 . Terminals 45 | . 4 2 . . . . 3 . 2 . 6 . . 1 . 15 5 . 7 . Fabricators 4 | . . . . . . . 1 . . . 2 . . . . 1 . . . . Repair Stations 9 | . . . . . . 4 . . . . . . . . . 5 . . . . Recycling Units 19 | . . 3 . . . . 3 . 4 . 5 . . . . 3 . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 18 | . 3 1 . . . . . . 1 . . 1 . 1 . 3 3 . 5 . Record 7 | . 1 . . . . . . . . . . . . . . . 1 . 5 . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . 1 . . 1 . . . Alert Level 5 | . 1 1 . . . . . . . . . . . . . 2 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . . 1 . . . . 2 . 3 . 1 . . . . 2 . . . . Report Inventory 4 | . . . . . . . . . 2 . 1 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . 2 . . . . 1 . 2 . 2 . . . . . 1 . . . Terminals 3 | . . 1 . . . . . . 1 . . . . . . . 1 . . . Botnet 3 | . . 1 . . . . . . 1 . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . . 1 . 1 . 1 . . . . . . . . . Reject 4 | . . 1 . . . . 1 . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 2 . . . . 3 . 1 . 5 . . . . 8 1 . 3 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . Time 72 | . . . . . . 72 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . 10 . . . . . . 3 . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . 4 2 1 1 . . . . . EXPLORE 7 | . . . . . . . . . . . . 4 2 . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 9 | . . . . . . . . 9 . . . . . . . . . . . . Total Damage 149 | . . . . . . . . 149 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 4 2 . 1 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . 4 . 1 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Turns Passed 7519 | 57 365 450 112 395 538 620 655 275 347 171 1280 577 135 16 230 262 70 64 410 490 Spaces Moved 5446 | 64 271 235 46 219 373 355 381 111 197 83 775 350 69 11 127 523 125 92 540 499 Core 140 | 38 2 . 9 . . 1 . . . . . . . . 13 . . . . 77 Treads 1633 | . 20 . . . . 21 . 82 197 83 775 350 69 11 25 . . . . . Legs 1704 | . 91 235 37 219 373 333 381 29 . . . . . . . . . . 1 5 Wheels 183 | 26 157 . . . . . . . . . . . . . . . . . . . Hover 1289 | . . . . . . . . . . . . . . . 3 228 125 92 539 302 Flight 497 | . 1 . . . . . . . . . . . . . 86 295 . . . 115 Fastest Speed 34 | 50 80 120 190 120 133 122 123 160 160 152 152 152 152 152 34 34 48 45 50 40 Average Speed 114 | 67 100 122 191 178 133 130 162 169 160 158 152 152 152 152 84 43 49 47 50 79 Slowest Speed 240 | 100 200 190 200 190 190 190 195 195 160 160 152 230 152 152 240 56 51 48 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 38 | 3 58 35 11 64 81 39 13 82 9 75 25 65 30 1 79 21 5 86 17 14 Regions Visited 20 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 . . . . 1 . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . 1 1 1 . . . . . 1 . Scrap Searched 5 | . . . . . 3 . . . . . . 1 1 . . . . . . . Spaces Dug 42 | . . 1 . . 1 3 . . 9 . 6 1 . . . 1 . 1 16 3 Terrain Destroyed 306 | . . 11 . . 1 62 . 102 9 28 25 3 . . 22 1 . 1 36 5 Melee 33 | . . 1 . . 1 3 . . . . 6 1 . . . 1 . 1 16 3 Projectile 7 | . . . . . . . . . . . . 2 . . 2 . . . 1 2 AOE 266 | . . 10 . . . 59 . 102 9 28 19 . . . 20 . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Acc Total 6318 | 76 322 338 58 222 395 456 410 154 227 108 849 373 99 10 231 550 131 109 636 564 Wait 223 | . . 29 . . 2 38 . 1 14 1 12 1 28 . 35 . 5 . 42 15 Move 5421 | 63 270 234 45 218 372 354 381 110 196 82 774 349 68 10 122 522 124 91 539 497 Hop 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Pick Up 152 | 7 8 16 2 1 3 10 15 8 11 11 14 3 1 . 15 4 . 5 6 12 Fast Attach 64 | 2 2 6 . . 3 10 3 2 . . 5 3 . . 9 7 2 3 7 . Attach 99 | 4 5 8 4 . 3 8 . 3 3 5 8 2 . . 16 5 . 4 8 13 Detach 15 | . 2 . . 1 . . . . . . . . . . 2 4 . . 5 1 Swap 49 | . 7 5 . 2 3 5 7 5 2 1 6 3 1 . 1 . . . 1 . Drop 75 | . 3 9 . . 1 4 2 8 . 1 13 1 1 . 17 4 . 3 7 1 Fire 129 | . 25 28 1 . 7 17 2 17 1 7 7 2 . . 10 . . . 3 2 Melee 77 | . . 3 6 . 1 10 . . . . 10 9 . . . 4 . 1 18 15 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 2 . . 2 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Lost 4 parts (1p2n1w) 276 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -9/Materials | Discovered new exit (range 9) 873 | -9/Materials | Entered Mines 886 | -9/Mines | Core integrity fell below 50% 917 | -9/Mines | Lost 7 parts (1p4n2w) 978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -9/Mines | Discovered new exit (range 5) 985 | -9/Mines | Entered Exiles 1035 | -9/Exiles | Met 8R-AWN 1065 | -9/Exiles | Met EX-HEX 1128 | -9/Exiles | Met EX-BIN 1155 | -9/Exiles | Aligned with FarCom system 1156 | -9/Exiles | Given EX-Vault access code 1204 | -9/Exiles | Opened EX-Vault 1213 | -9/Exiles | Found Prototype Storage 1214 | -9/Exiles | Identified Superbattery 1237 | -9/Exiles | Build established: Scavenger-Mutant 1259 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1285 | -9/Exiles | Exiles lab attacked by MAIN.C 1370 | -9/Exiles | Discovered new exit (range 10) 1380 | -9/Exiles | Left Exiles lab with Superbattery 1380 | -9/Exiles | Entered Mines 1390 | -8/Mines | Core integrity fell below 20% 1906 | -8/Mines | Discovered new exit (range 9) 1918 | -8/Mines | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2154 | -8/Materials | Destroyed 11 combat bots 2158 | -8/Materials | Core integrity fell below 50% 2202 | -8/Materials | Lost 13 parts (1p7n1u4w) 2384 | -8/Materials | Build established: Mutant 2396 | -8/Materials | Repaired Corrupted Aluminum Leg? 2451 | -8/Materials | Repaired Corrupted Aluminum Leg 2508 | -8/Materials | Discovered new exit (range 6) 2537 | -8/Materials | Identified exit to Factory 2538 | -8/Materials | Entered Factory 2538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2663 | -7/Factory | Discovered new exit (range 15) 2726 | -7/Factory | Discovered new exit (range 12) 2925 | -7/Factory | Build established: Skirmisher 3131 | -7/Factory | Discovered new exit (range 8) 3193 | -7/Factory | Sucked down chute 3193 | -7/Factory | Entered Waste 3194 | -7/Waste | Met a frightened Derelict 3208 | -7/Waste | EMP discharged 3210 | -7/Waste | Spotted C-40 Crusher 3214 | -7/Waste | Destroyed C-40 Crusher 3243 | -7/Waste | Found Damper Plating 3255 | -7/Waste | Spotted C-40 Crusher 3258 | -7/Waste | Spotted C-40 Crusher 3258 | -7/Waste | Spotted C-40 Crusher 3292 | -7/Waste | Destroyed C-40 Crusher 3296 | -7/Waste | Spotted C-40 Crusher 3296 | -7/Waste | Destroyed C-40 Crusher 3301 | -7/Waste | Destroyed C-40 Crusher 3308 | -7/Waste | EMP discharged 3308 | -7/Waste | System corruption reached 10% 3318 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3319 | -7/Waste | Destroyed C-40 Crusher 3358 | -7/Waste | Spotted C-40 Crusher 3375 | -7/Waste | Crushed by Compactor (1 part destroyed) 3378 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3381 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3408 | -7/Waste | EMP discharged 3444 | -7/Waste | Discovered new exit (range 15) 3468 | -7/Waste | Entered Factory 3814 | -7/Factory | Identified exit to DSF 3815 | -7/Factory | Entered DSF 3851 | -7/DSF | Additional patrols routed to DSF 3897 | -7/DSF | Lost 3 parts (1u2w) 3937 | -7/DSF | Discovered new exit (range 14) 3986 | -7/DSF | Entered Factory 3986 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4131 | -6/Factory | Fabricated Adv. Particle Charger? 4288 | -6/Factory | Build established: Scavenger-Gunner 4558 | -6/Factory | Found Launcher Loader 4649 | -6/Factory | Spotted B-75 Beast 4753 | -6/Factory | Build established: Bomber 5228 | -6/Factory | Discovered new exit (range 14) 5266 | -6/Factory | Entered Lower Caves 5462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5646 | -6/Lower Caves | System corruption reached 10% 5765 | -6/Lower Caves | Discovered new exit (range 14) 5843 | -6/Lower Caves | Entered another Lower Caves area 5923 | -6/Lower Caves | Build established: Hacker-Gunner 5938 | -6/Lower Caves | Discovered new exit (range 8) 5978 | -6/Lower Caves | Entered Factory 5978 | -5/Factory | Accompanied by 1 ally 5978 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5988 | -5/Factory | Identified exit to DSF 5994 | -5/Factory | Entered DSF 6056 | -5/DSF | Additional patrols routed to DSF 6160 | -5/DSF | Core integrity fell below 50% 6161 | -5/DSF | Crushed by falling debris 6192 | -5/DSF | Lost 19 parts (1p7n4u7w) 6202 | -5/DSF | Discovered new exit (range 14) 6224 | -5/DSF | Entered Factory 6224 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6303 | -4/Factory | Found Prototype Processor 6303 | -4/Factory | Identified Exp. Signal Interpreter 6403 | -4/Factory | Lost 4 parts (1p3n) 6407 | -4/Factory | Build established: Mutant 6472 | -4/Factory | Discovered new exit (range 15) 6486 | -4/Factory | Identified exit to Research 6486 | -4/Factory | Entered Research 6486 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6556 | -3/Research | Identified exit to DSF 6556 | -3/Research | Entered DSF 6582 | -3/DSF | Additional patrols routed to DSF 6597 | -3/DSF | Discovered new exit (range 16) 6619 | -3/DSF | Identified exit to Research 6620 | -3/DSF | Entered Research 6620 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6697 | -2/Research | Spotted B-90 Cyclops 6854 | -2/Research | Build established: Skirmisher 6910 | -2/Research | Found Prototype Device 6910 | -2/Research | Identified Exp. Thermal Shield 6926 | -2/Research | Central database locked down 7020 | -2/Research | Discovered new exit (range 7) 7030 | -2/Research | Entered Access 7030 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7033 | -1/Access | Lost 9 parts (1n4u4w) 7290 | -1/Access | System corruption reached 10% 7300 | -1/Access | Build established: Mutant 7312 | -1/Access | Core integrity fell below 50% 7319 | -1/Access | Lost 3 parts (1n2w) 7437 | -1/Access | Core integrity fell below 20% 7476 | -1/Access | Lost 8 parts (3p3n2u) 7504 | -1/Access | System corruption reached 30% 7520 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- SECURING TERMINAL." 07453_ Acquired Force Lance. 07457_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 07463_ System corrupted: Matter fused (-10). 07475_ Emergency Access malfunctions. 07480_ System corrupted: Cmb. Antigrav System rejected. 07483_ Acquired Tesla Rifle. 07496_ System corrupted: Matter fused (-7). 07499_ Acquired Imp. Gyrokinetic Inverter. 07501_ Acquired Adv. Weight Redist. System. 07503_ Hvy. Machine Gun destroyed. 07507_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07508_ Destroyed Sml. Battery. 07512_ Tesla Rifle destroyed. 07514_ P-80 Master destroyed. 07517_ Acquired 55 matter. 07518_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# " #?????????????????????????????? | | ########## """ #?????????????????????????????? | | ## """ #?????????????????????????????? | | + " #?????????????????????????????? | | ## #???????#############?????????? | | ## ######### #?????????? | | #########+## #?????????? | | #?????????? | | #?????????? | | ######+### #?????????? | | """"" """"" # p #??????????????? | | """"" """"" ## #??????????????? | | """"" """"" ## #??????????????? | | "?""" """"" k ##= #??????????????? | | "???? """"" p!@ ! #??????????????? | | ???? ##! #??????????????? | | ???? ## #??????????????? | | ????? ## #??????????????? | | ????????? ? ############## #??????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????H??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 20 Armor Coverage 225 Resistance: TH 30 Point Defense Rating 80 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 5 Matter Filtering 30 Particle Charging 25 Kinecelleration 30 Force Boost 30 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Particle Charger | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings Denied? Rockin' Loadout Challenges ------------ None Game ------ Seed MappingLobotomyShredder Manual? 0 Play Time 03:47:01 Cumulative 46.1 hours Start 2024.11.23 @ 08:47:46 End 2024.11.23 @ 15:02:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfd8e3bb-b4a9-45d8-82da-39d6630aa53a