Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 23:54:29 Player: Walta Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (2771) 2771 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 10676 Bonus ------- High Alert Combat Kills 80 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 192/300 Energy 73/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cooling System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Active Sensor Suite Improved Weapon Cycler Phase Shifter Phase Shifter Hardened Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Nova Cannon > --- INVENTORY -------- Drone Bay Chainsword [Rating: 120] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Matter Neutralizer Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Array Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . 2 . Utility 7 | . . . . . 1 1 2 . . 1 . . 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 71 | 6 3 . . . 13 2 6 10 3 1 5 7 15 Power 9 | 1 . . . . 3 . . 2 . . . 1 2 Engine 5 | 1 . . . . 3 . . . . . . . 1 Core 2 | . . . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 21 | 2 . . . . 5 1 . 6 . . 2 1 4 Treads 5 | . . . . . 4 1 . . . . . . . Leg 8 | 2 . . . . . . . 6 . . . . . Wheel 4 | . . . . . . . . . . . 2 1 1 Hover 4 | . . . . . 1 . . . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 24 | 1 1 . . . 4 1 2 . 3 . 3 2 7 Device 13 | . . . . . 2 1 1 . . . 2 2 5 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 6 | . 1 . . . 1 . 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 2 . . . 1 . 4 2 . 1 . 3 2 Energy Gun 3 | 2 . . . . . . . 1 . . . . . Energy Cannon 5 | . . . . . . . . . . 1 . 3 1 Ballistic Gun 7 | . 1 . . . 1 . 4 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . . . 1 Parts Lost 43 | . . . . . 1 . 1 12 . . 10 . 19 Power 5 | . . . . . 1 . . 1 . . 1 . 2 Propulsion 12 | . . . . . . . . 4 . . 4 . 4 Utility 15 | . . . . . . . 1 4 . . 3 . 7 Weapon 11 | . . . . . . . . 3 . . 2 . 6 Highest Loss Streak 16 | . . . . . 1 . 1 7 . . 10 . 16 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Backups 4 | 1 2 3 3 4 4 7 9 7 . . 1 . 1 Power . | . 1 1 1 1 . . . . . . . . . Propulsion 1 | . . . . . . 3 4 3 . . . . . Utility 1 | . . 1 1 1 1 2 2 2 . . . . . Weapon 1 | . . 1 1 2 2 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . . . . 2 . 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 100 100 100 51 72 75 69 66 65 68 57 64 Engine 6 | . 14 14 14 14 7 7 6 3 . . . . 1 Reactor 1 | . . . . . . . . . . . . 2 5 Treads 12 | . . . . . 18 26 26 11 . . . . . Leg 7 | . 28 28 28 28 2 . . 9 26 23 19 . . Wheel 2 | . . . . . . . . . . . . 15 11 Device 9 | . . . . . 1 15 13 13 . . 2 6 17 Storage 7 | . 14 14 14 14 7 7 6 6 6 5 5 5 3 Processor 1 | . . . . . . . . . 5 5 8 10 2 Protection 6 | . 1 14 14 14 4 7 11 1 . 5 3 . 2 Energy Cannon 2 | . . . . . . . . . . . 4 10 14 Ballistic Gun 7 | . 12 14 14 14 9 7 9 15 . . . . . Launcher 2 | . 8 14 14 14 . . . . . . . . . Peak Build Rating 120 | 6 7 7 10 10 54 62 70 61 35 39 50 78 120 Average Rating 52 | 5 6 7 7 10 43 59 67 43 32 35 40 63 100 On Entrance 30 | . 6 7 7 10 10 54 62 61 28 35 39 29 78 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . 15 11 Naked Turns 29 | . . . . . . . . . . . . . 29 Heaviest Build 107 | 13 18 18 18 18 46 47 67 60 32 40 43 67 107 Greatest Support 88 | 20 20 20 20 20 60 88 88 88 51 51 56 84 84 Greatest Overweight (x) 6 | . . . . . . . . 2 . . 6 2 4 Average Overweight (x) . | . . . . . . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 5 4 3 7 7 10 10 10 10 3 1 7 5 4 Average Carried 5 | 2 2 3 3 7 4 8 9 7 . . 2 . 1 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 3 3 7 7 6 10 10 3 . . 3 5 . Class Distribution -------------------- 25% | Mutant 25% | Scavenger-Skirmisher 22% | Skirmisher 18% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/DSF Skirmisher | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Matter Collected 2551 | 260 . . . . 670 385 604 450 48 . . 49 85 Remotely . | . . . . . . . . . . . . . . Salvage Created 3152 | 221 13 . . . 743 367 1202 403 . . . 48 155 Parts 174 | 17 2 . . . 53 26 49 14 . . . 8 5 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 14 . . . . . Prevented 4 | . . . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Combat Hostiles Destroyed 49 | . . . . . 15 7 16 8 . . . 1 2 Melee 5 | . . . . . . . . 5 . . . . . Guns 40 | . . . . . 15 7 15 3 . . . . . Cannons 2 | . . . . . . . . . . . . 1 1 AOE 1 | . . . . . . . 1 . . . . . . Classes Destroyed 14 | 3 1 . . . 7 3 . . . . . . . Worker 4 | 2 . . . . . . 2 . . . . . . Builder 3 | . 1 . . . . . 1 . . . . 1 . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 3 | 1 . . . . . . 2 . . . . . . Operator 2 | . . . . . . 1 1 . . . . . . Watcher 6 | . . . . . 1 3 2 . . . . . . Swarmer 13 | . . . . . 4 4 3 2 . . . . . Grunt 20 | . . . . . 6 . 9 5 . . . . . Sentry 6 | . . . . . 2 . 2 1 . . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . Programmer 4 | . . . . . . 1 2 . . . . . 1 Heavy 2 | . . . . . 1 . . . . . . 1 . Best Kill Streak 8 | 7 1 . . . 8 4 5 3 . . . 2 1 Combat Bots Only 8 | . . . . . 8 4 5 3 . . . 1 1 Max Kills in Single Turn 3 | 1 1 . . . 2 1 3 1 . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Hostile Shots Fired 747 | . . . . . 50 12 56 206 . . 104 30 289 Missed 260 | . . . . . 18 4 17 83 . . 34 8 96 Hits 487 | . . . . . 32 8 39 123 . . 70 22 193 Melee 12 | . . . . . . . . 8 . . . . 4 Projectile 475 | . . . . . 32 8 39 115 . . 70 22 189 Critical Strikes 24 | . . . . . . . 5 7 . . 1 . 11 Damage Taken 8975 | . . . . . 360 127 779 2137 . . 1085 626 3861 Core 2051 | . . . . . 27 14 24 365 . . 242 73 1306 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 100 95 98 . . 54 . 75 93 . Volleys Fired 169 | 16 1 . . . 33 24 55 18 . . . 8 14 Largest 4 | 2 1 . . . 1 1 4 4 . . . 3 4 Hottest 428 | 80 30 . . . 60 60 80 80 . . . 315 428 Shots Fired 294 | 32 1 . . . 33 24 94 56 . . . 24 30 Gun 244 | 32 . . . . 33 24 94 56 . . . . 5 Cannon 49 | . . . . . . . . . . . . 24 25 Launcher 1 | . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 212 | . . . . . 33 24 94 56 . . . . 5 Thermal 65 | 16 . . . . . . . . . . . 24 25 Explosive 1 | . 1 . . . . . . . . . . . . Electromagnetic 16 | 16 . . . . . . . . . . . . . Robot Hit Streak 13 | 8 5 . . . 11 7 13 6 . . . 4 5 Robot Miss Streak 8 | 3 . . . . 8 4 6 4 . . . 2 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . Shots Hit Robots 207 | 23 1 . . . 26 22 66 38 . . . 14 17 Core Hits 122 | 9 2 . . . 25 16 44 15 . . . 4 7 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 5 | . . . . . . . . 3 . . . . 2 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . 3 . . . . . Melee Attacks 15 | . . . . . . . . 13 . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . 13 . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7305 | 304 29 . . . 1327 926 2571 934 . . . 535 679 Guns 5526 | 276 . . . . 1327 906 2383 581 . . . . 53 Cannons 1092 | . . . . . . . . . . . . 535 557 Explosions 241 | 28 29 . . . . . 184 . . . . . . Melee 388 | . . . . . . . . 327 . . . . 61 Ramming 58 | . . . . . . 20 4 26 . . . . 8 Kinetic 5250 | . . . . . 1327 906 2383 581 . . . . 53 Thermal 1219 | 127 . . . . . . . . . . . 535 557 Explosive 213 | . 29 . . . . . 184 . . . . . . Electromagnetic 177 | 177 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 388 | . . . . . . . . 327 . . . . 61 Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 1 1 1 1 . . . 25 Average Corruption 3 | . . . . . . 1 1 1 1 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . . . . 1 . 6 1 . . . 20 Message Errors 7 | . . . . . . . . 2 . . . . 5 Matter Fused 5 | . . . . . . 1 . 1 1 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 2 . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . . . . . 8 Projectiles 8 | . . . . . . . . . . . . . 8 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . . 125 . . . . . 3 Shots 2 | . . . . . . . 2 . . . . . . Rammed 9 | . . . . . . 1 2 3 . . . . 3 Targets Rammed 10 | . . . . . . 1 2 4 . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 649 | 126 . . . . 472 162 331 283 . . 29 360 649 Average Temperature 124 | 40 . . . . 174 58 117 94 . . 14 161 198 Received Heat Transfer 1820 | . . . . . 36 . 289 931 . . 405 63 96 Effects 8 | . . . . . 1 . . . . . . . 7 Shutdowns 3 | . . . . . 1 . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . 1 . . . . 3 Heat Transferred 1298 | 225 . . . . . . . . . . . 555 518 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Maximum Alert Level 2 | . . . . . 1 . 2 . . . . . . Low Security (%) 89 | 100 100 100 . 100 80 100 72 . . 100 100 100 100 Level 1 2 | . . . . . 19 . . . . . . . . Level 2 7 | . . . . . . . 26 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 511 | 10 10 . . . 301 129 511 . . 7 15 46 165 Initial 129 | . . . . . . 129 22 . . 7 3 . 24 Average 84 | 2 . . . . 88 53 189 . . 2 2 4 44 Influence Increases 2455 | 40 10 . . . 489 234 857 260 . 5 15 68 477 Destroy 0b10 Robot/C 980 | . . . . . 300 140 320 160 . . . 20 40 Destroy 0b10 Robot/NC 120 | 40 5 . . . 10 20 40 . . . . 5 . Destroy Leader 234 | . . . . . 74 46 84 10 . . . 10 10 Successful Hack 18 | . . . . . 5 8 . . . 5 . . . Disable Machine 390 | . . . . . 45 15 330 . . . . . . Destroy Structure 128 | . 5 . . . 40 5 38 . . . . 18 22 Lose Combat Pursuer 285 | . . . . . 15 . 45 90 . . 15 15 105 Active Sensor Use 300 | . . . . . . . . . . . . . 300 Influence Decreases 2376 | 40 10 . . . 204 472 405 583 164 12 20 22 444 Entered New Map 429 | . . . . . . 156 25 185 34 5 2 . 22 Time Decay 1579 | 40 10 . . . 194 316 370 278 130 7 . 22 212 Lost Part 348 | . . . . . 10 . 10 120 . . 18 . 190 Lost Ally 20 | . . . . . . . . . . . . . 20 Squads Dispatched 23 | . . . . . 3 2 6 . . . 1 2 9 Investigation 8 | . . . . . 1 . 2 . . . . . 5 Extermination 6 | . . . . . . 2 2 . . . . . 2 Reinforcement 8 | . . . . . 2 . 1 . . . 1 2 2 Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Distress Signals 3 | . . . . . 1 . 1 . . . . . 1 Communications Jammed 2 | . . . . . . 1 1 . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . Times Spotted 91 | . . . . . 15 6 19 21 . . 5 7 18 Peak Tracking Total 8 | . . . . . 4 4 4 7 . . 5 4 8 Tactical Retreats 14 | . . . . . 1 . 1 5 . . 2 1 4 ECM-based Alert Blocks 1 | . . . . . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Traps Triggered 8 | . . . . . 1 . . . . . 1 . 6 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Machines Disabled 26 | . . . . . 3 1 22 . . . . . . Max in Single Turn 4 | . . . . . 1 1 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Machines Accessed 12 | . . . 1 . 2 3 3 . . 1 . . 2 Terminals 9 | . . . . . 1 3 3 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 28 | . . . 1 . 7 5 9 . . 2 . . 4 Successful 12 | . . . 1 . 4 2 2 . . 1 . . 2 Failed 16 | . . . . . 3 3 7 . . 1 . . 2 Catastrophic 6 | . . . . . . 2 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . 1 . 2 4 7 . . . . . . Terminals 20 | . . . . . 3 5 9 . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 4 . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 1 . 2 2 2 . . 1 . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . . 1 . . . 1 . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . 1 Retrieve Study 3 | . . . . . 2 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 2 3 . . 1 . . 2 Full Trace Events 3 | . . . . . . . 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Active Infowar (turns) 3254 | . . . . . 20 864 1143 404 . . 21 . 802 A.S.S. 802 | . . . . . . . . . . . . . 802 Terrain 417 | . . . . . . . 13 404 . . . . . Jamming 2411 | . . . . . 20 864 1143 375 . . 9 . . ECM 20 | . . . . . . . . . . . 20 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 4 Drone Recoveries 4 | . . . . . . . . . . . . 2 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Turns Passed 5869 | 160 104 43 731 84 609 865 1143 611 260 55 78 213 913 Spaces Moved 3561 | 97 80 31 609 71 307 483 554 407 142 55 63 130 532 Core 85 | 26 . . . . . . . . . . 1 . 58 Treads 1490 | . . . . . 261 483 554 192 . . . . . Legs 1378 | 71 80 31 609 71 46 . . 215 142 55 58 . . Wheels 607 | . . . . . . . . . . . 4 130 473 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 162 162 90 97 97 90 100 40 Average Speed 131 | 101 120 120 120 120 154 162 162 127 97 97 105 119 105 Slowest Speed 350 | 120 120 120 120 120 163 163 162 260 97 97 350 130 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 16 11 92 26 24 14 17 62 28 2 63 5 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 119 | 5 5 . . . 44 4 41 . . . . 9 11 Melee . | . . . . . . . . . . . . . . Projectile 76 | . . . . . 44 4 8 . . . . 9 11 AOE 43 | 5 5 . . . . . 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Total 4625 | 126 87 37 609 70 449 562 791 465 264 56 75 170 864 Wait 693 | . . 7 . . 57 47 168 6 117 . . 18 273 Move 3548 | 96 79 30 608 70 306 482 553 406 141 54 62 129 532 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 8 3 . 1 . 19 6 5 4 1 1 7 8 14 Fast Attach 6 | . . . . . 2 . 4 . . . . . . Attach 66 | 6 2 . . . 8 2 2 11 3 1 5 7 19 Detach 5 | . . . . . 2 . . . . . . . 3 Swap 7 | . 1 . . . 4 . . 1 1 . . . . Drop 29 | . 1 . . . 18 . 2 2 1 . 1 . 4 Fire 169 | 16 1 . . . 33 24 55 18 . . . 8 14 Melee 15 | . . . . . . . . 13 . . . . 2 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . 1 2 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 161 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Met 8R-AWN 265 | -10/Materials | Entered Mines 267 | -10/Mines | Followed 8R-AWN into the Mines 302 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Entered Exiles 312 | -10/Exiles | Build established: Mutant 337 | -10/Exiles | Welcomed by 8R-AWN 361 | -10/Exiles | Met EX-HEX 440 | -10/Exiles | Met EX-DEC 541 | -10/Exiles | Discovered new exit (range 15) 625 | -10/Exiles | Visited The Gauntlet 802 | -10/Exiles | Met EX-BIN 880 | -10/Exiles | Aligned with FarCom system 881 | -10/Exiles | Given EX-Vault access code 908 | -10/Exiles | Opened EX-Vault 916 | -10/Exiles | Found XL Autogun Array 955 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1039 | -10/Exiles | Left Exiles lab with XL Autogun Array 1039 | -10/Exiles | Entered Mines 1051 | -9/Mines | Met a Derelict bent on vengeance 1098 | -9/Mines | Identified exit to Materials 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1414 | -8/Materials | Build established: Skirmisher 1632 | -8/Materials | Discovered new exit (range 8) 1652 | -8/Materials | Destroyed 8 combat bots 1732 | -8/Materials | Entered Factory 1732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -7/Factory | Build established: Scavenger-Skirmisher 1975 | -7/Factory | Identified exit to Lower Caves 2576 | -7/Factory | Discovered new exit (range 14) 2597 | -7/Factory | Entered another Factory area 2597 | -6/Factory | Evolved 2 slots: Utility x2 2890 | -6/Factory | Build established: Scavenger-Tank 3647 | -6/Factory | First assault squad dispatched 3698 | -6/Factory | Discovered new exit (range 16) 3740 | -6/Factory | Entered Lower Caves 3779 | -6/Lower Caves | Learned location of Extension (-5) 3970 | -6/Lower Caves | Spotted B-75 Beast 4176 | -6/Lower Caves | Lost 7 parts (1p2n2u2w) 4223 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4329 | -6/Lower Caves | Encountered a Warlord checkpoint 4333 | -6/Lower Caves | Discovered new exit (range 15) 4343 | -6/Lower Caves | Attracted the attention of an 0b10 base 4351 | -6/Lower Caves | Entered another Lower Caves area 4566 | -6/Lower Caves | Build established: Scavenger-Mutant 4599 | -6/Lower Caves | Discovered new exit (range 14) 4610 | -6/Lower Caves | Identified exit to Factory 4611 | -6/Lower Caves | Entered Factory 4611 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4666 | -5/Factory | Identified exit to DSF 4666 | -5/Factory | Entered DSF 4698 | -5/DSF | Additional patrols routed to DSF 4716 | -5/DSF | Discovered new exit (range 15) 4743 | -5/DSF | Identified exit to Factory 4744 | -5/DSF | Entered Factory 4744 | -4/Factory | Evolved 2 slots: Propulsion x2 4769 | -4/Factory | Lost 10 parts (1p4n3u2w) 4892 | -4/Factory | Discovered new exit (range 15) 4953 | -4/Factory | Found Prototype Device 4955 | -4/Factory | Identified exit to Research 4957 | -4/Factory | Entered Research 4957 | -3/Research | Evolved 2 slots: Utility x2 4957 | -3/Research | Identified Active Sensor Suite 5035 | -3/Research | Identified exit to DSF 5371 | -3/Research | Build established: Skirmisher 5703 | -3/Research | System corruption reached 10% 5809 | -3/Research | Core integrity fell below 50% 5824 | -3/Research | Lost 16 parts (2p3n7u4w) 5855 | -3/Research | Core integrity fell below 20% 5870 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- reinforcements to area. HV Slug penetrates P-80 Master. Penetrated by Slug. HV Slug penetrates P-80 Master. P-80 Master suffers critical hit (Destroy). Destroyed Imp. Antigrav System. Hyp. Railgun destroyed. Slammed into P-80 Master. Acquired Chainsword. V>1CV3K|QLQ09KRKV1L&PPBJB4NYZTA6/LR2OI Linear Gravjet destroyed. Chainsword destroyed. Slammed into L-61 Swordsman. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. System corrupted: Component data lost. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???? ????????# #????????????????? | | ???? ##???????# #???######???????? | | ???? #????????# #?? #???????? | | ???? #????????# #?? #???????? | | ???? ######+### #? #???????? | | ???? ^ #? !] #???????? | | ????? # ] #???????? | | ?????? # #???????? | | ?????? + #???????? | | ???????#" ######## # #???????? | | ?????????????????# # = #???????? | | ?????????????????# ##########???????? | | ?????????????????# g g #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# hgh #?????????????? | | ?????????????????####p;####????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????#"" " #????????????? | | ?????????????????#"""" #????????????? | | ?????????????????#"""" #????????????? | | ?????????????????#"""" #????????????? | | ?????????????????#"""" #????????????? | | ?????????????????# l#????????????? | | ?????????????????# @#????????????? | | ??????H??????????##########????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 750 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 57 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Arm. Huge Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Follow The Leader GoHome() It's Just You Respectable Loadout Significant Disruption Sixth Sense Some Acronyms Are Better Than Others Sprinter Well Done Challenges ------------ None Game ------ Seed CryofiberOpticalChaingun Manual? 0 Play Time 00:55:42 Cumulative 6.4 hours Start 2026.06.26 @ 13:59:28 End 2026.06.26 @ 23:54:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 059ed894-8fb5-44b7-9851-81e511a1223b