Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 21:24:00 Player: xack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (96) 480 Value Destroyed (2860) 2860 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (3900) 3900 TOTAL SCORE: 17620 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1578/1600 Matter 183/300 Energy 204/210 System Corruption 0% Temperature Cool (10) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Advanced Power Amplifier Medium Storage Unit Spectral Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Cloak of Protection Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (4) ------- Matter Neutralizer Heavy Machine Gun Heavy Machine Gun Ionic Axe > --- INVENTORY (10) --- Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Q-thruster Compact Battery (200) Improved Matter Compressor (0) Advanced Weight Redist. System Advanced Reaction Control System Experimental Propulsion Shielding Railgun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Array Diametric Drive Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Terrain Scan Processor Improved Transmission Jammer Cloak of Protection Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Heavy Machine Gun Heavy Machine Gun Ionic Axe > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Compact Battery Improved Matter Compressor Improved Terrain Scanner Advanced Reaction Control System Experimental Propulsion Shielding Railgun Fusion Bomb Launcher [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . . 1 1 . 1 Utility 9 | . . . . . . . 1 1 . . . . 1 1 . . . . 1 1 2 1 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Attached 225 | 9 8 2 23 2 . 4 13 21 1 4 . 2 25 17 9 2 6 1 14 20 21 21 Power 21 | 1 1 1 1 . . . . 3 . . . . 1 4 . . 2 1 2 4 . . Engine 5 | 1 . 1 1 . . . . 1 . . . . . 1 . . . . . . . . Core 12 | . 1 . . . . . . 2 . . . . 1 3 . . 1 1 1 2 . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . Propulsion 51 | 4 4 . 6 . . . 2 4 . . . 1 9 5 . . . . 4 2 2 8 Treads 16 | 2 2 . 6 . . . 2 4 . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . . . . . . 1 9 5 . . . . 4 2 2 8 Utility 84 | 2 1 1 10 2 . 4 6 8 1 2 . 1 3 3 1 1 2 . 6 8 12 10 Device 46 | 1 . . 5 1 . 2 4 2 1 1 . . 2 2 1 1 . . 4 7 5 7 Storage 7 | 1 1 . . 1 . . . 1 . . . . 1 1 . . . . 1 . . . Processor 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 Hackware 7 | . . . . . . . . 3 . . . . . . . . 1 . 1 . 1 1 Protection 18 | . . 1 5 . . 2 2 2 . 1 . 1 . . . . 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 . 6 . . . 5 6 . 2 . . 12 5 8 1 2 . 2 6 7 3 Energy Gun 7 | 2 1 . 2 . . . 2 . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . . 2 1 4 . . . . 3 3 1 Ballistic Gun 27 | . 1 . 4 . . . 1 5 . 1 . . 9 2 . . . . 2 1 . 1 Ballistic Cannon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Launcher 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . Special Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . 2 4 . 1 . . 2 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . . 1 . . . . . 1 . . 3 . 2 2 3 1 Parts Lost 9 | . 1 1 . . . . 1 . . . . 3 . . 1 1 . . . . . 1 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 2 | . 1 1 . . . . 1 . . . . 2 . . 1 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 96 100 100 100 100 100 100 100 100 100 98 98 95 92 86 91 94 93 95 94 94 Engine 3 | . 11 . 11 11 11 11 9 2 . . . . . . . . . . . . . . Core 4 | . 2 9 . . . . . 4 7 7 7 7 6 10 11 11 11 11 10 5 4 4 Treads 20 | . 5 28 33 33 33 33 36 38 38 38 38 35 . . . . . . . . . . Leg 1 | . 22 . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . 1 32 24 23 23 23 23 26 28 26 26 Device 12 | . 14 . 8 11 11 10 13 11 6 6 7 4 12 16 15 15 17 17 15 18 20 19 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 Hackware 7 | . . . . . . . . 6 15 15 15 15 13 11 11 5 5 5 9 9 13 12 Protection 2 | . . 14 2 . . 1 4 3 . . . 2 . . . . 2 5 5 4 2 . Energy Gun 6 | . 27 14 13 11 11 11 17 5 . . . . . . . . . . . . . . Ballistic Gun 16 | . . 14 19 22 22 22 8 15 23 22 23 23 25 18 17 17 14 11 13 14 13 9 Slashing Weapon 1 | . . . . . . . . . . . . . . 4 4 1 2 5 5 3 3 3 Peak Build Rating 164 | 7 10 10 16 16 17 20 28 40 39 40 38 41 59 84 80 79 86 86 106 129 149 164 Average Rating 56 | 4 8 9 13 15 16 18 25 35 38 38 38 38 54 75 77 77 81 85 101 121 142 159 On Entrance 50 | . 7 10 8 16 16 17 18 27 39 38 38 38 37 58 82 77 78 86 85 105 126 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 19 20 34 58 58 58 67 68 66 66 59 66 63 40 40 39 40 37 41 55 57 64 Greatest Support 117 | 40 40 40 60 60 60 60 83 117 117 117 117 117 74 40 40 46 40 40 48 55 57 68 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 9 10 10 19 20 20 20 20 20 20 20 20 8 8 10 10 10 10 10 10 10 10 Most Carried 20 | 3 10 10 10 16 17 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 Average Carried 13 | 2 8 9 9 15 16 18 19 19 20 20 20 19 8 8 10 9 9 10 9 9 9 9 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 8 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 9 10 10 16 17 20 20 20 20 20 20 20 8 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 17% | Scavenger-Skirmisher 16% | Hacker-Ninja 13% | Hacker-Gunner 12% | Scavenger-Gunner 9% | Hacker-Sprinter 6% | Mutant 4% | Machinist-Sprinter 4% | Hacker-Skirmisher 3% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Machinist-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 4507 | 251 404 75 285 44 . 95 216 557 84 89 . 149 95 717 103 40 361 38 186 170 330 218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4196 | 20 393 104 592 . . 49 565 622 . 103 . 149 95 530 . 43 111 96 374 170 30 150 Parts 212 | 3 23 9 31 . . . 23 35 . 5 . 5 2 20 . 5 2 10 13 13 4 9 Haulers Intercepted 6 | . 1 . 1 . . . . . . . . . 1 2 . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 1 1 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 4 . 4 . . . 2 2 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 63 | . 9 3 10 . . 1 10 7 . 3 . 3 . . . 4 . 8 . 3 . 2 Guns 48 | . 9 3 10 . . 1 9 7 . 1 . 3 . . . . . 1 . 3 . 1 AOE 13 | . . . . . . . . . . 2 . . . . . 4 . 7 . . . . Classes Destroyed 14 | 1 4 2 3 . . 1 1 2 . . . . . . . . . . . . . . Worker 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . Hauler 6 | . 1 . 1 . . . . . . . . . 1 2 . . . . 1 . . . Recycler 9 | . . . 1 . . . . 4 . . . . . 2 . . . . 2 . . . Operator 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 Watcher 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 1 . Swarmer 26 | . 5 2 1 . . . . 4 . 1 . . . . . 4 . 8 . 1 . . Grunt 24 | . 4 . 4 . . . 10 2 . 1 . 3 . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . 2 Best Kill Streak 8 | 1 2 3 3 . . 1 5 3 . 3 . 2 1 4 . 4 . 8 2 2 1 2 Combat Bots Only 8 | . 2 1 3 . . 1 5 2 . 3 . 2 . . . 4 . 8 . 2 . 2 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 1 2 . 2 . 1 1 1 . 3 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . . . . . 3 . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 413 | . 30 18 42 . . 14 50 26 . 49 . 73 9 . 18 27 . 21 4 15 9 8 Missed 155 | . 9 7 13 . . 3 10 5 . 20 . 30 6 . 11 11 . 9 4 8 5 4 Damage Taken 3634 | . 271 189 356 . . 161 648 313 . 258 . 418 17 . 109 257 . 217 . 172 153 95 Core 524 | . 73 36 26 . . 32 81 32 . 29 . 37 . . 17 64 . 21 . 54 . 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . . . . . . . . . . 37 . . . . Regen/Repaired (Parts) 9 | . . . . . . . . . . . . . 9 . . . . . . . . . Core Remaining (%) 90 | 100 . 56 . . . 85 85 . . . . 86 100 . . . . 89 100 95 100 98 Volleys Fired 262 | 1 27 13 32 . . 7 30 52 . 5 . 12 9 7 7 4 . 8 . 10 8 30 Largest 4 | 2 2 2 3 . . 3 3 3 . 3 . 3 4 4 1 3 . 2 . 3 1 4 Hottest 200 | 90 90 60 132 . . 102 155 155 . 74 . 74 104 113 90 90 . 60 . 105 105 200 Shots Fired 570 | 2 54 26 95 . . 21 84 106 . 10 . 36 17 22 7 6 . 10 . 24 8 42 Gun 483 | 2 54 26 95 . . 21 81 87 . 9 . 36 11 21 . 3 . 4 . 21 . 12 Cannon 74 | . . . . . . . . 19 . . . . 6 1 7 . . . . 3 8 30 Launcher 10 | . . . . . . . . . . 1 . . . . . 3 . 6 . . . . Special 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 319 | . 2 13 51 . . 14 27 91 . 9 . 36 15 21 . 3 . 4 . 21 . 12 Thermal 215 | 1 27 13 44 . . 7 57 15 . . . . 2 1 7 . . . . 3 8 30 Explosive 10 | . . . . . . . . . . 1 . . . . . 3 . 6 . . . . Electromagnetic 26 | 1 25 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 1 14 11 16 . . 5 22 7 . 8 . 11 6 9 . 2 . 3 . 11 . 7 Robot Miss Streak 8 | . 1 4 2 . . 3 3 8 . 3 . 5 1 2 . 2 . 3 . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 354 | 1 40 16 64 . . 10 52 50 . 9 . 26 10 29 . 3 2 4 9 16 2 11 Core Hits 197 | 1 17 7 26 . . 3 24 38 . 8 . 22 6 10 . 6 1 13 4 7 1 3 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 16 | . 1 . 5 . . . 3 2 . . . 1 . 1 . . . . 1 1 . 1 Burn 10 | . 1 . 5 . . . 2 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Melee Attacks 99 | . . . . . . . . . . . . . . 32 4 . 2 2 13 18 18 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . . . . . . . . . 32 4 . 2 2 13 18 18 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . 6 . . . . 4 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8050 | 15 556 196 773 . . 122 843 892 . 240 . 416 167 1041 . 296 124 619 493 476 118 663 Guns 4864 | 15 517 196 773 . . 122 843 791 . 123 . 416 167 294 . 66 . 23 . 381 . 137 Cannons 234 | . . . . . . . . 101 . . . . . . . . . . . . . 133 Explosions 1096 | . 33 . . . . . . . . 117 . . . . . 230 . 596 . . . 120 Melee 1850 | . . . . . . . . . . . . . . 747 . . 124 . 493 95 118 273 Ramming 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Kinetic 3025 | . 17 79 268 . . 80 250 724 . 123 . 416 167 294 . 66 . 23 . 381 . 137 Thermal 1802 | . 244 117 505 . . 42 593 168 . . . . . . . . . . . . . 133 Explosive 1063 | . . . . . . . . . . 117 . . . . . 230 . 596 . . . 120 Electromagnetic 304 | 15 289 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1850 | . . . . . . . . . . . . . . 747 . . 124 . 493 95 118 273 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 3 1 1 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 2 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . . . . . . 2 13 . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 292 | . . . . . . . . 17 . . . . . 42 . . 59 . 4 . 17 153 Projectiles 47 | . . . . . . . . 17 . . . . . . . . . . . . . 30 Explosions 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Melee 225 | . . . . . . . . . . . . . . 42 . . 59 . 4 . 17 103 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 30 276 180 405 . . 353 325 42 . 29 . 81 3 49 30 1 . . . 164 88 144 Average Temperature 76 | 18 76 74 107 . . 167 159 18 . 19 . 26 1 16 13 1 . . . 60 30 26 Received Heat Transfer 951 | . 102 . 111 . . . 414 27 . 72 . 180 . . 18 9 . 18 . . . . Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Melted 11 | . . . 3 . . . 3 1 . . . . . . . . . . . . . 4 Heat Transferred 4876 | . 741 250 1665 . . 111 1480 518 . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 332 | 5 167 116 198 24 . 30 215 128 . . . . 164 242 . . . . 238 322 332 269 Initial 180 | . 3 61 27 24 . . 11 48 . . . . 28 15 . . . . 170 124 98 180 Average 100 | 1 73 104 85 24 . 21 83 54 . . . . 56 99 . . . . 195 181 209 162 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 1 Low Security (%) 85 | 100 100 100 100 100 . 100 97 100 . . . . 100 82 . . . . 48 65 37 61 Level 1 14 | . . . . . . . 2 . . . . . . 17 . . . . 51 34 62 38 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 . . . 3 5 . . . . 2 3 . . . . 1 3 1 2 Investigation 9 | . 2 . . . . . 2 1 . . . . 2 1 . . . . . 1 . . Extermination 6 | . . . . . . . . 3 . . . . . . . . . . . 1 1 1 Reinforcement 8 | . . . 1 . . . 1 1 . . . . . 2 . . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 10 | . 2 . 3 . . . . 1 . . . . . 2 . . . . 1 . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 161 | . 16 5 17 . . 1 13 18 . 3 . 7 2 15 12 10 . 8 8 9 10 7 Peak Tracking Total 8 | . 3 3 5 . . 1 4 3 . 3 . 3 2 4 7 7 . 8 8 4 8 3 Tactical Retreats 24 | . 1 . 1 . . . . 1 . . . 1 2 2 5 3 . 3 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 5 | . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 5 | . . . . . . . 1 2 . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 61 | . 2 . 4 . 2 . 3 9 1 . 4 . 7 4 . . 6 . 3 6 2 8 Terminals 31 | . 2 . 4 . . . 3 5 . . . . 4 2 . . . . 1 4 1 5 Fabricators 5 | . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . Repair Stations 4 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 2 Total Hacks 203 | . 6 . 19 . 2 . 9 33 1 . 30 . 19 17 . . 19 . 6 15 5 22 Successful 131 | . . . 10 . 2 . 4 22 1 . 30 . 12 9 . . 19 . 3 5 3 11 Failed 72 | . 6 . 9 . . . 5 11 . . . . 7 8 . . . . 3 10 2 11 Catastrophic 9 | . . . 2 . . . . 1 . . . . . 1 . . . . 1 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 6 . 8 . 1 . 7 15 . . . . 8 7 . . . . 4 9 . 5 Terminals 107 | . 6 . 19 . . . 9 21 . . . . 12 8 . . . . 4 10 4 14 Fabricators 13 | . . . . . . . . 4 . . . . 4 2 . . . . . 3 . . Repair Stations 9 | . . . . . . . . 5 . . . . 3 . . . . . 1 . . . Recycling Units 11 | . . . . . . . . . . . . . . 7 . . . . . . . 4 Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . 1 2 1 4 Terminal Hacks 84 | . . . 7 . 2 . 1 10 1 . 30 . 3 2 . . 19 . 1 1 2 5 Record 21 | . . . . . 1 . . . . . 11 . . . . . 7 . . . 1 1 Part Schematic 16 | . . . . . . . . 1 . . 11 . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . 2 . . . . . . . 3 . 1 . . . 4 . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 Branch Access Points 4 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 3 . . . . 4 2 . . . . . 2 . . Load Schematic 5 | . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . Build 6 | . . . . . . . . 2 . . . . 2 1 . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . Scan Component 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . 3 . . . . . . . 2 Retrieve Matter 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 21 | . . . 3 . . . 3 4 . . . . 3 2 . . . . 1 2 . 3 Terminals 20 | . . . 3 . . . 3 4 . . . . 3 1 . . . . 1 2 . 3 Botnet 20 | . . . 3 . . . 3 4 . . . . 3 1 . . . . 1 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 4 . . . 3 8 . . . . 6 4 . . . . 2 6 1 8 Full Trace Events 6 | . . . . . . . 1 1 . . . . 2 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 2 . . 11 . . . . . 4 . . . . . Parts Built 8 | . . . . . . . . 4 . . . . 2 1 . . . . . 1 . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 519 | . . . . . . . . 56 . . . . 304 53 . . . . . 106 . . Total Part Build Rating 38 | . . . . . . . . 16 . . . . 10 6 . . . . . 6 . . Parts Repaired 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 74 | . . . . . . . . 61 . . . . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Total Damage 52 | . . 52 . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 11585 | 75 756 300 811 292 579 219 620 1785 580 393 128 764 757 526 232 152 70 122 222 685 652 865 Spaces Moved 12060 | 49 479 162 391 176 362 116 263 872 362 233 81 435 874 1275 644 491 180 347 563 965 1270 1470 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Treads 3560 | 6 91 162 391 176 362 116 263 872 362 233 81 435 10 . . . . . . . . . Legs 426 | 38 388 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 8069 | . . . . . . . . . . . . . 864 1275 644 491 180 347 563 965 1270 1470 Fastest Speed 18 | 50 120 160 160 160 160 160 160 160 160 160 160 160 25 26 28 21 28 28 24 20 21 18 Average Speed 67 | 117 127 160 160 160 160 160 160 160 160 160 160 160 30 27 28 27 28 28 24 20 21 19 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 28 28 28 28 28 26 21 21 27 Overloaded Moves 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . 7 6 . . . . . 2 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 60 11 37 33 88 26 24 15 56 46 69 69 13 28 68 69 62 58 15 22 27 36 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . . . 1 1 . . . . . 1 . . . . 1 3 1 . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . . . 1 1 1 . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 11 | . . . . 1 . 2 . . 4 1 . 1 . . . . . 2 . . . . Spaces Dug 104 | . . . . . . . 3 5 . . . . 5 17 11 . . 2 3 17 23 18 Terrain Destroyed 221 | . 6 . . . . . 3 42 . 1 . . 5 17 11 22 . 39 3 22 23 27 Melee 57 | . . . . . . . . . . . . . . 16 4 . . 2 3 14 15 3 Projectile 55 | . . . . . . . 3 6 . . . . 5 1 7 . . 1 . 8 8 16 AOE 109 | . 6 . . . . . . 36 . 1 . . . . . 22 . 36 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 14875 | 61 575 179 515 188 362 135 399 1189 364 243 80 480 1344 1387 677 499 195 358 632 1407 1612 1994 Wait 2009 | . 38 2 53 . . 6 80 207 . 2 . 27 421 27 14 2 . . 26 375 283 446 Move 11996 | 48 478 161 390 175 361 115 262 871 361 232 80 434 859 1263 643 490 179 346 562 960 1261 1465 Hop 20 | . . . . . . . . . . . . . 7 5 . . . . . 2 4 2 Pick Up 117 | 1 13 1 5 8 1 3 8 18 1 . . 3 10 14 . 1 3 . 5 9 5 8 Fast Attach 54 | 9 . 1 4 . . . . 2 . . . . 2 8 . . 4 1 5 5 8 5 Attach 37 | . 3 . 2 . . . 3 5 . . . 1 10 1 . 1 . . 3 2 3 3 Detach 4 | 2 . . . . . . . 1 . . . . . . . . . . . . 1 . Swap 135 | . 5 1 17 2 . 4 10 14 1 4 . 1 13 8 9 1 3 . 6 13 10 13 Drop 141 | . 10 . 12 3 . . 6 19 1 . . 2 13 22 . . 4 1 12 13 11 12 Fire 262 | 1 27 13 32 . . 7 30 52 . 5 . 12 9 7 7 4 . 8 . 10 8 30 Melee 99 | . . . . . . . . . . . . . . 32 4 . 2 2 13 18 18 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Entered Mines 833 | -10/Mines | Discovered new exit (range 9) 935 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1005 | -10/Mines | Build established: Scavenger-Mutant 1032 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Entered Materials 1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1421 | -9/Materials | Build established: Scavenger-Gunner 1734 | -9/Materials | Identified exit to Mines 1943 | -9/Materials | Entered Mines 1950 | -9/Mines | Found DCF Scrap (13 items) 2066 | -9/Mines | Discovered new exit (range 7) 2075 | -9/Mines | Learned location of Storage (-8) 2192 | -9/Mines | Learned Materials interactive machine intel 2229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2229 | -9/Mines | Discovered new exit (range 5) 2235 | -9/Mines | Entered Exiles 2264 | -9/Exiles | Discovered new exit (range 15) 2279 | -9/Exiles | Met 8R-AWN 2306 | -9/Exiles | Met EX-HEX 2347 | -9/Exiles | Met EX-BIN 2367 | -9/Exiles | Aligned with FarCom system 2368 | -9/Exiles | Given EX-Vault access code 2407 | -9/Exiles | Opened EX-Vault 2416 | -9/Exiles | Found Cloak of Protection 2449 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2537 | -9/Exiles | Met EX-DEC 2575 | -9/Exiles | Visited The Gauntlet 2734 | -9/Exiles | Learned location of Zion (-6) 2798 | -9/Exiles | Discovered new exit (range 10) 2814 | -9/Exiles | Left Exiles lab with Cloak of Protection 2814 | -9/Exiles | Entered Mines 3024 | -8/Mines | Discovered new exit (range 6) 3033 | -8/Mines | Entered Materials 3033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3034 | -8/Materials | Loaded intel: 16 interactive machine locations 3187 | -8/Materials | Build established: Scavenger-Skirmisher 3529 | -8/Materials | Discovered new exit (range 5) 3653 | -8/Materials | Entered Factory 3653 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4127 | -7/Factory | Discovered new exit (range 15) 4224 | -7/Factory | Identified exit to Lower Caves 4352 | -7/Factory | Fabricated Xenon Bombardment Thruster? 4876 | -7/Factory | Identified exit to Factory 5232 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5248 | -7/Factory | Build established: Hacker-Skirmisher 5372 | -7/Factory | Repaired Broken Xenon Bombardment Thruster 5438 | -7/Factory | Entered Lower Caves 5616 | -7/Lower Caves | Encountered a Warlord checkpoint 5764 | -7/Lower Caves | Build established: Hacker-Gunner 5994 | -7/Lower Caves | Discovered new exit (range 9) 6018 | -7/Lower Caves | Entered another Lower Caves area 6020 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6068 | -7/Lower Caves | Learned location of 1 exit from Factory 6128 | -7/Lower Caves | Learned Factory trap positions 6367 | -7/Lower Caves | Encountered a Warlord checkpoint 6406 | -7/Lower Caves | Discovered new exit (range 3) 6411 | -7/Lower Caves | Entered Data Miner 6411 | -7/Data Miner | Discovered new exit (range 6) 6442 | -7/Data Miner | Met Data Miner 6472 | -7/Data Miner | Learned location of Section 7 (-2) 6472 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6501 | -7/Data Miner | Received God Mode back door access code from Data Miner 6539 | -7/Data Miner | Entered Proximity Caves 7188 | -6/Proximity Caves | Spotted B-75 Beast 7290 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7293 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7303 | -6/Proximity Caves | Entered Factory 7303 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7304 | -6/Factory | Identified exit to Factory 7305 | -6/Factory | Loaded intel: 109 trap records 7522 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 7557 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 7591 | -6/Factory | Repaired Seismic Detector 7868 | -6/Factory | Build established: Machinist-Sprinter 7997 | -6/Factory | Discovered new exit (range 7) 8060 | -6/Factory | Entered another Factory area 8060 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8199 | -5/Factory | Identified exit to Upper Caves 8334 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8451 | -5/Factory | Build established: Hacker-Sprinter 8586 | -5/Factory | Entered Upper Caves 8691 | -5/Upper Caves | Spotted B-75 Beast 8756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8817 | -5/Upper Caves | Discovered new exit (range 4) 8818 | -5/Upper Caves | Entered another Upper Caves area 8965 | -5/Upper Caves | Discovered new exit (range 16) 8970 | -5/Upper Caves | Entered Zhirov 8970 | -5/Zhirov | Discovered new exit (range 3) 8976 | -5/Zhirov | Met Zhirov 8982 | -5/Zhirov | Learned location of Quarantine (-2) 8982 | -5/Zhirov | Learned location of Testing (-3) 8982 | -5/Zhirov | Learned location of Command (-1) 8987 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8993 | -5/Zhirov | Found Alien Artifact 8993 | -5/Zhirov | Identified Integrated Dissipator 8993 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9040 | -5/Zhirov | Entered Proximity Caves 9079 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9122 | -4/Proximity Caves | Build established: Sprinter 9160 | -4/Proximity Caves | Discovered new exit (range 6) 9162 | -4/Proximity Caves | Entered Factory 9162 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9170 | -4/Factory | Destroyed 8 combat bots 9183 | -4/Factory | Identified exit to Upper Caves 9183 | -4/Factory | Identified exit to Armory 9376 | -4/Factory | Discovered new exit (range 10) 9384 | -4/Factory | Entered Research 9384 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9636 | -3/Research | Found Fusion Bomb Launcher 9700 | -3/Research | Identified exit to Research 9776 | -3/Research | Build established: Hacker-Ninja 9826 | -3/Research | Fabricated Adv. Hacking Suite? 10069 | -3/Research | Entered another Research area 10069 | -2/Research | Evolved 2 slots: Utility x2 10121 | -2/Research | Found Prototype Device 10121 | -2/Research | Identified Thermal Barrier 10421 | -2/Research | Found Prototype Processor 10421 | -2/Research | Identified Spectral Analyzer 10424 | -2/Research | Found Spectral Analyzer 10625 | -2/Research | Spotted B-90 Cyclops 10625 | -2/Research | Discovered new exit (range 12) 10626 | -2/Research | Identified exit to Access 10721 | -2/Research | Entered Access 10721 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10883 | -1/Access | Spotted B-99 Colossus 10996 | -1/Access | Discovered new exit (range 8) 10999 | -1/Access | Identified exit to Command 11331 | -1/Access | Identified exit to Surface 11548 | -1/Access | Spotted B-99 Colossus 11586 | *** | Escaped! Last Messages --------------- 11523_ Connecting with Garrison Access... 11531_ Imp. System Restoration Module purges 1% system corruption (0%). 11531_ Discarded Imp. System Restoration Module. 11533_ Connecting with Garrison Access... 11536_ Acquired Field Propulsion Drive. 11538_ Dropped Nuclear Pulse Array. 11538_ Acquired Field Propulsion Array. 11540_ Dropped Imp. Q-thruster. 11541_ Dropped Q-thruster. 11541_ Acquired Field Propulsion Array. 11543_ Dropped Field Propulsion Drive. 11543_ Acquired Imp. Q-thruster. 11545_ Dropped Impulse Thruster. 11545_ Acquired Q-thruster. 11584_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11585_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????#?????##??##?????????????????????????? | | ????????????????????????????#?????#??????????????? | | ?????????? ?? ???????????????????????????????????? | | ????????? ?????????? ????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????? ????????? ?? ???#????????????????????? | | ????? ???????? ?? ?????????????##????????????????? | | ?????? ??? ? ??????????????#?##??????????????????? | | ????????????? ???? ??????????#??????????????????? | | ????#?????#??#????#???#???#?#??????????###???????? | | ##### ################################# ?????? | | ?????? | | H ?????? | | ??###+###### ####### ""##?#??????????????? | | ??? ???????# #??#??# ""#?#???????????????? | | ???????????# #??#?## ""#?????????????????? | | ???????????# #?????# T##??????#?????????? | | ??????"????# #?????# ""##????????????????? | | ?????"????# #?????# ""#?????????????????? | | ?????""????# #????## ""###????#??????????? | | ??????"" #?# #???## #????????????????? | | ?????? ???# #????## ##???#????????????? | | ?? ? ? ????# #?#???# #???##????????????? | | ??? ?????# #?###?# #?????????????????? | | ?????? ? ### #?????# #?????????????????? | | ?????? + #?#???# @" #?????????????????? | | ???? ? ??### #?????# "" #?????????????????? | | ??? ???????# #??#??# #?????????????????? | | ???????????# ###???# #?????????????????? | | ??#+#??#???# #??#??# #?????????????????? | | ??? ?#?????# #?????#""""""""""#?????????????????? | | ?#? ???????# #???##?""?"?"??????????????????????? | | ### ######## ##???#????"????"???????????????????? | | #????##????????????????????????????? | | ### #####+##+######?#??? ???????????????????????? | | ??# ## #???BB BB???????????????????? | | ??# ## #?#?BB BB???????????????????? | | ?## ## #??? ? ????????????????????? | | ??# ## #????? ????????????????????? | | ??# + #????? ????????????????????? | | ??# ## ###??? ????????????????????? | | ?# ## #??#?? #????????????????????? | | ??+ ##! """""" #??##? #????????????????????? | | ? # ## """""" ##??#? #????????????????????? | | # ## """""" ! #??##? +????????????????????? | | + + """""" ##?#?# #????????????????????? | | # ## """""" #??### # ???????????????????? | | ?## ###############????# #????????????????????? | | ### #?#??#?#???#????##?# #????????????????????? | | ??# ##?#?#??#????#####?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 34 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 76 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed SwordCargoPick Manual? 0 Play Time 03:49:11 Cumulative 93.3 hours Start 2025.01.24 @ 22:26:20 End 2025.01.25 @ 21:24:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c975471-0f57-4820-ac6c-7c79f2cefee3