Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 00:52:04 Player: BlackCaro Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (152) 760 Value Destroyed (4966) 4966 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 12235 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 366 Cogmind --------- Core Integrity 0/1300 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Terrain Scan Processor Improved Targeting Computer Improved Power Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Impulse Thruster Array Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION ------- Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Precision Energy Filter Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Precision Assault Rifle Mini Assault Cannon Ionic Axe > --- INVENTORY -------- Light Fission Core Micro Fission Core Wheel Advanced ECM Suite Improved Medium Armor Plating Dispersion Rifle Dispersion Rifle Disruptor Cannon HERF Cannon Heavy Phase Cannon Railgun Advanced Assault Cannon Heavy Gauss Cannon Precision Grenade Launcher Rocket Array [Rating: 92] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Stasis Beam Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 9 | . . 1 1 1 . 1 2 . . 2 1 Weapon 3 | . . 1 1 . . . . . . . 1 Parts Attached 227 | 8 9 31 13 5 17 22 14 5 3 86 14 Power 19 | 1 2 2 . 1 1 2 . . . 10 . Engine 13 | 1 2 2 . 1 1 2 . . . 4 . Core 4 | . . . . . . . . . . 4 . Reactor 2 | . . . . . . . . . . 2 . Propulsion 54 | 2 2 4 . 1 4 9 1 1 1 23 6 Treads . | . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . Wheel 43 | 2 2 4 . 1 4 7 1 1 1 18 2 Hover 5 | . . . . . . . . . . 5 . Flight 4 | . . . . . . . . . . . 4 Utility 69 | 2 1 9 6 3 1 8 6 2 . 25 6 Device 29 | 1 . 2 2 1 . 1 4 2 . 13 3 Storage 7 | 1 1 1 1 1 . . . . . 2 . Processor 8 | . . . . . . 2 . . . 5 1 Hackware . | . . . . . . . . . . . . Protection 25 | . . 6 3 1 1 5 2 . . 5 2 Artifact . | . . . . . . . . . . . . Weapon 85 | 3 4 16 7 . 11 3 7 2 2 28 2 Energy Gun 24 | 2 . 5 4 . 5 1 2 . . 5 . Energy Cannon 19 | . 1 3 . . 1 . 3 . 1 10 . Ballistic Gun 21 | 1 2 8 3 . 1 1 . 1 . 4 . Ballistic Cannon 9 | . . . . . 2 1 1 . . 5 . Launcher 6 | . . . . . 2 . . 1 1 2 . Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 1 9 2 4 . . . . Parts Lost 71 | . 2 6 1 . 1 5 . . 1 44 11 Power 10 | . . . . . . . . . . 8 2 Propulsion 22 | . 1 2 . . 1 3 . . 1 9 5 Utility 15 | . . . . . . 1 . . . 12 2 Weapon 24 | . 1 4 1 . . 1 . . . 15 2 Highest Loss Streak 17 | . 1 2 1 . 1 3 . . 1 17 7 Average Slot Usage (%) 92 | . 98 98 99 100 100 98 93 94 91 85 60 Engine 8 | . 14 11 9 7 7 12 11 11 11 3 4 Wheel 17 | . 28 21 18 23 23 18 17 17 14 13 7 Device 14 | . 14 11 9 15 15 10 12 17 17 18 9 Storage 11 | . 14 11 18 15 15 13 11 11 11 9 . Processor 3 | . . . . . . 7 5 5 5 5 17 Protection 6 | . . 10 9 7 7 6 9 5 5 6 5 Energy Gun 6 | . 3 8 15 15 14 3 5 5 2 2 . Energy Cannon 5 | . 2 9 . . . 6 5 9 6 5 2 Ballistic Gun 8 | . 15 13 19 15 7 6 4 1 5 4 2 Ballistic Cannon 3 | . . . . . 6 8 4 5 5 4 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 129 | 14 28 42 63 64 75 99 108 108 108 129 51 Greatest Support 48 | 20 26 26 20 30 30 48 42 42 36 44 32 Greatest Overweight (x) 7 | . 1 2 3 2 2 7 2 2 5 4 3 Average Overweight (x) 1 | . . 1 2 2 2 2 2 2 3 2 . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 16 16 16 4 Average Capacity 13 | 5 8 10 16 16 16 16 16 16 16 15 4 Most Carried 16 | 5 10 10 16 16 16 16 16 16 16 16 4 Average Carried 12 | 2 7 9 14 15 15 15 15 16 15 12 3 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 4 4 Final Carried 16 | 5 9 10 16 16 16 16 16 16 16 4 4 Class Distribution -------------------- 23% | Tank 22% | Mutant 20% | Scavenger-Tank 14% | Gunner 8% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Gunner | -6/Factory Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Matter Collected 4335 | 288 235 575 291 71 324 521 191 211 78 1550 . Remotely . | . . . . . . . . . . . . Salvage Created 6182 | 66 536 1096 625 100 463 902 189 152 229 1824 . Parts 293 | 13 31 57 39 5 21 40 5 7 7 68 . Haulers Intercepted 8 | . 1 2 1 . 3 . . . . 1 . Recyclers Shooed 13 | . 3 . 1 . . 1 . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 3 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 98 | . 12 22 14 2 5 8 3 4 3 25 . Guns 59 | . 9 16 14 2 5 3 2 2 1 5 . Cannons 32 | . 3 6 . . . 5 1 . . 17 . AOE 6 | . . . . . . . . 2 2 2 . Classes Destroyed 14 | 1 4 5 . . 2 1 . 1 . . . Worker 13 | . . . . . 2 1 . . . 10 . Builder 8 | . . 1 . . 1 3 . . . 3 . Tunneler 4 | 4 . . . . . . . . . . . Hauler 8 | . 1 2 1 . 3 . . . . 1 . Recycler 8 | . 1 . . . . 3 . . . 4 . Watcher 4 | . . 2 1 . . 1 . . . . . Swarmer 17 | . 3 3 4 . 1 . . 4 . 2 . Grunt 33 | . 9 9 7 2 1 2 . . 2 1 . Brawler 4 | . . 3 . . . . . . 1 . . Duelist 3 | . . 1 1 . . 1 . . . . . Sentry 15 | . . 6 2 . 2 1 2 . . 2 . Hunter 13 | . . . . . . 4 . . . 9 . Programmer 13 | . . . . . 1 . 1 . . 11 . Decomposer 7 | . . . . . . . . 4 3 . . Samaritan 2 | . . . . . . . . 2 . . . Best Kill Streak 7 | 4 4 4 6 2 3 3 1 4 3 7 . Combat Bots Only 6 | . 4 4 6 2 1 3 1 4 3 3 . Max Kills in Single Turn 5 | 1 1 2 2 1 2 1 1 1 3 5 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . 1 2 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Damage Taken 12017 | . 484 767 332 51 463 783 307 195 56 6271 2308 Core 2560 | . 121 110 60 . 26 112 23 4 . 798 1306 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 51 72 89 . 96 86 . . 97 30 . Volleys Fired 332 | 6 59 57 23 3 20 31 10 16 5 101 1 Largest 4 | 2 2 3 4 4 4 4 4 3 4 4 1 Hottest 287 | 70 88 156 163 173 182 163 253 200 207 287 20 Shots Fired 897 | 12 80 155 88 12 75 103 33 32 14 292 1 Gun 557 | 12 73 113 88 12 58 46 17 16 5 117 . Cannon 330 | . 7 42 . . 16 57 16 13 7 172 . Launcher 9 | . . . . . 1 . . 3 2 3 . Special 1 | . . . . . . . . . . . 1 Kinetic 474 | 6 59 64 48 6 36 62 15 3 4 171 . Thermal 403 | 6 21 91 39 6 38 41 18 26 8 108 1 Explosive 9 | . . . . . 1 . . 3 2 3 . Electromagnetic 11 | . . . 1 . . . . . . 10 . Robot Hit Streak 41 | 6 17 16 7 12 10 41 14 10 5 21 . Robot Miss Streak 5 | 1 4 2 5 1 3 3 1 5 1 4 1 Penetration Max 1 | . . . 1 . . . . . . 1 . Secondary Targets 5 | . 1 . 4 . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . . . . . . Shots Hit Robots 574 | 8 63 97 46 10 41 71 27 26 7 178 . Core Hits 280 | 4 24 40 28 4 17 31 14 18 11 88 1 Critical Hits 10 | . 2 . 1 1 . . . . . 6 . Critical Kills 6 | . 1 . . 1 . . . . . 4 . Critical Parts Destroyed 4 | . 1 . 1 . . . . . . 2 . Melee Attacks 25 | . 7 . . . . . . . . 18 . Impact . | . . . . . . . . . . . . Slashing 25 | . 7 . . . . . . . . 18 . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . 1 . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14716 | 88 871 1549 850 188 798 1574 434 685 412 7263 4 Guns 6477 | 88 607 1011 850 183 646 752 293 297 64 1686 . Cannons 5322 | . 124 538 . . 131 822 141 167 36 3363 . Explosions 1287 | . . . . . 3 . . 221 312 751 . Melee 1587 | . 140 . . . . . . . . 1447 . Ramming 43 | . . . . 5 18 . . . . 16 4 Kinetic 5403 | 38 470 408 459 63 283 749 193 30 21 2689 . Thermal 6261 | 50 261 1141 391 120 494 825 241 434 79 2225 . Explosive 1287 | . . . . . 3 . . 221 312 751 . Electromagnetic 135 | . . . . . . . . . . 135 . Impact . | . . . . . . . . . . . . Slashing 1587 | . 140 . . . . . . . . 1447 . Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . . 1 . . . . 5 5 5 34 . Average Corruption 8 | . . 1 . . . . 3 5 5 11 . Corruption Purged . | . . . . . . . . . . . . Effects 162 | . . 1 . . . . 8 21 6 126 . Message Errors 28 | . . . . . . . 2 5 2 19 . Matter Fused 34 | . . . . . . . 5 5 1 23 . Heat Flow Errors 11 | . . . . . . . . 2 . 9 . Energy Discharges 13 | . . 1 . . . . . 3 2 7 . Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 9 | . . . . . . . 1 1 1 6 . Data Loss (major) 4 | . . . . . . . . 1 . 3 . Misfires 1 | . . . . . . . . 1 . . . Misdirections 13 | . . . . . . . . . . 13 . Targeting Errors 35 | . . . . . . . . 1 . 34 . Weapon Failures 12 | . . . . . . . . 2 . 10 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 364 | . . 11 . . 26 18 . 33 . 276 . Projectiles 219 | . . 11 . . 26 18 . 33 . 131 . Explosions 30 | . . . . . . . . . . 30 . Melee 115 | . . . . . . . . . . 115 . Knockbacks 20 | . . . . . . 6 . . . 14 . Impact 1 | . . . . . . . . . . 1 . Kinetic 18 | . . . . . . 6 . . . 12 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 177 | . . . . 2 59 . . 14 . 100 2 Shots 6 | . . . . . 2 . . 1 . 3 . Rammed 7 | . . . . 1 3 . . . . 2 1 Targets Rammed 7 | . . . . 1 3 . . . . 2 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 786 | 38 199 545 495 117 81 36 99 192 75 786 . Average Temperature 138 | 14 64 153 189 64 22 16 23 61 25 175 . Received Heat Transfer 1125 | . 201 270 117 27 111 27 36 . 27 87 222 Effects 51 | . . 7 5 . . . . . . 39 . Shutdowns 16 | . . 1 2 . . . . . . 13 . Energy Bleed 5 | . . . . . . . . . . 5 . Interference 8 | . . 2 1 . . . . . . 5 . Matter Decay 3 | . . . 1 . . . . . . 2 . Short Circuit 5 | . . . . . . . . . . 5 . Damage (minor) 7 | . . 1 1 . . . . . . 5 . Damage (major) 7 | . . 3 . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 18 | . . 3 2 1 4 2 1 . . 5 . Heat Transferred 10071 | 148 629 2294 851 222 888 1374 499 787 125 2254 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Peak Influence 528 | 20 306 420 343 206 528 368 237 . . 283 27 Average Influence 179 | 9 172 233 238 163 296 268 162 . . 110 8 Maximum Alert Level 2 | . 1 2 1 1 2 1 1 . . 1 . Low Security (%) 61 | 100 44 42 29 85 29 23 55 . . 97 100 Level 1 35 | . 55 49 70 14 47 76 44 . . 2 . Level 2 3 | . . 8 . . 22 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 4 2 2 1 6 2 2 . . 8 4 Investigation 9 | . 2 1 1 1 1 1 1 . . . 1 Extermination 7 | . . . . . 1 1 . . . 5 . Reinforcement 12 | . 2 1 1 . 1 . 1 . . 3 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Distress Signals 9 | . . 2 . . . 2 . . . 5 . Communications Jammed 34 | . . . . . . . . . . 34 . Distress Signals 34 | . . . . . . . . . . 34 . Times Spotted 174 | . 21 26 18 3 22 10 6 4 3 41 20 Peak Tracking Total 15 | . 7 4 6 2 7 4 2 4 3 6 15 Tactical Retreats 14 | . 4 1 . . 5 . 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Traps Triggered 8 | . 1 1 . . 1 . 2 . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Disabled 10 | . . 2 1 . 3 3 . . . 1 . Max in Single Turn 2 | . . 1 1 . 1 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Machines Accessed 39 | . 2 8 4 1 3 4 5 1 . 9 2 Terminals 21 | . 1 4 2 . 2 2 1 . . 7 2 Fabricators 2 | . . . . . . . 1 . . 1 . Repair Stations 5 | . . 2 1 1 . . 1 . . . . Recycling Units 7 | . 1 . 1 . 1 1 2 . . 1 . Scanalyzers 3 | . . 2 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . 6 25 12 3 5 9 14 1 . 23 3 Successful 64 | . 3 18 7 1 1 6 7 1 . 18 2 Failed 37 | . 3 7 5 2 4 3 7 . . 5 1 Catastrophic 3 | . . . . . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 1 5 4 . 2 1 2 . . 4 . Terminals 50 | . 2 11 7 . 3 2 3 . . 19 3 Fabricators 4 | . . . . . . . 2 . . 2 . Repair Stations 18 | . . 6 4 3 . . 5 . . . . Recycling Units 16 | . 4 . 1 . 2 3 4 . . 2 . Scanalyzers 12 | . . 8 . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . 1 5 2 . 1 1 1 1 . 12 2 Record 5 | . . 1 2 . . . . . . 2 . Prototype ID Bank 2 | . . 1 . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 2 | . . 1 . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 1 1 Locate Traps 2 | . . . . . . . . . . 2 . Disarm Traps 1 | . . . . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . Repair Station Hacks 8 | . . 3 3 1 . . 1 . . . . Scan Component 6 | . . 2 2 1 . . 1 . . . . Repair 2 | . . 1 1 . . . . . . . . Recycling Unit Hacks 9 | . 1 . 1 . . 2 3 . . 2 . Report Inventory 6 | . 1 . 1 . . 1 2 . . 1 . Retrieve Components 3 | . . . . . . 1 1 . . 1 . Scanalyzer 11 | . . 8 . . . 3 . . . . . Insert Component 6 | . . 4 . . . 2 . . . . . Analyze 5 | . . 4 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 24 | . 2 5 5 . 2 . 3 . . 7 . Terminals 8 | . 1 2 1 . . . 1 . . 3 . Assimilate 1 | . 1 . . . . . . . . . . Botnet 7 | . . 2 1 . . . 1 . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 1 5 3 1 2 2 4 . . 7 2 Full Trace Events 9 | . 1 2 2 1 . 1 1 . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . Time 77 | . . 26 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 3 3 . . 7 . Parts Scanalyzed 6 | . . 4 . . . 2 . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . Total Orders 5 | . . . . . 2 1 . . . 1 1 GOTO 1 | . . . . . . . . . . . 1 ROAM 2 | . . . . . . 1 . . . 1 . FOLLOW 1 | . . . . . 1 . . . . . . GUARD 1 | . . . . . 1 . . . . . . Ally Attacks 93 | . . . . . 93 . . . . . . Total Damage 1327 | . . . . . 1327 . . . . . . Kills 10 | . . . . . 10 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches 6 | . . . . . . 2 . . . 2 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Turns Passed 8401 | 111 485 1262 731 224 579 765 593 684 294 2375 298 Spaces Moved 5878 | 96 330 874 507 183 366 510 456 576 238 1384 358 Core 125 | 3 . . . . . . . . . . 122 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 5621 | 93 330 874 507 183 366 510 456 576 238 1328 160 Hover 56 | . . . . . . . . . . 56 . Flight 76 | . . . . . . . . . . . 76 Fastest Speed 40 | 50 80 100 100 100 100 100 113 106 106 83 40 Average Speed 103 | 79 88 100 104 100 100 108 113 108 114 110 69 Slowest Speed 196 | 80 100 120 110 100 100 150 113 113 130 196 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 31 | 5 44 57 38 4 45 13 10 79 30 35 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 1 1 . . Spaces Dug 3 | . . . . . . . 1 . . 2 . Terrain Destroyed 216 | . . . 1 . 58 8 5 32 24 88 . Melee 2 | . . . . . . . . . . 2 . Projectile 81 | . . . 1 . 8 8 5 5 4 50 . AOE 133 | . . . . . 50 . . 27 20 36 . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Fac Res Total 7473 | 114 433 1143 656 220 534 652 509 598 246 1961 407 Wait 714 | . 11 141 86 11 92 57 14 . . 294 8 Move 5858 | 95 329 873 506 182 365 509 455 575 237 1384 348 Hop 5 | . . . . . . . . . . . 5 Pick Up 132 | 5 10 15 16 9 15 10 5 . 1 39 7 Fast Attach 84 | 7 1 11 2 . 1 9 7 2 . 34 10 Attach 58 | . 1 9 3 2 1 6 2 . 1 29 4 Detach 16 | . . 4 . . . 5 . . . 4 3 Swap 85 | 1 7 11 8 3 15 7 5 3 2 23 . Drop 144 | . 8 22 12 9 19 17 11 2 . 25 19 Fire 332 | 6 59 57 23 3 20 31 10 16 5 101 1 Melee 25 | . 7 . . . . . . . . 18 . Ram 6 | . . . . 1 3 . . . . 1 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire 3 | . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 1 . . . 1 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 13) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 962 | -9/Materials | Discovered new exit (range 9) 1275 | -9/Materials | Repaired Lgt. Armor Plating 1567 | -9/Materials | Build established: Scavenger-Tank 1732 | -9/Materials | Discovered new exit (range 11) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1881 | -8/Materials | Build established: Tank 1947 | -8/Materials | Repaired Imp. Medium Laser 2241 | -8/Materials | Discovered new exit (range 9) 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2761 | -7/Factory | Discovered new exit (range 9) 2814 | -7/Factory | Entered Storage 2989 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3046 | -7/Storage | Found Prototype Launcher 3047 | -7/Storage | Identified Rocket Array 3113 | -7/Storage | Garrison activated, responded to threat 3389 | -7/Storage | Discovered new exit (range 5) 3393 | -7/Storage | Entered Factory 3393 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3408 | -6/Factory | Found Prototype Processor 3408 | -6/Factory | Identified Exp. Targeting Computer 3412 | -6/Factory | Found Faulty Exp. Targeting Computer 3415 | -6/Factory | Found Exp. Targeting Computer 3632 | -6/Factory | Lost 3 parts (2n1w) 3677 | -6/Factory | Identified exit to Factory 4158 | -6/Factory | Entered another Factory area 4158 | -5/Factory | Evolved 2 slots: Utility x2 4470 | -5/Factory | Build established: Scavenger-Tank 4526 | -5/Factory | Discovered new exit (range 16) 4751 | -5/Factory | Entered Upper Caves 5026 | -5/Upper Caves | Learned Factory stockpile data 5239 | -5/Upper Caves | Build established: Mutant 5393 | -5/Upper Caves | Discovered new exit (range 7) 5435 | -5/Upper Caves | Entered another Upper Caves area 5693 | -5/Upper Caves | Discovered new exit (range 13) 5729 | -5/Upper Caves | Entered Factory 5729 | -4/Factory | Evolved 2 slots: Utility x2 6117 | -4/Factory | Build established: Tank 6828 | -4/Factory | Discovered new exit (range 47) 6918 | -4/Factory | Build established: Scavenger-Tank 7263 | -4/Factory | System corruption reached 10% 7375 | -4/Factory | Lost 17 parts (4p2n7u4w) 7544 | -4/Factory | Lost 4 parts (1n3w) 7853 | -4/Factory | Core integrity fell below 50% 7951 | -4/Factory | Lost 10 parts (3p4n3w) 8018 | -4/Factory | Discovered new exit (range 19) 8034 | -4/Factory | Crushed by falling debris 8034 | -4/Factory | System corruption reached 30% 8068 | -4/Factory | Lost 7 parts (2n3u2w) 8104 | -4/Factory | Entered Research 8104 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8251 | -3/Research | Identified exit to Research 8280 | -3/Research | Lost 3 parts (1p1u1w) 8289 | -3/Research | Spotted B-86 Titan 8318 | -3/Research | Core integrity fell below 50% 8351 | -3/Research | Lost 7 parts (1p4n1u1w) 8399 | -3/Research | Core integrity fell below 20% 8402 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08319_ U-05 Engineer builds a Door. 08320_ Slug penetrates Wave Intensifier. 08320_ Penetrated by Slug. 08320_ Nuclear Pulse Array destroyed. 08320_ Slug penetrates Garrison Access. 08321_ Slug penetrates Wall. 08329_ Penetrated by Slug. 08341_ Slug penetrates Wall. 08355_ Penetrated by Slug. 08359_ U-05 Engineer builds a Wall. 08359_ Nuclear Pulse Array destroyed. 08374_ Acquired Adv. Core Analyzer. 08381_ Acquired Adv. Coolant Injector. 08384_ Dropped HERF Cannon. 08385_ Dropped Adv. Core Analyzer. 08385_ Acquired Impulse Thruster Array. 08389_ C-30 ARC bursts open, deploying its payload. 08389_ S-43 Plague unfolds itself. 08397_ K-01 Serf collects debris. 08402_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ????????????????????# #????????????????????? | | ????????????????????# ####????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????########## #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????#""" # #???????????????????????? | | ???????????#""" + #???????????????????????? | | ???????????#"S # #???????????????????????? | | ???????????#""" # ##########??????????????? | | ???????????# "" # # #??????????????? | | ???????????# # # s #??????????????? | | ???????????# # # sg ]s #??????????????? | | ???????????########## # ss ! #??????????????? | | ???? k w @ """ #??????????????? | | ???? k A kk g# """ #??????????????? | | ???? # """ #??????????????? | | ???? R # #??????????????? | | ?????#####+######/######## #??????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Jamming Range 8 Armor Coverage 825 Resistance: KI 25 Resistance: EX 50 Power Shielding 66 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 6 Energy Filtering 50 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed SystemWeldingTerrabomb Manual? 0 Play Time 02:22:44 Cumulative 36.2 hours Start 2020.03.06 @ 22:22:12 End 2020.03.07 @ 00:52:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e5d38713-6768-46ab-af4d-cfc1f80cea45