Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 16:08:44 Player: J1ang-5h1 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (4999) 4999 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (3345) 3345 TOTAL SCORE: 15514 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 419 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -72 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 100/100 System Corruption 12% Temperature Critical (630) Movement Walking (210) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (8) ------ Huge Storage Unit Experimental Core Analyzer > --- WEAPON (2) ------- Improved Matter Neutralizer > --- INVENTORY (25) --- Mini Fusion Reactor Biometal Leg Advanced Energy Well (500) Zionite Biocell (600) High-capacity Matter Pod (200) Spectral Analyzer Precision Energy Filter Storm Laser Firepult Powered Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Reaction Control System Force Field Experimental System Shield > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Advanced Myomer Leg Advanced Myomer Leg Advanced Energy Well Zionite Biocell High-capacity Matter Pod Precision Energy Filter Zionite Weapon Casing Centrium Light Armor Plating Reflective Plating Phasing AFG Storm Laser Cooled Proton Cannon Cooled Proton Cannon Improved Matter Neutralizer Improved Matter Neutralizer Firepult Enhanced Coil Gun Missile Launcher Heavy Rocket Launcher Powered Hammer CR-A16's Pointy Stick [Rating: 123] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Coil Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 6 | . . 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 203 | 8 13 25 . . 1 10 6 4 13 . 41 7 7 5 20 43 Power 21 | 1 3 3 . . 1 . 2 . . . 3 3 1 . . 4 Engine 14 | 1 3 3 . . 1 . 2 . . . 2 2 . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . 4 Propulsion 47 | 2 4 5 . . . 4 . 1 3 . 14 . . 1 3 10 Treads 15 | . . 4 . . . 4 . 1 2 . 4 . . . . . Leg 18 | . . . . . . . . . . . 8 . . 1 . 9 Wheel 14 | 2 4 1 . . . . . . 1 . 2 . . . 3 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 74 | 2 3 9 . . . 2 3 1 6 . 11 2 4 . 13 18 Device 33 | 1 1 6 . . . 1 . 1 5 . 4 1 3 . 3 7 Storage 4 | 1 1 . . . . . . . . . 1 . . . . 1 Processor 10 | . . . . . . . 1 . . . 2 1 . . 6 . Hackware 3 | . . . . . . . 2 . . . . . . . 1 . Protection 24 | . 1 3 . . . 1 . . 1 . 4 . 1 . 3 10 Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 3 3 8 . . . 4 1 2 4 . 13 2 2 4 4 11 Energy Gun 14 | 1 1 4 . . . 2 1 1 . . 2 . . . . 2 Energy Cannon 21 | . . . . . . . . . 3 . 8 1 1 2 1 5 Ballistic Gun 8 | 2 . . . . . . . . . . 1 . . 2 2 1 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 9 | . 1 2 . . . 2 . . . . . 1 1 . 1 1 Slashing Weapon 3 | . 1 . . . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 2 . . . . . . . . 9 . . . 6 10 Parts Lost 64 | . 7 5 . . . 2 3 . 8 . 21 . . . . 18 Power 10 | . 2 2 . . . . 1 . . . 4 . . . . 1 Propulsion 17 | . 2 1 . . . 1 1 . 2 . 8 . . . . 2 Utility 25 | . 1 2 . . . 1 . . 5 . 5 . . . . 11 Weapon 12 | . 2 . . . . . 1 . 1 . 4 . . . . 4 Highest Loss Streak 18 | . 3 1 . . . 2 2 . 5 . 12 . . . . 18 To Critical Strikes 2 | . . 1 . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 93 90 100 100 100 99 99 94 96 92 81 99 100 99 98 92 Engine 6 | . 13 9 11 11 11 9 6 7 7 7 5 . 5 . . . Reactor 1 | . . . . . . . . . . . . . . 6 6 6 Treads 14 | . . 19 22 22 22 35 29 25 26 23 3 . . . . . Leg 7 | . . . . . . . . . . . 14 26 26 25 21 18 Wheel 3 | . 27 1 . . . . . . 2 7 1 . . . 4 6 Device 14 | . 9 19 22 22 22 18 11 10 19 15 8 13 13 13 6 10 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 Processor 7 | . . . . . . . 3 7 7 7 10 20 20 20 24 19 Hackware 4 | . . . . . . . 15 15 7 7 7 6 6 6 6 5 Protection 5 | . . 6 11 11 11 9 7 4 . . 5 6 5 6 6 5 Energy Gun 7 | . 6 9 22 22 22 17 15 11 4 . 2 . . . . . Energy Cannon 3 | . . . . . . . . . 10 15 9 12 13 10 . 4 Ballistic Gun 1 | . 10 . . . . . . . . . . . . 2 7 6 Ballistic Cannon 2 | . . 9 . . . . . . . . . . . . . . Impact Weapon 1 | . 4 2 . . . . . . . . . . . . 4 . Peak Build Rating 123 | 8 12 27 26 28 29 38 48 49 49 40 88 101 100 98 122 123 Average Rating 50 | 5 9 21 26 27 28 35 46 45 43 40 52 99 95 97 97 109 On Entrance 49 | . 8 12 26 26 28 29 38 45 49 40 40 88 100 98 94 115 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 90 103 102 102 102 101 106 106 107 104 123 119 126 122 114 120 Greatest Support 118 | 32 32 44 44 44 44 88 86 92 92 16 118 118 118 118 118 108 Greatest Overweight (x) 40 | . 5 5 2 2 2 1 1 1 6 6 40 1 1 1 1 5 Average Overweight (x) 1 | . 1 2 2 2 2 1 1 1 3 6 3 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 15 24 25 24 24 24 24 24 22 25 20 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 24 25 25 25 25 25 24 25 25 25 25 25 25 25 22 15 Class Distribution -------------------- 86% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3250 | 278 531 585 . . . 100 45 40 128 . 512 85 85 122 47 692 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5719 | 132 856 1739 97 . 59 275 161 32 313 . 911 107 154 241 . 642 Parts 256 | 16 48 80 5 . 1 11 6 2 11 . 22 7 6 9 . 32 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . 2 11 . 39 . 5 8 . . Prevented 2 | . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 147 | . 20 31 2 . 1 4 2 . 10 . 17 4 3 7 . 46 Melee 10 | . 4 3 . . . . . . . . 2 . . . . 1 Guns 48 | . 13 13 2 . 1 4 2 . 1 . 4 . . 4 . 4 Cannons 34 | . . 11 . . . . . . 5 . 7 4 2 3 . 2 AOE 43 | . . . . . . . . . 4 . 3 . . . . 36 Classes Destroyed 24 | 2 7 3 . . 1 . . 1 1 . 3 1 . 1 . 4 Worker 3 | . 1 . . . . 1 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . . . . . Recycler 8 | 1 1 6 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Operator 3 | . 2 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . Watcher 7 | . 3 3 . . . 1 . . . . . . . . . . Swarmer 21 | . 6 8 . . . . . . 4 . 1 . . 2 . . Grunt 51 | . 14 12 2 . . 3 . . 5 . 6 3 3 3 . . Brawler 4 | . . 2 . . . . . . . . 2 . . . . . Duelist 3 | . . . . . . . . . 1 . 2 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 13 | . . 9 . . . 1 2 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 4 | . . . . . 1 . . . . . 2 . . 1 . . Programmer 1 | . . . . . . . . . . . . 1 . . . . Z-Light 4 | . . . . . . . . . . . . . . . . 4 Thief 1 | . . . . . . . . . . . . . . 1 . . Assembler 2 | . . . . . . . . . . . . . . . . 2 Assembled 40 | . . . . . . . . . . . . . . . . 40 Golem 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 42 | 3 5 4 1 . 1 3 1 1 4 . 4 2 2 2 . 42 Combat Bots Only 40 | . 4 3 1 . 1 3 1 . 4 . 4 2 2 2 . 40 Max Kills in Single Turn 13 | 1 1 1 1 . 1 1 1 1 4 . 2 1 1 1 . 13 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 13 | . . . . . . . . . 4 . 2 . . . . 13 Melee 1 | . 1 1 . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 883 | . 109 159 7 . 2 74 57 . 62 . 167 20 3 44 . 179 Missed 236 | . 29 47 2 . 2 18 22 . 8 . 41 1 1 13 . 52 Damage Taken 11776 | . 868 1394 71 . . 916 231 . 903 . 2778 336 33 494 . 3752 Core 2066 | . 193 270 11 . . 71 17 . 153 . 409 59 17 53 . 813 Absorbed by Shields 103 | . . 17 . . . . . . . . . . . . . 86 Redirected to Shielding 296 | . . . . . . . . . . . . . . . . 296 Ignored by Resistances 103 | . . . . . . . . . . . . . 4 35 . 64 Regen/Repaired (Parts) 355 | . . 217 . . . 138 . . . . . . . . . . Core Remaining (%) 51 | 100 22 . . . 29 87 . . . . 17 . . . . . Volleys Fired 378 | 11 57 78 6 . 3 36 7 . 42 . 49 12 5 25 . 47 Largest 2 | 2 2 2 2 . 2 2 2 . 2 . 2 2 2 2 . 2 Hottest 250 | 40 60 110 110 . 110 110 135 . 150 . 150 226 226 226 . 250 Shots Fired 684 | 22 106 156 12 . 6 72 14 . 61 . 85 24 10 50 . 66 Gun 403 | 22 106 88 12 . 6 72 14 . 11 . 24 . . 18 . 30 Cannon 268 | . . 68 . . . . . . 48 . 57 24 10 32 . 29 Launcher 13 | . . . . . . . . . 2 . 4 . . . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 220 | 22 82 68 . . . . . . . . . . . 18 . 30 Thermal 428 | . 24 84 12 . 6 72 14 . 59 . 81 24 10 30 . 12 Explosive 13 | . . . . . . . . . 2 . 4 . . . . 7 Electromagnetic 23 | . . 4 . . . . . . . . . . . 2 . 17 Robot Hit Streak 13 | 6 10 10 7 . 6 6 10 . 9 . 13 9 7 8 . 5 Robot Miss Streak 6 | 3 3 4 1 . . 6 4 . 1 . 3 4 1 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 Secondary Targets 5 | . 1 1 . . . 1 . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . 1 . 1 Shots Hit Robots 443 | 15 75 109 9 . 5 39 11 1 30 . 70 16 7 22 . 34 Core Hits 284 | 7 33 41 3 . 2 15 8 . 18 . 44 7 4 11 . 91 Critical Kills 3 | . 2 . . . . . . . . . . . 1 . . . Critical Parts Destroyed 13 | . 5 6 . . . . . . . . . . . 1 . 1 Critical Strikes 25 | . 7 8 . . . 3 . . . . 2 . 1 1 . 3 Burn 4 | . . . . . . 3 . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 2 | . 1 . . . . . . . . . . . . 1 . . Blast 2 | . . 2 . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 Smash 13 | . 6 6 . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 81 | . 26 33 . . . 4 . 1 . . 11 4 . . 1 1 Impact 68 | . 25 33 . . . 4 . . . . . 4 . . 1 1 Slashing 13 | . 1 . . . . . . 1 . . 11 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . 2 2 . . . . . 1 . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . 1 1 . . . . . . . . . . . . . . Damage Inflicted 16111 | 178 1511 2627 178 . 97 805 225 78 1156 . 3093 659 276 812 . 4416 Guns 4691 | 178 765 1086 178 . 97 805 225 . 207 . 351 . . 290 . 509 Cannons 4485 | . . 740 . . . . . . 593 . 1062 659 276 522 . 633 Explosions 4614 | . . 39 . . . . . . 356 . 1020 . . . . 3199 Melee 2319 | . 746 760 . . . . . 78 . . 660 . . . . 75 Ramming 2 | . . 2 . . . . . . . . . . . . . . Kinetic 2352 | 178 635 740 . . . . . . . . . . . 290 . 509 Thermal 6499 | . 130 1043 178 . 97 805 225 . 800 . 1413 659 276 480 . 393 Explosive 4470 | . . . . . . . . . 356 . 1020 . . . . 3094 Electromagnetic 469 | . . 82 . . . . . . . . . . . 42 . 345 Impact 1581 | . 746 760 . . . . . . . . . . . . . 75 Slashing 738 | . . . . . . . . 78 . . 660 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . 18 1 1 . 4 12 Average Corruption 12 | . . . . . . . . . . . 16 1 1 . 4 9 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . . . . . . 49 2 1 . . 4 Message Errors 7 | . . . . . . . . . . . 4 1 . . . 2 Matter Fused 21 | . . . . . . . . . . . 20 . 1 . . . Heat Flow Errors 8 | . . . . . . . . . . . 8 . . . . . Energy Discharges 7 | . . . . . . . . . . . 7 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . . . 5 . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 2 . . . . 1 Misfires 3 | . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1127 | . 299 321 . . . . . 38 34 . 95 . . 3 . 337 Projectiles 169 | . . 15 . . . . . . 10 . 27 . . 3 . 114 Explosions 172 | . . . . . . . . . 24 . . . . . . 148 Melee 786 | . 299 306 . . . . . 38 . . 68 . . . . 75 Knockbacks 10 | . 1 9 . . . . . . . . . . . . . . Impact 3 | . 1 2 . . . . . . . . . . . . . . Kinetic 6 | . . 6 . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . 25 . . . . . . . . 115 . . . . 59 Shots 7 | . . 1 . . . . . . . . 3 . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 692 | . 48 219 111 . 42 289 72 . 292 . 267 394 279 351 . 692 Average Temperature 99 | . 21 46 51 . 20 93 26 . 160 . 82 142 125 133 . 423 Received Heat Transfer 3267 | . 375 470 42 . . 513 48 . 432 . 642 117 18 183 . 427 Effects 14 | . . 1 . . . . . . . . . 1 . . . 12 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 5 4 . . . . . . . . . . . . . 2 Combat Hostiles 9 | . 3 4 . . . . . . . . . . . . . 2 Parts Fried 18 | . 9 9 . . . . . . . . . . . . . . Impact Corruptions 22 | . 10 11 . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . 1 . 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . 1 . 1 . . 1 Parts Melted 21 | . 1 1 1 . . 2 1 . 5 . 4 2 1 2 . 1 Heat Transferred 10700 | . 300 1974 333 . 185 1776 445 . 1248 . 2202 592 259 444 . 942 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 672 | 30 557 672 326 . 30 117 103 . . . . 527 . . . . Initial 450 | . 19 183 261 . . 11 53 . . . . 450 . . . . Average 216 | 14 273 253 263 . 29 59 34 . . . . 382 . . . . Maximum Alert Level 2 | . 2 2 1 . . . . . . . . 2 . . . . Low Security (%) 52 | 100 27 46 20 . 100 100 100 . . . . 8 . . . . Level 1 27 | . 48 29 79 . . . . . . . . 30 . . . . Level 2 19 | . 23 24 . . . . . . . . . 60 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 6 5 . . . . 1 . . . 1 4 . . . . Investigation 6 | . 4 1 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . Reinforcement 5 | . 2 3 . . . . . . . . . . . . . . Assault 2 | . . 1 . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 2 2 . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 209 | . 34 52 2 . 1 15 3 . 9 . 27 4 4 10 . 48 Peak Tracking Total 39 | . 6 5 1 . 1 4 1 . 4 . 10 2 4 3 . 39 Tactical Retreats 19 | . 2 8 . . . 1 . . . . 3 . 1 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . 1 1 . . . . . . . . 1 . . 3 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . . 2 . . . . . . . . . 2 . . . 5 Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 38 | . 6 12 . 2 . 4 6 . . 4 . 4 . . . . Terminals 21 | . 4 8 . . . 3 3 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 2 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . . Total Hacks 130 | . 22 37 . 6 . 11 17 . . 30 . 7 . . . . Successful 86 | . 13 21 . 6 . 6 9 . . 30 . 1 . . . . Failed 44 | . 9 16 . . . 5 8 . . . . 6 . . . . Catastrophic 9 | . 1 2 . . . 1 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 17 21 . 1 . 1 8 . . . . 2 . . 4 . Terminals 62 | . 18 24 . . . 8 6 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 13 | . . 10 . . . 3 . . . . . . . . . . Recycling Units 14 | . 4 3 . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 . . . . 1 . . . . Terminal Hacks 48 | . 4 3 . 6 . 3 1 . . 30 . 1 . . . . Record 16 | . . . . 5 . . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Analysis 4 | . 1 1 . . . 1 1 . . . . . . . . . Prototype ID Bank 6 | . . 2 . . . 1 . . . 3 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 7 . . . 2 . . . . . . . . . . Scan Component 4 | . . 3 . . . 1 . . . . . . . . . . Repair 4 | . . 3 . . . 1 . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 2 . . . . 2 . . . . . . . . . Report Inventory 5 | . 2 2 . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 7 9 . . . 1 5 . . . . . . . . . Terminals 15 | . 5 8 . . . 1 1 . . . . . . . . . Botnet 6 | . 2 3 . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . Skim 8 | . 3 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . . 4 . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 10 . . . 3 5 . . . . 4 . . . . Full Trace Events 5 | . 2 1 . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 8 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 8 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 3 . . . 1 . . . . . . . . . . Time 140 | . . 102 . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 7 | . . . . . . . . . . . 1 . . . 5 1 Largest Group 6 | . . . . . . . . . . . 1 . . . 5 6 Highest-Rated Group 243 | . . . . . . . . . . . 96 . . . 124 243 Highest-Rated Ally 119 | . . . . . . . . . . . 96 . . . 51 119 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . . . . . . . . 19 . . . . 97 Total Damage 3961 | . . . . . . . . . . . 747 . . . . 3214 Kills 21 | . . . . . . . . . . . 4 . . . . 17 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 1 1 . . . 1 1 . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . 1 . . 2 . 1 3 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 18510 | 130 940 5365 502 823 168 786 1065 935 1232 154 1244 582 901 973 1366 1344 Spaces Moved 7889 | 84 519 1747 158 270 50 260 427 397 513 82 370 270 420 507 1117 698 Core 23 | 18 . . . . . . . . . . 5 . . . . . Treads 3271 | . . 1424 158 270 50 260 427 397 285 . . . . . . . Legs 2740 | . . . . . . . . . . . 268 270 420 507 849 426 Wheels 1855 | 66 519 323 . . . . . . 228 82 97 . . . 268 272 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 305 305 305 225 231 233 190 190 120 120 120 120 110 110 Average Speed 206 | 89 120 274 305 305 305 226 231 233 215 190 261 177 189 175 117 161 Slowest Speed 2050 | 100 175 465 305 305 305 231 233 235 400 190 2050 190 190 190 120 510 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 75 97 44 68 9 31 9 62 65 68 39 9 67 64 86 60 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 10 | . 2 1 . 1 . . . 1 . 1 1 . . . 3 . Known Exits Taken 9 | . . . . . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . . . . . 1 . Scrap Searched 16 | . . . 1 . 1 . . 3 1 . 1 . 2 3 4 . Spaces Dug 43 | . . 4 . . . 3 . . 21 . . 3 . 12 . . Terrain Destroyed 173 | . . 9 . . . 3 . . 45 . 54 8 2 39 . 13 Melee 9 | . . 3 . . . 3 . . . . . 3 . . . . Projectile 88 | . . 3 . . . . . . 24 . 2 5 2 39 . 13 AOE 76 | . . 3 . . . . . . 21 . 52 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9330 | 115 694 2116 168 272 65 378 494 402 577 81 540 344 513 544 1175 852 Wait 489 | . 46 180 5 . . 60 40 . . . 29 42 77 . . 10 Move 7873 | 83 518 1746 157 269 49 259 426 396 512 81 369 269 419 506 1116 698 Hop . | . . . . . . . . . . . . . . . . . Pick Up 178 | 13 27 29 . 1 6 7 7 1 9 . 30 6 1 4 16 21 Fast Attach 30 | 2 1 8 . . . . . 1 . . 3 . 3 1 . 11 Attach 106 | 5 6 11 . . 1 5 4 . 8 . 22 3 1 4 13 23 Detach . | . . . . . . . . . . . . . . . . . Swap 67 | 1 6 6 . . . 5 2 3 5 . 16 4 3 . 7 9 Drop 130 | . 8 28 . 2 6 2 6 . 1 . 11 4 4 4 22 32 Fire 378 | 11 57 78 6 . 3 36 7 . 42 . 49 12 5 25 . 47 Melee 76 | . 25 29 . . . 4 . 1 . . 11 4 . . 1 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 486 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Build established: Scavenger-Mutant 650 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Core integrity fell below 50% 818 | -10/Materials | Lost 3 parts (1p1n1u) 975 | -10/Materials | Discovered new exit (range 11) 1050 | -10/Materials | Build established: Mutant 1071 | -10/Materials | Entered another Materials area 1071 | -9/Materials | Evolved 2 slots: Utility x2 1967 | -9/Materials | Discovered new exit (range 16) 2335 | -9/Materials | Discovered new exit (range 16) 2728 | -9/Materials | Repaired Structural Scanner 3147 | -9/Materials | Discovered new exit (range 12) 4778 | -9/Materials | Discovered new exit (range 9) 5225 | -9/Materials | Discovered new exit (range 13) 5464 | -9/Materials | Repaired Adv. Treads 5502 | -9/Materials | Repaired Adv. Treads 6271 | -9/Materials | First assault squad dispatched 6369 | -9/Materials | Core integrity fell below 50% 6436 | -9/Materials | Entered Mines 6471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6501 | -9/Mines | Learned Materials terminal intel 6607 | -9/Mines | Identified exit to Materials 6646 | -9/Mines | Discovered exit to Materials (range 6) 6920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6920 | -9/Mines | Discovered new exit (range 5) 6938 | -9/Mines | Entered Exiles 7009 | -9/Exiles | Met 8R-AWN 7067 | -9/Exiles | Met EX-HEX 7167 | -9/Exiles | Met EX-BIN 7207 | -9/Exiles | Aligned with FarCom system 7210 | -9/Exiles | Given EX-Vault access code 7283 | -9/Exiles | Opened EX-Vault 7305 | -9/Exiles | Found Firepult 7371 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7541 | -9/Exiles | Met EX-DEC 7590 | -9/Exiles | Learned location of Zion (-6) 7733 | -9/Exiles | Discovered new exit (range 10) 7761 | -9/Exiles | Left Exiles lab with Firepult 7761 | -9/Exiles | Entered Mines 7804 | -8/Mines | Found DCF Scrap (13 items) 7895 | -8/Mines | Discovered exit to Materials (range 10) 7929 | -8/Mines | Entered Materials 7929 | -8/Materials | Evolved 2 slots: Propulsion x2 7930 | -8/Materials | Loaded intel: 12 terminal locations 8001 | -8/Materials | Repaired Adv. Treads 8666 | -8/Materials | Discovered new exit (range 16) 8715 | -8/Materials | Entered Factory 8715 | -7/Factory | Evolved 2 slots: Utility x2 9022 | -7/Factory | Build established: Hacker-Mutant 9302 | -7/Factory | Discovered new exit (range 12) 9332 | -7/Factory | Identified exit to Factory 9393 | -7/Factory | Discovered new exit (range 15) 9468 | -7/Factory | Identified exit to Storage 9633 | -7/Factory | Discovered new exit (range 15) 9736 | -7/Factory | Identified exit to Lower Caves 9780 | -7/Factory | Entered Lower Caves 10396 | -7/Lower Caves | Encountered a Warlord checkpoint 10520 | -7/Lower Caves | Discovered new exit (range 13) 10713 | -7/Lower Caves | Identified exit to Lower Caves 10715 | -7/Lower Caves | Entered another Lower Caves area 10764 | -7/Lower Caves | Lost 3 parts (2u1w) 11036 | -7/Lower Caves | Build established: Mutant 11501 | -7/Lower Caves | Lost 5 parts (2n3u) 11911 | -7/Lower Caves | Discovered new exit (range 16) 11943 | -7/Lower Caves | Identified exit to Data Miner 11947 | -7/Lower Caves | Entered Data Miner 11947 | -7/Data Miner | Discovered new exit (range 6) 11984 | -7/Data Miner | Met Data Miner 12020 | -7/Data Miner | Learned location of Section 7 (-2) 12020 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12054 | -7/Data Miner | Received God Mode back door access code from Data Miner 12099 | -7/Data Miner | Identified exit to Proximity Caves 12101 | -7/Data Miner | Entered Proximity Caves 12103 | -6/Proximity Caves | Spotter reported a threat 12104 | -6/Proximity Caves | Spotter reported a threat 12183 | -6/Proximity Caves | Spotter reported a threat 12254 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12302 | -6/Proximity Caves | Core integrity fell below 50% 12341 | -6/Proximity Caves | Escorted by Enhanced Grunt 12354 | -6/Proximity Caves | Lost 12 parts (2p6n2u2w) 12363 | -6/Proximity Caves | System corruption reached 10% 12420 | -6/Proximity Caves | Core integrity fell below 20% 12883 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 13047 | -6/Proximity Caves | Lost 6 parts (2p2n1u1w) 13337 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13339 | -6/Proximity Caves | Learned 8 Factory zone layouts 13345 | -6/Proximity Caves | Entered Factory 13345 | -6/Factory | Evolved 2 slots: Utility x2 13346 | -6/Factory | Identified exit to Lower Caves 13346 | -6/Factory | Identified exit to Factory 13695 | -6/Factory | Search patrols dispatched 13794 | -6/Factory | Garrison activated, responded to threat 13927 | -6/Factory | Entered Lower Caves 13928 | -6/Lower Caves | Encountered a Warlord checkpoint 14801 | -6/Lower Caves | Discovered new exit (range 15) 14826 | -6/Lower Caves | Identified exit to Lower Caves 14828 | -6/Lower Caves | Entered another Lower Caves area 14996 | -6/Lower Caves | Learned 4 Factory zone layouts 15301 | -6/Lower Caves | Encountered a Warlord checkpoint 15747 | -6/Lower Caves | Discovered new exit (range 11) 15780 | -6/Lower Caves | Identified exit to Zion 15801 | -6/Lower Caves | Entered Zion 15881 | -6/Zion | Given A8's code to call for help 15940 | -6/Zion | Discovered new exit (range 8) 15972 | -6/Zion | Found Prototype Energy Gun 16354 | -6/Zion | Found CR-A16's Pointy Stick 16397 | -6/Zion | Learned location of 1 exit from Factory 16481 | -6/Zion | Found Prototype Hackware 16484 | -6/Zion | Found Prototype Processor 16487 | -6/Zion | Found Prototype Processor 16544 | -6/Zion | Identified Exp. System Shield 16545 | -6/Zion | Identified Exp. Targeting Computer 16553 | -6/Zion | System corruption cleaned by Quarantine Array 16565 | -6/Zion | Identified Spectral Analyzer 16573 | -6/Zion | System corruption cleaned by Quarantine Array 16618 | -6/Zion | Found Prototype Processor 16622 | -6/Zion | Found Prototype Processor 16624 | -6/Zion | Found Prototype Processor 16631 | -6/Zion | Found Prototype Processor 16688 | -6/Zion | Identified Exp. Core Analyzer (x3) 16690 | -6/Zion | Identified Exp. Target Analyzer 16833 | -6/Zion | Gained Derelict followers 16867 | -6/Zion | Found Prototype Device 16924 | -6/Zion | Learned Factory emergency access door positions 16963 | -6/Zion | Learned location of Warlord (-4) 16976 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17008 | -6/Zion | Rebuked by Imprinter 17130 | -6/Zion | Opened final containment barrier to the Deep Caves 17144 | -6/Zion | Identified Phasing AFG 17158 | -6/Zion | Discovered new exit (range 3) 17158 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17167 | -6/Zion | Entered Deep Caves 17167 | -6/Deep Caves | Accompanied by 5 allies 17169 | -6/Deep Caves | Met 5H-AD0 17242 | -6/Deep Caves | Z-Facility disabled 17258 | -6/Deep Caves | Attacked by Z-Imprinter 17271 | -6/Deep Caves | Allies destroyed Z-Imprinter 17292 | -6/Deep Caves | Found Prototype Protection 17325 | -6/Deep Caves | Found Prototype Protection 17440 | -6/Deep Caves | Found Prototype Protection 17440 | -6/Deep Caves | Identified Zio. Weapon Casing (x3) 17453 | -6/Deep Caves | Lost 3 allies 17818 | -6/Deep Caves | Found Prototype Protection 17818 | -6/Deep Caves | Identified Zio. Heavy Carapace 17960 | -6/Deep Caves | Found Zio. Heavy Carapace 18195 | -6/Deep Caves | Found Zio. Weapon Casing 18359 | -6/Deep Caves | Spotted AG-73005 18367 | -6/Deep Caves | Destroyed AG-73005 18405 | -6/Deep Caves | Exposed GOLEM chamber 18406 | -6/Deep Caves | Triggered Deep Caves wall 18415 | -6/Deep Caves | Destroyed AS-76033 18416 | -6/Deep Caves | Spotted AG-16105 18433 | -6/Deep Caves | Core integrity fell below 50% 18447 | -6/Deep Caves | Destroyed AG-16105 18453 | -6/Deep Caves | Spotted AS-46428 18462 | -6/Deep Caves | Destroyed AS-46428 18465 | -6/Deep Caves | System corruption reached 10% 18492 | -6/Deep Caves | Destroyed 40 combat bots 18494 | -6/Deep Caves | Core integrity fell below 20% 18498 | -6/Deep Caves | Found Spectral Analyzer 18512 | -6/Deep Caves | Core destroyed Last Messages --------------- 18502_ Slug penetrates Wall. 18503_ Zio. Composite Leg I broken. 18503_ Overheating: Short circuit. 18503_ System corrupted: Component data lost. 18506_ Destroyed Asb. Hover System. 18506_ Destroyed Asb. Gauss Rifle. 18506_ as-12775 destroyed. 18507_ Overheating: Broken Zio. Composite Leg I damaged (-25). 18508_ Overheating: Huge Storage Unit damaged (-50). 18508_ Overheating: Zio. Light DM Reactor damaged (-32). 18508_ Overheating: Broken Zio. Composite Leg I damaged (-48). 18508_ Overheating: Imp. Matter Neutralizer damaged (-18). 18508_ Acquired 19 matter. 18512_ Overheating: Core damaged (-127). [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????? #???????????????????????? | | ??????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ??????????? ???????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ?????????" ???????????????????????? | | ?????????" #?###??????????????????? | | ????????"" g #?# #??????????????????? | | ????????# !### ###????????????????? | | ???????? * * # ?????????????????? | | ??????? ##?????????????????? | | ??????? ###???????????????? | | ?????? #???????????????? | | ?????? #?????????????????? | | ?????? @ ##????????????????? | | ?????? !* #????????????????? | | ?????? !%! ! #????????????????? | | ???????!! ;#???????????????? | | ???????## [ ! ##???????????????? | | ????????"" % #????????????????? | | ????????"G h g [ #????????????????? | | ????????"" #????????????????? | | ?????????" ##???????????????? | | ?????????" [! ! * #???????????????? | | ????????# #???????????????? | | ????????" *b #???????????????# | | ????????" ################# | | ????????" [ * | | ????????""" [ * | | ????????" | | ?????????" ################ | | ????????" #??????????????# | | ????????"" ##??????????????# | | ????????" # # #???????????????# | | ????????" #### ## ## ##???????????????## | | ????????""" #????# ?# ####?????????????????# | | ?????????" ??????##?# #????????????????????? | | ?????????##????????????#?????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 1200 Resistance: TH 10 Power Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free KE Penetrator | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Fission Core | -6/Zion | Archive Wave Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lance | -6/Zion | Archive Remote Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-88 Terminator | -6/Zion | Archive H-55 Commando | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Collector Challenges ------------ None Game ------ Seed HeatClaymoresLattice Manual? 0 Play Time 02:09:22 Cumulative 364.6 hours Start 2025.03.14 @ 08:16:17 End 2025.03.17 @ 16:08:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 247 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5990f827-e29e-4a90-8ce8-99e8f4baacbe