Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.02 @ 20:35:00 Player: vulnoryx Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (4952) 4952 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 9987 Bonus ------- High Alert Combat Kills 480 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 437/490 System Corruption 1% Temperature Critical (607) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (10) --- Improved Terrain Scanner Hacking Suite System Shield Relay Coupler [NC] (42) Relay Coupler [Grunt] (58) Relay Coupler [Heavy] (30) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scan Processor ECM Suite System Restoration Module > --- WEAPON ----------- Gatling Laser Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg VTOL Module Sensor Array Improved Terrain Scanner Target Analyzer Hacking Suite System Shield Ion Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Slots Evolved 7 | . 1 . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 5 | . 1 . 2 . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 75 | 9 2 . 9 10 12 12 8 13 Power 16 | 1 . . 3 2 2 3 2 3 Engine 9 | 1 . . 3 2 1 . 1 1 Core 7 | . . . . . 1 3 1 2 Reactor . | . . . . . . . . . Propulsion 21 | 3 1 . 2 3 2 1 4 5 Treads 4 | 1 . . . . . . . 3 Leg 17 | 2 1 . 2 3 2 1 4 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 3 . . 3 3 4 5 . 1 Device 13 | . . . 3 2 3 4 . 1 Storage 1 | 1 . . . . . . . . Processor 4 | 1 . . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 1 | 1 . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 1 . 1 2 4 3 2 4 Energy Gun 6 | . . . . . 2 1 . 3 Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 4 | 2 . . . . 1 . 1 . Ballistic Cannon 2 | . 1 . . 1 . . . . Launcher 4 | . . . . 1 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . 1 Parts Lost 31 | . . . 1 7 1 3 3 16 Power 7 | . . . 1 . . 1 2 3 Propulsion 7 | . . . . 2 . . . 5 Utility 9 | . . . . 3 1 1 . 4 Weapon 8 | . . . . 2 . 1 1 4 Highest Loss Streak 7 | . . . 1 5 1 2 1 7 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 9 | 3 9 9 9 8 9 9 9 8 Power 1 | . . 1 2 2 1 1 . . Propulsion 1 | 1 1 . . . . 1 2 1 Utility 4 | 1 3 4 3 4 4 3 5 6 Weapon 2 | . 4 4 3 1 3 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 32 | . 2 2 5 1 1 7 8 6 Power 1 | . . . . . . 1 . . Propulsion 8 | . 1 . 3 . . 1 3 . Utility 16 | . . 1 1 . . 3 5 6 Weapon 5 | . 1 1 1 1 1 . . . Tool/Special 2 | . . . . . . 2 . . Average Slot Usage (%) 97 | . 100 100 99 91 99 93 99 74 Engine 8 | . 12 12 9 10 14 7 5 5 Core 3 | . . . . . 1 5 8 4 Leg 17 | . 25 25 20 18 16 14 13 10 Device 23 | . . . 26 23 32 26 28 16 Storage 8 | . 12 12 10 10 8 7 7 7 Processor 11 | . 12 12 10 10 8 11 14 14 Protection 2 | . 12 12 3 . . . . . Energy Gun 2 | . . . . . 8 1 5 1 Energy Cannon 2 | . . . . . . 5 4 4 Ballistic Gun 5 | . 13 12 4 . 5 1 6 3 Ballistic Cannon 4 | . 10 12 10 9 . . . . Launcher 3 | . . . . 1 . 11 4 3 Slashing Weapon 2 | . . . 5 8 . . . . Peak Build Rating 44 | 7 10 10 19 28 27 44 41 41 Average Rating 26 | 4 9 10 16 18 24 34 40 28 On Entrance 18 | . 7 10 10 19 17 25 41 40 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 19 22 22 27 29 35 47 46 46 Greatest Support 46 | 20 20 20 26 26 32 46 46 40 Greatest Overweight (x) 10 | . 1 1 1 2 1 1 1 10 Average Overweight (x) . | . . 1 . . 1 . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | 3 9 9 9 8 9 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 9 10 10 10 6 Class Distribution -------------------- 51% | Hacker-Mutant 33% | Hacker-Skirmisher 15% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Matter Collected 2288 | 200 198 59 305 419 175 158 705 69 Remotely . | . . . . . . . . . Salvage Created 3959 | . 198 43 653 170 603 544 1276 472 Parts 215 | . 17 5 57 5 27 33 45 26 Haulers Intercepted 4 | . . . . . . 2 . 2 Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Combat Hostiles Destroyed 109 | . 6 3 21 21 9 8 34 7 Melee 6 | . . . 1 5 . . . . Guns 28 | . 4 2 3 . 5 . 11 3 Cannons 48 | . 2 1 17 11 . 6 9 2 AOE 21 | . . . . 5 3 1 12 . Classes Destroyed 15 | . 3 . 2 3 2 4 . 1 Worker 9 | . . . . 2 . 1 . 6 Builder 2 | . . . . . . . . 2 Hauler 4 | . . . . . . 2 . 2 Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 11 | . 2 . 5 . 4 . . . Swarmer 18 | . 2 3 8 1 . . 4 . Grunt 41 | . 4 . 4 . 6 5 20 2 Brawler 2 | . . . . . 1 . . 1 Duelist 2 | . . . 1 . . . 1 . Sentry 16 | . . . 8 . 1 2 2 3 Demolisher 2 | . . . . 2 . . . . Hunter 6 | . . . . . 1 . 3 2 Programmer 5 | . . . . . . 1 4 . Assembled 18 | . . . . 18 . . . . Best Kill Streak 10 | . 6 2 5 10 5 4 9 9 Combat Bots Only 9 | . 4 2 5 9 3 3 9 2 Max Kills in Single Turn 5 | . 1 1 1 1 2 1 4 5 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 1 2 1 4 . Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Hostile Shots Fired 773 | . 49 9 73 78 56 61 116 331 Missed 247 | . 15 2 28 13 19 18 39 113 Hits 526 | . 34 7 45 65 37 43 77 218 Melee 14 | . . . . 14 . . . . Projectile 512 | . 34 7 45 51 37 43 77 218 AOE 8 | . . . . 8 . . . . Critical Strikes 10 | . . . 2 . 1 . 1 6 Part Disruptions 3 | . . . . . . 1 1 1 Damage Taken 4562 | . 201 33 322 945 308 372 663 1718 Core 1123 | . 10 4 52 288 53 13 96 607 Absorbed by Shields 12 | . . . . . . . 12 . Ignored by Resistances 2729 | . 136 24 205 555 187 236 419 967 Regen/Repaired (Parts) 16 | . . . . . . 16 . . Core Remaining (%) 74 | 100 . 94 . 15 90 . . . Volleys Fired 323 | . 17 6 49 39 47 32 80 53 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 199 | . 53 53 53 63 85 160 199 147 Shots Fired 526 | . 34 12 73 49 75 38 169 76 Gun 279 | . 25 6 24 . 73 4 116 31 Cannon 211 | . 9 6 49 35 . 32 37 43 Launcher 36 | . . . . 14 2 2 16 2 Special . | . . . . . . . . . Kinetic 245 | . 34 12 73 35 19 . 58 14 Thermal 210 | . . . . . 19 36 95 60 Explosive 36 | . . . . 14 2 2 16 2 Electromagnetic 35 | . . . . . 35 . . . Robot Hit Streak 37 | . 15 1 11 15 24 37 34 22 Robot Miss Streak 3 | . 2 2 2 1 2 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 379 | . 24 4 58 41 59 35 88 70 Core Hits 284 | . 11 3 31 44 35 20 96 44 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . Meltdown 1 | . . . . . . 1 . . Blast 1 | . . . 1 . . . . . Melee Attacks 8 | . . . 2 6 . . . . Impact . | . . . . . . . . . Slashing 8 | . . . 2 6 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10446 | . 318 57 1068 1218 1037 988 3313 2447 Guns 3538 | . 210 35 204 . 900 101 1406 682 Cannons 4023 | . 108 22 805 595 . 750 770 973 Explosions 2532 | . . . . 385 137 137 1137 736 Melee 297 | . . . 59 238 . . . . Ramming 56 | . . . . . . . . 56 Kinetic 2851 | . 318 57 1009 595 89 . 454 329 Thermal 4062 | . . . . . 163 851 1722 1326 Explosive 2532 | . . . . 385 137 137 1137 736 Electromagnetic 648 | . . . . . 648 . . . Impact . | . . . . . . . . . Slashing 297 | . . . 59 238 . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . . 26 3 Message Errors 10 | . . . . . . . 10 . Matter Fused 7 | . . . . . . . 7 . Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 6 | . . . . . . . 6 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 114 | . . . 4 10 . 36 39 25 Projectiles 39 | . . . 4 5 . 30 . . Explosions 70 | . . . . . . 6 39 25 Melee 5 | . . . . 5 . . . . Knockbacks 16 | . . . 4 12 . . . . Impact . | . . . . . . . . . Kinetic 14 | . . . 4 10 . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 279 | . . . . 115 . 98 66 . Shots 13 | . . . . 5 . 5 3 . Rammed . | . . . . . . . . . Targets Rammed 31 | . . . . . . . . 31 Kicked 31 | . . . . . . . . 31 Crushed . | . . . . . . . . . Highest Temperature 647 | . 31 . 19 . 12 36 479 647 Average Temperature 131 | . 16 . 5 . 5 17 115 274 Received Heat Transfer 1709 | . 120 . 132 60 189 195 383 630 Effects 25 | . . . . . . . 3 22 Shutdowns 7 | . . . . . . . 1 6 Energy Bleed 2 | . . . . . . . 1 1 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 7 | . . . . . . . 1 6 Damage (major) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . . 1 2 2 Combat Hostiles 5 | . . . . . . 1 2 2 Parts Melted 14 | . . . . . . 5 4 5 Heat Transferred 7850 | . . . . . 375 1675 3550 2250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Maximum Alert Level 5 | . . . . . . . 5 3 Low Security (%) 63 | 100 100 100 100 100 100 100 2 . Level 1 5 | . . . . . . . 15 . Level 2 6 | . . . . . . . 15 40 Level 3 9 | . . . . . . . 21 59 Level 4 7 | . . . . . . . 21 . Level 5 7 | . . . . . . . 23 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 2168 | . 89 58 90 35 81 62 2168 781 Initial 774 | . . . . 11 . 11 . 774 Average 375 | . 11 5 9 2 10 8 1033 694 Influence Increases 4108 | . 156 103 604 167 269 293 2198 318 Destroy 0b10 Robot/C 1840 | . 120 60 420 60 180 160 680 160 Destroy 0b10 Robot/NC 145 | . 10 . 25 10 20 25 . 55 Destroy Leader 380 | . 14 20 140 20 58 44 30 54 Allied During Kill 1 | . . . . . . . . 1 Successful Hack 31 | . 10 . 8 . . 8 . 5 Disable Machine 60 | . . 8 8 . . 36 . 8 Anti-Garrison Action 1300 | . . . . . . . 1300 . Destroy Structure 336 | . 2 . 3 77 11 20 188 35 Lose Combat Pursuer 15 | . . 15 . . . . . . Influence Decreases 3531 | . 156 103 564 207 233 329 30 1909 Entered New Map 1448 | . . . . 29 . 25 . 1394 Time Decay 1712 | . 127 103 519 141 233 274 . 315 Lost Part 257 | . . . . 37 . 30 30 160 Lost Ally 40 | . . . . . . . . 40 Purge Threat 74 | . 29 . 45 . . . . . Squads Dispatched 9 | . . . 2 . 2 3 . 2 Investigation 3 | . . . 1 . 1 1 . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 4 | . . . 1 . 1 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Distress Signals 6 | . . . 1 . 3 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 8 4 35 25 17 10 34 19 Peak Tracking Total 7 | . 5 2 5 7 3 3 4 6 Tactical Retreats 14 | . . 1 6 2 2 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Traps Triggered 9 | . . . . . . . 9 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Machines Disabled 19 | . . 2 2 . . 9 4 2 Max in Single Turn 3 | . . 1 1 . . 3 1 1 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Machines Accessed 23 | . 4 . 8 . 2 6 2 1 Terminals 16 | . 4 . 6 . . 3 2 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 47 | . 7 . 20 . 5 10 3 2 Successful 30 | . 4 . 11 . 5 7 2 1 Failed 17 | . 3 . 9 . . 3 1 1 Catastrophic 4 | . 1 . 2 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 22 | . 6 . 12 . . 4 . . Terminals 34 | . 7 . 17 . . 5 3 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 3 . 4 . . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 17 | . 4 . 8 . . 2 2 1 Record 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . Alert Level 1 | . 1 . . . . . . . Unreport Threat 4 | . 1 . 2 . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 3 . 4 . . . Insert Component 4 | . . . 2 . 2 . . . Analyze 3 | . . . 1 . 2 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 . 7 . 1 4 1 1 Full Trace Events 5 | . . . 3 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 20 | . . . . . . . 20 . Machine Destruction 20 | . . . . . . . 20 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 3 Highest-Rated Group 60 | . . . . . . . 60 60 Highest-Rated Ally 20 | . . . . . . . 20 20 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 135 | . . . . . . . . 135 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Active Infowar (turns) 8678 | . . . 1937 1117 972 925 3330 397 Optics 1027 | . . . . 575 452 . . . Sensors 8376 | . . . 1936 1051 961 919 3330 179 Structural 1308 | . . . . . 969 339 . . ECM 8542 | . . . 1937 1117 972 896 3223 397 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Turns Passed 10103 | 68 582 737 1937 1117 972 925 3333 432 Spaces Moved 4166 | 40 284 375 552 527 225 428 1625 110 Core 17 | 10 . . . . . . . 7 Treads 21 | 8 . . . . . . . 13 Legs 4128 | 22 284 375 552 527 225 428 1625 90 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 190 130 120 120 Average Speed 180 | 110 178 190 178 180 192 167 181 187 Slowest Speed 550 | 160 190 190 190 260 195 200 195 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 43 73 60 91 34 10 88 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . 1 Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 377 | . 1 . 1 131 9 25 175 35 Melee . | . . . . . . . . . Projectile 5 | . 1 . 1 2 . . . 1 AOE 372 | . . . . 129 9 25 175 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Sto Total 6247 | 61 327 389 1439 637 693 602 1854 245 Wait 1385 | 5 11 4 801 39 389 87 21 28 Move 4159 | 39 283 374 551 526 224 428 1624 110 Hop . | . . . . . . . . . Pick Up 86 | 8 9 3 12 9 9 17 10 9 Fast Attach 19 | 3 . . 1 1 2 8 4 . Attach 44 | 4 1 . 5 9 5 5 2 13 Detach . | . . . . . . . . . Swap 28 | 2 2 . 5 3 8 4 4 . Drop 69 | . 4 2 13 5 9 21 14 1 Fire 323 | . 17 6 49 39 47 32 80 53 Melee 8 | . . . 2 6 . . . . Ram . | . . . . . . . . . Kick 31 | . . . . . . . . 31 Crush . | . . . . . . . . . Escape Stasis 45 | . . . . . . . 45 . Rewire 50 | . . . . . . . 50 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 14) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 181 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Discovered exit to Mines (range 11) 269 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Discovered exit to Materials (range 14) 307 | -10/Materials | Build established: Hacker-Mutant 433 | -10/Materials | Discovered exit to Materials (range 8) 527 | -10/Materials | Discovered exit to Mines (range 16) 651 | -10/Materials | Entered Mines 694 | -10/Mines | Learned location of Storage (-7) 1187 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1308 | -10/Mines | Discovered exit to Materials (range 15) 1388 | -10/Mines | Entered Materials 1388 | -9/Materials | Evolved 2 slots: Utility x2 2925 | -9/Materials | Identified exit to Materials 2925 | -9/Materials | Discovered exit to Materials (range 14) 3202 | -9/Materials | Identified exit to Mines 3325 | -9/Materials | Entered Mines 3405 | -9/Mines | Discovered exit to Materials (range 16) 3581 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3584 | -9/Mines | Found Prototype Device 3590 | -9/Mines | Identified Exp. Sensor Array 3740 | -9/Mines | Assembled infested the area 3860 | -9/Mines | Core integrity fell below 50% 3906 | -9/Mines | Destroyed 9 combat bots 3926 | -9/Mines | Core integrity fell below 20% 3928 | -9/Mines | Lost 5 parts (2n1u2w) 3958 | -9/Mines | Destroyed 8 combat bots 4442 | -9/Mines | Entered Materials 4442 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5181 | -8/Materials | Build established: Hacker-Skirmisher 5345 | -8/Materials | Identified exit to Factory 5345 | -8/Materials | Discovered exit to Factory (range 16) 5414 | -8/Materials | Entered Factory 5414 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5948 | -7/Factory | Repaired ECM Suite 6339 | -7/Factory | Identified exit to Garrison 6339 | -7/Factory | Entered Garrison 6397 | -7/Garrison | Triggered checkpoint 6444 | -7/Garrison | Destroyed 9 combat bots 6453 | -7/Garrison | Triggered checkpoint 6582 | -7/Garrison | Identified exit to Storage 6582 | -7/Garrison | Discovered exit to Storage (range 10) 6635 | -7/Garrison | Triggered checkpoint 6943 | -7/Garrison | Garrison Relay disabled 7087 | -7/Garrison | Discovered exit to Storage (range 10) 7149 | -7/Garrison | Triggered checkpoint 7203 | -7/Garrison | Garrison Relay disabled 7299 | -7/Garrison | Triggered checkpoint 7339 | -7/Garrison | Triggered checkpoint 7502 | -7/Garrison | Discovered exit to Storage (range 11) 7623 | -7/Garrison | Triggered checkpoint 7703 | -7/Garrison | Garrison Relay disabled 7780 | -7/Garrison | Build established: Scavenger-Skirmisher 8353 | -7/Garrison | Triggered checkpoint 8771 | -7/Garrison | Triggered checkpoint 8788 | -7/Garrison | Garrison Relay disabled 8826 | -7/Garrison | Discovered exit to Storage (range 53) 8826 | -7/Garrison | Discovered exit to Storage (range 99) 8826 | -7/Garrison | Discovered exit to Storage (range 50) 8873 | -7/Garrison | Installed Relay Interface Framework 9112 | -7/Garrison | Build established: Hacker-Skirmisher 9672 | -7/Garrison | Entered Storage 9672 | -7/Storage | Accompanied by 3 allies 9798 | -7/Storage | Learned location of Armory (-3) 9844 | -7/Storage | Lost 3 allies 9905 | -7/Storage | Lost 5 parts (2u3w) 9975 | -7/Storage | Core integrity fell below 50% 10023 | -7/Storage | Lost 7 parts (2p3n1u1w) 10093 | -7/Storage | Core integrity fell below 20% 10105 | -7/Storage | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. Overheating: Enh. Nuclear Core damaged (-44). U-05 Engineer lays Concrete. Overheating: System interference. Hvy. Particle Gun temporarily disabled. Broken Lgt. Treads destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Treads. Overheating: Imp. Signal Interpreter damaged (-3). U-05 Engineer lays Concrete. P-60 Hacker heat damages Gravmag System. U-05 Engineer builds a Wall. Acquired 45 matter. Power failure, Rnf. Deuterium Engine shutdown. System corrupted: Heat flow error (+263). Acquired Imp. Heat Sink. Overheating: Energy bleed (-49). U-05 Engineer builds a Wall. Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????#????????? | | ?????????????????????????? ??????? | | ????????????????????????? #?????? | | ????????????????????????? +?????? | | ????????????????????????? ??????? | | ?????????????????????##?? ??????? | | ???????????????####### ### #????##? | | ???????????????# # #??? # | | ???????????????# # #??? # | | ???????????????# # g #? # | | ???????????????# + + !# | | ???????????????# # # # | | ??????????????## # %|# # | | ??????????????# #% #[ ] # | | ??????????????# !#!pu# # | | ??????????+###### ######%!%#% # | | ????????? * %[=%# # | | ????????? % *=/[ # | | ????????? % %a# ####?? | | ??????????#######+##+## #% %* ##????? | | ????????????????# !@ /!###????? | | ????????????????# =#* #?????? | | ????????????????# ! # #?????? | | ????????????????# # ##?????? | | ????????????????# ! [# #??????? | | ????????????????# # #??????? | | ????????????????# a # #####??? | | ????????????????# ! k # # #??? | | ????????????????# # # #??? | | ????????????????########## " #??? | | ?????????????????????????# #####??? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #####??? | | ?????????????????????????# + =#??? | | ?????????????????????????# #T###??? | | ?????????????????????????# ###????? | | ?????????????????????????# #??????? | | ?????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 20% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed SuperdenseCentriumCharge Manual? 0 Play Time 01:45:52 Cumulative 26.0 hours Start 2025.08.01 @ 21:01:33 End 2025.08.02 @ 20:35:00 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 7 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 242dd038-385a-46e2-a9cd-fe576609c71e