Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 21:41:12 Player: IDRpheonix Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1127) 1127 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 4997 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Friendly Fire -155 Cogmind --------- Core Integrity 0/850 Matter 159/550 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Matter Compressor Signal Interpreter Advanced Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Enhanced Optical Array Propulsion Shielding Component Analysis Suite Corruption Screen Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Armored Wheel VTOL Module > --- UTILITY ---------- Small Storage Unit Matter Compressor Signal Interpreter Makeshift Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Utility Shielding > --- WEAPON ----------- Improved Spread Laser Plasma Cannon Coil Gun > --- INVENTORY -------- Improved Heat Sink Energy Well Signal Interpreter Component Analysis Suite Corruption Screen Hypervelocity Gauss Rifle Heavy Rocket Launcher Mining Laser [Rating: 48] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Coil Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 55 | 7 3 . 4 1 11 9 20 Power 9 | 1 . . . . 2 3 3 Engine 4 | 1 . . . . 2 . 1 Core 5 | . . . . . . 3 2 Reactor . | . . . . . . . . Propulsion 16 | 2 1 . 2 1 1 4 5 Treads 3 | . . . . . . . 3 Leg 2 | . . . . . . . 2 Wheel 8 | 2 1 . 2 1 1 1 . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 14 | 2 2 . 2 . 2 . 6 Device 5 | 1 1 . . . 2 . 1 Storage 3 | 1 . . 1 . . . 1 Processor 4 | . 1 . . . . . 3 Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 . . . . 6 2 6 Energy Gun 4 | 1 . . . . 1 . 2 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | 1 . . . . 1 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 1 . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . 1 Parts Lost 33 | . . . 2 . . 7 24 Power 5 | . . . . . . 1 4 Propulsion 12 | . . . 1 . . 4 7 Utility 4 | . . . . . . . 4 Weapon 12 | . . . 1 . . 2 9 Highest Loss Streak 9 | . . . 2 . . 3 9 To Critical Strikes 1 | . . . . . . 1 . Average Backups 7 | 2 8 8 7 7 7 7 7 Power . | . 1 1 1 1 1 1 . Propulsion . | 1 3 3 2 1 . . . Utility 3 | . 2 3 3 3 4 4 4 Weapon 2 | . 1 1 1 2 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . . 1 1 8 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 8 | . . . . . . . 8 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 100 100 93 88 99 96 78 Engine 6 | . 14 14 11 11 11 5 1 Core 2 | . . . . . . 5 3 Treads 2 | . . . . . . . 7 Wheel 18 | . 28 28 33 33 33 19 4 Flight 4 | . . . . . . 11 4 Device 1 | . 11 . . . . . 2 Storage 10 | . 14 14 11 11 11 11 9 Processor 14 | . 2 14 11 11 11 11 19 Protection 7 | . . . 5 11 10 11 5 Energy Gun 6 | . 14 14 11 . 11 4 2 Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 8 | . 14 14 11 11 10 6 6 Launcher 2 | . . . . . . 5 1 Special Weapon 1 | . . . . . . 4 . Peak Build Rating 48 | 10 10 8 10 8 26 22 48 Average Rating 23 | 7 8 8 9 8 12 17 40 On Entrance 9 | . 10 8 8 8 8 16 21 Avg Prop Armor Cover (%) 9 | . . 6 . . . 3 15 Naked Turns . | . . . . . . . . Heaviest Build 32 | 13 13 12 13 11 15 22 32 Greatest Support 30 | 26 20 20 30 30 30 30 30 Greatest Overweight (x) 7 | . . 1 . . . 1 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 7 8 8 8 Average Carried 7 | 2 7 8 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 7 8 8 5 Class Distribution -------------------- 74% | Mutant 13% | Derelict-Skirmisher 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1070 | 312 . 78 . . 81 311 288 Remotely . | . . . . . . . . Salvage Created 1171 | 177 . 95 . . . 315 584 Parts 64 | 12 . 8 . . . 19 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 28 | . . 6 . . . 11 11 Guns 15 | . . 6 . . . 5 4 Cannons 1 | . . . . . . . 1 AOE 12 | . . . . . . 6 6 Classes Destroyed 11 | 2 . 1 . . . 3 5 Worker 3 | . . . . . . . 3 Builder 2 | . . . . . . . 2 Tunneler 5 | 4 . . . . . . 1 Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . . 1 Swarmer 18 | . . 6 . . . 9 3 Grunt 5 | . . . . . . . 5 Sentry 2 | . . . . . . 1 1 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 1 1 Butcher 1 | . . . . . . 1 . Best Kill Streak 9 | 3 . 3 . . . 4 9 Combat Bots Only 6 | . . 3 . . . 4 6 Max Kills in Single Turn 4 | 1 . 2 . . . 4 4 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . . . . 4 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 522 | . . 21 17 . . 95 389 Missed 194 | . . 6 7 . . 38 143 Hits 328 | . . 15 10 . . 57 246 Projectile 328 | . . 15 10 . . 57 246 Critical Strikes 7 | . . . . . . 2 5 Part Disruptions 2 | . . 1 . . . . 1 Damage Taken 4003 | . . 133 151 . . 710 3009 Core 1038 | . . 36 15 . . 135 852 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 121 | . . . . . . 5 116 Core Remaining (%) 82 | 100 . 85 . . . 62 . Volleys Fired 105 | 21 . 9 . . 4 19 52 Largest 3 | 2 . 2 . . 2 2 3 Hottest 185 | 70 . 70 . . 140 65 185 Shots Fired 197 | 42 . 18 . . 8 36 93 Gun 158 | 42 . 18 . . 6 29 63 Cannon 23 | . . . . . . . 23 Launcher 11 | . . . . . . 7 4 Special 5 | . . . . . 2 . 3 Kinetic 86 | 21 . 9 . . 2 18 36 Thermal 73 | 21 . 9 . . 2 . 41 Explosive 11 | . . . . . . 7 4 Electromagnetic 27 | . . . . . 4 11 12 Robot Hit Streak 8 | 6 . 4 . . . 5 8 Robot Miss Streak 7 | 4 . 3 . . . 3 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 115 | 26 . 8 . . . 23 58 Core Hits 87 | 6 . 6 . . . 21 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | 3 . . . . . . . Burn 3 | 3 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3673 | 353 . 103 . . . 792 2425 Guns 1643 | 353 . 102 . . . 335 853 Cannons 365 | . . . . . . . 365 Explosions 1664 | . . . . . . 457 1207 Melee . | . . . . . . . . Ramming 1 | . . 1 . . . . . Kinetic 920 | 165 . 65 . . . 245 445 Thermal 879 | 188 . 37 . . . 118 536 Explosive 1546 | . . . . . . 339 1207 Electromagnetic 327 | . . . . . . 90 237 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 1 . . . . 2 Average Corruption 1 | . . 1 . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . . . . . 60 Projectiles 27 | . . . . . . . 27 Explosions 33 | . . . . . . . 33 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 105 | . . . . . . 25 80 Shots 3 | . . . . . . 1 2 Rammed 2 | . . 1 . . . . 1 Targets Rammed 2 | . . 1 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 208 | 83 . 45 . . 100 54 208 Average Temperature 49 | 29 . 21 . . 38 23 73 Received Heat Transfer 1037 | . . 20 45 . . 69 903 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . Heat Transferred 1543 | 777 . 111 . . . 50 605 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 . . 79 Level 1 14 | . . . . . . . 20 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 294 | 10 5 121 27 . . . 294 Initial 27 | . . 1 27 . . . 16 Average 62 | 1 . 87 7 . . . 79 Influence Increases 1207 | 25 15 140 . . . 399 628 Destroy 0b10 Robot/C 580 | . . 120 . . . 240 220 Destroy 0b10 Robot/NC 60 | 25 . . . . . . 35 Destroy Leader 110 | . . 20 . . . 40 50 Allied During Kill 44 | . . . . . . 44 . Disable Machine 150 | . . . . . . . 150 Destroy Structure 83 | . . . . . . . 83 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 165 | . . . . . . 75 90 Influence Decreases 1061 | 25 10 74 71 . . 373 508 Entered New Map 58 | . . 4 44 . . . 10 Time Decay 679 | 25 10 70 27 . . 279 268 Lost Part 264 | . . . . . . 34 230 Lost Ally 60 | . . . . . . 60 . Squads Dispatched 6 | . 1 . . . . . 5 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 1 . . . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 1 23 4 . . 20 31 Peak Tracking Total 20 | . 1 20 4 . . 12 7 Tactical Retreats 9 | . . 1 . . . 4 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 10 | . . . . . . . 10 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 5 | . 1 . 2 . . . 2 Terminals 5 | . 1 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 2 . 2 . . . 2 Successful 2 | . . . 1 . . . 1 Failed 4 | . 2 . 1 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 6 | . 2 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . . . 1 Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 . Highest-Rated Group 109 | . . . . . 109 109 . Highest-Rated Ally 39 | . . . . . 39 39 . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . 18 . Total Damage 170 | . . . . . . 170 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 1435 | 91 103 . . . . . 1241 Terrain 641 | 91 8 . . . . . 542 Seismic 95 | . 95 . . . . . . Decoding 1239 | . . . . . . . 1239 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 36 | . . . . . . . 36 Garrisons 2 | . . . . . . . 2 Patrols 18 | . . . . . . . 18 Reinforcements 7 | . . . . . . . 7 Guards 9 | . . . . . . . 9 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 3465 | 143 122 150 138 3 767 897 1245 Spaces Moved 2838 | 69 144 147 162 3 797 717 799 Core 28 | 1 . . . . . . 27 Treads 4 | . . . . . . . 4 Legs 175 | . . . . . . . 175 Wheels 2623 | 68 144 147 162 3 797 709 593 Hover . | . . . . . . . . Flight 8 | . . . . . . 8 . Fastest Speed 50 | 50 80 80 80 80 80 80 100 Average Speed 95 | 90 80 82 80 80 80 87 125 Slowest Speed 400 | 100 80 95 80 80 80 117 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 25 30 24 3 82 77 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 4 | . . . . . 3 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 153 | . . . . . . 60 93 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 152 | . . . . . . 60 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3393 | 104 150 158 169 3 913 950 946 Wait 316 | . . 2 . . 72 191 51 Move 2831 | 68 143 146 161 2 796 716 799 Hop . | . . . . . . . . Pick Up 39 | 8 2 . 2 . 8 5 14 Fast Attach 34 | 7 . . 2 . 9 7 9 Attach 19 | . . . 1 1 2 2 13 Detach 1 | . . . . . . . 1 Swap 17 | . 3 . 1 . 7 3 3 Drop 29 | . 2 . 2 . 15 7 3 Fire 105 | 21 . 9 . . 4 19 52 Melee . | . . . . . . . . Ram 2 | . . 1 . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 266 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 5) 319 | -10/Mines | Identified exit to Materials 363 | -10/Mines | Assembled infested the area 366 | -10/Mines | Learned Materials trap positions 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 417 | -9/Materials | Loaded intel: 9 trap records 506 | -9/Materials | Discovered new exit (range 12) 521 | -9/Materials | Identified exit to Mines 554 | -9/Materials | Entered Mines 555 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 557 | -9/Mines | Entered Zion 652 | -7/Zion | Learned Factory emergency access door positions 680 | -7/Zion | Gained Derelict followers 721 | -7/Zion | Learned location of Recycling (-7) 754 | -7/Zion | Identified exit to Deep Caves 785 | -7/Zion | Given the Hacking Drone Bay 788 | -7/Zion | Found Prototype Device 789 | -7/Zion | Identified Hacking Drone Bay 858 | -7/Zion | Met Imprinter 892 | -7/Zion | Found Prototype Device 892 | -7/Zion | Identified Phasing AFG 989 | -7/Zion | Learned Factory emergency access door positions 1155 | -7/Zion | Found Prototype Launcher 1155 | -7/Zion | Identified Rocket Array 1284 | -7/Zion | Found Prototype Special Weapon 1284 | -7/Zion | Identified RU-N14's Throwing Claymores 1299 | -7/Zion | Discovered new exit (range 13) 1308 | -7/Zion | Identified exit to Proximity Caves 1324 | -7/Zion | Entered Proximity Caves 1324 | -6/Proximity Caves | Accompanied by 4 allies 1391 | -6/Proximity Caves | Learned location of 1 exit from Factory 1499 | -6/Proximity Caves | Spotted B-75 Beast 1737 | -6/Proximity Caves | Lost 3 parts (1n2w) 1782 | -6/Proximity Caves | Found DCF Scrap (15 items) 1957 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2095 | -6/Proximity Caves | Learned 4 Factory zone layouts 2102 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2205 | -6/Proximity Caves | Discovered new exit (range 14) 2220 | -6/Proximity Caves | Identified exit to Factory 2221 | -6/Proximity Caves | Entered Factory 2221 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2222 | -6/Factory | Identified exit to Lower Caves 2525 | -6/Factory | Build established: Derelict-Skirmisher 2720 | -6/Factory | Lost 3 parts (1p2w) 3116 | -6/Factory | Lost 8 parts (1p5n2w) 3355 | -6/Factory | Build established: Mutant 3429 | -6/Factory | Core integrity fell below 50% 3453 | -6/Factory | Core integrity fell below 20% 3466 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03407_ HV Slug penetrates Y-54 Guardian. 03408_ A-15 Conveyor calls for reinforcements. 03408_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03409_ Imp. Spread Laser destroyed. 03410_ HV Slug penetrates Y-54 Guardian. 03413_ Carbon-fiber Leg destroyed. 03414_ >> DECODED: Reinforcement location. 03416_ Lgt. Nuclear Core destroyed. 03419_ Hyp. Gauss Rifle destroyed. 03420_ ALERT: Cargo convoy en route, clear transfer corridor. 03425_ Acquired Arc Projector. 03439_ Arc Projector destroyed. 03441_ Slammed into Y-54 Guardian. 03443_ Imp. Utility Shielding destroyed. 03445_ >> DECODED: Reinforcement location. 03454_ Sml. Storage Unit destroyed. 03456_ Acquired Adv. Signal Interpreter. 03462_ 0b10 Decoder Chip [Skirmisher] destroyed. 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Y @ #???# | | ?????????! ]! # ] #???# | | ??????????????????# "" #???# ^ | | ??????????????????+ "" R"" "" #???? | | ??????????????????## "" "" F" ###???? | | ???????????????????# """ """ "" ??????? | | ???????????????????# """k""" ???????? ## | | ???????????????????# """ ""?? ??????? #? | | ???????????????????# ?? ?? ??????? ?? | | ???????????????????#??? ??? #?????? ???? | | ????????????????????????? ????? #????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????#?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 170 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Omniscient Cartographer Challenges ------------ None Game ------ Seed CoolantMultinovaNanosword Manual? 0 Play Time 01:15:38 Cumulative 24.8 hours Start 2026.08.30 @ 11:50:25 End 2026.09.30 @ 21:41:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 456e47d2-d608-4d42-a48d-ea504245ebdc