Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 15:56:02 Player: triibiis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (51) 255 Value Destroyed (1393) 1393 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2678 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 335/400 Matter 99/300 Energy 78/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Light Cannon > --- INVENTORY (10) --- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Improved EM Shotgun Improved EM Shotgun Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Improved EM Shotgun Medium Laser [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 6 11 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 2 | . 2 . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 7 | . 3 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 3 | . 3 4 Power 2 | . 2 3 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 90 | . 96 76 Engine 12 | . 14 10 Wheel 22 | . 26 12 Device 3 | . 5 . Storage 13 | . 14 11 Processor 8 | . 7 11 Energy Gun 1 | . . 2 Ballistic Cannon 17 | . 20 11 Launcher 9 | . 5 17 Peak Build Rating 13 | 6 10 13 Average Rating 8 | 5 8 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 27 | 13 25 27 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 7 | 2 5 7 Average Carried 3 | 1 3 4 Final Capacity 10 | 8 10 10 Final Carried 6 | 2 5 6 Class Distribution -------------------- 74% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1092 | 184 697 211 Remotely . | . . . Salvage Created 1104 | . 582 522 Parts 101 | . 46 55 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 41 | . 24 17 Cannons 26 | . 20 6 AOE 15 | . 4 11 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 1 | . . 1 Hauler 2 | . 1 1 Watcher 3 | . 1 2 Swarmer 10 | . 6 4 Grunt 27 | . 18 9 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 4 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 137 | . 86 51 Missed 47 | . 27 20 Hits 90 | . 59 31 Projectile 90 | . 59 31 Damage Taken 867 | . 517 350 Core 176 | . 111 65 Absorbed by Shields . | . . . Ignored by Resistances 267 | . 165 102 Core Remaining (%) 77 | 100 55 . Volleys Fired 95 | . 57 38 Largest 3 | . 2 3 Hottest 105 | . 60 105 Shots Fired 171 | . 106 65 Gun 3 | . . 3 Cannon 132 | . 94 38 Launcher 36 | . 12 24 Special . | . . . Kinetic 132 | . 94 38 Thermal . | . . . Explosive 36 | . 12 24 Electromagnetic 3 | . . 3 Robot Hit Streak 20 | . 17 20 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 119 | . 70 49 Core Hits 70 | . 33 37 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3149 | . 1513 1636 Guns 57 | . . 57 Cannons 1787 | . 1164 623 Explosions 1305 | . 349 956 Melee . | . . . Ramming . | . . . Kinetic 1787 | . 1164 623 Thermal . | . . . Explosive 1305 | . 349 956 Electromagnetic 57 | . . 57 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 1 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 81 | . 29 52 Projectiles 22 | . 13 9 Explosions 59 | . 16 43 Melee . | . . . Knockbacks 21 | . 15 6 Impact . | . . . Kinetic 19 | . 14 5 Secondary 2 | . 1 1 Self-Inflicted Damage 106 | . 46 60 Shots 6 | . 2 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 63 72 Average Temperature 22 | . 14 30 Received Heat Transfer 420 | . 270 150 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 80 | 100 100 35 Level 1 9 | . . 32 Level 2 9 | . . 32 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 454 | . 172 454 Initial 58 | . . 58 Average 128 | . 70 273 Influence Increases 1416 | . 746 670 Destroy 0b10 Robot/C 820 | . 480 340 Destroy 0b10 Robot/NC 50 | . 10 40 Destroy Leader 200 | . 114 86 Successful Hack 26 | . 4 22 Disable Machine 81 | . 27 54 Destroy Structure 194 | . 66 128 Lose Combat Pursuer 45 | . 45 . Influence Decreases 998 | . 584 414 Entered New Map 104 | . . 104 Time Decay 824 | . 554 270 Lost Part 70 | . 30 40 Squads Dispatched 10 | . 7 3 Investigation 9 | . 7 2 Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 31 22 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . 3 6 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 7 4 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 20 11 Successful 8 | . 5 3 Failed 23 | . 15 8 Catastrophic 9 | . 5 4 Database Lockouts . | . . . Manual 20 | . 11 9 Terminals 31 | . 20 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Level Access Points 2 | . . 2 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 11 | . 7 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1838 | 82 1204 552 Spaces Moved 1586 | 79 1094 413 Core 1 | 1 . . Treads 1 | . . 1 Legs . | . . . Wheels 1584 | 78 1094 412 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 96 | 90 92 107 Slowest Speed 160 | 100 110 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 5 96 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 232 | . 77 155 Melee . | . . . Projectile . | . . . AOE 232 | . 77 155 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1725 | 86 1177 462 Wait . | . . . Move 1584 | 78 1093 413 Hop . | . . . Pick Up 8 | 2 3 3 Fast Attach 19 | 6 10 3 Attach 3 | . 2 1 Detach 1 | . 1 . Swap 2 | . 2 . Drop 7 | . 6 1 Fire 95 | . 57 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 6 | . 3 3 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / Min x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 3) 1287 | -10/Materials | Entered another Materials area 1287 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1396 | -9/Materials | Identified exit to Materials 1593 | -9/Materials | Build established: Gunner 1687 | -9/Materials | First assault squad dispatched 1712 | -9/Materials | Identified exit to Mines 1839 | -9/Materials | Self-destructed Last Messages --------------- Found 2 branch access points: (10,15) Mines (82,11) Mines Map updated. >>Access(Main) Found 3 level access points to Materials: (48,6) (82,91) (12,90) Map updated. Destroyed Hover Unit. W-16 Scout knocked back. Material Processor disabled. Hvy. Ion Engine destroyed. Grenade Launcher destroyed. Terminal disabled. Y-45 Defender destroyed. Acquired Lgt. Treads. Acquired Corrupted Lgt. Treads. Integrated Corrupted Lgt. Treads (+2). 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"T" #""" #??????????? | | ?????#[!! #"Y #??????????? | | ?????###########""" #??????????? | | ???????????????# #??????????? | | ???????????????#+#+####??????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonArcsightCasing Manual? 0 Play Time 00:20:05 Cumulative 14.9 hours Start 2025.06.10 @ 15:12:09 End 2025.06.10 @ 15:56:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 963871e8-c824-4663-a10e-e02d726ca32e