Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 18:08:08 Player: Pluto Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (3403) 3403 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 6596 Bonus ------- High Alert Combat Kills 268 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 51/265 System Corruption 1% Temperature Warm (110) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Plasma Cannon > --- INVENTORY (15) --- Light Treads Light Treads Compact Wheel Particle Gun Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Particle Gun EM Pulse Cannon Plasma Cannon Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 80 | 9 5 14 32 20 Power 13 | 2 . 3 3 5 Engine 10 | 2 . 3 1 4 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 16 | 2 1 4 9 . Treads 13 | . . 4 9 . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 3 . 4 11 6 Device 7 | 2 . 1 3 1 Storage 4 | 1 . 2 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 11 | . . 1 6 4 Artifact . | . . . . . Weapon 27 | 2 4 3 9 9 Energy Gun 10 | . 3 1 3 3 Energy Cannon 6 | . . 2 1 3 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 6 | . . . 4 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 34 | . 3 4 9 18 Power 4 | . . 1 . 3 Propulsion 11 | . 1 2 5 3 Utility 9 | . . . 1 8 Weapon 10 | . 2 1 3 4 Highest Loss Streak 17 | . 2 3 2 17 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 90 | . 99 86 90 91 Engine 6 | . 14 10 1 2 Core 3 | . . . 7 3 Treads 19 | . . 19 24 20 Wheel 3 | . 27 1 . . Device 10 | . 14 14 8 6 Storage 9 | . 14 11 9 7 Processor 6 | . . . 9 14 Protection 11 | . . 7 12 21 Energy Gun 3 | . 4 5 1 4 Energy Cannon 7 | . . 15 6 1 Ballistic Gun 2 | . 20 . . . Ballistic Cannon 4 | . . . 9 5 Naked Turns . | . . . . . Heaviest Build 55 | 15 16 55 55 54 Greatest Support 63 | 26 32 40 63 60 Greatest Overweight (x) 10 | . . 5 2 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 12 15 15 Most Carried 15 | 8 8 15 15 15 Average Carried 12 | 4 7 10 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 8 8 15 15 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1815 | 338 189 186 876 226 Remotely . | . . . . . Salvage Created 3934 | 159 462 903 1577 833 Parts 226 | 14 27 51 95 39 Haulers Intercepted 9 | . 1 1 5 2 Recyclers Shooed 4 | 1 . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 8 18 35 16 Guns 25 | . 6 7 2 10 Cannons 43 | . . 8 31 4 AOE 8 | . 2 2 2 2 Classes Destroyed 15 | 2 3 5 3 2 Worker 1 | . . 1 . . Builder 2 | . . . 2 . Tunneler 4 | 4 . . . . Hauler 9 | . 1 1 5 2 Recycler 4 | 1 1 1 . 1 Watcher 9 | . 1 3 5 . Swarmer 13 | . . 6 3 4 Grunt 40 | . 8 7 22 3 Brawler 2 | . . 1 1 . Duelist 1 | . . 1 . . Sentry 10 | . . 3 7 . Specialist 2 | . . . . 2 Hunter 5 | . . . 1 4 Programmer 2 | . . . . 2 Heavy 2 | . . . 1 1 Best Kill Streak 11 | 5 4 4 8 11 Combat Bots Only 10 | . 2 4 6 10 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 619 | . 34 58 197 330 Missed 177 | . 7 14 56 100 Damage Taken 6888 | . 419 842 2399 3228 Core 1082 | . 101 115 164 702 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . . . 25 . Core Remaining (%) 75 | 100 59 71 70 . Volleys Fired 239 | 8 30 52 102 47 Largest 2 | 2 2 2 2 2 Hottest 141 | 40 50 126 126 141 Shots Fired 443 | 16 58 87 199 83 Gun 193 | 16 53 52 23 49 Cannon 243 | . . 35 176 32 Launcher 7 | . 5 . . 2 Special . | . . . . . Kinetic 199 | 16 53 . 114 16 Thermal 136 | . . 52 23 61 Explosive 7 | . 5 . . 2 Electromagnetic 101 | . . 35 62 4 Robot Hit Streak 26 | 2 9 26 19 21 Robot Miss Streak 9 | 1 2 2 9 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 339 | 8 39 65 164 63 Core Hits 240 | 6 23 32 138 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 3 4 2 Burn 7 | . . 3 2 2 Corrupt 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8012 | 133 710 1414 4079 1676 Guns 2296 | 133 458 510 305 890 Cannons 4370 | . . 576 3320 474 Explosions 1321 | . 246 323 454 298 Melee . | . . . . . Ramming 25 | . 6 5 . 14 Kinetic 2795 | 133 458 . 2003 201 Thermal 2751 | . . 724 759 1268 Explosive 475 | . 246 109 . 120 Electromagnetic 1966 | . . 576 1317 73 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 53 | . . 18 33 2 Projectiles 20 | . . 18 . 2 Explosions 33 | . . . 33 . Melee . | . . . . . Knockbacks 52 | . . . 49 3 Impact . | . . . . . Kinetic 47 | . . . 44 3 Secondary 5 | . . . 5 . Self-Inflicted Damage 412 | . 3 190 189 30 Shots 9 | . . 4 4 1 Rammed 5 | . 1 1 1 2 Targets Rammed 5 | . 1 1 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | 6 20 182 284 401 Average Temperature 65 | 6 5 42 63 129 Received Heat Transfer 1713 | . 231 153 1089 240 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 5 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 10 | . . 8 2 . Heat Transferred 5235 | . . 2039 1164 2032 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . . 4 4 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 742 | 25 310 259 742 309 Initial 253 | . 16 . 86 253 Average 280 | 10 135 150 445 222 Maximum Alert Level 3 | . 1 1 3 1 Low Security (%) 38 | 100 75 66 11 25 Level 1 39 | . 24 33 34 74 Level 2 16 | . . . 39 . Level 3 6 | . . . 15 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 3 3 10 5 Investigation 2 | . 1 1 . . Extermination 1 | . . . . 1 Reinforcement 9 | . 2 2 3 2 Assault . | . . . . . Garrison 9 | . . . 7 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 3 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 11 32 45 34 Peak Tracking Total 11 | . 3 5 6 11 Tactical Retreats 7 | . . 3 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 6 7 2 1 Terminals 16 | . 6 7 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 15 13 3 1 Successful 15 | . 8 5 2 . Failed 17 | . 7 8 1 1 Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 28 | . 12 12 3 1 Terminals 32 | . 15 13 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 2 1 . Record 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 3 1 . Terminals 8 | . 4 3 1 . Botnet 8 | . 4 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 7 2 1 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4638 | 98 484 1334 1921 801 Spaces Moved 2084 | 56 337 525 805 361 Core 4 | 2 . 1 . 1 Treads 1648 | . . 483 805 360 Legs . | . . . . . Wheels 432 | 54 337 41 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 160 160 Average Speed 161 | 86 92 197 172 161 Slowest Speed 550 | 90 100 300 320 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 57 48 60 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 119 | . 20 41 49 9 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 118 | . 20 41 49 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2912 | 84 452 738 1144 494 Wait 406 | 5 73 123 155 50 Move 2080 | 55 336 524 804 361 Hop . | . . . . . Pick Up 53 | 7 4 12 21 9 Fast Attach 25 | 7 1 5 10 2 Attach 30 | . 2 5 9 14 Detach 3 | . . 2 1 . Swap 25 | 2 2 4 13 4 Drop 46 | . 3 10 28 5 Fire 239 | 8 30 52 102 47 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 4 | . . 1 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Discovered new exit (range 6) 570 | -10/Materials | Discovered new exit (range 14) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x2 704 | -9/Materials | Lost 3 parts (1p1n1w) 718 | -9/Materials | Discovered new exit (range 8) 1830 | -9/Materials | Identified exit to Mines 1910 | -9/Materials | Discovered new exit (range 4) 1917 | -9/Materials | Entered another Materials area 1917 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -8/Materials | Garrison activated, responded to threat 2938 | -8/Materials | Garrison activated, responded to threat 3309 | -8/Materials | Garrison activated, responded to threat 3611 | -8/Materials | Discovered new exit (range 12) 3838 | -8/Materials | Entered Factory 3838 | -7/Factory | Evolved 2 slots: Utility x2 3935 | -7/Factory | Build established: Scavenger-Mutant 4400 | -7/Factory | Garrison activated, responded to threat 4513 | -7/Factory | Cargo convoy interrupted 4592 | -7/Factory | Core integrity fell below 50% 4627 | -7/Factory | Garrison activated, responded to threat 4631 | -7/Factory | Core integrity fell below 20% 4639 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04629_ K-01 Serf destroyed. 04629_ U-05 Engineer lays Concrete. 04629_ K-01 Serf collects debris. 04629_ Imp. Ion Engine destroyed. 04629_ U-05 Engineer lays Concrete. 04630_ U-05 Engineer builds a Door. 04630_ Penetrated by Slug. 04630_ U-05 Engineer lays Concrete. 04630_ K-01 Serf collects debris. 04631_ U-05 Engineer lays Concrete. 04631_ K-01 Serf destroyed. 04632_ U-05 Engineer lays Concrete. 04633_ Imp. Light Armor Plating destroyed. 04633_ Penetrated by Slug. 04633_ U-05 Engineer lays Concrete. 04633_ K-01 Serf collects debris. 04634_ U-05 Engineer lays Concrete. 04637_ K-01 Serf collects debris. 04637_ H-55 Commando destroyed. 04638_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???? ?????????????????????????????????????????? | | ##??? ????????????????????????????????????????? | | + ??? "????????????????????????????????????????? | | # #?? "?????#?????????####?????????????????????? | | # ### ""?? ###########T ###+#######+??????????? | | # ""?" ?????????? | | # """" " ?????????? | | # """" "%" ????????? | | # "%" ????????? | | # ^ """" " ????????? | | =# """" ###########+#####/##???????????????? | | ## ^"""" # ^ #???????????????????? | | % """" #= """""" #???????????????????? | | """" # """" #???????????????????? | | """" # """" [ #???????????????????? | | # ^"""" % #???????????????????? | | # % #???????????????????? | | ######### # ! % k#???????????????????? | | # ###+#######+## ###########?????????? | | """ """ # u[%% u =[%%* ????????? | | """ """ +% *% %%!* ks ????????? | | """!"""%# = @* s w % ????????? | | =%* =# =%% w s k!= %????????? | | """=""" # % s%= ????????? | | """ """ ################Y#########;#### ?????????? | | """ """ #?????????????? * ?????????????????????? | | #?????????????? "?????????????????????? | | #????????????? Y G????????????????????? | | #????????????? " ""????????????????????? | | #????????????""" ???????????????????? | | #########????????????"""" ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????????"" """ ???????????????????? | | ????????????????????????" """????????????????????? | | ????????????????????????? "??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ExplosiveColdDetonator Manual? 0 Play Time 00:52:19 Cumulative 19.1 hours Start 2024.05.03 @ 17:15:57 End 2024.05.03 @ 18:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4144fc25-b1d6-4311-af06-fc5f436a5146