Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 03:09:30 Player: Player Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (3623) 3623 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 11274 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 150 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Graphene Brace Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Quantum Reactor Field Propulsion Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Utility Shielding Powered Armor Hacking Suite Enhanced Hardcell Cannon Improved Proton Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Propulsion Shielding Improved Utility Shielding Powered Armor Hacking Suite Enhanced Hardcell Cannon Improved Proton Missile Launcher Great Axe [Rating: 123] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . 1 1 . 1 1 . . Utility 11 | . . 1 1 2 1 1 1 1 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 134 | 7 10 3 23 42 6 12 2 4 12 11 2 Power 18 | 1 1 . 4 7 1 . 1 . 1 1 1 Engine 10 | 1 1 . 2 4 1 . . . . . 1 Core 6 | . . . 2 3 . . 1 . . . . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 44 | 2 3 . 4 17 3 4 . 1 7 3 . Treads 1 | . . . 1 . . . . . . . . Leg 4 | . . . . 4 . . . . . . . Wheel 18 | 2 3 . 3 9 1 . . . . . . Hover 9 | . . . . 2 2 3 . 1 1 . . Flight 12 | . . . . 2 . 1 . . 6 3 . Utility 48 | 2 3 2 7 13 2 5 1 1 4 7 1 Device 18 | 1 . 1 2 5 1 1 1 . 2 3 1 Storage 3 | 1 2 . . . . . . . . . . Processor 4 | . . . 1 . . . . . 1 2 . Hackware 10 | . . . 1 2 1 2 . 1 1 2 . Protection 13 | . 1 1 3 6 . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 3 1 8 5 . 3 . 2 . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 2 1 . 2 . . . . . Ballistic Cannon 8 | . 1 1 3 2 . . . 1 . . . Launcher 3 | . 1 . 1 . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 4 | . . . 1 2 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 51 | . 4 . 7 11 . 2 . . 2 7 18 Power 4 | . . . 1 . . . . . . 1 2 Propulsion 22 | . 2 . 3 6 . 1 . . . 3 7 Utility 18 | . 1 . 1 3 . . . . 2 3 8 Weapon 7 | . 1 . 2 2 . 1 . . . . 1 Highest Loss Streak 17 | . 3 . 2 6 . 2 . . 2 7 17 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 4 12 18 19 18 19 19 18 18 18 13 11 Power . | 1 1 2 . . . . . . . 1 1 Propulsion 1 | 2 2 1 . . . 2 4 5 4 3 1 Utility 12 | . 5 10 13 15 16 14 13 11 10 6 6 Weapon 2 | . 2 5 4 2 2 2 1 1 2 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | 2 3 . 7 8 2 2 1 . 3 5 6 Power 5 | 1 1 . 1 . . . . . . 1 1 Propulsion 6 | . 1 . . 2 . . . . 2 . 1 Utility 21 | . 1 . 6 3 2 . 1 . 1 4 3 Weapon 7 | 1 . . . 3 . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 98 94 91 88 84 87 93 93 90 88 Engine 5 | . 14 11 7 4 6 5 5 4 3 . 2 Core 1 | . . . 1 2 . . 1 4 4 3 . Treads 1 | . . . 5 1 . . . . . . . Wheel 17 | . 27 33 29 23 11 . . . . . . Hover 6 | . . . . 1 14 19 26 28 27 . . Flight 3 | . . . . 1 2 3 . . 2 27 26 Device 11 | . 7 6 6 11 12 15 11 14 17 12 11 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 4 Processor 6 | . . . 8 7 6 5 5 4 4 10 8 Hackware 10 | . . . 4 8 13 17 21 22 18 20 23 Protection 6 | . 5 14 7 8 6 . . . . 2 3 Ballistic Gun 1 | . 11 9 . . . 1 5 1 . . . Ballistic Cannon 2 | . 1 11 10 2 . . . 2 2 . . Slashing Weapon 4 | . . . 2 6 6 4 5 4 4 4 4 Peak Build Rating 123 | 8 9 13 27 45 60 76 83 96 111 114 123 Average Rating 47 | 5 7 10 20 39 55 71 79 94 107 100 113 On Entrance 52 | . 8 9 13 27 44 60 75 83 96 97 114 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 15 51 56 63 83 62 65 66 72 75 48 47 Greatest Support 87 | 26 26 36 58 46 39 63 63 75 87 53 53 Greatest Overweight (x) 7 | . 4 1 1 6 1 2 1 . 1 . 7 Average Overweight (x) . | . 1 1 . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 19 15 15 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 15 13 Average Carried 18 | 4 12 18 19 19 19 19 19 19 19 14 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 Final Carried 20 | 8 20 20 20 20 20 20 20 20 15 11 13 Class Distribution -------------------- 24% | Scavenger-Mutant 20% | Scavenger-Gladiator 15% | Hacker-Gladiator 13% | Mutant 8% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 3230 | 327 249 120 948 779 128 165 . . 212 96 206 Remotely . | . . . . . . . . . . . . Salvage Created 4292 | 151 381 119 826 1973 49 263 . . 212 96 222 Parts 268 | 12 20 5 62 116 4 19 . . 10 10 10 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 73 | . 9 3 26 26 . 5 . . 4 . . Melee 27 | . . . . 21 . 2 . . 4 . . Guns 9 | . 6 2 . 1 . . . . . . . Cannons 21 | . . 1 19 1 . . . . . . . AOE 16 | . 3 . 7 3 . 3 . . . . . Classes Destroyed 15 | 2 5 . 5 3 . . . . . . . Worker 25 | . 1 1 2 14 1 2 . . . 2 2 Builder 5 | . . . 2 3 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . Recycler 10 | 1 . 1 2 5 . . . . . . 1 Mechanic 2 | . . . . 1 . . . . 1 . . Operator 12 | . 1 1 3 3 1 1 . . . 1 1 Watcher 5 | . . . 2 1 . . . . . 1 1 Swarmer 28 | . 3 3 11 4 . 3 . . 4 . . Grunt 26 | . 6 . 9 11 . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 5 | . . . 4 1 . . . . . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 10 | . . . . 8 . 2 . . . . . Best Kill Streak 6 | 2 3 5 6 5 1 3 . . 3 1 2 Combat Bots Only 4 | . 3 3 4 4 . 3 . . 3 . . Max Kills in Single Turn 3 | 1 3 1 2 3 1 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 2 2 . 3 . . . . . Melee 1 | . . . . 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 667 | . 45 13 119 194 15 51 . . 30 25 175 Missed 204 | . 12 4 35 53 7 16 . . 15 15 47 Hits 463 | . 33 9 84 141 8 35 . . 15 10 128 Melee 18 | . . . 1 13 . . . . . . 4 Projectile 445 | . 33 9 83 128 8 35 . . 15 10 124 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 24 | . . 1 3 6 . 4 . . . . 10 Actively Blocked 10 | . . . . . . . . . . . 10 Damage Taken 8108 | . 371 83 1116 2288 49 738 . . 390 364 2709 Core 2599 | . 85 31 161 449 5 138 . . 127 . 1603 Absorbed by Shields 656 | . . . . 113 . . . . . . 543 Redirected to Shielding 145 | . 17 10 18 . . 11 . . . 42 47 Regen/Repaired (Parts) 152 | . . 59 . 93 . . . . . . . Core Remaining (%) 83 | 100 66 92 70 35 99 86 100 100 91 . . Volleys Fired 202 | 23 59 16 84 14 . 4 . . 2 . . Largest 2 | 2 2 2 2 1 . 1 . . 1 . . Hottest 100 | 60 100 50 100 40 . 43 . . 43 . . Shots Fired 314 | 45 76 31 141 14 . 5 . . 2 . . Gun 149 | 45 73 15 9 3 . 4 . . . . . Cannon 145 | . . 16 123 6 . . . . . . . Launcher 17 | . 2 . 7 5 . 1 . . 2 . . Special 3 | . 1 . 2 . . . . . . . . Kinetic 256 | 22 58 31 132 9 . 4 . . . . . Thermal 3 | . 1 . 2 . . . . . . . . Explosive 14 | . 2 . 7 5 . . . . . . . Electromagnetic 41 | 23 15 . . . . 1 . . 2 . . Robot Hit Streak 9 | 4 8 9 9 2 . 3 . . 4 . . Robot Miss Streak 9 | 7 3 2 9 1 . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 328 | 19 53 14 107 100 4 11 . . 6 7 7 Core Hits 193 | 5 21 7 88 49 1 9 . . 5 4 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 1 . 1 10 . 2 . . . . . Blast 1 | . . . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Sever 12 | . . . . 10 . 2 . . . . . Melee Attacks 316 | . . . 12 150 15 67 . 1 18 35 18 Impact 3 | . . . 3 . . . . . . . . Slashing 313 | . . . 9 150 15 67 . 1 18 35 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 45 | . . . 6 26 3 3 . . . 2 5 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13438 | 267 861 210 2779 6555 447 919 . . 340 466 594 Guns 1208 | 267 700 101 81 59 . . . . . . . Cannons 1825 | . . 109 1545 171 . . . . . . . Explosions 1309 | . 161 . 493 332 . 247 . . 76 . . Melee 9064 | . . . 660 5993 447 672 . . 232 466 594 Ramming 32 | . . . . . . . . . 32 . . Kinetic 2720 | 140 514 210 1626 230 . . . . . . . Thermal 163 | . . . . . . 163 . . . . . Explosive 986 | . 161 . 493 332 . . . . . . . Electromagnetic 473 | 127 186 . . . . 84 . . 76 . . Impact 137 | . . . 137 . . . . . . . . Slashing 8927 | . . . 523 5993 447 672 . . 232 466 594 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 11 . 5 . . 1 2 6 Average Corruption 4 | . . . . 5 . 4 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . . . 63 . 9 . . 1 . 5 Message Errors 19 | . . . . 15 . 3 . . . . 1 Matter Fused 21 | . . . . 18 . 1 . . 1 . 1 Heat Flow Errors 10 | . . . . 8 . 2 . . . . . Energy Discharges 13 | . . . . 11 . 2 . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . 9 . . . . . . 1 Data Loss (major) 2 | . . . . 1 . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1997 | . . 7 229 1232 190 200 . . 28 21 90 Projectiles 11 | . . 7 4 . . . . . . . . Explosions 55 | . . . 28 27 . . . . . . . Melee 1931 | . . . 197 1205 190 200 . . 28 21 90 Knockbacks 47 | . . 2 45 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 41 | . . 2 39 . . . . . . . . Secondary 5 | . . . 5 . . . . . . . . Self-Inflicted Damage 180 | . . . 35 92 . 23 . . 30 . . Shots 6 | . . . 1 3 . 1 . . 1 . . Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . 54 . 24 270 . 208 . 88 80 210 132 Average Temperature 38 | . 22 . 8 101 . 81 . 33 18 47 36 Received Heat Transfer 1170 | . 198 . 414 408 6 99 . . 27 . 18 Effects 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | 1 1 . 2 . . . . . 2 . . Impact Corruptions 3 | . . . 2 . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . Heat Transferred 150 | . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . 1 2 1 1 . . . . . Low Security (%) 85 | 100 100 100 77 76 81 88 100 100 100 100 100 Level 1 13 | . . . 22 19 18 11 . . . . . Level 2 1 | . . . . 4 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 460 | 5 96 75 290 460 234 255 91 44 89 111 148 Initial 224 | . . 33 10 59 224 . 91 42 24 40 70 Average 101 | 1 23 22 113 149 45 105 90 38 28 55 108 Influence Increases 4015 | 25 288 90 862 1141 130 718 . 32 196 355 178 Destroy 0b10 Robot/C 1540 | . 180 60 520 520 40 140 . . 80 . . Destroy 0b10 Robot/NC 330 | 25 20 15 60 135 10 15 . . 5 20 25 Destroy Leader 356 | . 34 10 116 142 20 30 . . . 2 2 Allied During Kill 11 | . . . . . 4 7 . . . . . Successful Hack 213 | . 11 5 15 38 17 18 . 15 30 60 4 Disable Machine 390 | . 15 . 30 90 30 180 . . 15 15 15 Destroy Structure 440 | . 13 . 31 36 9 208 . 2 36 78 27 Partial Spotted 165 | . . . . 15 . . . 15 15 60 60 Lose Combat Pursuer 570 | . 15 . 90 165 . 120 . . 15 120 45 Influence Decreases 4015 | 25 208 145 755 815 588 530 107 69 171 313 289 Entered New Map 595 | . . 47 15 73 234 . 97 39 20 29 41 Time Decay 2435 | 25 183 98 380 632 130 490 10 30 133 214 110 Lost Part 441 | . 25 . 60 110 . 20 . . 18 70 138 Lost Ally 20 | . . . . . . 20 . . . . . Purge Threat 524 | . . . 300 . 224 . . . . . . Squads Dispatched 31 | . 1 1 3 12 3 4 . . 1 3 3 Investigation 2 | . . . . 1 . 1 . . . . . Extermination 16 | . . . . 8 1 2 . . 1 3 1 Reinforcement 13 | . 1 1 3 3 2 1 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 13 | . 3 . 7 . . . . 1 1 1 . Communications Jammed 2 | . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . 2 . Times Spotted 180 | . 16 7 49 46 4 17 . 1 8 13 19 Peak Tracking Total 13 | . 4 3 7 5 1 5 . 6 5 13 11 Tactical Retreats 24 | . 1 . 4 7 . 6 . . 1 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 17 | . . . . 3 . . . . 1 2 11 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 26 | . 1 . 2 6 2 12 . . 1 1 1 Max in Single Turn 8 | . 1 . 1 1 1 8 . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 46 | . 2 3 5 10 5 4 . 2 2 9 4 Terminals 36 | . 2 2 5 3 5 3 . 2 2 8 4 Fabricators 4 | . . . . 4 . . . . . . . Repair Stations 3 | . . 1 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . Total Hacks 118 | . 6 11 17 22 23 11 . 5 3 14 6 Successful 56 | . 2 3 9 9 12 2 . 4 2 8 5 Failed 62 | . 4 8 8 13 11 9 . 1 1 6 1 Catastrophic 10 | . . 1 2 2 2 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 57 | . 6 6 14 4 15 4 . 2 2 3 1 Terminals 93 | . 6 6 17 7 23 8 . 5 3 12 6 Fabricators 8 | . . . . 8 . . . . . . . Repair Stations 9 | . . 5 . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 5 | . . . . . . 3 . . . 2 . Terminal Hacks 33 | . . . 7 1 9 1 . 3 1 6 5 Part Schematic 3 | . . . 2 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 3 | . . . . . . . . . . 3 . Level Access Points 5 | . . . . . 1 1 . 1 . 1 1 Emergency Access Points 3 | . . . . . 1 . . . . . 2 Machine Index 1 | . . . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 4 | . . . . . 1 . . 1 1 1 . Disengage Seal 2 | . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . 3 . . . . . . . Load Schematic 2 | . . . . 2 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 1 2 3 3 1 . 1 1 2 . Terminals 16 | . 2 1 2 3 3 1 . 1 1 2 . Assimilate 1 | . . . . . 1 . . . . . . Botnet 12 | . 1 1 2 2 2 1 . 1 1 1 . Operators 3 | . 1 . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 2 2 5 10 5 4 . 2 2 6 2 Full Trace Events 3 | . . . 1 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 36 | . . . . 36 . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . Time 48 | . . 26 . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . Highest-Rated Group 41 | . . . . . 41 41 . . . . . Highest-Rated Ally 41 | . . . . . 41 41 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . . 7 10 . . . . . Total Damage 583 | . . . . . 242 341 . . . . . Kills 4 | . . . . . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Active Infowar (turns) 5783 | 67 266 219 773 1590 513 1282 21 73 290 459 230 Optics 486 | . . . . . . . . . . 256 230 Sensors 5038 | . . . 727 1590 513 1234 21 73 290 403 187 Structural 777 | . . . . . . . 11 73 290 403 . Seismic 2658 | 67 266 219 47 . . 1281 21 73 290 394 . Machine Analysis 478 | . . . . . . . . . . 457 21 Jamming 38 | . . . . . . . . . 2 20 16 ECM 140 | . . . . . . 106 . . 31 3 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 7948 | 175 516 342 1092 2953 515 1282 21 73 290 459 230 Spaces Moved 6252 | 94 303 203 562 1721 399 739 22 133 380 1046 650 Core 3 | 1 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 11 | . . . . 11 . . . . . . . Wheels 3023 | 93 303 203 562 1710 152 . . . . . . Hover 1480 | . . . . . 247 739 22 133 339 . . Flight 1735 | . . . . . . . . . 41 1046 648 Fastest Speed 22 | 50 80 101 90 95 98 44 44 41 22 22 23 Average Speed 76 | 91 103 101 106 110 105 89 66 41 38 22 24 Slowest Speed 540 | 100 140 101 115 540 110 156 100 41 100 28 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 7 64 17 57 40 14 18 1 4 10 30 28 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 201 | . . . 17 33 8 95 . 1 12 26 9 Terrain Destroyed 250 | . 10 . 32 36 8 116 . 1 12 26 9 Melee 137 | . . . 3 26 8 52 . 1 12 26 9 Projectile 4 | . . . . 2 . 2 . . . . . AOE 109 | . 10 . 29 8 . 62 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 8537 | 137 427 307 889 2504 467 1223 28 148 496 1218 693 Wait 1318 | . 32 81 149 503 15 381 1 7 59 80 10 Move 6241 | 93 302 202 561 1720 398 738 21 132 379 1045 650 Hop . | . . . . . . . . . . . . Pick Up 111 | 12 17 2 22 20 11 5 3 3 6 8 2 Fast Attach 60 | 5 1 2 9 24 2 4 . . 4 7 2 Attach 57 | 2 4 2 8 11 5 6 2 2 8 7 . Detach 13 | . 1 . 2 3 2 1 . . 1 3 . Swap 70 | . 6 1 16 15 3 10 . 2 5 8 4 Drop 116 | 2 5 1 26 36 12 7 1 1 13 12 . Fire 202 | 23 59 16 84 14 . 4 . . 2 . . Melee 316 | . . . 12 150 15 67 . 1 18 35 18 Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 28 | . . . . 8 . . . . . 13 7 Rewire 4 | . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Discovered new exit (range 6) 473 | -10/Materials | Lost 3 parts (1n1u1w) 656 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Derelicts attacked the area 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -9/Materials | Repaired Assault Rifle 1014 | -9/Materials | Discovered new exit (range 10) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -8/Materials | Build established: Scavenger-Mutant 2086 | -8/Materials | Discovered new exit (range 16) 2125 | -8/Materials | Identified exit to Factory 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Utility x2 2242 | -7/Factory | Fabricated Hacking Suite (x1) 2270 | -7/Factory | Discovered new exit (range 7) 2275 | -7/Factory | Identified exit to Lower Caves 2442 | -7/Factory | Build established: Hacker-Gladiator 2733 | -7/Factory | Lost 6 parts (3n2u1w) 3152 | -7/Factory | Build established: Scavenger-Gladiator 3402 | -7/Factory | Allied Derelicts emerged from ambush trap array 3695 | -7/Factory | Found Powered Armor 3995 | -7/Factory | Repaired Greatsword 4211 | -7/Factory | Core integrity fell below 50% 4509 | -7/Factory | Build established: Scavenger-Mutant 4599 | -7/Factory | Discovered exit to Lower Caves (range 4) 4694 | -7/Factory | System corruption reached 10% 5050 | -7/Factory | Discovered new exit (range 5) 5078 | -7/Factory | Identified exit to Factory 5079 | -7/Factory | Entered another Factory area 5079 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5226 | -6/Factory | Identified exit to Factory 5292 | -6/Factory | Discovered new exit (range 6) 5297 | -6/Factory | Identified exit to Lower Caves 5556 | -6/Factory | Build established: Hacker-Gladiator 5594 | -6/Factory | Entered another Factory area 5594 | -5/Factory | Accompanied by 1 ally 5594 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6419 | -5/Factory | Build established: Hacker-Mutant 6865 | -5/Factory | Identified exit to Factory 6876 | -5/Factory | Entered another Factory area 6876 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6876 | -4/Factory | Discovered new exit (range 6) 6878 | -4/Factory | Identified exit to Research 6897 | -4/Factory | Entered Research 6897 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6936 | -3/Research | Identified exit to Research 6970 | -3/Research | Entered another Research area 6970 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7259 | -2/Research | Discovered new exit (range 4) 7259 | -2/Research | Identified exit to Access 7260 | -2/Research | Entered Access 7260 | -1/Access | Evolved 2 slots: Utility x2 7347 | -1/Access | Spotted B-99 Colossus 7504 | -1/Access | Allied Derelicts emerged from ambush trap array 7581 | -1/Access | Identified exit to Surface 7718 | -1/Access | Discovered new exit (range 7) 7719 | -1/Access | Identified exit to Command 7719 | -1/Access | Entered Command 7731 | -1/Command | Lost 7 parts (1p3n3u) 7734 | -1/Command | Disengaged cave seal 7827 | -1/Command | Spotted B-99 Colossus 7832 | -1/Command | Disengaged cave seal 7932 | -1/Command | Spotted Executioner 7932 | -1/Command | Spotted Executioner 7932 | -1/Command | Spotted Executioner 7932 | -1/Command | Spotted Executioner 7932 | -1/Command | Spotted Striker 7932 | -1/Command | Spotted Striker 7932 | -1/Command | Spotted Alpha 7 7932 | -1/Command | Spotted Alpha 7 7935 | -1/Command | Spotted B-99 Colossus 7936 | -1/Command | Spotted B-99 Colossus 7945 | -1/Command | Core integrity fell below 50% 7948 | -1/Command | Core integrity fell below 20% 7949 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 07946_ Slug penetrates Striker. 07946_ Penetrated by Slug. 07946_ A bubble of rippling energy engulfs the area. 07946_ Field strength at 94. 07946_ Penetrated by Slug. 07946_ Slug penetrates Wall. 07947_ Penetrated by Slug. 07947_ Slug penetrates Striker. 07947_ Penetrated by Slug. 07947_ Stasis field depleted. 07948_ System corrupted: Matter fused (-8). 07948_ Penetrated by Slug. 07948_ Slug penetrates B-99 Colossus. 07949_ Penetrated by Slug. 07949_ Knocked back. 07949_ Triggered Stasis Trap. 07949_ Alpha 7 system corrupted by crushing effect. 07949_ Slug penetrates Striker. 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