Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 01:11:19 Player: WayneKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (4729) 4729 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 10614 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 560 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 12/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Gravmag System Gravmag System Cooled Aerolev Unit > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Cooled VTOL Module Improved Signal Interpreter Core Analyzer Advanced EMP Blaster Mini Grenade Launcher Katana Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Aerolev Unit Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Armored Huge Wheel Aerolev Unit Cooled Aerolev Unit Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Assault Rifle High-powered Shotgun Precision Assault Rifle Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Katana [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Light Armor Plating Device System Restoration Module Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 4 | . . . 2 . . . 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 115 | 3 17 2 25 1 . 2 19 11 . 35 Power 9 | . 2 . 2 . . . 2 1 . 2 Engine 5 | . 2 . 2 . . . 1 . . . Core 4 | . . . . . . . 1 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 30 | 3 7 . 5 . . . 3 3 . 9 Treads 11 | 2 1 . 5 . . . 2 . . 1 Leg 6 | . 4 . . . . . . . . 2 Wheel 6 | 1 2 . . . . . 1 1 . 1 Hover 6 | . . . . . . . . 2 . 4 Flight 1 | . . . . . . . . . . 1 Utility 39 | . 4 1 11 1 . . 7 1 . 14 Device 10 | . . . 1 . . . 2 . . 7 Storage 7 | . 2 . 1 . . . 1 . . 3 Processor 4 | . . . . . . . 2 . . 2 Hackware 1 | . . . . . . . . . . 1 Protection 17 | . 2 1 9 1 . . 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 37 | . 4 1 7 . . 2 7 6 . 10 Energy Gun 4 | . 2 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 24 | . 2 . 5 . . 1 5 4 . 7 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . . . . . . 1 2 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 3 . 2 Parts Lost 33 | . . 2 5 . . . 4 3 . 19 Power 4 | . . . . . . . 1 1 . 2 Propulsion 9 | . . . 1 . . . . 2 . 6 Utility 12 | . . 1 4 . . . 3 . . 4 Weapon 8 | . . 1 . . . . . . . 7 Highest Loss Streak 7 | . . 1 2 . . . 2 2 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 100 100 100 91 82 90 84 Engine 8 | . 14 14 11 11 11 11 3 6 . . Core 1 | . . . . . . . 4 . 9 6 Treads 11 | . 3 . 13 22 22 22 25 2 . . Leg 6 | . 18 28 7 . . . . . . 2 Wheel 2 | . 5 . . . . . . 9 9 6 Device 2 | . . . 3 . . . 1 7 . 8 Storage 11 | . 14 14 18 11 11 11 9 9 9 7 Processor 7 | . . . . . . . 14 18 18 20 Protection 16 | . 13 13 20 33 33 33 14 9 18 3 Energy Gun 3 | . 14 14 3 . . . . . . . Ballistic Gun 17 | . 13 14 18 22 22 22 17 17 18 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 14 51 31 49 46 46 46 49 47 47 48 Greatest Support 69 | 20 40 26 46 46 46 46 69 28 28 35 Greatest Overweight (x) 6 | . 3 1 2 . . . 1 1 1 6 Average Overweight (x) . | . . 1 . . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 14 14 15 15 15 14 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 8 Class Distribution -------------------- 86% | Mutant 4% | Commander-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Garrison Commander-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Matter Collected 3380 | 200 220 57 544 149 . 108 637 368 59 1038 Remotely . | . . . . . . . . . . . Salvage Created 5018 | . 392 406 1122 23 . 140 1124 558 112 1141 Parts 336 | . 23 25 82 . . 6 72 35 8 85 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Combat Hostiles Destroyed 121 | . 9 12 26 2 . 5 26 10 5 26 Guns 112 | . 9 11 26 2 . 4 24 10 5 21 Cannons 5 | . . . . . . . . . . 5 AOE 4 | . . 1 . . . 1 2 . . . Classes Destroyed 12 | . 3 1 2 1 . 1 2 . . 2 Worker 6 | . . 1 . . . 1 3 . . 1 Builder 3 | . . . . . . . 1 . . 2 Watcher 15 | . 3 . 3 . . . 4 1 . 4 Swarmer 35 | . 3 6 5 . . 3 6 . 4 8 Grunt 57 | . 6 6 12 . . 1 14 7 1 10 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . . 8 . . . 4 3 . 1 Hunter 4 | . . . . . . 1 1 . . 2 Programmer 3 | . . . . . . . . . . 3 Heavy 2 | . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 6 | . 4 4 3 2 . 3 6 4 3 5 Combat Bots Only 5 | . 4 3 3 2 . 3 5 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 1 2 2 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 1 | . . 1 . . . 1 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Damage Taken 7697 | . 394 496 1219 58 . 371 1115 645 123 3276 Core 1176 | . 47 63 139 21 . 53 74 54 14 711 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 56 | . 2 . 54 . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . . 11 . . Core Remaining (%) 69 | 100 . 56 . . . 46 . . 74 . Volleys Fired 424 | . 34 43 97 7 . 12 79 30 11 111 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 100 | . 100 60 85 46 . 46 53 59 48 76 Shots Fired 808 | . 66 85 179 14 . 23 154 60 22 205 Gun 771 | . 66 85 179 14 . 22 149 59 22 175 Cannon 30 | . . . . . . . . . . 30 Launcher 7 | . . . . . . 1 5 1 . . Special . | . . . . . . . . . . . Kinetic 684 | . 20 43 150 14 . 22 149 59 22 205 Thermal 63 | . 34 . 29 . . . . . . . Explosive 6 | . . . . . . 1 5 . . . Electromagnetic 55 | . 12 42 . . . . . 1 . . Robot Hit Streak 23 | . 8 8 23 14 . 8 16 19 6 12 Robot Miss Streak 6 | . 5 6 3 1 . 1 3 2 2 4 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 15 | . . 3 1 . . 1 2 2 3 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 1 1 Shots Hit Robots 563 | . 40 49 125 11 . 17 111 47 14 149 Core Hits 255 | . 20 24 52 5 . 6 57 21 7 63 Critical Kills 6 | . . . 2 . . . 2 . . 2 Critical Parts Destroyed 4 | . . . 2 . . 1 1 . . . Critical Strikes 18 | . 2 . 6 . . 1 4 1 . 4 Burn 4 | . 2 . 2 . . . . . . . Destroy 12 | . . . 4 . . 1 4 1 . 2 Blast 2 | . . . . . . . . . . 2 Melee Attacks 10 | . . . . . . . . 3 . 7 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . 3 . 7 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10368 | . 528 693 1775 163 . 376 2652 906 223 3052 Guns 8780 | . 495 546 1753 163 . 206 2004 842 223 2548 Cannons 462 | . . . . . . . . . . 462 Explosions 1011 | . 33 120 . . . 162 634 62 . . Melee 42 | . . . . . . . . . . 42 Ramming 73 | . . 27 22 . . 8 14 2 . . Kinetic 8209 | . 76 204 1481 163 . 206 2004 842 223 3010 Thermal 900 | . 321 120 272 . . . 187 . . . Explosive 609 | . . . . . . 162 447 . . . Electromagnetic 535 | . 131 342 . . . . . 62 . . Impact . | . . . . . . . . . . . Slashing 42 | . . . . . . . . . . 42 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . 1 . 3 Average Corruption 1 | . . . 1 1 1 1 . 1 . 2 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . 15 10 1 3 . . . 3 Message Errors 5 | . . . 1 2 1 1 . . . . Matter Fused 6 | . . . 2 3 . . . . . 1 Heat Flow Errors 5 | . . . 2 3 . . . . . . Energy Discharges 5 | . . . 3 . . 1 . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 7 | . . . 4 1 . 1 . . . 1 Data Loss (major) 2 | . . . 1 1 . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 163 | . . 5 . . . 18 52 . . 88 Projectiles 5 | . . . . . . . . . . 5 Explosions 151 | . . 5 . . . 18 52 . . 76 Melee 7 | . . . . . . . . . . 7 Knockbacks 3 | . . 1 . . . . . . . 2 Impact 1 | . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 412 | . 32 36 . . . 35 80 26 . 203 Shots 8 | . 1 1 . . . 1 1 1 . 3 Rammed 6 | . . . 4 . . . 1 1 . . Targets Rammed 16 | . . 7 6 . . 1 1 1 . . Kicked 9 | . . 7 2 . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 527 | . 527 186 384 278 . 122 58 60 66 99 Average Temperature 77 | . 168 72 97 80 . 46 17 23 26 27 Received Heat Transfer 2480 | . 213 192 366 80 . 126 531 324 27 621 Effects 6 | . 6 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 5 . 1 . . 1 . . . . Heat Transferred 2214 | . 1037 250 777 . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Peak Influence 796 | . 215 178 400 90 . 222 333 315 796 534 Initial 417 | . . 20 . 90 . . . 140 204 417 Average 118 | . 42 70 139 19 . 95 92 89 576 277 Maximum Alert Level 3 | . 1 . 2 . . 1 1 1 3 2 Low Security (%) 77 | 100 94 100 71 100 . 75 94 84 . 22 Level 1 18 | . 5 . 28 . . 24 5 15 20 55 Level 2 3 | . . . . . . . . . 60 21 Level 3 . | . . . . . . . . . 18 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 3 . 2 . . . 5 4 . 13 Investigation 4 | . 2 . 1 . . . . 1 . . Extermination 4 | . . . . . . . . . . 4 Reinforcement 16 | . 1 . 1 . . . 2 3 . 9 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Distress Signals 9 | . . . 4 . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 236 | . 19 12 48 16 . 9 47 28 12 45 Peak Tracking Total 15 | . 5 3 5 15 . 3 5 6 3 7 Tactical Retreats 25 | . 1 . 4 2 . 1 10 5 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Traps Triggered 6 | . 2 . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Machines Disabled 11 | . 1 1 . . . . 3 1 . 5 Max in Single Turn 5 | . 1 1 . . . . 2 1 . 5 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Machines Accessed 47 | . 9 1 16 . 1 . 5 10 . 5 Terminals 32 | . 7 1 11 . . . 4 7 . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . . . 2 . . . 1 1 . . Recycling Units 6 | . 2 . 1 . . . . 1 . 2 Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 142 | . 24 3 52 . 4 . 18 32 . 9 Successful 83 | . 15 2 28 . 4 . 12 18 . 4 Failed 59 | . 9 1 24 . . . 6 14 . 5 Catastrophic 3 | . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 82 | . 15 3 29 . . . 10 21 . 4 Terminals 112 | . 21 3 39 . . . 17 27 . 5 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 8 | . . . 4 . . . 1 3 . . Recycling Units 10 | . 3 . 3 . . . . 1 . 3 Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 49 | . 7 2 16 . 4 . 10 9 . 1 Record 10 | . 1 . 2 . 4 . 3 . . . Part Schematic 2 | . . 2 . . . . . . . . Robot Analysis 7 | . 2 . 3 . . . 1 1 . . Prototype ID Bank 6 | . 2 . 1 . . . 1 2 . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 6 | . . . 2 . . . 2 2 . . Unreport Threat 4 | . . . 2 . . . 1 1 . . Locate Traps 9 | . 2 . 3 . . . 1 2 . 1 Hauler Manifests 2 | . . . 1 . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . Scan Component 3 | . . . 2 . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 8 | . 3 . 2 . . . . 1 . 2 Report Inventory 6 | . 2 . 1 . . . . 1 . 2 Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 18 | . 5 . 5 . . . 2 5 . 1 Terminals 18 | . 5 . 5 . . . 2 5 . 1 Track 4 | . . . 2 . . . . 2 . . Assimilate 2 | . 2 . . . . . . . . . Botnet 10 | . 2 . 3 . . . 2 2 . 1 Operators 2 | . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 37 | . 6 1 14 . . . 4 8 . 4 Full Trace Events 2 | . . . 1 . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 136 | . . . . . . . . 136 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 3 . 2 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Total Allies 16 | . . . . 4 . . . 12 . . Largest Group 11 | . . . . 3 1 1 . 11 11 7 Highest-Rated Group 273 | . . . . 47 16 16 . 273 273 125 Highest-Rated Ally 100 | . . . . 31 16 16 . 100 100 29 Total Orders . | . . . . . . . . . . . Ally Attacks 143 | . . . . 20 . 16 . 20 74 13 Total Damage 2183 | . . . . 118 . 203 . 765 908 189 Kills 30 | . . . . 2 . 5 . 9 12 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Robot Analysis Total 7 | . 2 . 3 . . . 1 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Turns Passed 20439 | 6 2886 1353 3806 1811 330 1034 3902 2303 334 2674 Spaces Moved 7399 | 2 846 638 1217 601 204 567 953 625 222 1524 Core 1 | . . . . . . . . . . 1 Treads 3197 | . 168 . 925 601 204 567 725 . . 7 Legs 1308 | 1 355 638 292 . . . . . . 22 Wheels 2890 | 1 323 . . . . . 228 625 222 1491 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Fastest Speed 43 | 100 100 190 160 160 160 160 115 115 115 43 Average Speed 154 | 110 146 190 211 160 160 160 151 115 115 115 Slowest Speed 350 | 120 190 190 320 160 160 160 163 115 115 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 2 96 97 92 97 58 99 52 85 33 43 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . Scrap Searched 7 | . . 3 . 2 . 2 . . . . Spaces Dug 6 | . . . . . . . . . . 6 Terrain Destroyed 152 | . 5 12 . . . 8 86 . . 41 Melee 6 | . . . . . . . . . . 6 Projectile 7 | . . . . . . . . . . 7 AOE 139 | . 5 12 . . . 8 86 . . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Total 15642 | 4 2431 697 2274 1438 208 672 3266 2142 283 2227 Wait 7543 | . 1502 4 890 829 5 91 2188 1460 44 530 Move 7388 | 1 845 637 1216 600 203 566 952 624 220 1524 Hop . | . . . . . . . . . . . Pick Up 69 | . 20 3 16 . . . 10 7 . 13 Fast Attach 32 | . 6 . 11 . . . 8 3 . 4 Attach 25 | . . 2 4 . . . 3 2 . 14 Detach 2 | . 1 . . . . . . . . 1 Swap 58 | 3 11 . 10 1 . 2 8 6 . 17 Drop 65 | . 12 1 24 1 . . 17 4 . 6 Fire 424 | . 34 43 97 7 . 12 79 30 11 111 Melee 10 | . . . . . . . . 3 . 7 Ram 2 | . . . . . . . 1 1 . . Kick 9 | . . 7 2 . . . . . . . Crush 5 | . . . 4 . . 1 . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 513 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 6) 1998 | -10/Materials | Discovered new exit (range 3) 2645 | -10/Materials | Discovered new exit (range 8) 2893 | -10/Materials | Entered Mines 3010 | -10/Mines | Discovered new exit (range 6) 3541 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3545 | -10/Mines | Found Prototype Device 4240 | -10/Mines | Discovered new exit (range 3) 4246 | -10/Mines | Entered Materials 4246 | -9/Materials | Evolved 2 slots: Utility x2 4247 | -9/Materials | Identified exit to Mines 6328 | -9/Materials | Discovered new exit (range 8) 6778 | -9/Materials | Identified Exp. Sensor Array 7194 | -9/Materials | Discovered new exit (range 10) 8052 | -9/Materials | Entered Mines 8165 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8425 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8564 | -9/Mines | Discovered new exit (range 5) 8712 | -9/Mines | Assembled infested the area 9311 | -9/Mines | Discovered new exit (range 6) 9318 | -9/Mines | Received a Mining Laser from a helpful Derelict 9581 | -9/Mines | Discovered new exit (range 13) 9636 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9863 | -9/Mines | Entered Exiles 9863 | -9/Exiles | Accompanied by 1 ally 9864 | -9/Exiles | Identified exit to Mines 9900 | -9/Exiles | Met 8R-AWN 9931 | -9/Exiles | Met EX-HEX 9975 | -9/Exiles | Met EX-BIN 10035 | -9/Exiles | Met EX-DEC 10043 | -9/Exiles | Learned location of Zion (-7) 10193 | -9/Exiles | Entered Mines 10193 | -8/Mines | Accompanied by 1 ally 10335 | -8/Mines | Core integrity fell below 50% 10416 | -8/Mines | Discovered new exit (range 15) 10663 | -8/Mines | Discovered new exit (range 9) 11227 | -8/Mines | Entered Materials 11227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11228 | -8/Materials | Identified exit to Storage 14717 | -8/Materials | Discovered new exit (range 3) 14875 | -8/Materials | Garrison activated, responded to threat 15129 | -8/Materials | Entered Storage 16823 | -8/Storage | Repaired Broken Exp. Sensor Array 16903 | -8/Storage | Met 01-MTF 16937 | -8/Storage | Used back door to open Recycling access 16937 | -8/Storage | Discovered new exit (range 5) 17195 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 17412 | -8/Storage | Discovered new exit (range 5) 17431 | -8/Storage | Identified exit to Garrison 17432 | -8/Storage | Entered Garrison 17432 | -8/Garrison | Accompanied by 11 allies (01-MTF) 17437 | -8/Garrison | 01-MTF left 17477 | -8/Garrison | Build established: Commander-Mutant 17484 | -8/Garrison | Triggered checkpoint 17526 | -8/Garrison | Triggered checkpoint 17538 | -8/Garrison | Triggered checkpoint 17568 | -8/Garrison | Triggered checkpoint 17590 | -8/Garrison | Discovered new exit (range 12) 17612 | -8/Garrison | Installed Relay Interface Framework 17766 | -8/Garrison | Entered Factory 17766 | -7/Factory | Accompanied by 7 allies 17766 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18062 | -7/Factory | Build established: Commander-Skirmisher 18181 | -7/Factory | Discovered new exit (range 4) 18184 | -7/Factory | Identified exit to Factory 18609 | -7/Factory | Cargo convoy interrupted 19548 | -7/Factory | Build established: Skirmisher 20315 | -7/Factory | Discovered exit to Factory (range 14) 20323 | -7/Factory | Core integrity fell below 50% 20402 | -7/Factory | Core integrity fell below 20% 20406 | -7/Factory | Lost 7 parts (1p3n2u1w) 20440 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20414_ K-01 Serf collects debris. 20414_ Hpw. Shotgun destroyed. 20414_ K-01 Serf collects debris. 20416_ S-27 Virus destroyed. 20417_ Wall collapses. 20417_ Penetrated by Slug. 20418_ K-01 Serf collects debris. 20418_ Slug penetrates S-27 Virus. 20420_ Gauss Rifle destroyed. 20422_ Penetrated by Slug. 20422_ Adv. Treads destroyed. 20422_ Acquired 25 matter. 20431_ U-05 Engineer builds a Wall. 20431_ Dropped Lrg. Storage Unit. 20434_ Acquired 39 matter. 20437_ System corrupted: Component data lost. 20437_ Penetrated by Slug. 20437_ K-01 Serf collects debris. 20439_ U-05 Engineer builds a Door. 20440_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ####???????????????? | | ????????????????###??#### < ???????????????? | | ???????????# ???! ? # ????????????????? | | ???????????# ??? # ?????????????????? | | ???????????# ?""" """ # ?????????????????? | | ???????????# """ """ # ??????????????????? | | ???????????# ! """ """ # #??????????????????? | | ???????????# "" "" # #??????????????????? | | ???????????# "" "" # #??????????????????? | | ???????????# ; #??????????????????? | | ???????????# = # #??????????????????? | | ???????????? = # #??????????????????? | | ?????????????? *%!#= #??????????????????? | | ????????????????? [% #%=! #??????????????????? | | ?????????????????###;/##x=%!! #??????????????????? | | ?????????????????# *xs @!! # """ ???????????? | | ?????????????????# !g %% ; #?????????? | | ????#############; g%% # #?????????? | | ????# # k= #???" #?????????? | | ????# ; #?????? #?????????? | | ????# """" """" # ########??????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" + #?????????????????????????? | | ????# #u #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# """" """" # #?????????????????????????? | | ????# # #?????????????????????????? | | ????##+######+#### #?????????????????????????? | | ?????# #?????????# ##############????????????? | | ?????# #?????????# # #????????????? | | ?????# #??????#??# # #????????????? | | ?????# #????? #??# # #????????????? | | ???###%###### #### # #????????????? | | ???# %% % % # #????????????? | | ???# # #????????????? | | ???# + #????????????? | | #### # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Med. Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothChipMinigun Manual? 0 Play Time 01:40:43 Cumulative 286.8 hours Start 2022.06.24 @ 00:15:02 End 2022.06.25 @ 01:11:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379a2697-5d4c-458d-bfaf-ff2a96f3d22d