Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.20 @ 10:35:30 Player: sodiumTsss Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1241) 1241 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3761 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 99/100 System Corruption 0% Temperature Critical (721) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Targeting Computer Assault Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Heat Sink Processor Advanced Targeting Computer Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . . 2 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 53 | 6 10 17 17 3 Power 4 | 1 1 1 1 . Engine 3 | 1 . 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 2 2 11 3 . Treads 2 | . . . 2 . Leg 5 | 2 . 3 . . Wheel 6 | . 2 4 . . Hover . | . . . . . Flight 5 | . . 4 1 . Utility 8 | 1 2 1 4 . Device 1 | 1 . . . . Storage . | . . . . . Processor 7 | . 2 1 4 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 5 4 9 3 Energy Gun 10 | 1 4 2 3 . Energy Cannon 3 | . . . 1 2 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 3 | . . . 3 . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 4 | . . . 4 . Parts Lost 24 | . 4 7 9 4 Power 3 | . 1 1 1 . Propulsion 9 | . 2 3 3 1 Utility . | . . . . . Weapon 12 | . 1 3 5 3 Highest Loss Streak 4 | . 4 4 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 72 | . 90 76 63 59 Engine 6 | . 9 2 7 6 Core 2 | . 3 8 . . Treads 2 | . . . 4 6 Leg 7 | . 19 9 . . Wheel 3 | . 5 10 . . Flight 3 | . . 2 10 . Device 2 | . 7 . . . Processor 17 | . 16 22 18 15 Energy Gun 10 | . 16 15 8 . Energy Cannon 5 | . . . 4 18 Ballistic Gun 3 | . 9 . . . Ballistic Cannon 3 | . . . 9 2 Launcher 2 | . . 5 . 6 Peak Build Rating 32 | 6 11 19 32 20 Average Rating 13 | 3 7 10 17 19 On Entrance 11 | . 6 11 18 20 Naked Turns . | . . . . . Heaviest Build 29 | 8 11 11 27 29 Greatest Support 40 | 20 20 40 20 20 Greatest Overweight (x) 8 | . 3 . 6 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 5 5 2 Average Carried 1 | . 1 2 3 . Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 3 . . . Class Distribution -------------------- 59% | Mutant 24% | Gunner 9% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1060 | 266 63 60 671 . Remotely . | . . . . . Salvage Created 1384 | 32 169 362 708 113 Parts 76 | 3 10 26 31 6 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | 1 4 10 16 2 Guns 8 | 1 3 3 1 . Cannons 16 | . . . 15 1 AOE 9 | . 1 7 . 1 Classes Destroyed 8 | 1 1 3 3 . Recycler 3 | . . . 3 . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 2 | . 1 . 1 . Swarmer 8 | . . . 8 . Grunt 17 | 1 4 7 4 1 Brawler 2 | . . . 2 . Sentry 6 | . . 3 2 1 Best Kill Streak 6 | 1 2 6 5 2 Combat Bots Only 5 | 1 2 5 4 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 222 | 3 51 50 59 59 Missed 67 | 2 16 18 24 7 Damage Taken 2974 | 10 469 564 685 1246 Core 1176 | . 54 114 303 705 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 78 71 44 . Volleys Fired 110 | 2 22 29 50 7 Largest 4 | 2 2 2 4 4 Hottest 258 | 60 95 115 179 258 Shots Fired 212 | 4 42 48 92 26 Gun 110 | 4 41 35 30 . Cannon 82 | . . . 62 20 Launcher 20 | . 1 13 . 6 Special . | . . . . . Kinetic 68 | 2 19 . 47 . Thermal 86 | . 13 35 18 20 Explosive 20 | . 1 13 . 6 Electromagnetic 38 | 2 9 . 27 . Robot Hit Streak 13 | 3 13 11 7 4 Robot Miss Streak 4 | . 2 4 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 114 | 3 21 23 55 12 Core Hits 69 | 2 10 19 33 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 2 . Burn 3 | . . 3 . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3203 | 34 359 882 1422 506 Guns 957 | 34 319 268 336 . Cannons 1287 | . . . 1012 275 Explosions 954 | . 38 614 71 231 Melee . | . . . . . Ramming 5 | . 2 . 3 . Kinetic 967 | 22 139 . 806 . Thermal 960 | . 108 268 309 275 Explosive 883 | . 38 614 . 231 Electromagnetic 388 | 12 72 . 304 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 . Average Corruption 8 | . . . 8 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 19 . Message Errors 8 | . . . 8 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 32 | . . 29 3 . Projectiles 3 | . . . 3 . Explosions 29 | . . 29 . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 227 | . . 145 36 46 Shots 6 | . . 4 1 1 Rammed 3 | . . . 3 . Targets Rammed 4 | . 1 . 3 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 1093 | . 320 185 663 1093 Average Temperature 200 | . 141 68 177 693 Received Heat Transfer 954 | 6 324 180 72 372 Effects 43 | . 1 . 24 18 Shutdowns 6 | . . . 3 3 Energy Bleed 2 | . . . 1 1 Interference 10 | . 1 . 6 3 Matter Decay 3 | . . . 1 2 Short Circuit 4 | . . . 3 1 Damage (minor) 4 | . . . 3 1 Damage (major) 9 | . . . 5 4 Damage (core) 5 | . . . 2 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 8 . . Heat Transferred 2085 | . 259 999 420 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 389 | 20 130 364 389 247 Initial 176 | . 13 17 153 176 Average 161 | 2 33 156 290 168 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 70 | 100 100 69 27 97 Level 1 29 | . . 30 72 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | 1 7 11 19 5 Peak Tracking Total 5 | 1 5 3 4 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 2 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2251 | 101 610 380 731 429 Spaces Moved 1678 | 82 477 303 650 166 Core 112 | 21 37 9 38 7 Treads 355 | . . . 196 159 Legs 467 | 61 299 107 . . Wheels 302 | . 141 161 . . Hover . | . . . . . Flight 442 | . . 26 416 . Fastest Speed 26 | 50 80 26 26 100 Average Speed 108 | 102 107 88 85 239 Slowest Speed 450 | 120 200 120 350 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 53 28 34 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 133 | . 3 91 18 21 Melee . | . . . . . Projectile 13 | . . . 13 . AOE 120 | . 3 91 5 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1929 | 95 532 370 750 182 Wait . | . . . . . Move 1674 | 81 476 302 649 166 Hop . | . . . . . Pick Up 60 | 6 17 14 20 3 Fast Attach . | . . . . . Attach 50 | 6 10 16 15 3 Detach . | . . . . . Swap 3 | . . 1 2 . Drop 28 | . 6 8 11 3 Fire 110 | 2 22 29 50 7 Melee . | . . . . . Ram 2 | . . . 2 . Kick 1 | . 1 . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Lost 4 parts (1p2n1w) 669 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Propulsion x2 1037 | -9/Materials | Lost 4 parts (1p2n1w) 1080 | -9/Materials | Discovered new exit (range 15) 1092 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Evolved 2 slots: Weapon x2 1378 | -8/Materials | Lost 3 parts (3w) 1671 | -8/Materials | Core integrity fell below 50% 1804 | -8/Materials | Discovered new exit (range 6) 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Power x2 2059 | -7/Factory | Build established: Gunner 2237 | -7/Factory | Core integrity fell below 50% 2243 | -7/Factory | Core integrity fell below 20% 2252 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Overheating: Matter decay (-42). U-05 Engineer lays Concrete. Overheating: Matter decay (-18). U-05 Engineer lays Concrete. Overheating: Core damaged (-140). Hvy. Particle Cannon destroyed. U-05 Engineer lays Concrete. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. U-05 Engineer lays Concrete. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-17). Hvy. Particle Cannon destroyed. R-06 Scavenger collects Corrupted Lgt. Treads. U-05 Engineer lays Concrete. R-06 Scavenger collects Gatling Laser. U-05 Engineer lays Concrete. Imp. Ion Engine severed. U-05 Engineer lays Concrete. 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""" """ ????????????????????? | | """" #???? ? ???????????????????? | | """" #??? ?? ????????????????????? | | """" #??? ?? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed BiometalCooledNanovents Manual? 0 Play Time 00:27:19 Cumulative 0.9 hours Start 2024.12.20 @ 09:55:28 End 2024.12.20 @ 10:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 224320dd-fed4-4bca-a9fb-d4498fb2ba41