Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 17:58:50 Player: Erucus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (546) 546 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2491 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads High-capacity Matter Pod (25) Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Matter Pod Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Katana > --- INVENTORY -------- Light Treads Light Treads Field Recycling Unit [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 25 | 6 2 2 12 3 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads . | . . . . . Leg 7 | 2 . . 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 2 | . 1 . 1 . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 1 5 . Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 5 10 Power 3 | . . . 1 2 Propulsion 4 | . . . 1 3 Utility 3 | . . . 1 2 Weapon 5 | . . . 2 3 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 99 97 81 63 Engine 10 | . 14 11 10 9 Leg 21 | . 28 22 21 8 Device 10 | . 13 11 10 5 Storage 20 | . 14 20 22 18 Energy Gun 1 | . . . 2 5 Ballistic Gun 9 | . 28 22 3 5 Impact Weapon 2 | . . 9 1 . Slashing Weapon 6 | . . . 9 5 Peak Build Rating 17 | 6 7 10 15 17 Average Rating 9 | 4 6 9 10 10 On Entrance 7 | . 6 7 10 15 Naked Turns . | . . . . . Heaviest Build 40 | 14 31 37 37 40 Greatest Support 23 | 20 20 20 23 20 Greatest Overweight (x) 9 | . 1 1 2 9 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 5 | 4 4 4 5 5 Average Carried 3 | 2 3 3 3 3 Final Capacity 15 | 8 15 15 15 15 Final Carried 5 | 3 3 3 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 725 | 215 109 39 362 . Remotely . | . . . . . Salvage Created 723 | 11 62 39 559 52 Parts 47 | 3 5 7 30 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 1 3 13 1 Melee 8 | . . . 8 . Guns 10 | . 1 3 5 1 Classes Destroyed 8 | 1 2 1 4 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . . 3 3 . Grunt 8 | . 1 . 6 1 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 3 | 1 1 3 3 1 Combat Bots Only 3 | . 1 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 198 | . 7 31 74 86 Missed 41 | . 3 8 18 12 Damage Taken 2303 | . 41 189 826 1247 Core 818 | . 11 28 224 555 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 95 . 37 . Volleys Fired 47 | 4 5 6 22 10 Largest 2 | 2 2 2 2 2 Hottest 79 | 40 40 40 40 79 Shots Fired 80 | 8 10 12 31 19 Gun 80 | 8 10 12 31 19 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 70 | 8 10 12 30 10 Thermal 9 | . . . . 9 Explosive . | . . . . . Electromagnetic 1 | . . . 1 . Robot Hit Streak 10 | 1 1 3 10 3 Robot Miss Streak 3 | 3 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 58 | 3 3 7 33 12 Core Hits 33 | 2 3 3 16 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Sever 3 | . . . 3 . Melee Attacks 19 | . . 1 18 . Impact 1 | . . 1 . . Slashing 18 | . . . 18 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1102 | 52 36 100 697 217 Guns 643 | 52 36 100 247 208 Cannons . | . . . . . Explosions . | . . . . . Melee 450 | . . . 450 . Ramming 9 | . . . . 9 Kinetic 562 | 52 36 100 237 137 Thermal 71 | . . . . 71 Explosive . | . . . . . Electromagnetic 10 | . . . 10 . Impact . | . . . . . Slashing 450 | . . . 450 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles . | . . . . . Explosions . | . . . . . Melee 20 | . . . 20 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 10 | . . . . 10 Kicked 9 | . . . . 9 Crushed . | . . . . . Highest Temperature 67 | . . . 10 67 Average Temperature 25 | . . . 8 26 Received Heat Transfer 1083 | . 18 . 255 810 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 269 | 5 66 127 269 20 Initial 49 | . 3 27 49 . Average 99 | 1 36 56 147 . Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 78 100 Level 1 12 | . . . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 3 8 17 4 Peak Tracking Total 4 | . 2 4 3 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 . 3 . Successful 3 | . 1 . 2 . Failed 1 | . . . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 2 | . . . 2 . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1387 | 91 188 166 818 124 Spaces Moved 644 | 60 128 75 357 24 Core 16 | 11 . . . 5 Treads . | . . . . . Legs 628 | 49 128 75 357 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 172 | 107 128 190 190 237 Slowest Speed 500 | 120 190 190 260 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 25 15 74 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 800 | 78 142 85 440 55 Wait 21 | . 5 . 10 6 Move 640 | 59 127 74 356 24 Hop . | . . . . . Pick Up 30 | 9 2 2 15 2 Fast Attach . | . . . . . Attach 22 | 6 1 2 10 3 Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 8 | . 1 . 7 . Fire 47 | 4 5 6 22 10 Melee 19 | . . 1 18 . Ram 1 | . . . . 1 Kick 9 | . . . . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 4) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 325 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 11) 446 | -9/Materials | Entered Mines 924 | -9/Mines | Build established: Scavenger-Mutant 1175 | -9/Mines | Discovered new exit (range 7) 1200 | -9/Mines | Core integrity fell below 50% 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1362 | -8/Materials | Core integrity fell below 50% 1378 | -8/Materials | Core integrity fell below 20% 1388 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Switching to secondary target: G-47 Trooper. Lgt. Ion Engine destroyed. Imp. Heat Sink destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Katana destroyed. Critical hit (Burn: +37). Ion Engine destroyed. Critical hit (Burn: +37). Acquired Aluminum Leg. Kicked G-47 Trooper out of the way. Targeting Computer destroyed. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Critical hit (Burn: +37). Kicked G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????##+#?????????????????????????? | | ???????????????????# #########????????????????? | | ??????????????????##^ #????????????????? | | ??????????????????? ^ #????????????????? | | ???????????????????# "T" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# [[ #????????????????? | | ???????????????????# [[ #????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #####+###????????????????? | | ???????????????????# g #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????#g #????????????????????????? | | ??????????????????## % ##???????????????????????? | | ??????????????????# * #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# ! #???????????????????????? | | ????????????######## ##???????????????????????? | | ????????????# # #????????????????????????? | | ????????????# + #????????????????????????? | | ????????????# # #????????????????????????? | | ????????????# """ # #????????????????????????? | | ????????????# """ #####????????????????????????? | | ????????????# """ #????????????????????????????? | | ????????????########????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissilePiercingBarrier Manual? 0 Play Time 00:20:45 Cumulative 1.4 hours Start 2024.09.28 @ 17:38:45 End 2024.09.28 @ 17:58:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a8a38b3-328b-4092-8799-809b2b826ac8