Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 20:48:14 Player: Jombas Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1598) 1598 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3566 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Signal Interpreter Power Shielding > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Compact Battery Power Shielding Heavy Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Carbon-fiber Leg Shock Rifle Shock Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Terrain Scanner Storage Large Battery Processor Visual Processing Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 56 | 5 11 22 18 Power 8 | 1 2 4 1 Engine 7 | 1 2 4 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 5 4 4 Treads 6 | . . 3 3 Leg 6 | 2 2 1 1 Wheel 3 | . 3 . . Hover . | . . . . Flight . | . . . . Utility 14 | . 2 7 5 Device 3 | . 1 1 1 Storage 5 | . 1 2 2 Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 19 | 2 2 7 8 Energy Gun 7 | 1 1 1 4 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 27 | . 4 9 14 Power 4 | . 1 1 2 Propulsion 5 | . 1 1 3 Utility 5 | . . 2 3 Weapon 13 | . 2 5 6 Highest Loss Streak 9 | . 2 5 9 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 79 79 79 Engine 9 | . 11 9 9 Core 1 | . . . 6 Treads 10 | . . 13 15 Leg 7 | . 20 7 . Wheel 1 | . 6 . . Device 3 | . 7 2 . Storage 10 | . 6 12 10 Processor 1 | . . 2 . Protection 10 | . . 14 13 Energy Gun 5 | . 8 2 7 Energy Cannon 3 | . . . 10 Ballistic Gun 4 | . 9 1 4 Launcher 7 | . 8 13 . Peak Build Rating 27 | 5 7 13 27 Average Rating 11 | 4 5 9 20 On Entrance 5 | . 5 7 11 Naked Turns . | . . . . Heaviest Build 42 | 7 15 24 42 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 3 4 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 3 . Class Distribution -------------------- 71% | Mutant 19% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1201 | 280 131 252 538 Remotely . | . . . . Salvage Created 1336 | 57 357 276 646 Parts 102 | 1 29 36 36 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | 1 11 13 15 Melee 6 | . . 2 4 Guns 13 | 1 8 . 4 Cannons 7 | . . . 7 AOE 14 | . 3 11 . Classes Destroyed 8 | 2 3 3 . Worker 6 | 1 1 1 3 Builder 8 | . . 4 4 Recycler 3 | . 1 1 1 Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 10 | . 3 3 4 Grunt 25 | 1 8 8 8 Sentry 5 | . . 2 3 Best Kill Streak 7 | 1 4 4 7 Combat Bots Only 4 | 1 4 3 3 Max Kills in Single Turn 6 | 1 2 3 6 Gunslinging 1 | . 1 . . Exploded 2 | . 1 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 359 | 8 71 75 205 Missed 111 | 3 25 23 60 Damage Taken 3384 | 53 542 822 1967 Core 946 | . 157 238 551 Absorbed by Shields . | . . . . Redirected to Shielding 45 | . . 22 23 Core Remaining (%) 59 | 100 37 40 . Volleys Fired 130 | 10 45 27 48 Largest 3 | 2 2 2 3 Hottest 200 | 60 70 70 200 Shots Fired 218 | 20 61 38 99 Gun 122 | 20 49 11 42 Cannon 57 | . . . 57 Launcher 39 | . 12 27 . Special . | . . . . Kinetic 55 | 10 30 1 14 Thermal 71 | . . . 71 Explosive 39 | . 12 27 . Electromagnetic 53 | 10 19 10 14 Robot Hit Streak 11 | 4 11 8 8 Robot Miss Streak 10 | 2 3 2 10 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 122 | 11 40 27 44 Core Hits 108 | 3 30 35 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4648 | 142 1104 1393 2009 Guns 986 | 142 417 82 345 Cannons 625 | . . . 625 Explosions 2859 | . 667 1263 929 Melee . | . . . . Ramming 178 | . 20 48 110 Kinetic 390 | 89 255 . 46 Thermal 854 | . . 65 789 Explosive 2747 | . 667 1198 882 Electromagnetic 479 | 53 162 82 182 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 3 Average Corruption 3 | . 3 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 3 . 2 Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 219 | . . 57 162 Projectiles 10 | . . . 10 Explosions 209 | . . 57 152 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 353 | . 21 226 106 Shots 11 | . 1 9 1 Rammed 56 | . 1 25 30 Targets Rammed 92 | . 17 28 47 Kicked 29 | . 16 . 13 Crushed 7 | . . 3 4 Highest Temperature 452 | 24 39 30 452 Average Temperature 114 | 14 16 11 144 Received Heat Transfer 1281 | 30 312 273 666 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1371 | . . 100 1271 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 566 | 25 299 377 566 Initial 113 | . 16 92 113 Average 169 | 12 159 139 263 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 60 | 100 49 77 34 Level 1 35 | . 50 22 53 Level 2 3 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 5 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | 1 16 18 36 Peak Tracking Total 7 | 1 5 3 7 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 1 6 6 Max in Single Turn 4 | . 1 2 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 18 | . 7 10 1 Successful 12 | . 4 8 . Failed 6 | . 3 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . . 3 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Record 5 | . 3 2 . Alert Level 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 9 | . . 9 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3056 | 245 652 1280 879 Spaces Moved 1657 | 135 417 662 443 Core 150 | 39 . 14 97 Treads 883 | . . 545 338 Legs 538 | 96 331 103 8 Wheels 86 | . 86 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 50 Average Speed 137 | 99 111 158 140 Slowest Speed 250 | 120 120 250 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 8 64 43 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 254 | . 59 128 67 Melee . | . . . . Projectile 25 | . . . 25 AOE 229 | . 59 128 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2216 | 225 542 845 604 Wait 180 | 67 38 60 15 Move 1654 | 134 416 661 443 Hop . | . . . . Pick Up 61 | 9 9 24 19 Fast Attach . | . . . . Attach 53 | 5 11 22 15 Detach 14 | . 4 7 3 Swap 3 | . . . 3 Drop 24 | . 2 11 11 Fire 130 | 10 45 27 48 Melee 3 | . . 3 . Ram 5 | . 1 . 4 Kick 29 | . 16 . 13 Crush 58 | . . 28 30 Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 106 | -11/Scrapyard | Discovered new exit (range 8) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1315 | -9/Materials | Lost 5 parts (1p1u3w) 1975 | -9/Materials | Core integrity fell below 50% 2157 | -9/Materials | Discovered new exit (range 10) 2178 | -9/Materials | Entered another Materials area 2178 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2918 | -8/Materials | Build established: Tank 2949 | -8/Materials | Core integrity fell below 50% 2978 | -8/Materials | Lost 9 parts (2p2n1u4w) 2993 | -8/Materials | Core integrity fell below 20% 3035 | -8/Materials | Lost 3 parts (1n1u1w) 3057 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Kicked G-47 Trooper out of the way. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired 16 matter. U-05 Engineer lays Concrete. Com. Matter Pod destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. Acquired Lgt. Assault Rifle. Acquired Hvy. Particle Cannon. Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. 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